[X] Plan Longhouses, Mountain Men, and Goats
-[X] Send the hunters on a raid.
--[X]Scout east where the High Herdsmen once lived for easy targets. Only scouting unless the Warleader is absolutely certain they can make easy loot without drawing a strong reaction on our home. If no such targets are found, explore the mountains east of Greenvalley and north of the Goat River. Bring clansmen scouts.
--[X] 1 Regular, 1 Light, 1 Archer
-[X] Reassign some of the workers to different tasks.
--[X] Tell the artisans to focus on something else.
---[X] One Culture to Production
-[X] Improve the village by construction sturdy longhouses for the people. (Cost: 3 Production)
--[X] Start for 2 Production
-[X] Attempt to change a Pops culture to Valley People.
--[X] Sowing People Serfs
--[X] 1 Culture
-[X] High Council:
--[X] Gain +1 Production to spend this turn.
-[X] Send your Great Prophet Speaker somewhere:
--[X] To the White Clans
---[X] Establish local shrines.
-[X] (Optional) Change the focus of the Pilgrim Village.
--[X] Bring Valley People Culture to the White Clans. (+1 Valley People Culture in the White Clans)