Rock the Cradle: A cultivation story

I think something that should be noted is Keras's exposure to Death Madra and Death in general.
There's one important point you missed; Keras, as part of an orchard-farming family, would be pretty intimately familiar with Death as part of a cycle, too, which is where their understanding of life balancing death came about in the first place.
Plants grow, blossom, wither and die, making room for the next plants. They're well familiar with the concept of death as an inevitability and even a necessity in nature because of that already; it's the whole bit about people causing the sudden violent death of other people that they've only started to really understand in a way that's more than a vague kind of awareness that it happens.
 
Speaking of the Phoenix and Dreadgods the Dreadgod attack is going to happen in a while sure it's going to take time but it's still something that'll happen in the future and it'll be Keras's first exposure to something that powerful. I'm curious what Etaja will make of the Dreadgods.
I mean, they did already get that vision of the weeping dragon when Tiberian died. Though a much closer one will definitely give them a more visceral, clear experience.
 
There's one important point you missed; Keras, as part of an orchard-farming family, would be pretty intimately familiar with Death as part of a cycle, too, which is where their understanding of life balancing death came about in the first place.
Plants grow, blossom, wither and die, making room for the next plants. They're well familiar with the concept of death as an inevitability and even a necessity in nature because of that already; it's the whole bit about people causing the sudden violent death of other people that they've only started to really understand in a way that's more than a vague kind of awareness that it happens.
That's very true and is a foundational part of Keras's understanding of life, death and the world. They started out as someone from orchard farming family and that informs their view on this. They grew up seeing how life and death interact and both balance and feed into eachother.

I mean, they did already get that vision of the weeping dragon when Tiberian died. Though a much closer one will definitely give them a more visceral, clear experience.
Keras got the understanding that Dreadgods and Monarchs are way above them through that vision but they don't truly understand by how much. Seeing one up close while extremely traumatic would make them understand it much much better.
 
Seeing one up close while extremely traumatic would make them understand it much much better.
"Up-close" in a manner of speaking, of course. Keras would need to be at least a powerful Highgold to be able to witness an awakened Dreadgod with their own two-eyes without being at risk of unavoidable death. They are kind of like Nuclear Explosions. If you can see one, you're too close.
 
I just decided to read this quest today. It was a pretty good read. I lament some decisions made but understand them as well.

I have no opinion on the current vote however. I wish we had voted to be more lower class focused/friendly, and gotten involved in the revolution, as unlikely as that was as an option.

I hope we make our Forger skill actually good at some point. Someone early on in the thread made a joke about turning into Spiderman and using the technique to bind our enemies like webbing, and I have liked that idea. So I wanna have it feature more.

Choosing to add Death in to make drain vines seemed neat, but they just keep not doing anything - which, tbf, was advertised, it was called out as drain-vines mostly working on weaker people. Meanwhike every target we have ever fought has ignored their existence, ripped out of them, or cut through them trivially. Having faster/stronger/more of them seems like it might have been better.


My favorite side character is Damir. Ever since he approached Keras and flat out said 'I've been assigned to be your friend' I've liked him. Good kid.

The opposite of destruction madra, if you were trying to balance it out in terms of various natural treasures, might be dream (creating its concept instead of destroying its nature), earth (the endless bulwark of the planet as contrasted to things wearing away at it), life (bringing new things into being as opposed to wiping them out), or water (endless tides and flows bringing change as opposed to things crumbling where they stand).

In a way, the opposite of destruction is every other madra, excepting maybe Hunger which is its own special madra type.

You see it a bit with Lindon, though most is with Pure, and he eventually gets his Void sage stuff, but he uses destruction stuff to destroy techniques on the fly. His black flames eat away at people's techniques as he shoots through their defenses and stuff.

Pure madra disrupts other madra types, but Destruction seems fully capable/focused on destroying other madra types, which are all about making/improving at their base. Even Poison creates something that kills, but it still creates.


Pure disrupts
Destruction destroys
Hunger absorbs
 
Pure & Destruction madra is well suited for dismantling other techniques, but it's not limited to just that. Reigan Shen can do it as well, and I believe that underneath all the spatial effects he utilizes Force madra.
 
Separate from that thought: a discussion of terminology that hasn't appeared much in quest yet but relevant to keeping some speculation accurate:
Authority, specifically, is a stable connection to the Way, which allows the user to order reality directly. Cradle's system of Sages and Icons is unique, but we see others in canon, like Suriel, make the same sort of pronouncements and have it called 'authority', and Suriel isn't from Cradle.

Those without authority can still weaponize willpower. The weaponized form seems to have only the faintest traces of direct utility for those who aren't yet Lords, at least, but it can be pitted against authority. We've seen Heralds and Archlords block workings of Sage authority by clashing with their willpower. It takes a Sage's authority to teleport through the Way: a Herald can't do the same. A Herald or even an Archlord can sometimes stop a Sage's teleportation or other Sage powers.

Both parties have well-developed willpower, but authority is a specific evolution of the basic willpower that marks one as a Sage.
After you ascend, someone with a fire path would get authority over fire regardless of having an icon. (This came up in regards to a question about ruler techniques after ascension) We know that other characters from other series also have had authority.

What seems to make cradle special is that the authority is built-in to the system, with sages having icons and heralds having authority over themselves. IIRC Eithan mentioned soulfire acting as something of an in-between stage for madra and authority.

It's like the difference between a tribe consolidating under a chief and a kingdom where the idea of nobility is well known.
 
I just decided to read this quest today. It was a pretty good read. I lament some decisions made but understand them as well.

I have no opinion on the current vote however. I wish we had voted to be more lower class focused/friendly, and gotten involved in the revolution, as unlikely as that was as an option.
I'm happy that you've enjoyed the quest so far. Getting involved with the revolution would've been interesting but for better or worse it didn't happen though it may be possible to get involved in it it's just that it would be a lot trickier. Keras so far has been shown to be generally kind to pretty much generous and someone who looks after their people even at the expense of themselves but they're also very personally greedy and taking care of their people is part of that greed.

I hope we make our Forger skill actually good at some point. Someone early on in the thread made a joke about turning into Spiderman and using the technique to bind our enemies like webbing, and I have liked that idea. So I wanna have it feature more.

Choosing to add Death in to make drain vines seemed neat, but they just keep not doing anything - which, tbf, was advertised, it was called out as drain-vines mostly working on weaker people. Meanwhike every target we have ever fought has ignored their existence, ripped out of them, or cut through them trivially. Having faster/stronger/more of them seems like it might have been better.
Investing more into Forger stuff is a good idea given the Iron Body. The Death vines was a really awesome idea but we should train them more.

My favorite side character is Damir. Ever since he approached Keras and flat out said 'I've been assigned to be your friend' I've liked him. Good kid.
Damir is interesting as a Sect kid he's someone who totally buys into the Brightflames as a means of advancing and bettering himself but he's totally willing to play the political games and pay his dues. Keras is someone he doesn't really get but he respects their talent and isn't the type to be super dishonest about things so just going hey I'm supposed to be your friend and then associating and somewhat befriending Keras was interesting.

In a way, the opposite of destruction is every other madra, excepting maybe Hunger which is its own special madra type.

You see it a bit with Lindon, though most is with Pure, and he eventually gets his Void sage stuff, but he uses destruction stuff to destroy techniques on the fly. His black flames eat away at people's techniques as he shoots through their defenses and stuff.

Pure madra disrupts other madra types, but Destruction seems fully capable/focused on destroying other madra types, which are all about making/improving at their base. Even Poison creates something that kills, but it still creates.


Pure disrupts
Destruction destroys
Hunger absorbs
They're all very good at messing with other people's stuff, I think that Death is good in that it kills things not just people but also techniques and other things.

After you ascend, someone with a fire path would get authority over fire regardless of having an icon. (This came up in regards to a question about ruler techniques after ascension) We know that other characters from other series also have had authority.

What seems to make cradle special is that the authority is built-in to the system, with sages having icons and heralds having authority over themselves. IIRC Eithan mentioned soulfire acting as something of an in-between stage for madra and authority.

It's like the difference between a tribe consolidating under a chief and a kingdom where the idea of nobility is well known.
Soulfiere gives people general authority which is really weird, Cradle is also really good at cultivating Authority through it's Madra and paths which help people get authority over their aligned stuff and get Icons. Icons are much deeper then general authority or authority from a path but that doesn't mean the other stuff is useless.
 
Also, speaking of Authority and Ascension, I believe that it needs to be restated;
Anyone in the Lord Realm can ascend.
Just like anyone in the Lord realm can theoretically become a Sage or Herald, even though everyone in known history has waited till Archlord to do so.
It's just....even Monarchs dislike ascending, so someone that is qualitatively weaker than them attempting it is....an intimidating prospect.
edit:
But if some random Underlord just really hates Cradle for whatever reason? The doors open.
 
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Also, speaking of Authority and Ascension, I believe that it needs to be restated;
Anyone in the Lord Realm can ascend.
Just like anyone in the Lord realm can theoretically become a Sage or Herald, even though everyone in known history has waited till Archlord to do so.
It's just....even Monarchs dislike ascending, so someone that is qualitatively weaker than them attempting it is....an intimidating prospect.
edit:
But if some random Underlord just really hates Cradle for whatever reason? The doors open.
I mean, sure. They *could* in theory. It would be massively difficult though. And an underlord would probably only be able to take themselves, rather than bringing along a few hundred retainers like Fury did.
 
Also, speaking of Authority and Ascension, I believe that it needs to be restated;
Anyone in the Lord Realm can ascend.
Just like anyone in the Lord realm can theoretically become a Sage or Herald, even though everyone in known history has waited till Archlord to do so.
It's just....even Monarchs dislike ascending, so someone that is qualitatively weaker than them attempting it is....an intimidating prospect.
edit:
But if some random Underlord just really hates Cradle for whatever reason? The doors open.
IIRC they need to be Archlord to have built up the sufficient heft of authority to actually connect to the Way. It's the same reason Underlords can't teleport even though they might be able to feel teleportations happening. Even with all their will focused to a point on it an Underlords will just literally matters less then an Archlords.
 
Also, speaking of Authority and Ascension, I believe that it needs to be restated;
Anyone in the Lord Realm can ascend.
Just like anyone in the Lord realm can theoretically become a Sage or Herald, even though everyone in known history has waited till Archlord to do so.
It's just....even Monarchs dislike ascending, so someone that is qualitatively weaker than them attempting it is....an intimidating prospect.
edit:
But if some random Underlord just really hates Cradle for whatever reason? The doors open.
Anyone can ascend.

People in other iterations ascend all the time and they do it in a cave, with a box of scraps.

However, generally people only ascend once in the entire lifetime of the iteration. Think *one* person out of every era of cradle, rather than the legions of sages and archlords and heralds.

I'm sure Underlords theorerically have it easier than that, but it would never be easy. Not until you are Herald or Sage, where you've already half ascended or Archlord where you are just a step away from that.
 
Li Markuth ascended as an Archlord and it took him "years of preparation and a good fortune to ascend at all."
 
Also, speaking of Authority and Ascension, I believe that it needs to be restated;
Anyone in the Lord Realm can ascend.
Just like anyone in the Lord realm can theoretically become a Sage or Herald, even though everyone in known history has waited till Archlord to do so.
It's just....even Monarchs dislike ascending, so someone that is qualitatively weaker than them attempting it is....an intimidating prospect.
edit:
But if some random Underlord just really hates Cradle for whatever reason? The doors open.
Okay so no one has ever become a Herald as anything besides an Archlord due to Heralds being the apex of Cradle's natural power system of madra without they way. The whole dreadgod bullshit Lindon does and the Blood shadow bonding Yerin does is distinctly unnatural and new. Underlords have become Sages before and it was a lot more common before the Dreadgod Wars and this generation of Monarchs, it was still rare of course but it wasn't out of context. I imagine those Underlords who are Sages or Archlords with a connection to an Icon but not an Icon could ascend. I imagine there are some people who are Sages and Heralds that just directly advance. for example if they figure out about the Monarchs causing Dreadgods and Hunger which is the most likely cause of that

I mean, sure. They *could* in theory. It would be massively difficult though. And an underlord would probably only be able to take themselves, rather than bringing along a few hundred retainers like Fury did.
IIRC they need to be Archlord to have built up the sufficient heft of authority to actually connect to the Way. It's the same reason Underlords can't teleport even though they might be able to feel teleportations happening. Even with all their will focused to a point on it an Underlords will just literally matters less then an Archlords.
Anyone can ascend.

People in other iterations ascend all the time and they do it in a cave, with a box of scraps.

However, generally people only ascend once in the entire lifetime of the iteration. Think *one* person out of every era of cradle, rather than the legions of sages and archlords and heralds.

I'm sure Underlords theorerically have it easier than that, but it would never be easy. Not until you are Herald or Sage, where you've already half ascended or Archlord where you are just a step away from that.
Li Markuth ascended as an Archlord and it took him "years of preparation and a good fortune to ascend at all."
I imagine a whacky Underlord on the edge of becoming a Sage and is uberpowerful for an Underlord could advance but realistically why would they? If you are impressive enough to Ascend you may as well stay to put in the work to become a herald or Sage at the very minimum since they're roughly feats that are qually bulshit in not being easily achievable and you can more easily Ascend as a Sage or Herald.
 
IIRC they need to be Archlord to have built up the sufficient heft of authority to actually connect to the Way.
I'm sure Underlords theorerically have it easier than that, but it would never be easy. Not until you are Herald or Sage, where you've already half ascended or Archlord where you are just a step away from that.
I'm wording it that way because that's Suriel's opinion on the matter.
IIRC when Lindon hits Underlord she thinks that counts as him being able to ascend, she fully realizes that he won't, but that he is still theoretically capable of it at that point.
 
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Investing more into Forger stuff is a good idea given the Iron Body. The Death vines was a really awesome idea but we should train them more.

Yeah we kind of doubled/tripled down on Ruler and Forger stuff, since we both took an iron body that only helped those, and then near entirely took our Remnant/Goldsign benefit with making the iron body more useful in mind.

Meanwhile we barely use Ruler or Forger stuff (well) in battle; our most used technique is our Enforcer, backed up by having high skill with our axe. The other stuff basically just exists as a way to generate openings for us to axe people.

Not sure if our dandelion rain even benefits from the iron body, since it's a striker technique and just happens to use some Forger principles.



This tripling down on stuff is one of those things I lament as someone who just finished catching up.
 
Yeah we kind of doubled/tripled down on Ruler and Forger stuff, since we both took an iron body that only helped those, and then near entirely took our Remnant/Goldsign benefit with making the iron body more useful in mind.

Meanwhile we barely use Ruler or Forger stuff (well) in battle; our most used technique is our Enforcer, backed up by having high skill with our axe. The other stuff basically just exists as a way to generate openings for us to axe people.

Not sure if our dandelion rain even benefits from the iron body, since it's a striker technique and just happens to use some Forger principles.
Healing, plant growth and the Dessicated Valley do all come under Ruler techniques, though you're right they're more indirect. Clinging Vines I think is next in line to be upgraded, so that should become more useful then.

For Dandelion Rain I'm pretty sure the Forger part comes in when we plant one and have it fire at a delay, if we just fire one from our hand then it's just a Striker technique.

There's been a bit of talk about getting some kind of Enforcer and/or Forger technique to do with axes which could count, but that's not likely to be any time soon (assuming we even get another technique).
 
Healing, plant growth and the Dessicated Valley do all come under Ruler techniques

Yeah we use our enhanced Ruler stuff plenty with our non combat stuff. Keras explicitly uses their Ruler technique to Refine, so them being so good at it is good. Healing has also been useful at times, though I don't think we generally are healing in combat, so it's not really a combat technique. And the plant growth stuff has been called out since we were Copper as a poor combat move that isn't super useful.

There's nothing wrong with being good at non combat stuff. I do wish we spent a little more time being selfish with our non combat stuff though; thus far all our refiner votes have been to make things for others, our healing big reward was voted to help others get to Gold instead of ourselves (or Beti).

Non combat talent has definitely afforded us chances to get rewards and opportunities we wouldn't have otherwise, but it might have been wise to spend more of those opportunities on ourselves.
 
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Yeah we use our enhanced Ruler stuff plenty with our non combat stuff. Keras explicitly uses their Ruler technique to Refine, so them being so good at it is good. Healing has also been useful at times, though I don't think we generally are healing in combat, so it's not really a combat technique. And the plant growth stuff has been called out since we were Copper as a poor combat move that isn't super useful.

There's nothing wrong with being good at non combat stuff. I do wish we spent a little more time being selfish with our non combat stuff though; thus far all our refiner votes have been to make things for others, our healing big reward was voted to help others get to Gold instead of ourselves (or Beti).

Non combat talent has definitely afforded us chances to get rewards and opportunities we wouldn't have otherwise, but it might be wise to spend more of those opportunities on ourselves.
With two sets of hands and high enough Co-ordination we could heal someone/us and still fight at the same time (especially with our range), we just haven't needed to yet.

And I'm pretty sure for refining we've made nothing for anyone else that we haven't already been making for ourselves, as far as advancement resources go? The only exception would be Mireya's elixir, and that was for a problem we didn't have in the first place.
For Beti I think we've only ever turned down one and a half options to boost her, once was that reward we spent on remnants for our friends, the other was not picking the death remnant for ourselves (which I count as a half).

You do have a point that Prachi's kind of been hard carrying Keras' combat ability, but then that's one of the reasons there's been discussion about a new technique that's more directly for combat.
 
And I'm pretty sure for refining we've made nothing for anyone else that we haven't already been making for ourselves, as far as advancement resources go? The only exception would be Mireya's elixir, and that was for a problem we didn't have in the first place

The same vote where we voted to make advancement resources to send back home to our friends had another option of 'get Really into refining and learn all kinds of cooler and rarer refining recipes, to use' which is what I mean by taking some more selfish options.

As is Keras is good at refining and making their own resources provided by the Luxe clan better and thus is still benefitting, but we didn't take the explicit option that was 'learn to make secret elixirs to get further'.

Nor did we take any of the options that were 'earn even more resources for yourself by working for the rich' though those aren't options I'd have voted for either.


The quest is interesting as the selfish options are explicitly weighed against the selfless ones. Helping Gardenia got us nothing except a promise for help later, which is a promise we didn't use at the first chance. It was weighed up against options like 'go explicitly improve your striker technique with Damir'.

I like a lot of the characters in this, and I understand the want to help them and to be seen as Heroic. But if we take too many selfless ones we are risking falling behind.


Edit: And, since we are on the topic, I'm not sure what we even got from helping Mireya. We got pulled into a power play and didn't receive an explicit on screen call out of how we were to be rewarded, nor was there a vote to what reward we wanted, nor did the Underlady seem even particularly softer with us in the recent events.


As an avid proponent of revolution and tearing down the rich, I am against helping them. But I'm even more against helping them for free!

I was hoping
when I saw that vote, that we might be able to ask for some sort of highish quality treasure since she's the best scripter in the kingdom and all. maybe some sort of higher quality refiners set, since we are working with the poor man's version currently.

Which was another vote of selfless vs selfish where selfless mostly won.
 
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As an avid proponent of revolution and tearing down the rich, I am against helping them. But I'm even more against helping them for free!

I was hoping
when I saw that vote, that we might be able to ask for some sort of high quality treasure since she's the best scripter in the kingdom and all.

Well, we have used healing mid combat against Gardenia, specifically against her poison.

For the Mireya situation, the idea was to keep positive relations with our patrons. That's the reason that we didn't expected something more since, as the Lady Of The Night Sky says, she is cashing out on her family being our patron instead of wasting more money with someone more established. (I guess she was also expecting or hoping for Keras to actually find a way to fix the problem since Keras has had a fine track record of doing somewhat impressive stuff, because of Venkata. And I would guess other things haven't worked.)

This tripling down on stuff is one of those things I lament as someone who just finished catching up.

I don't think is as devastating as you are making it seem to be, or something worth lamenting over at all. Its just a build up of things we had at the time that ended up accumulating into what we have today.

Keras began as a orchand tender so they are not a warrior (not like their other two friends, we do see this in the beginning since we choose the support character) and learned the Ruler technique due to the chance to gain healing powers. That lead to using the Iron Body we choose since it would upgrade our power with our healing and it will be continuously useful. We were also focused on a Coordination build so we can use multiple stuff at the same time since most of what we had at the time were support techniques. The result of these choices was shown in the second duel against Olerac were Keras spamed their Forger move many times thanks to the adquired bonuses.

The training with Prachi is an attempt to make up for not having many offensive moves. And Keras has been growing into it very nicely now thanks to their in-development Coordination focused fighting style.
 
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I was hoping when I saw that vote, that we might be able to ask for some sort of high quality treasure since she's the best scripter in the kingdom and all. maybe some sort of higher quality refiners set, since we are working with the poor man's version currently.
Well, keep in mind that in story we literally just finished healing the LotNS and she's still in crisis mode. I wouldn't be surprised if we get some kind of boon down the line.

For the Mireya situation, the idea was to keep positive relations with our patrons. That's the reason that we didn't expected something more since, as the Lady Of The Night Sky says, she is cashing out on her family being our patron instead of wasting more money with someone more established. (I guess she was also expecting or hoping for Keras to actually find a way to fix the problem since Keras has had a fine track record of doing somewhat impressive stuff, because of Venkata. And I would guess other things haven't worked.)
Yeah I think the benefit here was subtle positioning. We improved our relationship with LotNS since now we're generating some return on investment. We got some rep as someone who can help with advancement bottlenecks (admittedly only at Lowgold so far). We massively improved relations with Mireya, since we fixed her cycling.

It's hard to know for sure, since Plot happened, but I suspect showing off at the Luxe banquet will lead to more commissions down the line since we've proven ourself as a retainer. Which gives us money.


As for our Path...yeah, we're kind of all over the place. Prachi definitely helped us a lot with tactics/experience, but our Ruler/Forger techniques are lagging, which is a shame because we're actually really well specced for those.
 
I'm wording it that way because that's Suriel's opinion on the matter.
IIRC when Lindon hits Underlord she thinks that counts as him being able to ascend, she fully realizes that he won't, but that he is still theoretically capable of it at that point.
It isn't really worth Ascending until you are a Sage or Herald in my opinion.

Yeah we kind of doubled/tripled down on Ruler and Forger stuff, since we both took an iron body that only helped those, and then near entirely took our Remnant/Goldsign benefit with making the iron body more useful in mind.

Meanwhile we barely use Ruler or Forger stuff (well) in battle; our most used technique is our Enforcer, backed up by having high skill with our axe. The other stuff basically just exists as a way to generate openings for us to axe people.

Not sure if our dandelion rain even benefits from the iron body, since it's a striker technique and just happens to use some Forger principles.



This tripling down on stuff is one of those things I lament as someone who just finished catching up.
Keras has a talent for Ruler and Forger stuff and that needs to be taken advantage of or the Iron Body will go to waste. Investing more into training the ruler and forger techniques Keras has and making new techniques that are like that is a good idea. I would like to note though that it helps Verdant Valley which is potent healing ability and can be pushed to be more helpful in combat, plus Desiccated Valley seems to be a very scary technique with a lot of potential. Personally i think developing a proper Forger technique is the way to go.

Healing, plant growth and the Dessicated Valley do all come under Ruler techniques, though you're right they're more indirect. Clinging Vines I think is next in line to be upgraded, so that should become more useful then.

For Dandelion Rain I'm pretty sure the Forger part comes in when we plant one and have it fire at a delay, if we just fire one from our hand then it's just a Striker technique.

There's been a bit of talk about getting some kind of Enforcer and/or Forger technique to do with axes which could count, but that's not likely to be any time soon (assuming we even get another technique).
Verdant Valley's healing is very impressive and useful for combat it's just easily overlooked. Desiccated Valley is just starting out but once it gets going it's going to become very scary. I think that training the techniques that Keras has mainly the Vines, Dandelion Rain and most importantly Desiccated Valley is a good idea. I'd be in favor of making a proper Forger technique though.

Yeah we use our enhanced Ruler stuff plenty with our non combat stuff. Keras explicitly uses their Ruler technique to Refine, so them being so good at it is good. Healing has also been useful at times, though I don't think we generally are healing in combat, so it's not really a combat technique. And the plant growth stuff has been called out since we were Copper as a poor combat move that isn't super useful.

There's nothing wrong with being good at non combat stuff. I do wish we spent a little more time being selfish with our non combat stuff though; thus far all our refiner votes have been to make things for others, our healing big reward was voted to help others get to Gold instead of ourselves (or Beti).

Non combat talent has definitely afforded us chances to get rewards and opportunities we wouldn't have otherwise, but it might have been wise to spend more of those opportunities on ourselves.
Verdant Valley is probably Keras's most used technique given how useful it is for healing and refining. But I'm totally okay with Keras being focused on non combat stuff, being more then a murder blender is a great thing. Being a healer and refiner is something that has payed off for Keras so far, the growing plants hasn't really done a lot so far but I think that it's going to have a lot of synergies with Refining. As a healer Keras can keep people in good health and from dying which gets people in their debt, keeps themselves alive and keeps those they care about alive. As a refiner Keras can make advancement resources, combat drugs, body boosters, and their speciality of esoteric stuff which is basically a wide category of whacky stuff you can do with elixirs and pills.

Keras has so far decided to be very generous about their resources both the resources they get as part of their education and for their reward for healing others. They've kept enough of their student budget to keep the standard budget and gave away all of the helping people gains. I think that Keras has more then payed their fair dues and supported the Silent Hinterlands. I'd be totally okay with focusing on getting Keras resources and helping out their friends occasionally.

With two sets of hands and high enough Co-ordination we could heal someone/us and still fight at the same time (especially with our range), we just haven't needed to yet.

And I'm pretty sure for refining we've made nothing for anyone else that we haven't already been making for ourselves, as far as advancement resources go? The only exception would be Mireya's elixir, and that was for a problem we didn't have in the first place.
For Beti I think we've only ever turned down one and a half options to boost her, once was that reward we spent on remnants for our friends, the other was not picking the death remnant for ourselves (which I count as a half).

You do have a point that Prachi's kind of been hard carrying Keras' combat ability, but then that's one of the reasons there's been discussion about a new technique that's more directly for combat.
Keras is slowly becoming a professional fighter and warrior, they aren't blooded yet but they're making damn good progress. Pratchi is a damn good teacher and helping Keras grow as a fighter a lot and he's helping with the technical style that works for Keras. Also they're pretty good at using techniques while fighting and part of that is healing themselves while fighting which is a useful ability.

The same vote where we voted to make advancement resources to send back home to our friends had another option of 'get Really into refining and learn all kinds of cooler and rarer refining recipes, to use' which is what I mean by taking some more selfish options.

As is Keras is good at refining and making their own resources provided by the Luxe clan better and thus is still benefitting, but we didn't take the explicit option that was 'learn to make secret elixirs to get further'.

Nor did we take any of the options that were 'earn even more resources for yourself by working for the rich' though those aren't options I'd have voted for either.


The quest is interesting as the selfish options are explicitly weighed against the selfless ones. Helping Gardenia got us nothing except a promise for help later, which is a promise we didn't use at the first chance. It was weighed up against options like 'go explicitly improve your striker technique with Damir'.

But if we take too many selfless ones we are risking falling behind.


Edit: And, since we are on the topic, I'm not sure what we even got from helping Mireya. We got pulled into a power play and didn't receive an explicit on screen call out of how we were to be rewarded, nor was there a vote to what reward we wanted, nor did the Underlady seem even particularly softer with us in the recent events.
Keras has been very selfless and generous and it's a notable part of their character but they're also greedy enough to get their money's worth.

While having the refining speciality of advancement resources would be neat but I prefer the speciality in esoteric stuff even if we haven't really seen a lot of it yet because esoteric stuff seems neat.

I agree that Kears isn't really getting as much out of the Luxe as they should for their services. The Luxe are a useful patron but it's ultimately a business relationship that will always favor them at least until Keras grows to Underlord and by then they'll have served their purpose. The main benefits of the Luxe is to get Keras resources, general education, training from Pratchi and political protection.

Well, we have used healing mid combat against Gardenia, specifically against her poison.

For the Mireya situation, the idea was to keep positive relations with our patrons. That's the reason that we didn't expected something more since, as the Lady Of The Night Sky says, she is cashing out on her family being our patron instead of wasting more money with someone more established. (I guess she was also expecting or hoping for Keras to actually find a way to fix the problem since Keras has had a fine track record of doing somewhat impressive stuff, because of Venkata. And I would guess other things haven't worked.)
Keras using healing mid combat is always shown to be very impressive and scary in a fight.

Keeping a good relationship with the Luxe is a good idea, they're not being fair or equal with Keras's services but that's because they're stronger and can do what they want. Keeping the Luxe happy with investing into Keras is a good idea and it's ultimately a temporary thing because Keras is never going to accept being a minion of Vekenta long term, being connected to the Luxe is a long term option though.

I don't think is as devastating as you are making it seem to be. It just a build up of things we had at the time that ended up accumulating into what we have today.

Keras began as a orchand tender so he wasn't a warrior (not like their other two friends, we do see this in the beginning since we choose the support character) and learned the Ruler technique due to the chance to gain healing powers. That lead to using the Iron Body we choose since it would upgrade our power with our healing and it will be continuously useful. We were also focused on a Coordination build. The result of these choices was shown in the second duel against Olerac were Keras spamed their Forger move many times thanks to the adquired bonuses.

The training is an attempt to make up for not having many offensive moves. And Keras has been growing into it very nicely.
Keras is a they not a he, it's oaky I've made that mistake to.

Keras is doing really well for themselves as a fighter given how it's a only a part of their build rather then the full focus, Keras is a healer, refiner and technical fighter and those all feed into each other.

Well, keep in mind that in story we literally just finished healing the LotNS and she's still in crisis mode. I wouldn't be surprised if we get some kind of boon down the line.
Given her comments about Keras learning ocular methods I'm pretty sure she's going to make sure Keras gets training in that but on the downside that'll likely be mandatory and not optional which will mess with Keras's freedom a bit.

Yeah I think the benefit here was subtle positioning. We improved our relationship with LotNS since now we're generating some return on investment. We got some rep as someone who can help with advancement bottlenecks (admittedly only at Lowgold so far). We massively improved relations with Mireya, since we fixed her cycling.

It's hard to know for sure, since Plot happened, but I suspect showing off at the Luxe banquet will lead to more commissions down the line since we've proven ourself as a retainer. Which gives us money.
Keras was meant to be a long term investment but the Luxe are lucking out in benefiting from them right now. Keras is also notably now actually friends with Mireya which matters. I can see the Luxe becoming on of Keras's bigger customers for refining and healing, Keras isn't the best but they'll be the best they can get access to without lots of money or politcs.

As for our Path...yeah, we're kind of all over the place. Prachi definitely helped us a lot with tactics/experience, but our Ruler/Forger techniques are lagging, which is a shame because we're actually really well specced for those.
I feel like investing into Desiccated Valley and making a Forger technique that interacts with Keras's fighting style is a good idea. Keras as a healer and refiner is doing really well but they could use some work on their fighting but that's understandable since they're a professional refiner and are only just becoming a professional fighter.
 
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