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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Don't worry, I like snippy ;)
So let me clarify because my being a smartass may have obscured the point I was making. Sorry thats on me.
While Runelords can and do provide buffs and dispells, that is not their only role and they are equally heroic combatants who are far more than "decent" and "occasionally get their hands dirty". Instead they are relied on to match and counter opposing heroes EVERY SINGLE TIME THEY'VE appeared.
As of creating BA, Snorri's combat bonus is now equal to Otrek. Given that previously Otrek had three named items (Trollslayer, Wyrm's hide and Wyrmplate) its not unreasonable to assume that actually their base bonuses to melee are actually very similar. On top of that because Snorri has no good weapons whereas Otrek just needs his Talisman slots filled, Snorri is a much lower hanging fruit to improve with further creations.
(Hearth and home applies to the entire army so was also an equal buff for Otrek)
Additionally Otrek was incapacitated during the battle with Debra incase you forgot.
TL:DR Fighting enemy heroes is also our job and the argument that Snorri is worse at it than a Thane or King is incorrect.

But... if anything that cultural change is that unlike southern Runelords who don't get stuck in into northern Runelords who are much more active.
Hmmm. I don't entirely disagree. Like I said, we're hardly a pushover in melee or anything, and we can definitely put up a decent fight against an enemy melee hero. Insofar as enemy sorcerers and the like, then we're definitely the best choice to engage them. But at the same time, I feel that the likes of Otrek are just a stronger frontline presence. He certainly fared better against Kholek then we did in melee, and while yeah, he did ultimately get incapacitated fighting Debra, he fought her head on for an extended period of time while the Runelords, eh, mostly got smacked around. Having them there engaging prevented casualties, certainly, and Lorna did strike the finishing blow, but it seemed like Otrek and the bolt thrower did the lion's share of the damage while the Runelords just performed a stalling action. The point I'm trying to make is, spending the actions to make a T4 weapon for ourself right now just doesn't seem like a very efficient use of our action points, when there's going to be a bunch of melee-specced heroes participating in the campaign that are at the very least our equal, or more likely our better, in close combat. If it was just going to be us leading the campaign or whatever, and Otrek and the rest of the Kings weren't going to be participating, then a T4 weapon would definitely be a better investment. But as is it just seems redundant.
 
It's 2 dead actions for dubious usefulness. We killed the Troll with what we had. We can kill most things pretty easily. We don't have a shit weapon. There's no need to focus on something we don't need with actions we can't afford.
Compared to what we can currently make, our weapons are actually "shit tier" for a Runelord. SHAMEFUL!

Kraka Ornsmotek, "The Eagle's Peak Hold": Standing 8
- Vrangni Silverbrand, Runelord of Kraka Ornsmotek: Standing 4*, Favours 0
- Igna Metalheart, Runelord of Karak Dum: Standing 6, Favours 0

Sven and Skegg Borsson are an exception to the rule because they are twins, that were made runelords in the same Rhunkalbrogg. There's no way to determine their seniority, especially since they collaborate so much. So just put them both in charge.
 
Rounds out the magic, huh?

Hmm, say, what if it's not unaspected dragonblood... what if, instead, it's actually Qhaysh-aspected blood?

It's just that we can't tell how potent it is anymore. Because we don't have any Qhaysh elemental effects to compare to.

Thus making it like the way Voidstone was a ??-tier ingredient thing, and then revealed as a Tier 4 ingredient.


I dunno, I'm not sure that quite works out I feel. Because, here, take a look at the list:

Kraka Drakk, "The Dragon Hold": Standing 10, Favours 130
- Bara Steelplate, Runelord from Kraka Drakk: Standing 7, Favours 0
- Dwalin Thunderlung, Runelord from Kraka Drakk: Standing 7, Favours 0
- Lorna Hammerfall, Runelord from Kraka Drakk: Standing 9, Favours 20
- Brynna Gildedeyes, Runelord from Karak Zorn: Standing 1, Favours 0
Kraka Ornsmotek, "The Eagle's Peak Hold": Standing 8
- Vrangni Silverbrand, Runelord of Kraka Ornsmotek: Standing 4*, Favours 0
- Igna Metalheart, Runelord of Karak Dum: Standing 6, Favours 0
Kraka Dorden, "The Thunder Hold": Standing 9
- Sven Baragmaker, Runelord of Kraka Dorden: Standing 6, Favours 0
- Valma Stoneshaper, Runelord from Kraka Dorden: Standing 6, Favours 0
Kraka Ravnsvake, "The Raven's Roost Hold": Standing 9
- Skegg Borsson, Runelord of Kraka Ravnsvake: Standing 6, Favours 0
- Skjoll Borsson, Runelord of Kraka Ravnsvake: Standing 6, Favours 0
Karak/Kraka Krum "The Drumming Deep Hold": Standing 9
- Ogra Wardmaker, Runelord of Karak Krum: Standing 5, Favours 0

Both Vrangni and Igna get "of" Kraka Ornsmotek, and same for Skegg and Skjoll getting "of" Ravnsvake.

So the consistency that I was expecting to see, to be able to determine from sight whether the words "of" or "from" is meant to denote seniority for sure, is not quite there. =/

I mean, it's a reasonable sounding guess. I'd thought about it some too. It's just not perfect, and falls afoul of some amount of statistical noise. Which thus makes me wonder how much is accident and how much intent and so on.
Speaking of the Holds, I've been meaning to ask. Why are a bunch of the Northern Hold's names proceeded by Kraka instead of Karak? Is it some Khazalid dialectic thing I don't get?
 
Heres how I see that timeline working out:
T27: 3 actions in Arm them to 5 finishing it off (possibly also calling in favour and doing long term solution because this will leave us with more amputee dwarves), 1 Action in design of weapon. 1 Apprentice action somewhere else.
T28: Build weapon either 3 actions and we do something else or 4.
T29: We finally get involved in the actual war. This turn ends AP.202 or something and the crusade is over.

Making a new chopper in time for the next big scrap would be sick, imo. Do you have a preferred design you wanna push? The hammer people's been talking about, maybe?
 
Making a new chopper in time for the next big scrap would be sick, imo. Do you have a preferred design you wanna push? The hammer people's been talking about, maybe?
A Hammer and Axe set, made of adamant, Called Smasher (M.Smiting, Impact, Might) and Slasher (M.Currents, Striking, Lightning).
Smasher can send enemies flying in a symphony of broken bones, and makes craters when it hits.
Slasher is sharp enough to cut the day out of the night.
 
Hmmm. I don't entirely disagree. Like I said, we're hardly a pushover in melee or anything, and we can definitely put up a decent fight against an enemy melee hero. Insofar as enemy sorcerers and the like, then we're definitely the best choice to engage them. But at the same time, I feel that the likes of Otrek are just a stronger frontline presence. He certainly fared better against Kholek then we did in melee, and while yeah, he did ultimately get incapacitated fighting Debra, he fought her head on for an extended period of time while the Runelords, eh, mostly got smacked around. Having them there engaging prevented casualties, certainly, and Lorna did strike the finishing blow, but it seemed like Otrek and the bolt thrower did the lion's share of the damage while the Runelords just performed a stalling action. The point I'm trying to make is, spending the actions to make a T4 weapon for ourself right now just doesn't seem like a very efficient use of our action points, when there's going to be a bunch of melee-specced heroes participating in the campaign that are at the very least our equal, or more likely our better, in close combat. If it was just going to be us leading the campaign or whatever, and Otrek and the rest of the Kings weren't going to be participating, then a T4 weapon would definitely be a better investment. But as is it just seems redundant.
At the time we fought Kholek, Otrek had some really good equipment from our attempts to make an item combo and Snorri had nothing. Also notice that you seem to have forgotten that the KoS contributed so if we put in as much work as a Griffon demi-god then we did pretty well. Sure the bolt thrower and bolt made that win possible between damage and wound penalty however we're now going into a campaign where we have no single easy target that we can create an equivalent item to counter. Instead a weapon that might give us a +10 to every combat roll will pay off more, consider how many different phases The Campaign of the Valiant had, given that its the closest comparision to what we're going into.
There are not likely to be any characters who are better than Snorri given that he's now equal to Otrek and Otrek appears to be the best equipped most heroic deed doing King among the group.
And since Snorri was already 5 or 10 ahead of the other Runelords its unlikely that we even have many equals among the hero units, especially while the all the kings are going to be leading separate forces. That by itself probably means we'll be running with fewer backup heroes after Runelords and other characters are distributed between all the groups...
...
...
Unless Mogrim pokes his head out. All bets are off then. Ancestor Gods gonna ancestor god ya know what I mean?

Thing is I don't even necessarily disagree with not making a weapon for this, I just hate seeing you and Alratran using arguments I think are bad. The real concern is not: "We can fit research in first" or "Runelords aren't meant to be fighters though" its, "What will the plan look like when soulcake posts T27" because it was hard for me to squeeze in the weapon around Arm Them, which is almost certainly going to need the extension to deal with any amputees this campaign creates, and if instead we're going to be asked for other commissions or to commit attributes contributing to the campaign in other ways, then we might not have any actions free to make the weapon with.
We're just going to have to wait and see on that.
Making a new chopper in time for the next big scrap would be sick, imo. Do you have a preferred design you wanna push? The hammer people's been talking about, maybe?
Basically I think the set bonus is the single most important thing we should consider when picking any item we want to add to our load out this turn.
I have previously posted my arguments for why I think a forging themed hammer would be most likely to trigger the set bonus with AA and MS, and although I was arguing for a weapon I don't specifically need one and I've also suggested combos for talismans that might trigger the set.
I could also see a Blizzard themed axe for the snow and a storm atop the mountain being useful however I can't see how we'd make that without significant research first.

Personally, I think I'd like to deviate away from the planned martial axe and consider a hammer that can run double duty as a forge hammer because it seems truer to dwarfy nature... However I'm also leaning towards MConduction, Steel and Furnace so its kinda a gamble given we haven't seen two of those on weapons.
But I could also imagine a talisman to double down on the defensive aspects. Possibly a Taunt effect like "No Dwarf will be harmed under the protection of our Ancestors and the mountains" because Rune of Stone seems to rune double duty as also the Rune of Dwarves.

Compress Hearthward, and then add the Rune of Strollaz and either Fortitude or Healing
Inner fire doesn't really seem like a dwarfish theme, however that might work as a "This far and no farther style" combo, "Let this dwarf be tireless and resilient in defense of their home."
I'm in the same boat as Ancestral Ageis and Mountain Soul seem like they should be able to build to something pretty potent together.
Currently I'm wondering about a MSpite anti magic talisman for "The storms of magic are rebuffed and destroyed by the ancestors and mountains."
Or do something with Hearthward for "Under the mountains and protection of the ancestors are our homes"
Or a hammer that doubles as a forging tool, MConduction, Impact and Furnaces or something for a combo that sums up being dwarfy, Mountains, respecting ancestors, and we came here to forge not to fight but damn if we can't do both.

I'm really bad at selling the narratives though I think.
We could also do a dwarf solidarity talisman with Brotherhood, Stone (representing dwarfs) and Warding for Dwarves united in protecting each other.
So I've been mulling over new ideas for Snorri's gear, given how BA turned out. I've been reading people's ideas about a mountain-based set - lava, avalanches, etc. - but I don't think it's the right fit. I can definitely see the logic, but to me, the key part of the Mountainsouled combo isn't 'mountain' - it's 'soul'.

Barak Azamar worked so well, to my mind, because it ties in both to deep parts of Snorri's character - his self-image as a protector - and also into symbols and concepts that go to the very heart of what it is to be Dawi. The mountain, protector, standing through eternity, gently changing but always remaining what it is.

I think that if we're going for a set bonus off of BA, we need to focus on that central theme of Snorriness/Dawiness. Build further on the story we're telling via dwarven symbols.

Which gave me a new idea for Snorri's axe. What other Dawi characteristics are core to Snorri that we could build on? The one that jumps out to me immediately is craftsmanship. Snorri is a craftsman, an artisan, and it is absolutely key to his being. It's an essential part of the dwarves as well.

But how do we translate this to a war axe? Well, remember that all Dawi weapons are also tools, and we can build on that. So we start like this:

Begin with the Rune of Smednir, the smith, the craftsman. This is the center of our array.

Next, add the Rune of Grimnir, both to specify that we are speaking of a craftsman of battle, and to make our axe 'axier'. This is harmonious with Smednir and our third Rune.

For the last Rune? Think of how a professional uses their tools. The motions are economic, precise, smooth, rhythmic. Every blow does exactly what it is meant to, no more, no less. And of all the runes we have, I can think of no better fit than MCurrents. The additinal sharpness also pairs well with smednir and Grimnir.

Call it Kazakokri, or Battlecraft.
So my concern here is that this axe you're desiging isn't a tool, its a weapon that is tool themed, because this wouldn't be the combo we want for using as an axe outside of battle.
I'd go with something like,
Grungnazkulazgalar (Help my Khazalid is weak) - Maker of treasures MConduction, Smednir, Furnace
Narratively I'd justify this as Snorri making this hammer to try and keep Adamant hot as he forges it. (Obviously this is narrative fluff, I'm sure soulcake knows better than to allow us to smith things that make us smith better)
Or if you're willing to use a pickaxe.
Rilskrundak - Ore Hewer - MSmiting, Cleaving(Or Striking also considering Stone/Iron) Fortune Sadly we don't have Fortune so either Striking for "let the pick find the weak faults in the rock" or stone/iron for the relationship with Cleaving and Smiting "Let this pick strike hard enough to cleave the hardest rock"
Mining is both something that you do in mountains and the most dwarfy activity however since Snorri isn't a smith I like this less.
 
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Ehhh. I kinda want to wait for Snorri's current weapon to fail/break. Hopefully this happens just after finishing some relevant research chains.

I want to see Snorri Activate his armor and punch his enemy, snort at his weapon remains, go hermit forging its successors, and (and this is the important bit) not show off the weapons until it is needed.

I can just imagine the suspense of those runelords in the know after watching our T5 Armor, wait with bated breath for our new weapon/s, and after Snorri finishes making them, just watch him go about his normal business like he didnt just possibly make another T5 creation. It will be absolutely maddening.

Maybe we could even get some cheeky runelords inviting Snorri out to some hunt or other, trying to bait him into using his new weapons.


Ahhhh, that would be what I consider the perfect low key brag.
 
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Snorri only takes his weapons out to major engagements, which means Snorri wound up effectively weaponless in one of those.
I'll take that chance.

One of the things I loved about the T5 Armor was just how Invested Snorri was in its creation. Snorri's experience in getting repeatedly punted away in repeated battles, added with the old armor's sentimental weight, his mother's parting words, and also the final comeuppance against the Greedy One in using its heart to mot only protect dwarfkind (represented by Snorri himself), but also possibly push (nudge?) Snorri to ascend where the Greedy One failed.

I want his full regalia to not only be Shiny, but also have the same narrative weight of us being protected from magic
 
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Dwarfs are not a fruitful race, for one thing only a quarter of your people are women and for another those same women on average give birth to four children at most over their lives.
It's already been pointed out that on average a Dwarf woman can't have four children and still have the population increase, but don't women make up a third of the dwarf population?

That would make the math better if nothing else @soulcake.
 
If these are elf explorers or colonists who first landed on the old world... what if it is Bretonnia that they've landed in?
Nah, Grimnir already met Elves, so its not first expedition or anything. I think the Bungie interperation that they just got fucked up by Sea of Claws is more accurate. My guess is either the site where Erengard will one day rise, or indeed somewhere in Nordland/Ostland area.

Bretonnia is a bit far for KotS to reach i think. Not that he couldn't mind you, it just seems like a stretch.
 
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[Semi Canon] An Offering, +10 to an Apprentice Roll [USED]
How does one worship their Ancestors? This would be considered a stupid question to a dwarf when asked by someone older then a stoneling. Something along the lines of asking which way you swing a one-sided axe, or how to swing a pick. It was so stupid, any fullbeard who heard would no doubt grumble harder then a mountain during an avalanche, let alone what an elder would do to you! Yet, it was this question that Dolgi had to ask himself as he looked down at his two new joys in this world. Sigrun and Jolla. His two TWIN DAUGHTERS. His clan had feasted, his hold had celebrated, and he had done both the hardest and barely remembered only the breast of glimpses! Yet he now stood here… Wondering how he could ever repay Valaya for such a boon.

What had he done to deserve such? Daughters were not uncommon but joyful comings. Twins were rarer than that. But twin daughters?! They were rarer then… Well, he actually didn't know… But rarer then something he was sure!

He jumped when he felt a hand on his shoulder, so deep in his thoughts he didn't notice Klorah had come up beside him. No doubt if Master Snorri heard, he'd be sent back to being an apprentice! But he pushed that thought aside as he turned to look at his love.

She gazed at him with eyes that understood what he was thinking. No doubt she wondered the same thing? He did not know. His brow furrowed as he looked down at his daughters. She gave his arm a tug, that he resisted only long enough to plant two kisses down on each of his children, he went with his loving wife out of the nursery and into the hall where she turned and confronted him.

"You need to stop worrying so much Dolgi. Valaya is blessing us, and it's not something you have to repay." Klorah spoke. He looked down to find her taking his hands in hers. Even as his brow furrowed deeper as he ran his thumb over her knuckles, she no doubt continued to give him that smile that made his heart flutter like a beardling's first love.

"I can't stop it Klorah… I feel like if I don't repay this, I'll not forgive myself…" He looked up into his love's eyes, showing all of his love and exasperation's to her. Not above a whisper, he spoke as if the Ancestors' gave him praise. "Daughters Klorah… Twins…" He squeezed her hands. "I've always wished for children, yet to have multiple daughters? at once?! I must repay this Klorah... I must."

She gave him a long look, before raising one her hands away from his and rubbed his cheek. "Aye, I knew you'd say that…" She gave him a joking smile. "Well, if you must do this, very well, I'll not stop you. Just don't end up in one of her beds when you're done, you hear?"

He huffed good naturedly, before smiling. "Aye, aye. I'll not repeat Master Snorri's last visit with Moira." They chuckled to each other, before leaving hand in hand.


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He walked down the stone halls of Master Snorri's workshop, passing by Karstah and Nain who for once weren't being run all over the hold and were hard at work with their runes. Not that it stopped both of them from giving him a, what they thought was a stealthy, look as he passed, to which he politely didn't acknowledge.

He did not see Snerra, but he did see Fjolla who looked up from the necklace she was looking over with a raise of her brow, no doubt guessing already what he was going to do. He would have swore she read him like an open book sometimes. Nonetheless, he met her with a determined nod which in turn was met by her scoffing before going back to her work.

Finally, he came to Master Snorri's solar, where he sat grumbling the way all elders do. No doubt having to do with the letter he was writing, as those had been met with much grumbling since he first got a reply. He barely had entered the doorway before Master Snorri was in his face, his face looking like he might grumble the hold down.

"Dolgi! You're late! You think just because you had twins you're allowed to be so late! Why, I outta make you restart your journeyman trials! Nay! Your apprenticeship for that disrespect!" And so Master Snorri went, yelling his anger at Dolgi out. Now, if Dolgi was a lesser dwarf, he would have run to do what Master Snorri said and begged forgiveness for doing so. Yet he had to do this if he was to repay his debt, so he only took two hesitant steps back when Master Snorri started.

Master Snorri must have seen the determined look in his eye, as he slowly tapered off his audible grumblings. With a furrowing of his brow, Master Snorri gave him a long hard look. Before too long, Dolgi was afraid Master Snorri might never reply, before he was met by the living ancestor's sniff of disdain. "That look doesn't suit you. BAH!" Snorri turned on his heels and threw his hands up in the air in exasperation. He made his way back to his desk before pointing angrily at Dolgi "Go! I'll not have you, if you wont stop digging that shaft you dug yourself into!" And with a wave of his hand, Master Snorri returned to his letters, grumbling louder and even more indiscernible then before.

With a nod, Dolgi turned and made his way out of the workshop, being stared at by apprentices and housecarls alike, all but Fjolla wondering what he did to anger Master Snorri.

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Dolgi stood in a closed off forge, contemplating what he was to make. Valaya was the Ancestor of many things, and his skills at most of them were quite lacking. He made Weapons and Armor, things like trinkets or banners were never his specialty. So it was a weapon or Armor he would have to make. This was not the time for shoddy work, or even his normal work. He would not accept anything less of himself for the boon Valaya had given him. Twin daughters… He couldn't stop the giddiness feeling or his smile he received every time he thought about that. But, he put it aside. Now was not the time to act like a stoneling!

...Stoneling… Stoneling… That gave him an idea… With a prayer to Valaya, he started.

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His hammer came down with certainty, never a moment's hesitation yet never a wasted breath.

He knew not of time, for it was not needed nor noticed.

He knew not of weakness, for his will denied such things.

With a body as strong as stone, and his hammer surer than Grimmnir's axe, he struck the metal into place.

He worried not of hunger, not of thirst, not of any ache or pain. He had a debt that could never be repaid, to an Ancestor who was second only to his wife and children and who he would dedicate his entire being to attempting to repay.

She had blessed him with a boon greater than his person and he would make something greater than himself.

For that is what is deserved, for he loved his family more than his own life. To be blessed is for his love to be acknowledged.

And so, his hammer struck.

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He ran his hand over the carvings on the axe-head. To his hand, he felt not an indent out of place, nor a single mistake in its markings, he had worked on it alone for over a year to make sure each and every strike was correct and precise. His certainty paid off he felt, as he ran it down the handle to the knob of the weapon, which he had used another year to whittle from silver Wutroth. He had designed it in her image and in the image of her weapon, on the idea of why a mother might need an axe. And this would be his answer. Yet still, this axe was something he would place all of his gratitude and love into.

He looked it over with his most critical eye he could as he took bites out of the stonebread he had seemingly appeared out of nowhere to him, and took droughts of ale that appeared much the same. No doubt from Klorah… How long was it since he last exited to see his family? Not since he started making the handle surely... It was tough for him to be this far from his family.

Yet, it was still not done. He had to strike the runes, and make sure it's something that could never be considered shoddy. He was no prodigy, like Snerra, nor was he as talented as Fjolla. He did not think for a moment he could hold a candle to those two when they truly put their minds to something. Die a shameful death the thought that he could make something comparable to Master Snorri's work. Yet, that would never stop him in this endeavor. For this singular moment, he would surpass both of his fellow smiths, and craft this axe. And when he climbs the steps of Valaya's temple, he shall give this axe to Valaya's statue and not regret a moment!

He took up the hammer again, and struck the runes with every part of his being.

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With a furrow of his brow, he thinks back to his days as a stoneling, even as his hammer chisels out the indents perfectly in time, perfectly in shape and not a scratch to ever cross those thresholds. He thought not of the songs of Thungni that were drilled into him by Master Snorri, but of Valaya and her saga's.


In the founding days of Vala-Azril-Ungol




He thinks back to his days with his mother, to her laugh at his antics, to her scolding him like a harsh but fair mother. To her worrying when he went and did something stupid. To her love she gave off like the sun gave worth.


Grungni worked and smelted.​




He thinks of first son and the pride he took in their first cries and in their life. He thinks of the fool they were, and how idiotic they were as a stoneling, and how he loves them through it. He thinks of their potential growth and the great things they will do with the certainty that only comes from being a parent.


While Grimmnir slew Orc and Goblin and Monster​




He thinks of his second son, and how their life has but started, and of how their legend will grow. How their potential is only limited not by restraints or burden, but by how they wish to spend it. Yet no matter if they become a runesmith or an Engineer, his love will forever be theirs.


Valaya made the home and crafted the stone bread.​




He thinks of his newly born twin daughters, and with great pride and thankfulness, he thinks of his happiness. He thinks of his giddiness at the prospect of his two daughters, and how he will tear those who harm them limb from limb. He thinks of their futures and loves them for better or worse.


Valaya brew'd the ale and swept away their aches and pains.​




With thoughts of his children, he took his giddiness and happiness and protectiveness and anger at them being harmed and most of all his love and worked them all into these runes. With this swirl of emotions, he etched each and everyone into his work, not leaving out a single one as his hammer struck with certainty and surety.

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When Dolgi finally left the forge, his eyes squinted at the sky in consternation. His cheeks perhaps not as full as when he entered, but certainly far from sunken or hollow. Taking a long drink of ale and belching in appreciation, He turned back and grabbed the item shrouded in cloth to hide it from view. It has been a few years since he had left the forge, only breaks to see his family and to check up on their progress, as no father should ever let their stonelings not see them for years! He wasn't Master Snorri to lock himself inside and not see anyone after all. Though, only after he finished his work. Cant leave anything half finished, else Master Snorri actually would grumble the hold down! With a merry tune on his lips, he set out to do the last part of any craftsmen's job. Delivery!
 
What even happens when you tribute a weapon to Valaya's temple? Does it go straight to those like Snorri's Mother who was some sort of warrior priestess of Valaya? Or to some Vault until someone from the Valayan priesthold has specific need for a weapon?
 
Would a single axe be enough of a contribution to the war effort? Perhaps we should be pursuing the creation of a herd of griffon-dog gronti.
 
Just want to say im not sure of the specifics of whats going to happen to the axe, or what the Priests of Valaya are going to use it for, I just felt compelled to write Dolgi giving thanks to Valaya for the boon of twin daughters since hes a VERY Family centric person and I felt he wouldn't let that lay. Tried to also make it clear hes mainly doing this because its 1) Twins and 2) Twin DAUGHTERS. And thus not something he might do for just having a bunch of kids.

EDIT: I also had a design written and the runes he used but I felt it best to leave it for Soulcake if he does end up wanting this omake.
 
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[X] Trade: Have a proposition for you.

Knowledge isn't given away- it's taught, copied.
More trading of runes mean greater collective knowledge of runes overall.
Because of that, I'll always vote for trading. It's a benefit, both for us and for others.
 
A lot to reply to, I'll get cracking on that and the corrections after work and stuff. Oh yeah also

the vote is open.
[X] Trade: Have a proposition for you.

Even if we don't get the favour from this option, Runes are well worth it.

Edit: Actually, been thinking. Why haven't we done something like this already? Considering the concentration of Runelords in the Hold, it seems like we'd all benefit from doing a bit of Rune trading amongst ourselves. Is it just a pride thing?
 
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