Vote tally - Terminus Quest: A CKII Mass Effect Quest

Adhoc vote count started by uju32 on May 31, 2019 at 1:09 PM, finished with 46 posts and 24 votes.

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uju32
Terminus Quest: A CKII Mass Effect Quest
Post #22927
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  • [X] Plan Slowly at First, and Then All at Once
    -[X] Withdraw away from the relay and try to make it to extreme range. The rachni have a massive cruiser advantage, and long range is where cruiser guns start coming into play. Try and get to extreme range, dragging them past the defense platforms on the way, and try to buy time with the slower pace of a capital ship duel.
    -[X] Reinforce the encirclement. The platforms have done their job par excellence, but the rachni will escape if this exchange rate continues. Surround and obliterate them. Of course, if you don't kill ships quickly enough, the rachni will charge you in a glory-or-death assault.
    -[X] Remain at extreme range at all costs. Through good gunnery, you've taken out most of the rachni dreadnoughts, leaving you facing just one dreadnought and a bevy of battlecruisers. If you remain at extreme range, you are facing what is effectively an only slightly-larger hostile force, and you can draw this out for much longer.
    -[X] Commit them. You need them, meager as they are.
    --[X] They will help the 2nd Battle Fleet clean up.
    [X] Plan Parthian Shot
    -[X][1st Battle Fleet/AB-HG Relay]Withdraw away from the relay and try to make it to extreme range. The rachni have a massive cruiser advantage, and long range is where cruiser guns start coming into play. Try and get to extreme range, dragging them past the defense platforms on the way, and try to buy time with the slower pace of a capital ship duel.
    -[X][2nd Battle Fleet/AB-MO Relay] Reinforce the encirclement. The platforms have done their job par excellence, but the rachni will escape if this exchange rate continues. Surround and obliterate them. Of course, if you don't kill ships quickly enough, the rachni will charge you in a glory-or-death assault.
    -[X][3rd Raiding Fleet/AB-NE Relay] Remain at extreme range at all costs. Through good gunnery, you've taken out most of the rachni dreadnoughts, leaving you facing just one dreadnought and a bevy of battlecruisers. If you remain at extreme range, you are facing what is effectively an only slightly-larger hostile force, and you can draw this out for much longer.
    -[X][Reserve] Do not commit them. You do not need them badly enough to accept the casualties of doing so just yet.
    [X] Plan Charge
    -[X] Withdraw away from the relay and try to make it to extreme range. The rachni have a massive cruiser advantage, and long range is where cruiser guns start coming into play. Try and get to extreme range, dragging them past the defense platforms on the way, and try to buy time with the slower pace of a capital ship duel.
    -[X] Dive in and shatter them. They have failed to form a formation; now make it impossible. Put an end to this assault with crushing speed so that you can reinforce one of the other fleets. Of course, rachni carry a lot of torpedoes, so if you don't shatter them, this could hurt.
    -[X] Remain at extreme range at all costs. Through good gunnery, you've taken out most of the rachni dreadnoughts, leaving you facing just one dreadnought and a bevy of battlecruisers. If you remain at extreme range, you are facing what is effectively an only slightly-larger hostile force, and you can draw this out for much longer.
    -[X] Do not commit them. You do not need them badly enough to accept the casualties of doing so just yet.
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