[X] Archery. Jurgen was a fair shot and could turn you into a talented bow-woman. No longer would you have to rely on luck when shooting.
[X] The Old Ways. You're surprised not by the fact that Jurgen followed the Old Ways, but by the fact that he was willing to teach you. You'd learn some of the basic rites and rituals as well as how to contact the various spirits of the world. While this wouldn't make any kind of wise-women or shaman, you would be better equipped to deal with the Fae and other, more insidious, entities.
You and Jurgen quickly hash out a rough schedule for your studies. As you get up to leave Jurgen leaves you with a piece of advice.
"If you find that your coin-purse is getting too light check the bounty-board at Saffron Plaza. You can find all sorts of work there."
Passing through the streets you see a city guard putting up flyers, inspecting them reveals the following.
CURFEW IN PLACE
FROM DUSK TO DAWN
In light of recent events the Mayor
has seen fit to place a curfew in
order to bring order to the city.
Exemption Forms can be found
at your local City Watch Office.
By Order of
Mayor Tallowfin
Moving through the city you find that most within the nicer districts approve of this action. As you make your way into the seeder portions the tone changes. Most of the denizens view this as an infringement upon their freedom and their nocturnal way of life.
Winding your way through narrow, shadowed streets you step into
The Lazy Flee. You're still not sure if you wanted to stay here or not.
"So you planning on sticking around or what?" comes from behind you. You turn around with a start. The inn keeper seemed to appear a few feet behind you. Despite his placid expression you could swear that the man was smirking.
You bristle "I'm still considering it. What are you planning on charging anyways?"
The inn keeper steps past you holding a keg of beer. "2 silvers for one month. Breakfast and dinner included. You won't find a better deal in less you try a real dive."
"And if I don't have that kind of money on me?" You were going to need at least one silver for living expenses. Some clean clothing, and other expanses.
He gives you a flat look as he hefts the keg onto a nearby shelf. "Then you can defer half the payment to the end of the month, but that'll be 5 coppers extra."
You consider it. This is a very good deal, even if your room is the size of a large closet. On the other hand some better lodging might be nice for the long term, if expensive to get.
Lodging
[ ]
The Lazy Flee. Cheap and cramped. Plus the inn keeper is a little odd, not bad but something is strange about him. (2 silver, 5 coppers)
[ ] A (nicer) inn. A bigger room, a less rowdy clintal, but a bigger price. (4 silvers)
[ ] An Apartment. A small apartment, while sparse you will be better able to make it a home. (6 silvers. + 2 silver per month as living expenses.)
The Bounty Board. (select up to two)
[ ] Missing Daughter kidnapped by bandits. 10 silver for information that leads to her location. 30 silver for her recovery.
[ ] Blood-Caps Needed. Collect 30 specimens from the nearby woods. 5 Silver.
[ ] Investigate Livestock Killings. A nearby farmer reports that his cattle are being killed and carcasses dragged into the woods. He is offering 5 silver to anyone who can stop the killings.
[ ] Goblin Culling. The town guard have started the yearly goblin culling. The current price is 5 coppers per proof of a kill, the right ear, or hand.
[ ] Menial Labor. Safe, but low pay. Do odd jobs around the city such as cleaning, delivering messages, etc. 2 Silvers.
Special Events. (select one)
[ ] A Wolfs howl pierces the night, rousing you from your sleep.
[ ] You come across a group of men about to murder a traveler. You decide to intervene.
[X] (Automatically taken due to previous choice.) Jurgen offers to take you into the woods. He cryptically tells you that he will help you find yourself.
[ ] Initiate Reginald, the boy from the lorekeepers, approaches you one day. He wants your help exploring some recently unearthed ruins. He'd like to have you help look after the group he's putting together.
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I'm back! So this update is the beginning of the end of the intro/first arc here. Or at least that's my plan. quick note on the Goblin Culling. ANY goblins you kill can get you the bounty even if you don't pick that option. Picking that option is Rose deciding to actively hunt the goblins. I will also have the update for the archery selection up with the next update as well. As always drop any questions, commentary, or criticisms and I'll respond as I best can.