It is the year 20XX in the city of Shin-Fussa.
Dark red leaves fall from the trees, dancing in the autumn wind as they pile up on the curb. High-school students pull their coats tighter as they flood off the evening trains. It gets darker early now, the sun fully setting by 1730, but warm city lights and mingling crowds keep the night from feeling desolate or lonely on the streets.
Shin-Fussa is modern, unremarkable city on the suburbs of Tokyo. Fifteen minutes on the train can carry a person into the dense urban jungle that is the Tokyo Metropolitan Area, or to mountains and ancients forests that are nearly impenetrable on foot.
But this is not solely a tale set in the city. The fantastic world of Elysium, a VRMMO set in scifi fantasy is also our stage. Impossible ships fly on wings of magic between planets, while players fight monsters, machines, aliens, and even other ships with magic, swords, guns, mecha, and their own ships. It is the premier product of Absolute Fantasy, a company that headquarters itself in Shin-Fussa. A handful of locations from the game are explicitly based on local historical landmarks. In turn, a handful of popular signs and mascots from the game itself were erected in the city, creating a bond of truth in the fantasy and fantasy in the truth.
These things aside, there is hardly anything remarkable about Shin-Fussa.
Or so some would think.
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OK, so.
This is a little game I'm cooking up, and I've got some friends who are interested in playing it. That said, I'm only tentatively looking at adding a single player right now.
That basic concept is that this is a nested game. It's a story about people who are playing a VRMMO, but it's intended to be not only about the VR stuff, but to cover some stuff in their real lives. In addition, it's a story about how the two of those things tie together.
I know I'm a bit sparse of details right now, but that's kind of on purpose. I want to actually have some surprises in store for what's going to happen, even if I'm not particularly certain that they'll stay secret all that long.
In terms of character sheets for people interested, I want to make something clear. You're playing a character who plays a character. Your 'lead' character is effectively a mundane human. Their 'Elysium' character can be basically whatever would fit into a scifi fantasy kitchen sink VRMMO. For the sake of story-telling, your VR character will be starting out a newb, so keep that in mind too.
The 'basic' character sheet should be broken up into two portions. An 'IRL' character that lives in Shin-Fussa, and the 'Elysium' character that they play. I have to be up for work in a surprisingly short amount of time, so I'm just going to throw this up now and check in on things tomorrow.
Dark red leaves fall from the trees, dancing in the autumn wind as they pile up on the curb. High-school students pull their coats tighter as they flood off the evening trains. It gets darker early now, the sun fully setting by 1730, but warm city lights and mingling crowds keep the night from feeling desolate or lonely on the streets.
Shin-Fussa is modern, unremarkable city on the suburbs of Tokyo. Fifteen minutes on the train can carry a person into the dense urban jungle that is the Tokyo Metropolitan Area, or to mountains and ancients forests that are nearly impenetrable on foot.
But this is not solely a tale set in the city. The fantastic world of Elysium, a VRMMO set in scifi fantasy is also our stage. Impossible ships fly on wings of magic between planets, while players fight monsters, machines, aliens, and even other ships with magic, swords, guns, mecha, and their own ships. It is the premier product of Absolute Fantasy, a company that headquarters itself in Shin-Fussa. A handful of locations from the game are explicitly based on local historical landmarks. In turn, a handful of popular signs and mascots from the game itself were erected in the city, creating a bond of truth in the fantasy and fantasy in the truth.
These things aside, there is hardly anything remarkable about Shin-Fussa.
Or so some would think.
____________________________________________________________________________________________________________________________________________
OK, so.
This is a little game I'm cooking up, and I've got some friends who are interested in playing it. That said, I'm only tentatively looking at adding a single player right now.
That basic concept is that this is a nested game. It's a story about people who are playing a VRMMO, but it's intended to be not only about the VR stuff, but to cover some stuff in their real lives. In addition, it's a story about how the two of those things tie together.
I know I'm a bit sparse of details right now, but that's kind of on purpose. I want to actually have some surprises in store for what's going to happen, even if I'm not particularly certain that they'll stay secret all that long.
In terms of character sheets for people interested, I want to make something clear. You're playing a character who plays a character. Your 'lead' character is effectively a mundane human. Their 'Elysium' character can be basically whatever would fit into a scifi fantasy kitchen sink VRMMO. For the sake of story-telling, your VR character will be starting out a newb, so keep that in mind too.
The 'basic' character sheet should be broken up into two portions. An 'IRL' character that lives in Shin-Fussa, and the 'Elysium' character that they play. I have to be up for work in a surprisingly short amount of time, so I'm just going to throw this up now and check in on things tomorrow.