Vote tally - Tales of History - A Civ-Builder Quest

Adhoc vote count started by Azel on Apr 7, 2020 at 5:27 PM, finished with 130 posts and 16 votes.

Tally configuration

Simple majority
Azel
Tales of History - A Civ-Builder Quest
Post #6704
Post #6833

None
Yes
Enabled
Enabled
Enabled
Enabled
16
130

  • [x] Plan Memories Renewed
    -[X] Reassign some of the workers to different tasks
    --[x] Let the simple workers produce some other resources
    ---[x] 1 Unassigned to Rancher, 1 Unassigned to Gatherer
    -[X] Send the hunters on a raid.
    --[x] The Herdsmen trade caravans and any of their settlements near the mountains, drive them out of the West.
    --[x] 2 Heavies, 1 Light, 1 Archer + Clansmen auxiliaries (for a proportional share of the loot, advertise the opportunity of them joining us via our normal traders and perhaps the bone tenders if they agree, short messages basically saying that we're raiding the rich traders down river, anyone who wants to join is welcome).
    -[X] Increase resource gathering slots.
    --[X] Build a silver mine (Cost: 3 Production, 1 Production already spent)
    -[x] Council: Gain +1 Production to spend this turn, used to finish the silver mine.
    [x] Plan Feigned Friendship & Blood Murder
    -[X] Reassign some of the workers to different tasks
    --[x] Let the simple workers produce some other resources
    ---[x] 1 Unassigned to Rancher
    ---[x] 1 Unassigned to Gatherer
    -[X] Send the hunters on a raid.
    --[x] The Herdsmen trade caravans and any of their settlements near the mountains, drive them out of the West.
    --[x] 1 Heavies, 1 Light, 1 Archer + Clansmen auxiliaries (for a proportional share of the loot)
    -[X] Increase resource gathering slots.
    --[X] Build a silver mine (Cost: 3 Production, 1 Production already spent)
    -[X] Send a diplomat to someone.
    --[X] Clansmen
    --[X] Convince clansmen hunters to join us on a great raid!
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