Vote tally - Situation Foxtrot (SAO/Foxhole) [COMPLETE]

Scheduled vote count started by 7734 on Nov 29, 2022 at 3:18 AM, finished with 35 posts and 8 votes.

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Simple majority
7734
Situation Foxtrot (SAO/Foxhole) [COMPLETE]
Post #1862
Post #1896

Disabled
Disabled
Disabled
Block
Yes
Enabled
Enabled
Enabled
Enabled
8
35

  • [X] Plan Go Away Rockets
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With small patterns (x12 to go to New Base Completion)
    --[X] With heavy patterns (x6 to go to New Base Completion)
    --[X] With Modernist patterns (x4 to go to New Base Completion)
    -[X] Go and recruit more personnel
    --[X] Picky recruitment: Get people who are at least as skilled as you are! (Recruits 2d10+2 Yellow personnel)
    -[X] Begin operational planning for Something Big
    --[X] Inform a Regimental or Brigade Officer about your mission from Sundowner, and enlist them in helping to ferret out the identity of Kayaba.
    ---[X] Argo
    -[X] Go out and get yourself a lieutenant! (You may have one per twenty Regiment members, minimum one)
    --[X] Teach them the way of the talker, so you don't have to do that crap! (Adds one action to Personnel)
    -[X] Get in touch with another regiment that does something you need (Discovers and improves relations with one random regiment inside the search group)
    --[X] War Bureau
    -[X] Go talk to someone specific/Meet a Specific Regiment
    --[X] Go talk to Zairman before you end up with his regiment living out of your base.
    -[X] Begin preparing for a gradual push
    --[X] Huntsfort taunts you, and you can get some scab garrison troops to hold things down while you reach out and take a nibble
    -[X] Search for more regiments to add to the Brigade: you have to catch them all!
    --[X] Infantry
    [X]Roll up the Flank
    [X]Roll up the Flank
    -[X] Expand your bunker base with Defensive Patterns (Requires techniques, vote to begin development)
    --[X] With small patterns (x12 to go to New Base Completion)
    --[X] With heavy patterns (x6 to go to New Base Completion)
    -[X] You don't need to build right now: put that time and manpower into the Brigade functions! (Grants one Brigade action)
    -[X] Go and recruit more personnel
    --[X] Picky recruitment: Get people who are at least as skilled as you are! (Recruits 2d10+2 Yellow personnel)
    -[X] Begin operational planning for Something Big
    --[X] Start writing the Doctrine (Regimental)
    -[X] Go out and get yourself a lieutenant! (You may have one per twenty Regiment members, minimum one)
    --[X] Teach them the way of the talker, so you don't have to do that crap! (Adds one action to Personnel)
    -[X] Get in touch with another regiment that does something you need (Discovers and improves relations with one random regiment inside the search group)
    --[X] Frontline Combat
    -[X] Go talk to someone specific/Meet a Specific Regiment
    --[X] Go talk to Zairman before you end up with his regiment living out of your base.
    -[X] Begin preparing for a gradual push
    --[X] Huntsfort taunts you, and you can get some scab garrison troops to hold things down while you reach out and take a nibble
    --[X] Invest and secure Crow's Nest: You want to eat it.
    -[X] Search for more regiments to add to the Brigade: you have to catch them all!
    --[X] Infantry
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