Vote tally - Situation Foxtrot (SAO/Foxhole) [COMPLETE]

Adhoc vote count started by 7734 on May 5, 2022 at 8:39 PM, finished with 57 posts and 11 votes.

Tally configuration

Simple majority
7734
Situation Foxtrot (SAO/Foxhole) [COMPLETE]
Post #227
Post #283

Block
Yes
Enabled
Enabled
Enabled
Enabled
11
57

  • [X] Plan: Start Digging, Frederick
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With heavy patterns
    -[X] Commit training!
    --[X] Administration Training: At some point, you're going to figure out the fine art of delegation. Some point.
    -[X] Extra work shifts
    --[X] More Building: Put everyone to work on getting your bunker upgrades planned. If you don't have some planned, the bunker will get what the troops think it needs.
    -[X] Get in touch with the War Bureau to join up.
    [X] Plan It's Mostly About The Flatbeds
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With medium patterns
    -[X] Commit training!
    --[X] Administration Training: At some point, you're going to figure out the fine art of delegation. Some point.
    -[X] Extra work shifts
    --[X] More Mines: Get everyone to do more rounds on the component mines and oil wells. Components mean R-mats, R-mats mean flatbeds. God, you want a flatbed.
    -[X] Get in touch with another regiment that does something you need (Discovers and improves relations with one random regiment inside the search group)
    --[X] Frontline Combat
    [X] Plan Preparations and Quality of Life
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With heavy patterns
    -[X] Commit training!
    --[X] Administration Training: At some point, you're going to figure out the fine art of delegation. Some point.
    -[X] Begin operational planning for Something Big
    --[X] Plan a offensive into Stonecradle from Callum's Cape and the Moors. A grinding, logistics heavy advance pushing a wall of bunkers and trenches through the tight terrain taking advantage of the fact that once the Dais is taken there is only one angle of attack. Map out the most advantageous positions for a series of bunkers and trenches that'll be built to support the grinding advance until at least Buckler Sound.
    -[X] Find a way to get your guys some quality of life upgrades so things suck less out here.
    [X]Plan: Barracks.
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With heavy patterns
    -[X] Go and recruit more personnel
    --[X] Selective recruitment: Look for people who aren't clueless. The Logistics Union has a lot of folks. (Recruits 2d10 Green personnel)
    -[X] Commit training!
    --[X] Rifle training: Everyone will spend time practicing the fine art of "bullet go plink"
    -[X] Get in touch with another regiment that does something you need (Discovers and improves relations with one random regiment inside the search group)
    --[X] Production
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