Vote tally - RHUNRIKKI STROLLAR (Warhammer Fantasy Golden Age Dwarf Runelord Quest)

Adhoc vote count started by soulcake on Sep 29, 2020 at 6:45 PM, finished with 109 posts and 47 votes.

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soulcake
RHUNRIKKI STROLLAR (Warhammer Fantasy Golden Age Dwarf Runelord Quest)
Post #26229
Post #26337

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  • [X] Social: She who Calls the Furious Cold/ Blizzardwing
    [X] Character Moment: A Leader of his Own
    [X] Social: Lady Valma Stoneshaper
    [X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
    [X] Social: A Ranger from Uzkulak
    [X] Character Moment: Kingly Consequences
    [X] Social: Lord Dwalin Thunderlung
    [X]-Ramblings of a an Elder
    [X] Character Moment: Kingly Consequences
    -[X] A king must be keenly aware of the consequences his actions will have on his people, like how your uncle diffused that argument. If he hadn't such an argument may have spiraled into much worse things.
    -[X] A king must be able to ask 'Why?'. Why is he choosing to act in a certain way or make a certain decision? Why are other people making their choices? Why are his enemies acting the way they are.
    -[X] A king must have a strong back to bear burdens.
    [X] Social: Prince Gimli of Kraka Drakk
    [X] Character Moment: A Leader of his Own
    -[X] A King's Honour is Bound to his Hold: It does not matter what glories you win, what monsters you slay, what weatlh you amass. Your people's prosperity is your honour, your people's suffering your shame. As King, the question you must ask of your every action is, "Is this what is best for the Hold?" The answer to that question will never be simple or come easily. But a true King strives to make certain the answer is always yes.
    -[X] Know Yourself: You will never be King Otrek. You will never be King Gloin. Because you are not Otrek, and you are not Gloin. You may, however, one day become King Gimli, and King Gimli's legacy may equal or surpass that of King Gloin or King Otrek. You say you know you're not a thinker, you have skill in battle, and you make friends easily. That's a start. Do better. Know yourself, know your strengths, your weaknesses, your blind spots. Because...
    -[X] The Most Important Thing a King Must Do Well is Delegate: You will never be good at everything. You cannot be everywhere. You cannot do the work of a hold with your two hands. Above all else, you must become adept at recognizing skill in your subjects, and giving them responsibility to match. You say you're not a thinker? Then you'd damn well better learn to recognize good thinkers when you see them, and make the very best use of them.
    -[X] Sometimes, You'll Lose: It's inevitable. Much as you will spend every waking minute seeking to avoid it, some day you will fail, and your hold will pay the cost. In that circumstance, many will shy away from the shame, try to push it elsewhere. Others will shy away from the responsibility, believing themselves not equal to the task. A true King shuns both those lies. He faces the truth with courage, and shoulders the burden of shame. He sees failure for what it is: a mine of the most precious ore any dwarf can possess: Wisdom.
    [X] Character Moment: Choice and Responsibility
    -[X] Remember that I alone did not make the choice of King. I merely accepted a commission to create a commemorative axe, which I fulfilled to the best of my skill at the time. That axe, Trollslayer, simply reminded the rest of the Elders of the Karak of Otrek's leadership in the fight against the Greedy One - the celebration at which I delivered Otrek's order was only a celebration of that victory, at first. It is they together, not I alone, who chose him to be our King. That choice gets conflated with my presentation of Trollslayer because it makes for a memorable story and because the quantities of good ale running through all the dwarves there led to memories of the event likewise running together a bit.
    -[X] A king is one who bears the highest responsibility. A good king accepts the support of his subjects and his fellow kings, and must support them in turn, but unlike his subjects, a king does not have a superior to support him as he supports them. It may technically be true that a king is subordinate to the high king, but in practice any issue important enough to require support on that level will either already have it or will demand such total focus that none can be spared to seek aid. And so, a king must serve as the final authority, beyond which problems cannot be passed up the chain of command for he is at the terminus of that chain.
    [X] Character Moment: A Kingdom is a house
    -[x] If you think of a kingdom as a house, stout and solid stone, holding against the harshness of the world, then the King is the cornerstone of that house. He caries the burdens of the rest, knowing none take them from him, true, but also sets an example for them doing so. But, a cornerstone is more. A cornerstone sets the location of the house, so all other stones are set in their proper place, and can orient to be just so. It's construction sets an example for all of the other stones used to build the house. And still, with all of that, it is also part of the wall defending the house from whatever seeks to break the walls.
    [X] Character Moment: What is a King?
    -[X] Vision, he must see farther into the future and deeper into the hearts than any other.
    -[X] His people, no man can do all, find those of heart and skill to act in your name.
    -[X] Decisiveness, when push comes to shove, a king orders chaos.
    -[X] Enduring, there is no master to cushion a failure and no one grows without falling on ones nose. A king must live with successes and failures greater than any other.
    [X] Character Moment: Authority and Responsibility
    -[X] To be a King is to have authority
    --[X] When the King speaks, others listen. When the King commands, others obey. When the King leads, others follow. This authority can spring from a variety of sources (blood, deeds, charisma), but it is a defining trait of a King.
    -[X] To be a King is to have responsibility
    --[X] The King's successes and failures are his people's successes and failures and vice-versa. It is the King's duty to see to his people first and foremost. For without them, he is King of nothing.
    -[X] For example, Snorri has authority, but he abdicated responsibility at the Battle of the Dragon's Maw. The King, who also has and had authority, accepted that responsibility. His acceptance and his success resulted in him becoming King.
    -[X] How one gains and uses their authority and how chooses to meet their responsibilities and how well they succeed at them tells what kind of King one will be.
    --[X] Will you be a philosopher-king? A warrior-King? A good King? A bad King? A kind King? A cruel one? This you must decide as well. What do you want your legacy to be?
    ---[X] Take care not to seek your legacy at the cost of your responsibilities or authority.
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