Sunset Shimmer has led her team safely out of Mountain Glenn and through the battle at the Breach that followed. But at what cost? As a consequence of her decision in that dark, lonely tunnel, six people are dead including her fellow student Sky Lark.
Six lives for the six lives she saved with her decision.
Now, with Vale on edge and Ruby comatose in hospital, Sunset must consider her position at Beacon, and whether she is, or ever was, fit to be a huntress.
Meanwhile, Pyrrha accompanies Jaune home for his father's birthday, but in a secluded village where the Invincible Girl means nothing, how will she cope with Jaune's disapproving sisters?
And who is sabotaging the defences in the Emerald Forest? The search for answers leads Team SAPR back to Mountain Glenn, and to an unlikely alliance against a mutual enemy.
Six lives for the six lives she saved with her decision.
Now, with Vale on edge and Ruby comatose in hospital, Sunset must consider her position at Beacon, and whether she is, or ever was, fit to be a huntress.
Meanwhile, Pyrrha accompanies Jaune home for his father's birthday, but in a secluded village where the Invincible Girl means nothing, how will she cope with Jaune's disapproving sisters?
And who is sabotaging the defences in the Emerald Forest? The search for answers leads Team SAPR back to Mountain Glenn, and to an unlikely alliance against a mutual enemy.