1) I'm still not totally sold on the idea that we need to burn 45k on recruitment, but consider me provisionally on board with it. Have you done the maths for what this will do to our turnly expenses and the vassal houses turnly incomes?
Sure.
Tellar:
+2k upkeep from Inner Guard - There's no upkeep savings by switching to House Spearmen other than a cheaper startup cost (which is part of Tellar's advantages) but they're our only source of Heavy Infantry so we're sort of obligated to take them
+2k upkeep from Tellar House Longbows - Tellar House Men-at-Arms would be the dirt cheap option but we already have a bunch of those and we don't have enough Longbows, which are really, really good. If we were going to spear spam, I'd rather do it in the Militia.
That leaves one Semi-Pro slot open which I've deigned not to fill this turn. That could be another big chunk of change and +2k upkeep for another Longbows regiment but it might instead be smarter to pick up a second Cavalry regiment instead for 11600/+1600 just to give us more options.
Altogether, +4k upkeep, which isn't cheap, but won't kill us, and frankly given the hints we're already getting about military matters we're going to need the troops.
Minors:
Current net income:
Lumen - 4k, Reynolds - 4.5k, Hulland - 4.5k, Rios - 4.5k, Tsu - 5k, Morcombe - 4k
Most of these houses have 1 Semi-Pro regiment and 4 Militia, Tsu has 2 Semi-Pro.
The plan was for Reynolds, Hulland, and Rios to recruit 1 Harper Longbows for +0.125k upkeep and Tsu to recruit 1 Harper Militia and 1 Harper Longbows for +0.25k upkeep. This is a few % upkeep increase for all of them in exchange for a 20% (or so) increase in available forces. I let Lumen and Morcombe off the hook since their finances are worse. Either way, lumping this in now conveniently saves us an Influence later. Technically we could punt this down the road until we do that last recruitment for the final Semi-Pro slot but again the climate is such that we'd really like to have the troops available if they're actually needed, rather than pinching pennies now.
And as a related point:
Also, they can support +1 semi-professional regiments.
This will technically be true but practically speaking they can't actually afford any more semi-pro regiments (and have extra space as it is), so for now it wouldn't do anything for us. I would absolutely love for us to get them each a Tellar House Cavalry regiment but it'd cut deeply into their net income for insufficient gain at this time.
2) I'd actually rather blitz the road option this turn whilst we have 6 influence a turn, so we should be able to burn a couple of influence points on it.
I'm not strictly opposed, but do remember that the sooner the important projects complete, the sooner the income and whatever else effects will be felt. Roads in a single turn is probably okay, barring competing Influence choices, but the courier one is IMHO such marginal benefit for locking up a Stewardship action that it simply shouldn't be considered at this time.
If we have another intrigue action this turn (as in, if we have Mellody as an agent) I'm of the opinion we should do one of the research options for intrigue. I'm inclined towards either Loose Lips or Follow the Money. Probably Loose Lips; ensuring that our court remains spy free is pretty important IMHO.
While we'll have to wait and see, I believe Melody is going to be autocommitted to the assassination of Arnold Vincennes. Even if not, given that she's already in Renmi, it may be smarter to have her do an action there instead if there is one. Establishing a spy ring, basic lay of the land, etc.
Thinking further about action plans for the next turn, I'm pretty convinced that we need to have someone survey Greater Harper, probably Theo, thinking about it, unless we're using him somewhere else or we want him to get Veteran Songweaver status.
Yes, I actually had penciled it into my plan, if we get to pick for Justice. Don't know who specifically yet, though.