Those who the Gods wish to drive mad, they first introduce to civil service.
~Sam Elsington of...
~Sam Elsington of...
User | Total |
---|---|
Tithed_Verse | 8 |
Hrmm...fair point. The reason I want owner ship of the banks is that we can claim the bridges and piers (is that word? It is late and english is not my first language) without anyone bitching it is theirs, as it is build on their land.Claiming the banks makes the most sense from a min/max perspective if we succeed. As I mentioned earlier though I think it undermines the cool premise we have going so far.
Ownership of the river looks to me like control of islands (done), control of Bridges, Control of Traffic, and control of products (fish, maybe the power water gives to mills?). The one I am most willing to sacrifice is products because I think we can share more effectively there.
My initial vote checks those boxes and sets us up with an income stream (barges) and sets up further expansion (surveyor)
We haven't had any real character development yet but I think it would be cool try to be a less sucky Frey. Skeptical with a chip on our shoulder thumbing our nose at our social superiors.
Fair points all around.I am about to go to sleep since it's midnight over here, but... what do you want to claim the river for? What do you want to do with it, or others to do with it? What kind of influence on the affairs of the Barony do you want? As long as you answer that, your options get limited to a handful where you can decide the flavor.
I am going for a total control over traffic where trade is impossible without you butting in and taking a percentage. But one could also attempt to control food, land, foreign trade (or what does the ocean option imply?) or something else. Honestly, there are a couple of options that I don't fully understand the implications of.
I just saw 'bridges and docks' and knew what I was going to vote for. Extremely lucrative! Seeing the river traffic option after that was a cherry on top.
We are crucial to the existence of the Barony, since we literally split it in half. People have to go through us.
Choosing banks instead would be interesting, but it's harder for me to understand how to properly leverage that.
Fishing? A bit harder to enforce, and I have no idea how valuable it can be.
Make your case, and you'll probably find support for it because we've got a very versatile domain.
It gives you bridges and dams if taken alone (Plus docks). Warehouses and waterfronts if you take it with and 'her banks'. Does that help?I am now re-reading and I am confused @Tithed_Verse does choosing "everything built upon it" net us just bridges and dams if taken alone and docks plus I assume warehouses and stuff if we choose it with banks or do they have to be taken together?
2 actions legal, 1 action material, one action personal. Sorry about the lack of clarity.About actions, I think we get 2 actions over [all catagories]. It doesn't seem that way as the post has some unclear language.
I think the one action behind personal and materiaal means that it all COSTS one action to do.
Our honerable QM just didn't use clear language.
It gives you bridges and dams if taken alone (Plus docks). Warehouses and waterfronts if you take it with and 'her banks'. Does that help?
2 actions legal, 1 action material, one action personal. Sorry about the lack of clarity.
@Nevill
Another option I had considered was flood control. You could hold the rest of the barony ransom with floods and by redirecting the river. Also dams generate power, which can be sold. You do have many options for the rapids.
Tech level is 'Sail and steam'. On the open ocean, engine powered ships are gradually being adopted with backup sails in case their engines fail. Meanwhile, on rivers, steamboats are the majority of the traffic. The screw isn't popular yet, instead most boat designers are experimenting with paddle-wheels, and complicated articulated oars, but some ships have propellers, they're just crap propellers.
Tech level is 'Sail and steam'. On the open ocean, engine powered ships are gradually being adopted with backup sails in case their engines fail. Meanwhile, on rivers, steamboats are the majority of the traffic. The screw isn't popular yet, instead most boat designers are experimenting with paddle-wheels, and complicated articulated oars, but some ships have propellers, they're just crap propellers.
Disel is used for some boats, especially the higher quality one, but most are driven by steam which has the advantage of running off refuse laying along the river. Ocean boats are more likely to be diesel
The empire is a constitutional diarchy ruled jointly by the royal couple and also by parliament. As a baron, you have the right to single vote on parliament (A duke has five votes. A Marquette has four. A viscount three, an earl 2... you get one. There are nobles lower than you in rank who get half a vote, and two tenths of a vote going down the ladder). Civilians don't get to vote on parliament.
Steel is being produced by blast furnaces, but the steel is still crappy compared to modern steel... this is the level of steel that the titanic was put together with.
Weapons technology is early repeating rifles.
Magic is low level, and largely hidden or unknown
Flight and air travel is largely negligible. Unpowered gliders exist, and hot air balloons exist, but no airplanes.
Industry is horribly polluting, and the luddites are out in force.
Non-nobility don't have a great deal of rights. Many non-nobles started profitable industries, only to have them confiscated by the nobles. Right now, non-nobles tend to run the day-to-day operation, and nobles tend to actually get the profits.Cool, is industry dominated by non nobles? Or did our folks wise up?