Sorry for the double post, here is my character
@Murtox when it's my turn in the future:
Name: Stephan Obst
Point of Isekai (POI): 1830
Description: Blonde hair blue eyed German wearing German traditional clothing(I am not good at describing people) with a average/common hairstyle for men at the time.
Personality: Patient, calm and collected and analytical(tends to his crops very carefully and farm animals)
Attributes: 11(rolled 6 in a 1d10 +5 = 11 attribute points)
Virtues: Diligence
Sins: Greed
Summary: A self proclaimed hedge wizard that dabbled in magic back in his time in earth, in reality he is a stage magician(magician profession started in the 1800's as a respectable career choice) but he did have interest in the occult and supernatural and studied many things about it as such he is equipped with the knowledge to act on the fact he gets magic powers when he gets isekai'd.
He is diligent in his work as he tends to find every last crumb of knowledge of magic he can in hopes he can one day cast real magic, his greed is purely for knowledge.
Goals:
-1 Lifetime Goal: The study of magic basically casting as much variety of cantrips and writing it down and
categorize 3 types of spells: Utility, Offensive, Defensive. In terms of priority the type of magic/cantrips to be researched are:
1st Utility
2nd Offensive
3rd Defensive
Use this site as reference:
dnd5e.wikidot.com
-2 Secondary Goals:
A.Written Language - writing in this land is far too basic so he will attempt to improve the writing tools and codify language easier than just pictograms
B.Teaching those with magic potential - Attempt to create a institution that teaches magic to those with magic potential, this includes his family and descendants.
-2 Misc Actions:
A.Settle down and have a large family and teach them your knowledge so it won't get lost.
B.Mingle(become a part of) with the movers and shakers/elite of this civilization to increase his and his family standing.
Traits:
Foundation of Magic: those descended from him(the power will never wane no matter how many generations have passed all descendants will have great potential as mages) have a greater connection to magic than others, as such
it is not suprising to see even children casting 1 to 2 basic cantrips from pure instinct can be simple as
creating light, purifying water, mending tools, etc...(note: I dont mind if the descendants are 1 rank below my character which would mean my descendants are Rank 4 in magic at lowest while highest can be Rank 5 or higher in the future)
Attributes:
Administration (Rank 3) - 2 points
Diplomacy (Rank 2) - 1 point
Intrigue (Rank 1) - 0 points
Lore (Rank 4) - 3 points
Fervor (Rank 1) - 0 points
Martial (Rank 1) - 0 points
Prowess (Rank 1) - 0 point
Magic (Rank 5) - 5 points
note: I will edit some of the objectives and stats depending on whats the current situation when its my turn.