Vote tally - SEGA Quest - To Win the Console War Takes AGES

Adhoc vote count started by Tempest Warden on Sep 21, 2024 at 12:59 AM, finished with 27 posts and 13 votes.

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Tempest Warden
SEGA Quest - To Win the Console War Takes AGES
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Post #63

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  • [X] Plan Making Moves
    -[X] Sega really wants you to know that they aim to do things different. Sega spends 5,000,000 telling people Genesis Does what Nintendon't.
    -[X] Viacom isn't able to brand this new console with their name, but Sega is allowing them to help with advertising for a bit. DC: C. Reduces Advertising Cost by 2,000,000 for six months, but it adds a Nickelodeon-related game on the release list for one year.
    -[X] Sega is getting their name out there, and has begun plugging the Genesis in the Attract Mode of their arcade games. This sort of synergy is the first of its kind. Costs 7,500,000 to start, but guarantees +1,000,000 every month for eight months.
    -[X] Nintendo currently has Capcom locked down... or do they? Sega is hoping to license some Capcom games to develop for the Sega Genesis on their own. Costs 2,000,000 per game, but guarantees an additional 1,000,000 for each game, and adds Sega-Developed Capcom games to the list until 1990.
    -[X] Konami is associated heavily with Nintendo, but it's not like they are unafraid of making shell companies. Ultra Games has offered their support, if Sega is willing. Adds at least one Konami title on the list, but branded as Ultra Games until 1992. Name is pending.
    -[X] Tengen has offered their support with Gauntlet, and if Sega really wanted to stick it to Nintendo, why not offer terms of licensing to Nintendo's worst enemy? Adds a Tengen Game to the list until 1994.
    -[X] The release of R-Type on the Sega Master System was a huge coup to Nintendo, who published Irem's space shooter in the arcade and had who had been an early supporter of the Famicom and the NES. Sega wants to strike another shot across the bow of Space Battleship Nintendo. Adds an Irem game to the list, and guarantees Super R-Type in 1991.
    -[X] Bally Midway and Williams Entertainment, direct competitors of Atari Games, are looking to expand into the home, but they need some assistance. Sega has some ideas. Guarantees at least one Bally Midway and one Williams Entertainment game until 1990.
    -[X] Electronic Arts is a very popular PC game developer, treating their developers as one would a household name. Sega seems interested, especially with the Football season just starting... John Madden would be a huge get this early. Costs 5,000,000, but adds at least one EA game on the list until 1992.
    -[X] Sega is looking to develop a four-player adapter to launch alongside the Genesis. This would be an incredible boost to the multiplayer component, and you already plan on Gauntlet. Why not? This costs 4,400,000 to make, but will multiply each 4 player game's revenue by 4 for the rest of the Genesis' lifetime, and will unlock a possible Revision Path for the Sega Genesis that supports 4 Players by default. Note: not every game will support 4 players.
    -[X] Sega isn't letting their Master System audience in the lurch. They can't. They are developing a solution: the Power Base Converter. This will cost 1,000,000, but guarantees 250,000 each month until 1992, and moreover unlocks new Master System games on the List until 1994. This will also unlock a possible Revision Path for the Sega Genesis that supports the Power Base by default
    [X] Plan Physical Challenge
    --[X] Sega really wants you to know that they aim to do things different. Sega spends 5,000,000 telling people Genesis Does what Nintendon't.
    --[X] Viacom isn't able to brand this new console with their name, but Sega is allowing them to help with advertising for a bit. DC: C. Reduces Advertising Cost by 2,000,000 for six months, but it adds a Nickelodeon-related game on the release list for one year. (Gonna be tough without the Nicktoons to keep us company, but seeing the Genesis on the Double Dare prize board will be totes worth it.)
    --[X] Sega aims market its console to the ones who really want an Arcade Experience. Sega spends 3,500,000 on advertising with this campaign.
    --[X] Nintendo currently has Capcom locked down... or do they? Sega is hoping to license some Capcom games to develop for the Sega Genesis on their own. Costs 2,000,000 per game, but guarantees an additional 1,000,000 for each game, and adds Sega-Developed Capcom games to the list until 1990.
    --[X] [X] Bally Midway and Williams Entertainment, direct competitors of Atari Games, are looking to expand into the home, but they need some assistance. Sega has some ideas. Guarantees at least one Bally Midway and one Williams Entertainment game until 1990.
    --[X] Electronic Arts is a very popular PC game developer, treating their developers as one would a household name. Sega seems interested, especially with the Football season just starting... John Madden would be a huge get this early. Costs 5,000,000, but adds at least one EA game on the list until 1992.
    --[X] Konami is associated heavily with Nintendo, but it's not like they are unafraid of making shell companies. Ultra Games has offered their support, if Sega is willing. Adds at least one Konami title on the list, but branded as Ultra Games until 1992. Name is pending.
    --[X] That Final Fantasy thing sure sounds like a hoot, why don't we give them kits for our shiny new toy. That'll ruffle that plumber's feathers! Adds at least one Square title on the list.
    --[X] Sega is looking to develop a four-player adapter to launch alongside the Genesis. This would be an incredible boost to the multiplayer component, and you already plan on Gauntlet. Why not? This costs 4,400,000 to make, but will multiply each 4 player game's revenue by 4 for the rest of the Genesis' lifetime, and will unlock a possible Revision Path for the Sega Genesis that supports 4 Players by default. Note: not every game will support 4 players.
    --[X] Yes (Gauntlet will be our killer app, Delay Altered Beast for 8 months)
    --[X] No (Release Gauntlet and 4-player adapter)
    [X] Yes (Gauntlet will be our killer app, Delay Altered Beast for 8 months)
    [X] No (Release Gauntlet and 4-player adapter)
    [X] Plan the more support the better.
    [X] Sega really wants you to know that they aim to do things different. Sega spends 5,000,000 telling people Genesis Does what Nintendon't.
    [X] Viacom isn't able to brand this new console with their name, but Sega is allowing them to help with advertising for a bit. DC: C. Reduces Advertising Cost by 2,000,000 for six months, but it adds a Nickelodeon-related game on the release list for one year. (Gonna be tough without the Nicktoons to keep us company, but seeing the Genesis on the Double Dare prize board will be totes worth it.)
    [X] Sega aims market its console to the ones who really want an Arcade Experience. Sega spends 3,500,000 on advertising with this campaign.
    [X] Nintendo currently has Capcom locked down... or do they? Sega is hoping to license some Capcom games to develop for the Sega Genesis on their own. Costs 2,000,000 per game, but guarantees an additional 1,000,000 for each game, and adds Sega-Developed Capcom games to the list until 1990.
    [X] Konami is associated heavily with Nintendo, but it's not like they are unafraid of making shell companies. Ultra Games has offered their support, if Sega is willing. Adds at least one Konami title on the list, but branded as Ultra Games until 1992. Name is pending.
    [X] Tengen has offered their support with Gauntlet, and if Sega really wanted to stick it to Nintendo, why not offer terms of licensing to Nintendo's worst enemy? Adds a Tengen Game to the list until 1994.
    [X] The release of R-Type on the Sega Master System was a huge coup to Nintendo, who published Irem's space shooter in the arcade and had who had been an early supporter of the Famicom and the NES. Sega wants to strike another shot across the bow of Space Battleship Nintendo. Adds an Irem game to the list, and guarantees Super R-Type in 1991.
    [X] Bally Midway and Williams Entertainment, direct competitors of Atari Games, are looking to expand into the home, but they need some assistance. Sega has some ideas. Guarantees at least one Bally Midway and one Williams Entertainment game until 1990.
    [X] Sega is still looking into helping getting their names out there, and while the best play Sega, there is no shame in admitting that other consoles can give you vastly different experiences to what you had expected. Sega begins releasing games for competing consoles. it costs 2,000,000 per game, and brings in 1,000,000 in revenue each month the game is on shelves.
    [X] Electronic Arts is a very popular PC game developer, treating their developers as one would a household name. Sega seems interested, especially with the Football season just starting... John Madden would be a huge get this early. Costs 5,000,000, but adds at least one EA game on the list until 1992.
    [X] That Final Fantasy thing sure sounds like a hoot, why don't we give them kits for our shiny new toy. That'll ruffle that plumber's feathers! Adds at least one Square title on the list.
    [X] Sega is looking to develop a four-player adapter to launch alongside the Genesis. This would be an incredible boost to the multiplayer component, and you already plan on Gauntlet. Why not? This costs 4,400,000 to make, but will multiply each 4 player game's revenue by 4 for the rest of the Genesis' lifetime, and will unlock a possible Revision Path for the Sega Genesis that supports 4 Players by default. Note: not every game will support 4 players.
    [X] Sega isn't letting their Master System audience in the lurch. They can't. They are developing a solution: the Power Base Converter. This will cost 1,000,000, but guarantees 250,000 each month until 1992, and moreover unlocks new Master System games on the List until 1994. This will also unlock a possible Revision Path for the Sega Genesis that supports the Power Base by default
    [X] Super Scaler games are all the rage recently, and Sega has... themselves to thank, actually. In order to future-proof their shiny new 16-bit console, Sega is developing a special upgrade to the Genesis: the Super Scaler Converter. It will cost 7,500,000 and won't launch until 1991, but it will unlock Super Scaler home ports for the rest of the Genesis' lifecycle. It will also unlock a possible "Sega X-Genesis" Upgrade Path later on.
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