Because we will have fewer of those weapon fits, which is how finite budgets work.I'm not sure how you reach the conclusion that stronger shields somehow make the powerful weapons load we've already paid for weaker, but you do you.
Because we will have fewer of those weapon fits, which is how finite budgets work.I'm not sure how you reach the conclusion that stronger shields somehow make the powerful weapons load we've already paid for weaker, but you do you.
Leaning towards standard strength Covariant myself. We'll have to avoid face to face meetings with the review boards for a while until they can suppress their urges to inflict harm on us (*eyes the initial over 100 Cost/Hull*) , but the second and onwards tranches are noticeably cheaper.[ ] Standard Covariant [36 Shields] (Cost 79.25 -> 104.75) [Second Tranche: 73.25 -> 93.75]
This is the way to go, more expensive initial tranche, but afterwards the cost is negligible compared to Heavy Type-1, and it advances the technology, while getting equal performance. Lean into us having a wealthier Federation. I don't think this'll cost us a meaningful number of spaceframes compared to Heavy Type-1 at least, which is the alternative.
Please don't make us pay more for less.So it looks like a Light Covarient Shield Grid will give us a small initial run in the lead up to the war but then thebships we make DURING the war will accelerate.
I was already planning Light Covarient, and I see no reason to change it. The heavier covarient shielding is just tok expensive.
From what I understand that doesn't apply in this case. Notice the total absence of mention of any such rolls as opposed to previously when it was always explicitly stated?This is an untested prototype so it can also fail and leave us with lower shield power on the first tranche.
We're actually missing the smallest non-covariant one if I'm reading things right. Which is an utter non-issue as no one sensible was going to pick that one anyway.Well we have the answer now and we do in fact get all options.
This. Light Covarient has everything for me. Advances shield tech, doesnt break the bank, and combines with our armor and maneuver to probably be harder to kill than the canon Enterprise.That being said, these are also significantly more mobile than the canon Connie, so we could probably get away with Light Covariant, which'll potentially let us field one more hull in every additional tranche after the initial draw, while still advancing the tech.
Leaning towards standard strength Covariant myself. We'll have to avoid face to face meetings with the review boards for a while until they can suppress their urges to inflict harm on us (*eyes the initial over 100 Cost/Hill*), but the second and onwards tranches are noticeably cheaper.
It's still better than the Sagarmatha. So we will only be figuratively crucified.We'll have to avoid face to face meetings with the review boards for a while until they can suppress their urges to inflict harm on us
Probably run 1.5 before the war starts, depending on how many are made per tranche. As it stands it looks like we're going to be done with the modules and everything by 2233/2234, and I doubt it'll take much more than 4 years to commission each ship.The initial run is likely all we'll have for the war, so let's get as many as we still can.
It's not more for less. Even now Covarient is paying more for the same. And in the future this is the same for the same, it's just a relatively lightly shielded well armored ship.Please don't make us pay more for less.
From what I understand that doesn't apply in this case. Notice the total absence of mention of any such rolls as opposed to previously when it was always explicitly stated?
I don't see why it wouldn't? @Sayle is there a prototype effectiveness roll for covariant shields?From what I understand that doesn't apply in this case. Notice the total absence of mention of any such rolls as opposed to previously when it was always explicitly stated?
I am still not getting your conclusion. we are not going to be removing torpedo launchers or phasers to emplace stronger shields. those costs and capabilities are fixed, sunk, well and truely final.Because we will have fewer of those weapon fits, which is how finite budgets work.
We don't have a budget, per say. What we have is looking at the cost and saying 'is the extra ships we can get with X option more useful than the improvements Y option gives us'.
"We would prefer to do SCIENCE! to stuff and things and make new friends. Do not get us Angry. You won't like what happens."I am still not getting your conclusion. we are not going to be removing torpedo launchers or phasers to emplace stronger shields. those costs and capabilities are fixed, sunk, well and truely final.
Anyway. It is my personal belief that the right choice is to take the cost for the large Covariants and make it that much harder for the Klingons to get lucky and actually kill one, and for the psychological and political impact of "If you press the Federation enough for them to actually make a warship, it will be faster than your fastest ship, better armed than your most powerful ship, and tougher than your toughest ship. do not push them that far."
The metrics are simple: it needs to take a punch and hit back, the cheaper the better. While Starfleet will never say no to engineering and scientific capability, what it really needs is something to dissuade the eruption of open hostility with neighbouring powers. Increased spending needs to be tactically justifiable, and the more ships the fleetyards can pump out of the resulting heavy cruiser design the better. For that reason the expectation is the ship should mass around two hundred thousand tons, which is what your cost and efficiency metrics are assuming.
As a deterrent, the more ridiculous the final ship is, the better. If we can prevent them from discovering how many we actually have, we might be able to delay the conflict for a bit. All they need to know is that they gotta start building the D8 as soon as possible.I am still not getting your conclusion. we are not going to be removing torpedo launchers or phasers to emplace stronger shields. those costs and capabilities are fixed, sunk, well and truely final.
Anyway. It is my personal belief that the right choice is to take the cost for the large Covariants and make it that much harder for the Klingons to get lucky and actually kill one, and for the psychological and political impact of "If you press the Federation enough for them to actually make a warship, it will be faster than your fastest ship, better armed than your most powerful ship, and tougher than your toughest ship. do not push them that far."