Sympathy for the Forsaken: A Warcraft-AU CK2 Quest

Really happy to see this back, as with you @mcclay.

One failure, but the rest work out well. Even a close Success works as we got our foot in the door.

So, Ships in the Dark. It either the Alliance from Kalimdor, or even a unknown faction from Old Lordaeron, or heck, pirates. The former the more likely given what we know, but we can only wait and see.

Sylvanas: I don't know why, but I feel like a odd sense of deja vu at Lorna.

But still Lorna Crowley, more so when she recovers her memories, would be a great help to us once we move into Gilneas.
 
Western Contact Pt 1
A cold wind blew over the Northern Coast, disrupting the fog that drifted in from the sea. Even before the Plague this land had been lonely and isolated, a maze of beaches and bluffs and marshy downs. Scattered shrugs and tall grasses were the main plants found upon the bluffs, and in one such patch of tall grass two Dark Rangers lay on their stomachs. Off in the distance their quarry, a small group of three great, triple masted ships bobbed up and down on the rough waves. The eldest Ranger idly chewed on a piece of long grass while the younger one stared trough a spy glass.

"Is it close enough to see the flag yet?" The elder groused, tired of laying in the dirt for hours on end, watching a far off ship slowly drift closer and closer to shore. They had been here for three days, tracking the movement of the ships up the coast, watching them slowly approach the shore.

"Almost, give it a few minutes." The watcher replied, adjusting her spy glass out to its farthest view distance. "Ha! Told you, the flags purple. Thats a meal at Rotworm's on you when we're back in the city."

"Really? Damnation. Swore it was blue." The elder one grimaced and made a mental note to check her saved coins when they returned home. Rotworm's was damn expensive. She was so lost in thought that she doesn't notice her companion going completely silent for a long while. Finally she notices and turns to look at the other undead elf. "Lieanna. Lieanna! Can you see the flag?"

There is a long moment of silence before Lieanna nods. "I...I can. Take the spy glass."

The elder Ranger takes the spyglass and stares at the flag for a long moment before she pulls away with a whistle. "Well, theres something you don't see every day." She stands and dusts herself off. "Let's get back to our bats. Lady Sylvanas is going to want to see this."










Some time later Queen Sylvanas of Undercity looked down her own spyglass as the same boats, which were now quite close to the shore. The purple banner, with its tribal shield and lion's head, flapped defiantly in the harsh winds of the coast. Slowly she lowers the spyglass and shakes her head. "It appears that the rumors of a western continent were true. Strange, I wonder if any of my old people crossed the sea."

Nathanos grunts, glad that his body was numb to the sea chill. "I'm more interested in how they crossed the sea. Lad I was sweet on back in Kul Tiras always said that there was a bloody big storm once you went far enough west. Big enough to swallow all of Lordaeron whole. Not that I think these lads are Kul Tiran, you said you saw orcs on board?" He turns to Vellcinda, the final member of the Undercity trio outside of their guards.

"Yup! One was up in the crows nest and I'm pretty sure I saw a few big green figures on board. Trolls too," Sylvanas's lip curls at that, "and some short figures that are either dwarves or gnomes."

"A regular adventuring party then," Sylvanas replies dryly, "good for them." She turns to look at her guards. "They're sure to have seen us by now, raise the flag to let them know that we're friendly. I'd rather not have to dodge cannon shot on the first meeting."

As the flag of the Forsaken is raised high above their heads Nathanos steps forwards to speak softly to Sylvanas. "I hope that taking Puttress's report with us was a good idea. If they prove to be enemies they may capture it in a scuffle. Even if not its not something I'd like to use as a bargaining chip."

"We have the alchemist who wrote it back in the city, and he encoded some of the more important parts. Its here because showing that we have at least a possible cure for the Plague may help us get off on the right foot with these...whoever they are." She straightens up as she sees a rowboat be launched from the main ship. "Look sharp, they're coming a shore."

A few painfully slow minutes pass as the boat rows up to the rocky beach. As it got closer Sylvanas could make out the figures on board. At the front was a tall human with dark black hair. Just peaking into his 30s, if Sylvanas was any guess. Behind him an orc with a wolf's head was peering at the Forsaken party with some suspicion. Behind both of them was a tall, blue skinned troll with tatoos and tribal markings Sylvanas didn't recognize. Not an Amani then. Besides the three were two rowers and likely guards, an orc and a strange, large bull like creature Sylvanas had never seen before.

"Oh. Oh!" Vellcinda turns to Sylvanas upon seeing the lead human. "I know who that is! He danced with princess Calia at the royal ball! Its King Varian Wrynn!"

Sylvanas had to double take before confirming that yes, that was the king of long last Stormwind rowing up to her in the company of an orc and a troll. He should be dead, everything pointed to the king of Stormwind dying when his kingdom fell. But here he was, looking stern and somber as the boat pulled up onto the shore. King Varian steps off the boat onto the rocky beach, his advisors following him.

The two parties eye each other up and down for a while, a strong tension thick in the air. Finally Varian speaks first, breaking the silence. "When we left home, we thought that all that would be left behind would be the dead." He narrows his eyes. "I suppose we were not wrong."

Sylvanas feels annoyance well up in her chest but she pushes it down. While this impudent child may think to question and prod her like this, she would show him how a ruler acted. "And we had thought that all those who fled would likewise no longer rest among the living. You left behind much, King Varian. Only the lucky have been seen fit to rest in a quiet grave."

Sylvanas sees a mirror to her own rage flash in the young king's eyes, and unlike her he does not push it down. "When I read the reports I was skeptical, undead free from the Lich King squatting in the ruins of Lordaeron seemed like a fantasy. I worry that perhaps the former part may still be."

She does not push the rage away this time. "If you think we are still under the control of Arthas's rotting corpse, then you are more the fool for it. If we were your ships would be laying burnt along the coast and you would be part of the Scourge." She stands up straight to her full, impressive height. "No, we have stayed and fought the Scourge and all the terrors and monsters it unleashed upon our people for years. Unlike those of you who fled."

"Ah man, but you have been fighting them, no?" The troll spoke up, moving next to Varian to stop the king's angry retort before it started. "The High King here has only gotten reports of your efforts in Tirisfal," his tongue stumbled over the unfamiliar phrase, "and not of any conflict with the walkin dead."

Sylvanas nods. "Yes, we've pushed both the Scourge and human fanatics out of the Glades. Both were a dire threat to our people, though the Scarlet zealots far more so locally than the Scourge."

The orc speaks now, having been in thought before. "The Warchief told his council and the Kor'kron about these Scarlet Crusaders. We've had race riots and problems from zealots like them in Ogrimmar." He looked up at Sylvanas. "The reports also spoke of still living humans within Tirisfal, something I believe the High King maybe interested in."

Varian, who has calmed down now, nods. "Yes I...would like to know about the status of the still living humans. Many...loud voices within the Church of the Light voiced fervent disbelief that an undead polity, even a free one, would allow the living to exist."

Vellcinda steps forwards and produces a map. "The majority of human settlements within the territory of the Forsaken are situated around the former refugee camp of Solliden. However many farmsteads and migrants have sprouted up around Brill and larges parts of the eastern and northern Glades. As well there is a significant human minority appearing within Undercity, as migrants are drawn in by the wealth and protection given from living within the capital. The average human is a farmer or a craftsmen, they typically worship the Light and provide strength for two units of the Army of Undercity."

As Vellcinda beams as the surprised foreign diplomats, Shadow bless the girl for her deceiving looks and unnatural competence, Sylvanas jumps in. "I am sure that we can arrange a visit to Solliden to speak with the mayor of the town. We have facilities within Undercity prepared for housing guests of your nature and the Army of Undercity is more than equipped to handle any threats."

Varian and his advisors share a look before nodding. "That would be...ideal, I suppose. I fear I may have been hasty when we first met." The young king flushes with shame. "I ask for you to accept my apologies and for the name of you and your advisors."

She nods graciously. The young pup was good to know he had screwed up. "I am Queen Sylvanas Windrunner of the Forsaken. This," she points to Vellcinda," is my chief diplomat Vellcinda Barton and this, Nathanos now, "is the Champion of Undercity and Ranger-General Nathanos Blightcaller."

Varian smiles back. "It is a pleasure to meet you. I am High King Varian Wrynn, next to me is the Warchief's main advisor Nazgrel and Chieftan of the Darkspears Vol'jin. We have come representing the Alliance of Kalimdor."



((Voting options and follow up Interlude tomorrow or Tuesday))
 
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Words can do no justice about how surprised I got at the joint-Alliance/Horde flag. Never mind Varian himself came with the group for this meeting.

Either way, really happy and hopeful about things going forward and what we can finally learn just what been going on in Kalimdor and this Alliance of Kalimdor business.
 
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Well depending on the situation the Alliance of Kalimdor has in Kalimdor, at best we get some army units from them or worst we could least trade with them to gain more gold

@mcclay can the Scourge reraise is units if they get killed?
 
Well depending on the situation the Alliance of Kalimdor has in Kalimdor, at best we get some army units from them or worst we could least trade with them to gain more gold

@mcclay can the Scourge reraise is units if they get killed?

Not as far as you know. Necromancy is hard on a body and most flesh seems to fall apart if it is made to reanimate again and again. It is possible that they could use severed limbs and discarded flesh to make an Abomination or some other horrible monstrosity, but it is very unlikely that entire units of defeated zombies can be reraised after being destroyed.
 
honestly I'm all for the living living in our territory (if they are under our rule) because that seems like it will be the greatest form of population increase in the future. For PR reason we'll probably have it as a opt in to being ressed as an undead when you die. once we figure out how to res undead while making it so the lich king has no hold on them.
 
honestly I'm all for the living living in our territory (if they are under our rule) because that seems like it will be the greatest form of population increase in the future. For PR reason we'll probably have it as a opt in to being ressed as an undead when you die. once we figure out how to res undead while making it so the lich king has no hold on them.

Oh i know What that means. PAPERWORK !!!.
 
Well depending on the situation the Alliance of Kalimdor has in Kalimdor, at best we get some army units from them or worst we could least trade with them to gain more gold

They lots of goodies we could gain from the Alliance of Kalimdor if done right. The SI: 7 report already show that they like to have the Forsaken as palatable ally and the whole point of this first contact was to form good relations.

In Canon, the tauren was the ones who pretty much got the Forsaken to be allow to join the Horde in them wanting to help the Undead. (There also a fair bit of stuff in-game about Grimtotem and Forsaken getting along. IE: Getting their hands on Forsaken poisons and toxins. )

Now, this are very much different, but the tauren could still prove to be our friends out there if all goes well.
 
Not as far as you know. Necromancy is hard on a body and most flesh seems to fall apart if it is made to reanimate again and again. It is possible that they could use severed limbs and discarded flesh to make an Abomination or some other horrible monstrosity, but it is very unlikely that entire units of defeated zombies can be reraised after being destroyed.
Then that is very good for us in the long term as the Scourge wont be able to raise any more units anymore, so we should start backing on of the warlords
 
Not as far as you know. Necromancy is hard on a body and most flesh seems to fall apart if it is made to reanimate again and again. It is possible that they could use severed limbs and discarded flesh to make an Abomination or some other horrible monstrosity, but it is very unlikely that entire units of defeated zombies can be reraised after being destroyed.



Then that is very good for us in the long term as the Scourge wont be able to raise any more units anymore, so we should start backing on of the warlords

That's the thing I think that gives us and other living factions the edge over them.

The Scourge is mostly mindless Undead that depends on masters (Liches, necromancer, Death Knights.) to control them and order them as much as they rely on sheer numbers.

Take out the heads as much as wearing them down, and the Scourge can be dealt with as the normal Scourge are more, or less helpess.

The biggest issues is again sheer size and most of the warlords have united in Arthas' name. There still may be Scholomance we could play them against the rest of the Scourge, or even the Scarlet keeps them busy.

We got our own population issues, but the Alliance of Kalimdor and other special units like the Bats could be what we need to finally even the odds back in our favor.
 
The biggest issues is again sheer size and most of the warlords have united in Arthas' name.

The biggest issue is that important Scourge commanders are immune to most assassination techniques and are absolute beasts in a fight, able to obliterate entire squads on their own.

Just imagine Sylvanas, but one who's not afraid to use/train her powers. That is NOT an easy target to assassinate.

Plus, you know, the fact that you generally can't recycle bodies doesn't mean that it's impossible.
 
The biggest issue is that important Scourge commanders are immune to most assassination techniques and are absolute beasts in a fight, able to obliterate entire squads on their own.

Just imagine Sylvanas, but one who's not afraid to use/train her powers. That is NOT an easy target to assassinate.

Plus, you know, the fact that you generally can't recycle bodies doesn't mean that it's impossible.

Like, I'm know we're not going to enjoy fighting Araj, Rivendare, Dar'Khan Drathir (Traitor deserves the worse of it.) or any of those, and those under them.

I'm also fearful of ways the Scourge and the Cult could work around that issue, and the added bodies of fallen Scarlet given the beaten the Scarlet Crusade been given.

It a fight we gotta face at somepoint, sooner, or later.

The only thing we can do is to build up and expand, and make new allies and friends before facing the Scourge in the West and empower ourselves.
 
Western Contact Part 2
There were very few chambers suitable for hosting an actual diplomatic conference in the Undercity, so the representatives from the Forsaken and the Alliance of Kalimdor met in the room normally used for the Forsaken council. Sylvanas mused that she would have to design in a proper conference room in the rebuilt city. The Scourge had been very unthinking when they didn't put one in their massive military complex. A damn shame, though one could not really expect such understanding of social niceties out of the Lich King.

Assembled in the small room were Sylvanas, Belmont and Vellcinda from the normal council. Varimathras had made himself scarce since it was one thing to tell the Alliance that they had a Dreadlord on the payroll and quite another to have it stare them in the face, Aelthalyste was busy with the monastery and Puttress had told her that he wanted to talk to the living about as much as he wished for Arthas to replace his kidneys with squirrles. Instead he had made his apprentice Farnell go in his place, which was fine with Sylvanas since she liked the quite undead a good bit better than his master.

Along with the undead sat a rather out of place looking Shannon Hornsby. Mayor Solliden, Sylvanas was suddenly struck that she didn't actually know the man's first name, had to deal with a small incident involving fishermen, a pregnant Murloc and a fifty pounds of bat fat. That left just Hornsby to be the human represntative of the Forsaken at the meeting. She did not seem amazingly comfortable with being here, she kept on shooting the orc worried glances, but Sylvanas was sure she'd be fine.

Speaking of the orc, across the table from the Forsaken representatives were the delegates from Kalimdor. At their head was the prodigal king of Stormwind, Varian Wrynn. To his right was the troll, Vol'jin, and to his left was the orc, Nazgrel. All three of them, and their small group of bodyguards had been here for a week before this meeting.

Varian had spent much of his time either in Solliden, speaking privately to the mayor, and observing the construction going on above Undercity. He had been deeply concerned with how the living were being treated and had not taken Sylvanas's answers as the full truth, something which irked her greatly. Still, his visits to Solliden and the worker camps in the ruins of Lordaern City seemed to have put his doubts to rest. Vol'jin had spent a great deal of time talking with Aelthalyste about the Cult and visiting the Shadow Monastery. Much of what was said was deep theology that went far over Sylvanas's head, but he also seemed pleased. Finally Nazgrel had spent most of his time either observing the Army of Undercity or watching over the Bulwark. The taciturn orc was hard to read, but Sylvanas had not missed with faint look of horror and disgust after his first trip to the Bulwark. The Plaguelands were a blight, and it was good that at least one of the Alliance delegates had seen it.

Varian gave Sylvanas a nod. "Well, I believe now is the time for us to properly discuss the future of the Alliance and the Forsaken. There is no evidence of the mass killings and brutal slavery that the extremists in the Church claim would happen under an undead polity. In fact you seem to be quite committed to destroying the Scourge and other enemies of all life." He pauses to think for a second before continuing on. "I'm sure you have many questions about the Alliance, so please allow me to explain it as best I can."

"After the Scourge broke through Khaz Modan proper and crossed into Stormwind through the foothills and forests west of the Burning Steppes and Blackrock Mountain. We had assumed that the terrain there would be far too rough for the Scourge to attempt such a crossing and garrisoned Redridge instead, but they defied our expectations and pushed through. At the time Stormwind was gripped in crisis as the nobility feuded openly with the peasantry." He sighs. "I was a young fool then, barely little more than a child, and failed my people. I was taken in by the beautiful Katrina Prestor and sided with her and the nobility against my own people. When the Scourge broke into Elwynn Forest I was slow to act, secure in her lies that it was just a probing force. It wasn't until Stormwind itself was under siege that I realized my mistake." He grimaces at the memories. "As I made plans evacuate Prestor betrayed me. Rather, the Black Dragon Onyxia betrayed me, shedding off her disguise and setting city and field alike aflame as she killed human and Scourge alike. I was knocked unconscious during the escape and at the docks a large chunk of my people refused to accept my authority. Bolvar attempted to keep the peace but it the gulf between the upper class and the peasantry was too wide. Van Cleef, leader of the Stone Masons who had been hurt the most by my actions, declared that I was a simpering coward and had caused all of this. He told the crowd that he was going to save Stormwind even if I was to abandon it and ordered my troops to join him and arrest me. Bolvar refused and a riot broke out. On the first day of the evacuation we had planned to send 20 ships full of men and munitions along with 100 total refugee galleys across the sea. In the end 5 and 40 respectively left for Kalimdor."

varian shakes himself out of the depressed stupor he had found himself in before continuing to speak. "Eventually I awoke and, despite facing brutal storms and a run in with Kul Tiran patrols, pirates in all but name, we made it to Theramore. Jania welcomed us in and took us to Ogrimmar to meet with Thrall. We were not the first people from the east to come west. In Ogrimmar I met with Galen Trollbane, Verseea Windrunner and Magni Bronzebeard. Together, with Jania, we realized that we could not keep on ignoring the obvious. Azeroth was gone, and it was up to us to make a new home for our people here on Kalimdor."

He turns to give Vol'jin a smile. "Thankfully Jania suggested that I reach out to the Darkspear and Tauren before I attempted to set off into vast interior. With Vol'jin and Caine Bloodhoof's help I was able to draft up something that, while not making everyone happy, is a good enough compromise." He reverently reaches into his armor and pulls out a rolled up sheet of paper.

Once layed out on the table it shows the purple lion's shield of the Alliance and a great deal of writing. "The Charter of the Alliance of Kalimdor." He sounds a little amazed even saying it. "It combines the best of the Alliance of Lordaeron: the open borders, mutual defense and freedom of trade; with the best of the old Horde: the creation of a proper united military, a good deal of local autonomy and a vastly reduced tax in exchange for sending more troops to the combined army. " He points at each line as he speaks. "The most important part is how it is led. The High King controls the economic and diplomatic affairs of the Alliance while the Warchief commands its armies, navies and research and development efforts. I hold the former position while my colleague, Thrall of the Frostwolves, holds the latter. Together we've managed to make things keep from fully falling apart." He smiles at that.

Sylvanas raises one of her impressive elven eyebrows. "Your tale was well told and the document itself holds some interest to me, but I suppose you are reaching a point."

Varian nods. "Indeed I am. I will not lie, the Alliance is short on, well, allies. We exist on the edges of a hostile continent, constantly pressured by monstrous forces without and internal tensions within. A great many of the dwarves, elves, gnomes and men living within wish to at least know what has become of their home, and most hold a secret dream of returning there was well. The centaurs of Kalimdor are uniting under a Khante, and rumors say that they're pulling in the Quillboar and Harpy in a brutal mockery of our own alliance. The best parts of Kalimdor are ruled over by the Kaldorei, the Night Elves. They are an...aloof folk. They do not hate us as they do most outsiders, but they resent our presence near their forests and hold the Alliance at an army's length."

He turns to look Sylvanas dead in the eyes. "I am offering you and the Forsaken a place in the Alliance as a full member, able to vote on Alliance policy and receive the full benefits of our protection. I understand that the tax burden, reduced as it is from the Alliance of Lordaeron, may be harsh. If you do join I would be willing to discuss creating a special dispensation until your economy has full recovered."

The Banshee Queen mulls this over for a long while. "A tempting offer, I will admit. I am not sure how willing I would be to fully tie my fate to yours." Red eyes flick over the document. "There is mention of 'Observer' status?"

Varian nods again. "Yes, that is what the Kaldorei chose to take, though only after much negotiation and hesitancy. An Observer nation is granted our protection against any attacks on their borders and free trade with the Alliance, but is not expected to pay taxes or host Alliance troops in their borders. In return while they may send a representative to Ogrimmar to observe votes on Alliance policy and comment on it, they cannot vote directly."

Sylvanas looks to Vellcinda, who nods. Varian seems to be honest so far, at least as far as her head diplomat can tell. "I assume that even if we are not a member of the Alliance and stick to just trade there are things you would like."

Varian pulls out a map of Azeroth, long outdated since the Third War, and begins to mark it. "Indeed there is. Part of the reason behind the formation of the Alliance is to defend against existential threats to all life. The Scourge certainly counts as such. With your permission I would be willing to station Alliance troops along the Bulwark and on Fenris Isle to better defend against Scourge pushes from land and sea. Even if you choose not to make pacts with us, my own morality would balk at letting a free people suffer attacks by the Scourge."

"This would, of course, have nothing to do with stationing soldiers in a power that you know has a weak military." Nathanos says, speaking out from his seat by Sylvanas's side. "Those troops would be capable of intervening in our internal affairs with ease."

Varian frowns. "I'm not sure I appreciate being accused of such duplicity, but I will acknowledge that your concern is a valid one. I was also hoping that you would be willing to allow us to send priests and druids to the Bulwark as well, to prevent the corruption from spreading. Such a move would be less invasive than sending actual Alliance troops, though you would have to guard them yourself if you wished for them to move beyond the forterss."

"I appreciate your candor and think both options are worth discussing, at least. Please continue." Sylvanas says, though she does give Nathanos a thankful nod. It was his job to be the bastard in these types of situations.

"Very well. If we are speaking of priests then you must know that many at home will hold a great deal of doubt over all your claims about this 'Scarlet Crusade." Varian holds up a hand to stifle any complaints. "I fully believe what you say to be true, of course, but the Church will be furious nonetheless. If you allow the Alliance to send observers to verify your claims then the zealots of the Church will be silenced and public opinion pushed against them. Militarist factions within Lion's Landing also claim that Gilneas still lives and must be liberated. Observation teams and scouts in the south would help quiet those fears as well."

He points to the Whispering Shore now. "Finally, there is the matter of former citizens of Lordaeron. While I do not want to try and force people out of their homes here, when word gets back that at least part of the east is free of the Scourge many will want to return. I am prepared to given the Forsaken government a small stipend if you allow human resettlement. This leads smoothly into the matter of your ports, or lack there of." He pulls out another document. "I will happily authorize a loan and a shipment of dwarven engineers to come east to help you build not only a port, but proper dry dock facilities. I would simply as that it be started rather soon and be finished in a timely manner. Once those are finished I would also hope that you would allow us to base our fleets from said ports."

Sylvanas looks over the document. "Part of this says that the Bale Modan Engineering Company and the Royal Stormwind Bank would have partially control over the docks and warehouse space?"

"Standard for these types of agreements, I'm afraid. I hope that won't be an issue."

Sylvanas opens her mouth to answer, but catches sight of Belmont leaning his head towards Farnell while looking at her. Right, Puttress's faction. Any of these deals with an outside power was likely to anger the xenophobes that the Head Alchemist had gathered to his side. While she was not all together afraid of doing so, her actions at these talks would give him ammunition to dispute her rule no matter what. And Puttress and his cronies would not be the only ones with worries about close ties with the Alliance. Many Forsaken were still nervous around the living after how brutal terror of the Scarlet Crusade. Suspicion of the Church of the Holy Light was high, and no one liked having foreign businessmen and soldiers stamping around their nation. Even deeper a good deal of these soldiers would be orcs and trolls, peoples who Lordaeron and thus the population of the Forsaken had spent two bloody wars fighting against. Even the Tauren would cause a great deal of unrest, as they were alien and strange and those things stirred up worry in even reasonable beings.

Thoughts of Puttress also brought up thoughts of his major breakthrough. He had cracked how the Plague worked, a mixture between tainted druidic magic, fel energy and esoteric chemical combinations; and how to reverse the process. Showing the Alliance that the Forsaken could cure the Plague and reverse its effects would likely help them gain good favor in the eyes of the western power. However there was a downside: knowledge of how the Plague worked meant that one could spread, or improve, it as well as cure it. There would always be that silent worry, and if a new, virulent Plague of Undeath was released onto the world the Forsaken would be to blame.

So instead Sylvanas just smiles and says. "I don't believe so but I will need to talk it over with my advisors."

"I would also like to speak of settlers." Nazgrel spoke up in his gravely voice. "Durotar is flush with my people, as we multiply quickly when at peace, and already Ogrimmar grows slums. Colonization of the Barrens goes steadily, but the Warchief worries about sending his people into a land where their homestead can be raided by Quillboar and Centaur before a response force can arrive. Tirisfal is full of fallow fields and empty woodland. Surely there must be room for the orcs."

"There is, but I would need to think before I said yes." Sylvanas responds. "Your people are not known kindly in these lands and would present even greater challenges to integration than the human living would."

"I understand but you hope you deicide in my favor." He says, Sylvanas thankful that he is surprisingly agreeable instead of the still vaguely suspicious Varian. "I have another request. My Warchief's Clan was banished to these northern lands after the Portal opened and we have heard little from them sense. Thrall promises a reward in gold and a delegation of the shamans of the Earthen Ring if you will send out scouts to search the mountains that held the human land of Alterac for the Frost Wolf Clan."

"I have a similar request mon." Vol'jin speaks now. "The Darkspear are plenty happy on the Echo Isles, with Jania close boy we don't have fear of mad Loa or naga. But I represent all the Trolls of the Alliance, not just the Darkspear." He points to the north, to a place Sylvanas knows well simply by name. "I know you aren't goning to like them much, being an elf and all, but the Amani are still my kin mon. If you can send out those bat riders to check on Zul'Aman and Mashar soon I promise gold as well as voodoo shamans to help your Royal Apothecary Society."

Sylvanas nods. "I...Do not have the best history with the Forest Trolls, but I do know what it is like to lose your kindred. I can't promise I will be able to do such a thing, but it will be a point of importance in our discussions."

She turns and nods at the full Alliance delegation. "I would like to thank you gentlemen for the enlightening meeting and declare it adjuounred. Please leave so that my Council and I can dicuss matters. There is much to talk about so we will give our answer in a day."



The Cure:
[]Tell the Alliance
[]Don't tell the Alliance






Pacts (Choose 1):

[]Join the Alliance of Kalimdor as a Full Member (Full alliance, trade, open borders and other diplomatic perks with the Alliance. Can vote on Alliance matters. Must pay taxes to Ogrimmar and allow Alliance troops to be stationed inside your borders.)

[]Become an Observer in the Alliance of Kalimdor (Defensive alliance and trade with Kalimdor. Can send and observer to Ogrimmar but not allowed to vote on Alliance policy. Heavy Alliance investment in Tirisfal likely.)

[]Sign a Trade Agreement with the Alliance of Kalimdor. (Trade with Kalimdor. Not other treaties.)

[]Sign no agreements with the Alliance. (No treaties with the Alliance. Remain truly neutral.)


Diplomacy (Choose as many as you wish. Note that all Observer, Troop Stationing and Fleet Basing options will be automatically chosen if you join the Alliance as a full member):

[]Alliance Port Assistance (Port Solliden and its follow up Solliden Dry Docks are free of charge and gain a +10% bonus. Must be started within 2 turns and completed within 6. A foreign power will have partial ownership over your main port.)

[]Alliance Scarlet Observers (Alliance sends observers to check on Forsaken claims about the Scarlet Crusade.)

[]Alliance Troop Stationing - The Bulwark (Allow Alliance to station troops on the Bulwark. Foreign troops inside your borders)

[]Alliance Troop Stationing - Fenris Isle (Allow Alliance to station troops on Fenris Isle. Foreign troops inside your borders)

[]Alliance Glineas Observers (Allow the Alliance to send scouting patrols towards Gilneas.)

[]Alliance Fleet Basing (Allow the Alliance to make use of your naval facilities after said facilities are completed)

[]Priests to the Bulwark (Allow Paladins and Priests of the Church of the Holy Light to be stationed at the Bulwark)
--[]And Send Guards (send guards with the priests so that they can enter the Plaguelands proper

[]Druids to the Bulwark (Allow the Cenarion Circle and the Earthen Ring to be stationed at the Bulwark
--[]And Send Guards (Send guards with the druids so that they can enter the Plaguelands proper)

[]Human Settlers (Allow Human settlers to return to Tirisfal, cultural issues, +50 Gold a turn)

[]Orc Settelers (Allow Orcs to settle in Tirisfal, major cultural issues, +75 Gold a turn)

[]Amani Scouting (Agree to send scouts to check on the Amani in 3 turns in exchange for 1000 Gold and Darkspear Shaman Attaches to the Royal Apotharcy Society)

[]Frostwolf Scouting (Agree to send scouts into the Alterac Mountains to search for the Frost Wolfs in 2 turns in exchange for 800 Gold and an Earthen Ring embassy in Undercity)


((Please vote in plan format. 2 Hour moratorium to encourage discussion))
 
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[] Plan: Alliance as one
-[]Tell the Alliance
-[]Join the Alliance of Kalimdor as a Full Member (Full alliance, trade, open borders and other diplomatic perks with the Alliance. Can vote on Alliance matters. Must pay taxes to Ogrimmar and allow Alliance troops to be stationed inside your borders.)
-[]Priests to the Bulwark (Allow Paladins and Priests of the Church of the Holy Light to be stationed at the Bulwark)
--[]And Send Guards (send guards with the priests so that they can enter the Plaguelands proper
-[]Druids to the Bulwark (Allow the Cenarion Circle and the Earthen Ring to be stationed at the Bulwark
--[]And Send Guards (Send guards with the druids so that they can enter the Plaguelands proper)
-[]Amani Scouting (Agree to send scouts to check on the Amani in 3 turns in exchange for 1000 Gold and Darkspear Shaman Attaches to the Royal Apotharcy Society)
-[]Frostwolf Scouting (Agree to send scouts into the Alterac Mountains to search for the Frost Wolfs in 2 turns in exchange for 800 Gold and an Earthen Ring embassy in Undercity)
 
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I don't want a full alliance at the very least. And at that point, port assistance becomes much too dangerous. Trust given with no prior relationship is just a bad idea.

[X] Plan: Alliance as one
-[X]Tell the Alliance
-[X]Join the Alliance of Kalimdor as a Full Member (Full alliance, trade, open borders and other diplomatic perks with the Alliance. Can vote on Alliance matters. Must pay taxes to Ogrimmar and allow Alliance troops to be stationed inside your borders.)
-[X]Priests to the Bulwark (Allow Paladins and Priests of the Church of the Holy Light to be stationed at the Bulwark)
--[X]And Send Guards (send guards with the priests so that they can enter the Plaguelands proper
-[X]Druids to the Bulwark (Allow the Cenarion Circle and the Earthen Ring to be stationed at the Bulwark
--[X]And Send Guards (Send guards with the druids so that they can enter the Plaguelands proper)
-[X]Amani Scouting (Agree to send scouts to check on the Amani in 3 turns in exchange for 1000 Gold and Darkspear Shaman Attaches to the Royal Apotharcy Society)
-[X]Frostwolf Scouting (Agree to send scouts into the Alterac Mountains to search for the Frost Wolfs in 2 turns in exchange for 800 Gold and an Earthen Ring embassy in Undercity)
Moratorium.
 
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In fact you seem to be quite committed to destroying the Forsaken and other enemies of all life.

Wait what?!

Jania welcomed us in and took us to Ogrimmar to meet with Thrall.

So, they both are alive. Interesting.

"This would, of course, have nothing to do with stationing soldiers in a power that you know has a weak military." Nathanos says

Thanks, Nathan's.

So, I want an observer position and docks, in exchange for settlers. I don't trust Alliance enough to host they army in our territory and we don't need their druids to stop the Blight. I also think we should not yet mention that we have the cure.
 
[] Building a relationship.
-[]Don't tell the Alliance
-[]Become an Observer in the Alliance of Kalimdor (Defensive alliance and trade with Kalimdor. Can send and observer to Ogrimmar but not allowed to vote on Alliance policy. Heavy Alliance investment in Tirisfal likely.)
-[]Alliance Port Assistance (Port Solliden and its follow up Solliden Dry Docks are free of charge and gain a +10% bonus. Must be started within 2 turns and completed within 6. A foreign power will have partial ownership over your main port.)
-[]Alliance Scarlet Observers (Alliance sends observers to check on Forsaken claims about the Scarlet Crusade.)
-[]Alliance Glineas Observers (Allow the Alliance to send scouting patrols towards Gilneas.)
-[]Human Settlers (Allow Human settlers to return to Tirisfal, cultural issues, +50 Gold a turn)
-[]Amani Scouting (Agree to send scouts to check on the Amani in 3 turns in exchange for 1000 Gold and Darkspear Shaman Attaches to the Royal Apotharcy Society)
-[]Frostwolf Scouting (Agree to send scouts into the Alterac Mountains to search for the Frost Wolfs in 2 turns in exchange for 800 Gold and an Earthen Ring embassy in Undercity)

Basically, something like this. Nothing too major other than docks, by which we pay by doing a bunch of scouting and allowing settlers.
 
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