Riverboat Baron

Created
Status
Ongoing
Watchers
29
Recent readers
0

Those who the Gods wish to drive mad, they first introduce to civil service.
~Sam Elsington of...
Start

Tithed_Verse

Vainglorious
Location
Iowa
Pronouns
They/Them
Those who the Gods wish to drive mad, they first introduce to civil service.
~Sam Elsington of Her Majesty's accountants and assessors, certification division.

It's good to be a nobility. Even if the position is largely fabricated. There are three barons of whitespruce. The Baron of West whitespruce, the Baron of east Whitespruce, and now you, the Baron of the rapids.

It's not really your fault that your father was the aknowledged bastard of the Baron of white spruce, that he may have slept with your mother as well, that the rules of heridatary for the barony said it went to the youngest son past the age of majority.

But his legitimate children disputed the land, and the courts decided to split it. The children of his first wife got everything West of the river. The children of his last wife got everything east of the river.

You got the river, the delta, and all the islands on the river...

And now, you needed to decide what to do with it.

Current resources 150 shekels, your entire life savings.
A river.

Choose two actions of the following (some of these expire this turn. Some do not)
Legal
[][Legal]Monetary rights
With the death of the Baron some of his material wealth falls to you. In theory. That needs to be argued in court before your chance to inherit more than a river disappears.
[][Legal] the entire river to her source
This is a hard argument to make, but the compromise that granted you the river did not make any restrictions on the section of the river. You could try to enroach on other Noble estates all the way up the river to her source
[][Legal] and her banks
This legal argument allows you to claim a portion of the banks related to your roll, giving you the ability to construct levies and quays upon them.
[][Legal] and all structures upon her.
This would grant you Dominion over all already present bridges dams, docks and any structures that fall into your territory on the banks, if you can get the banks.
[][Legal] and a distance into the ocean
This would grant you a short way into the ocean where your water flows
[][Legal]And all of the barony's ships upon her
Make a claim to the police boats, fire boats, and other boats, ships and barges owned directly by the Baron, or by the Barony, that sail upon this river.

[][Legal] and a bequest for your family
This would set aside some sort of investment to pay for the lifestyle of you parents and sisters, provided from the many investments of the late Baron. It would not provide to you.
[][Legal]and all fish within her waters
Technically not an inheritance option, you could claw-back fishing rights from the private entities that currently own them. This is harder for contracts that include the words 'in perpetuity', which some of the fishing rights documents claim, but still doable with how recent the death was.
[][Legal]And all traffic upon her waters
you could attempt to claw-back free passage rights from private entities. Not that many entities have free passage rights on the river, most passage rights upon the river are 'ad hoc' as rights had never needed to be requested previously. Thus the act would be more of a preemptive and preventative claim to the rights, should you desire to charge passage tolls, than an actual claw back, to put the kibbosh in the old court argument of "We always did it this way."
[][Legal] Direct inheritance.
This would improve any legal rolls you make with regards to being related to Baron whitespruce by attempting to prove that he slept with your mother and continued to do so after she was married to your father, thus making you his direct child and not his grandchild. It would do similar for your sisters.
[][Legal] Aid from the crown
Request an economic development grant from the crown, and hope you don't get laughed out of the audience chamber due to the nature of your holdings.
[][Legal]Survey (2 actions)
Survey your holdings for residents and other resources. Note that this currently takes two actions because you need to personally do it
Material (1 action)
[][Material]Palace
Get started on your palace... determine it's nature, and your budget for making it.
[][Material]Toll Bridges
Start construction on some toll bridges across the river. Without surveying your river it will be hard to tell where this will make good money. Budget 25 shekels
[][Material]Barges
Build a few barges to ferry traffic, in order to make money. Not a very stable investment unless you clawback traffic rights. 10 shekels
[][Material]Village on an island
Choose an island on the river, or some of the delta, and attempt to start a village there. 75 shekels. Without the banks, your options are fairly limited.
[][Material]Investments (100 shekels minimum)
Invest your megre wealth into some businesses, earning a small amount of interest... 3% compounded per turn, with a withdrawal penalty of 2.5%
[][Material]luxuries 10 shekels
Spend some money on minor luxuries to reduce your stress and your family's stress
Personnel (1 action)
[][Personnel]Hire a steward (50 shekels)
Stewards manage your estate, saving you time, energy, and money
[][Personnel]Hire a surveyor (50 shekels)
Surveyors survey your property, allowing you to determine ideal placings and assisting in legal arguments
[][Personnel]Hire a river assistance squad (25 shekels)
River assistance squads patrol your river, catching criminals, helping ships, and maintaining the water ways. You're going to be expected to hire enough of these to take care of your river if you want to be able to collect any sort of tolls from it.
Administrative
You currently have no administrative tasks to resolve.
Adhoc vote count started by Tithed_Verse on Sep 4, 2018 at 9:28 PM, finished with 23 posts and 8 votes.

  • [x][Legal] and all structures upon her.
    [x][Legal]And all traffic upon her waters
    [x][Material]Barges
    [x][Personnel]Hire a surveyor (50 shekels)
    [X][Legal]Monetary rights
    [X][Legal] and her banks
    [X][Material]Village on an island
    [x][Personnel]Hire a surveyor (50 shekels)
    [X][Legal]and all fish within her waters
    [x][Legal]And all traffic upon her waters
    [X][Legal] and her banks
    [x][Legal] and all structures upon her.
    [X][Legal]Monetary rights
    [x][Legal]And all traffic upon her waters
    [X][Material]Palace
    [x][Personnel]Hire a surveyor (50 shekels)
 
[X][Legal]Survey (2 actions)
I choose survey because it's a good idea to know what we have and don't have before we make any decisions.
 
[x][Legal] and all structures upon her.
[x][Legal]And all traffic upon her waters

Monopoly on traffic. All your bridges are belong to us.

[x][Material]Barges

To seal the deal. You want to get anything across the river? Pay up!

[x][Personnel]Hire a surveyor (50 shekels)
 
[X][Legal]Monetary rights
With the death of the Baron some of his material wealth falls to you. In theory. That needs to be argued in court before your chance to inherit more than a river disappears.
[X][Legal] and her banks
This legal argument allows you to claim a portion of the banks related to your roll, giving you the ability to construct levies and quays upon them.
[X][Material]Village on an island
Choose an island on the river, or some of the delta, and attempt to start a village there. 75 shekels. Without the banks, your options are fairly limited.
[X][Personnel]Hire a surveyor (50 shekels)
Surveyors survey your property, allowing you to determine ideal placings and assisting in legal arguments

Edited to support Chopak's plan.
 
Last edited:
...
You know I clicked this out of curiosity but it IS a cool concept.

Lets get my complaining out of the way first.
Wel, complaining, it is more some feedback. This idea is great, but there is some unclairity. I would advise the bellow for a better player experience.
I would advise a threatmark.
Do we get a character sheet? Do we get stats? I ask because there are four catagories (Legal, Materiaal, personal and admin) which you could bind to stats.
...do we even have a name and/or gender?
I also advice a blank space between each catagory. The colors help but so would a blank space.

I am not sure if Nevel understood it correctly, and that is because it is not clear.
Do we get 2 actions for every catagory or 2 for legal, 1 for materiaal and 1 for personal.
The wording was not clear. I am pretty sure you mean all material and personal votes COST an action, so I would advise doing (Cost: - action)

Also, are some of these subvotes? You use 'and' which implies subvote.
To make that clear, you can do
[]
-[]
If you did not know already.

Now, let me actually act like a player.
[][Legal]and all fish within her waters
Technically not an inheritance option, you could claw-back fishing rights from the private entities that currently own them. This is harder for contracts that include the words 'in perpetuity', which some of the fishing rights documents claim, but still doable with how recent the death was.
[][Legal]And all traffic upon her waters
you could attempt to claw-back free passage rights from private entities. Not that many entities have free passage rights on the river, most passage rights upon the river are 'ad hoc' as rights had never needed to be requested previously. Thus the act would be more of a preemptive and preventative claim to the rights, should you desire to charge passage tolls, than an actual claw back, to put the kibbosh in the old court argument of "We always did it this way."

This is OUR damn river! We decide who gets the fish and all who ride upon it!
Lets do structures after we get the banks.
 
Last edited:
[X][Legal] and her banks
This legal argument allows you to claim a portion of the banks related to your roll, giving you the ability to construct levies and quays upon them.
[X][Legal] and all structures upon her.
This would grant you Dominion over all already present bridges dams, docks and any structures that fall into your territory on the banks, if you can get the banks.

Let's be Gambia!
 
Last edited:
[x][Legal] and all structures upon her.
[x][Legal]And all traffic upon her waters
[x][Material]Barges
[x][Personnel]Hire a surveyor (50 shekels)

Seems right l am tempted to go for the banks but think this is cooler thematically
 
@Nevill and anyone who cares, lets get to discussing.
I think we should claim the river, but how?
Should we go for the banks? Wrangle the traffic on the river?
We have only a river, but we must decide who to leverage this river the best.
Lets have a strategie discussion, instead of just blind voting.
 
Claiming the banks makes the most sense from a min/max perspective if we succeed. As I mentioned earlier though I think it undermines the cool premise we have going so far.

Ownership of the river looks to me like control of islands (done), control of Bridges, Control of Traffic, and control of products (fish, maybe the power water gives to mills?). The one I am most willing to sacrifice is products because I think we can share more effectively there.

My initial vote checks those boxes and sets us up with an income stream (barges) and sets up further expansion (surveyor)

We haven't had any real character development yet but I think it would be cool try to be a less sucky Frey. Skeptical with a chip on our shoulder thumbing our nose at our social superiors.
 
I am about to go to sleep since it's midnight over here, but... what do you want to claim the river for? What do you want to do with it, or others to do with it? What kind of influence on the affairs of the Barony do you want? As long as you answer that, your options get limited to a handful where you can decide the flavor.

I am going for a total control over traffic where trade is impossible without you butting in and taking a percentage. But one could also attempt to control food, land, foreign trade (or what does the ocean option imply?) or something else. Honestly, there are a couple of options that I don't fully understand the implications of.

I just saw 'bridges and docks' and knew what I was going to vote for. Extremely lucrative! Seeing the river traffic option after that was a cherry on top.
We are crucial to the existence of the Barony, since we literally split it in half. People have to go through us.
Choosing banks instead would be interesting, but it's harder for me to understand how to properly leverage that.
Fishing? A bit harder to enforce, and I have no idea how valuable it can be.

Make your case, and you'll probably find support for it because we've got a very versatile domain.
 
Claiming the banks makes the most sense from a min/max perspective if we succeed. As I mentioned earlier though I think it undermines the cool premise we have going so far.

Ownership of the river looks to me like control of islands (done), control of Bridges, Control of Traffic, and control of products (fish, maybe the power water gives to mills?). The one I am most willing to sacrifice is products because I think we can share more effectively there.

My initial vote checks those boxes and sets us up with an income stream (barges) and sets up further expansion (surveyor)

We haven't had any real character development yet but I think it would be cool try to be a less sucky Frey. Skeptical with a chip on our shoulder thumbing our nose at our social superiors.
Hrmm...fair point. The reason I want owner ship of the banks is that we can claim the bridges and piers (is that word? It is late and english is not my first language) without anyone bitching it is theirs, as it is build on their land.

I am about to go to sleep since it's midnight over here, but... what do you want to claim the river for? What do you want to do with it, or others to do with it? What kind of influence on the affairs of the Barony do you want? As long as you answer that, your options get limited to a handful where you can decide the flavor.

I am going for a total control over traffic where trade is impossible without you butting in and taking a percentage. But one could also attempt to control food, land, foreign trade (or what does the ocean option imply?) or something else. Honestly, there are a couple of options that I don't fully understand the implications of.

I just saw 'bridges and docks' and knew what I was going to vote for. Extremely lucrative! Seeing the river traffic option after that was a cherry on top.
We are crucial to the existence of the Barony, since we literally split it in half. People have to go through us.
Choosing banks instead would be interesting, but it's harder for me to understand how to properly leverage that.
Fishing? A bit harder to enforce, and I have no idea how valuable it can be.

Make your case, and you'll probably find support for it because we've got a very versatile domain.
Fair points all around.
I agree on claiming the bridges and such.
Thinking it over fishing we can do later, as it is harder to enfore.
But the bridges? That we can enforce and SHOULD. Lets do what we can make money where we can. Expand our domain.
Become the river lord.

About actions, I think we get 2 actions over [all catagories]. It doesn't seem that way as the post has some unclear language.
I think the one action behind personal and materiaal means that it all COSTS one action to do.
Our honerable QM just didn't use clear language.
 
Despite voting for banks, I think that Uthread's arguments make a lot of sense. I mostly voted to put forward an alternative and because I like the idea of a sort of riverine society, with just enough population to sustain some naval activity. On the matter of a navy it also pains me having to renounce to the Baron's ships, they might be a problem in future if they belong to someone different from us.
 
Last edited:
I am now re-reading and I am confused @Tithed_Verse does choosing "everything built upon it" net us just bridges and dams if taken alone and docks plus I assume warehouses and stuff if we choose it with banks or do they have to be taken together?
 
If 2 actions are the overall limit, I'll just ask to disregard everything but the legal votes. We need a solid legal foundation for our activities. If someone else secures the traffic seeing how we are angling for the bridges, it will undermine our monopoly.
 
I think we should also think of the whole 'all of the barony ships" thing aswel.
What use is ships, if people can use a boat to go across.
We should get that next turn tho. When we have all the rights.
Because then we could get police boats to stop any filthy smugglers.

Edit:
Might I add that we have the collest little of all three barons. Oh I am the east baron of whitespruce. That is boring. We are the Baron of the Rapids. THAT is a title.
The barony of the Whitespruce rapids. That just sounds awesome.
 
Last edited:
Some questions answered
I am now re-reading and I am confused @Tithed_Verse does choosing "everything built upon it" net us just bridges and dams if taken alone and docks plus I assume warehouses and stuff if we choose it with banks or do they have to be taken together?
It gives you bridges and dams if taken alone (Plus docks). Warehouses and waterfronts if you take it with and 'her banks'. Does that help?
About actions, I think we get 2 actions over [all catagories]. It doesn't seem that way as the post has some unclear language.
I think the one action behind personal and materiaal means that it all COSTS one action to do.
Our honerable QM just didn't use clear language.
2 actions legal, 1 action material, one action personal. Sorry about the lack of clarity.

@Nevill
Another option I had considered was flood control. You could hold the rest of the barony ransom with floods and by redirecting the river. Also dams generate power, which can be sold. You do have many options for the rapids.
 
Last edited:
It gives you bridges and dams if taken alone (Plus docks). Warehouses and waterfronts if you take it with and 'her banks'. Does that help?

2 actions legal, 1 action material, one action personal. Sorry about the lack of clarity.

@Nevill
Another option I had considered was flood control. You could hold the rest of the barony ransom with floods and by redirecting the river. Also dams generate power, which can be sold. You do have many options for the rapids.

Makes sense! Also what is the tech level?
 
More questions answered
Makes sense! Also what is the tech level?
Tech level is 'Sail and steam'. On the open ocean, engine powered ships are gradually being adopted with backup sails in case their engines fail. Meanwhile, on rivers, steamboats are the majority of the traffic. The screw isn't popular yet, instead most boat designers are experimenting with paddle-wheels, and complicated articulated oars, but some ships have propellers, they're just crap propellers.

Disel is used for some boats, especially the higher quality one, but most are driven by steam which has the advantage of running off refuse laying along the river. Ocean boats are more likely to be diesel

The empire is a constitutional diarchy ruled jointly by the royal couple and also by parliament. As a baron, you have the right to single vote on parliament (A duke has five votes. A Marquette has four. A viscount three, an earl 2... you get one. There are nobles lower than you in rank who get half a vote, and two tenths of a vote going down the ladder). Civilians don't get to vote on parliament.

Steel is being produced by blast furnaces, but the steel is still crappy compared to modern steel... this is the level of steel that the titanic was put together with.

Weapons technology is early repeating rifles.
Magic is low level, and largely hidden or unknown
Flight and air travel is largely negligible. Unpowered gliders exist, and hot air balloons exist, but no airplanes.

Industry is horribly polluting, and the luddites are out in force.
 
Tech level is 'Sail and steam'. On the open ocean, engine powered ships are gradually being adopted with backup sails in case their engines fail. Meanwhile, on rivers, steamboats are the majority of the traffic. The screw isn't popular yet, instead most boat designers are experimenting with paddle-wheels, and complicated articulated oars, but some ships have propellers, they're just crap propellers.

Disel is used for some boats, especially the higher quality one, but most are driven by steam which has the advantage of running off refuse laying along the river. Ocean boats are more likely to be diesel

The empire is a constitutional diarchy ruled jointly by the royal couple and also by parliament. As a baron, you have the right to single vote on parliament (A duke has five votes. A Marquette has four. A viscount three, an earl 2... you get one. There are nobles lower than you in rank who get half a vote, and two tenths of a vote going down the ladder). Civilians don't get to vote on parliament.

Steel is being produced by blast furnaces, but the steel is still crappy compared to modern steel... this is the level of steel that the titanic was put together with.

Weapons technology is early repeating rifles.
Magic is low level, and largely hidden or unknown
Flight and air travel is largely negligible. Unpowered gliders exist, and hot air balloons exist, but no airplanes.

Industry is horribly polluting, and the luddites are out in force.

Cool, is industry dominated by non nobles? Or did our folks wise up?
 
Industry
Cool, is industry dominated by non nobles? Or did our folks wise up?
Non-nobility don't have a great deal of rights. Many non-nobles started profitable industries, only to have them confiscated by the nobles. Right now, non-nobles tend to run the day-to-day operation, and nobles tend to actually get the profits.

Your country, for what it's worth, is physically insulated from the rest of the world, and with current advances in agriculture it's agriculturally self-sufficent. Which is a good thing, because you're industrially behind and your logistics network is lacking. Your roads and trains kinda suck, and your canal network is suffering under the strain. (The canal network is a legal argument for another time)
 
Last edited:
[X][Legal]Monetary rights
With the death of the Baron some of his material wealth falls to you. In theory. That needs to be argued in court before your chance to inherit more than a river disappears.
[X][Legal]And all traffic upon her waters
you could attempt to claw-back free passage rights from private entities. Not that many entities have free passage rights on the river, most passage rights upon the river are 'ad hoc' as rights had never needed to be requested previously. Thus the act would be more of a preemptive and preventative claim to the rights, should you desire to charge passage tolls, than an actual claw back, to put the kibbosh in the old court argument of "We always did it this way."
[X][Material]Palace
Get started on your palace... determine it's nature, and your budget for making it.
[X][Personnel]Hire a surveyor (50 shekels)
Surveyors survey your property, allowing you to determine ideal placings and assisting in legal arguments
 
[X][Legal]Monetary rights
[X][Legal] and her banks
[X][Material]Village on an island
[X][Personnel]Hire a surveyor (50 shekels)

We need the money to develop anything, and we need the banks to BUILD anything at all
 
[X][Legal]Monetary rights
[X][Legal] and her banks
[X][Material]Village on an island
[X][Personnel]Hire a surveyor (50 shekels)
 
Hi all! this one looks fun. I actually like the minimalist introduction.

Now, about decisions. The banks are a top priority for me. We need at least some land to build our powerbase and i say that without banks we may have trouble claiming the bridges. Especially if they are arch or suspension bridges. And how could we stop people smuggling stuff across OUR river if they can just put their boats ashore and we couldn't do a thing to them? I assume we will be able to try to claim more stuff later, but the later we try to reinterpret the inheritance, the harder it getsm correct?

Next, we need the money. We can use it to push further our claims. I'm afraid that without money, we would be outlawyered by the rest of family when we start to argue what "river" can mean.

About constructing, I'd like to claim more stuff later, so I don't want to waste money on building boats or bridges.

About hiring. Can we hire a lawyer? :) If not, surveyor it is. Better to measure twice than to cut twice or something like that.
Wait, surveyor acts as a lawyer. PERFECT!

[X][Legal]Monetary rights
With the death of the Baron some of his material wealth falls to you. In theory. That needs to be argued in court before your chance to inherit more than a river disappears.
[X][Legal] and her banks
This legal argument allows you to claim a portion of the banks related to your roll, giving you the ability to construct levies and quays upon them.
[X][Material]Village on an island
Choose an island on the river, or some of the delta, and attempt to start a village there. 75 shekels. Without the banks, your options are fairly limited.
[X][Personnel]Hire a surveyor (50 shekels)
Surveyors survey your property, allowing you to determine ideal placings and assisting in legal arguments
 
[X][Legal]Monetary rights
[X][Legal] and her banks
[X][Material]Village on an island
[X][Personnel]Hire a surveyor (50 shekels)
 
Back
Top