Vote tally - Strategic Arms Quest 3/2: Armor Edition

Adhoc vote count started by 7734 on Jul 1, 2018 at 5:37 PM, finished with 19 posts and 7 votes.

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7734
Strategic Arms Quest 3/2: Armor Edition
Post #521
Post #539

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7
19

  • [x] Plan Seepanzer
    -[X]Admit the KTW-2, GK-4, SkW-1, and GBA Aquatic. When Skoda completes the SkW-2 and the water-capable SkW-1, admit those in place of the SkW-1 presently available.
    -[X]Preliminary modifications:
    --[X] CCC W-5 needs to be completed, and we will only formally admit it once said design is done and at least partially constructed.
    -[X]Testing:
    --[X]Fording and landing: Test tanks on saltwater pools 50m long with depths of 1, 3, and 5m. Failure to reliably cross the 1 or 3m pools will lead to instant disqualification.
    --[X]Main armament testing: Shoot the 7.5cm gun at testing targets, gauging accuracy at various marked ranges and the effect on a target at those ranges.
    --[X]Defensive armament testing: The tank must fire on targets arranged around it from all directions, at various ranges, some partially occluded by terrain in a timed test. All weapons and movement allowed.
    --[X]Durability testing: Fire small arms, machine guns, and test explosive detonations near vehicles at various angles. Use pigs as standins for crew and leave engine idling to determine risk of engine failure due to enemy fire.
    --[X]Endurance testing: Have the vehicle run in a simulated tactical environment, until it is inoperable either due to running out of fuel or requiring a recovery crew. Track distance traveled, breakdowns, and fuel usage.
    [x] plan COTS and Paddletonk
    - [x] Commorate Casting Company W-5
    - [x] YtS-7
    --[x] see if it can mount an outboard engine or something.

    - [x] Ghermain Brothers' Autowerke

    - [x] KTW-2.

    - [x] All Skoda entrants.
    [x] plan One Tank Per Company
    -[X]Admit all but the KW-1, KW-2, KTW-1, and the GK-3. When skoda completes the SkZ-2 and the water-capable SkZ-1, admit those in place of the SkZ-1 presently available.
    -[X]Preliminary modifications:
    --[X]See if some sort of engine, even if it's just an outboard motor, can be mounted on the YtS-7.
    --[X] CCC W-5 needs to be completed, and we will only formally admit it once said design is done and at least partially constructed.
    -[X]Testing:
    --[X]Fording and landing: Find rivers and other bodies of water close to or somewhat greater than the Seebatalion's specifications, then run every tank through it. Tanks that cannot do this with any degree of reliability are automatically disqualified, as they do not meet specification. We will not make efforts to repair tanks that we have to fish out of the water.
    --[X]Main armament testing: Shoot the 7.5cm gun at testing targets, gauging accuracy at various ranges and the effect on a target at those ranges. The tank may be moved to allow better aiming of the gun, but will not be permitted to close range if it cannot make a shot at the testing range.
    --[X]Defensive armament testing: The tank must fire on targets arranged around it from all directions, at various ranges, some partially occluded by terrain. The tank may move however it wants to do this though this test is timed, so it is recommended to not waste time getting really good angles on targets. The tank may use its main gun.
    --[X]Durability testing: As in past testing procedures. Shoot at it a lot, with pigs in to simulate crew, and with the engine running in idle to see if a given segment of fire disables it.
    --[X]Endurance testing: Have the vehicle run until it needs a dedicated repair team or for 6 hours, whichever is first. In that time, it must go over a variety of terrain, including urban (mockup), battlefield, and wilderness terrain.
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