[X]Plan: Prep Time -[X] Make a Skill(10Xp) --[X] Fatigue Recovery: You need half as much sleep as normal, and experience a slight reduction in penalties from a lack of sleep past that. -[X] Weapon --[X] Unique(12 Xp) -[X] Scouting --[X] How many(15 Xp) ---[X] Reward: Fatigue Recovery
[X] plan: grave friends tired of listening -[X] Make back up plans: make plans when your plans die be it from injuries, unexpected variable, new ally to new targets and finnaly hidy holes and escape routes.(10Xp) -[X]Scouting: The user wishes to scout enemy locations/bases. He wishes to do so for information on enemy numbers as he believes the 110 reported gangsters under the pikesmen flag are not all of them. --[X]How many(15 Xp): Find an enemy base and spend 1 hour finding a rough number of enemies there. 0/1 bases found. 0/60 minutes spent.
-[X]Talking to a gravely friend(20Xp): Call from the grave a familiar friend. They cannot be seen by anyone but you and can move through walls. Scouting focused.
[X] Plan: (prepare) to stop a mugging bird -[X]Scouting: The user wishes to scout enemy locations/bases. He wishes to do so for information on enemy numbers as he believes the 110 reported gangsters under the pikesmen flag are not all of them.
--[X] How many(19 XP): Find an enemy base and spend 1 hour finding a rough number of enemies there. Spend time in the streets estimating the presence of unmarked gang members found from observing the base. 0/1 bases found. 0/60 minutes spent investigating base. 0/400 minutes spent investigating in the streets.
---[X] Reward: Skill Telekinetic Shield
-[X] Telekinetic Shield(30 XP): Form a telekinetic shield around you. Intelligence focused.