[X] Plan: Big Damn Heroes (Ain't we just?)
-[X] Plan Considerations: We've got a wounded entity that may very well be a Kausen defector of all damn things, keeping him alive is priority one. Fortunately, we've shown our fangs and we're now a big scary bastard, we can take some hits, and we've established that we're not some scrub who can be safely ignored. We can use that. Eliminating the hostile for autopsy and salvaging would be nice, but the primary objective is to keep the friendlies alive--the intel we'd get out of it would be worth almost any price. Worst comes to worst, we can chase him off and see if we can track down his weapon for reverse engineering later. Save Lives first, tech advancement later, even if the men of Science might wag the finger. Do not attempt to give chase if he retreats, though feel free to give him a farewell present if weapons are armed and it can be fired without endangering the friendlies.
-[X] Phase One: Demolisher into Standard Attack. See how much this guy likes wrestling when his opponent's littered with more rockets and cannons than an armored battalion. Reroll committed to the Demolisher hit.
-[X] Phase Two: Two Standard Attacks, Reroll committed to Extra Tough Save, try and get a suplex in here if we can, because suplexes in super robots are the best.
-[X] Phase Three: Oh look our air support is back. Demolisher into Standard Attack, supplemented by Air Support Heavy Weapon Strike, unless any of these would impair the safety of the non-combattants. Reroll again committed to Demolisher unless required to protect non-combattants.