[X] Plan Food and No Meddling -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
-[x] Reassign some of the workers to different tasks.
--[X] Unassigned worker to Orchards.
-[X] Send the hunters on a raid.
--[x] 5 years following the nomad trails, 10 years scouting the old lands of Makar and Brushcrest, 5 years scouting the lands of the High Herdsmen
--[x] 1 Light Hunter.
-[X] Increase resource gathering slots.
--[X] Build a silver mine (Cost: 3 Production) spend 1 production on this
-[x] Support the White Clans in establishing their first village. (Gives +1 Production to the White Clans)
[X] Plan Don't Meddle & Mint Silver -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
-[x] Reassign some of the workers to different tasks.
--[X] Unassigned worker to Orchards.
-[X] Increase resource gathering slots.
--[X] Build a silver mine (2/3) production
-[X] Gain +1 Production to spend this turn.
[X] Plan Vassal state get?
[X] [Village] Do not meddle in the competition. This is the choice of the clans.
[X] Support the White Clans in establishing their first village. (Gives +1 Production to the White Clans)
[X] Reassign some of the workers to different tasks.
-[X] Let the simple workers produce some other resource.
--[X] 1 unassigned Worker to Cattle Raising
-[x] Send the hunters to Scout.
--[x] 5 years following the nomad trails, 10 years scouting the old lands of Makar and Brushcrest, 5 years scouting the lands of the High Herdsmen
--[x] 1 Light Hunter.
[x] Plan Basic Internal Focus Scout Rejig
-[x] Reassign some of the workers to different tasks.
--[x] Let the simple workers produce some other resource.
---[x] Unassigned Workers to Clay Workers
-[x] Send the hunters to Scout.
--[x] 5 years following the nomad trails, 10 years scouting the old lands of Makar and Brushcrest, 5 years scouting the lands of the High Herdsmen
--[x] 1 Light Hunter.
-[x] Erect menhirs to clearly mark the lands the Valley People claim for all to see. (Cost: 2 Production per map hex)
-[x] High Council: Gain +1 Production to spend this turn, use in support of the Menhir project. -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
[X] Plan bone tenders -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
-[X] Train some of you workers in other trades. (Cost: 1 Production per Pop)
--[X] Train Bone Tenders
-[X] Increase resource gathering slots.
--[X] Build a silver mine (Cost: 3 Production) spend 1 production on this
-[X] Gain +1 Production to spend this turn.
[X] Plan Don't Meddle & Mint Silver -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
-[x] Reassign some of the workers to different tasks.
--[X] Unassigned worker to Orchards.
-[X] Increase resource gathering slots.
--[X] Build a silver mine (2/3) production
-[X] Gain +1 Production to spend this turn.
[X] Plan Food and No Meddling -[X] [Village] Do not meddle in the competition. This is the choice of the clans.
-[x] Reassign some of the workers to different tasks.
--[X] Unassigned worker to Orchards.
-[X] Send the hunters on a raid.
--[x] 5 years following the nomad trails, 10 years scouting the old lands of Makar and Brushcrest, 5 years scouting the lands of the High Herdsmen
--[x] 1 Light Hunter.
-[X] Increase resource gathering slots.
--[X] Build a silver mine (Cost: 3 Production) spend 1 production on this
-[x] Support the White Clans in establishing their first village. (Gives +1 Production to the White Clans)