Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
Seem we want to narrow down what rune combos work how we plan for the King in the Sky. That way we know to look for specific items. Say we figure out the MR of Currents would combo with the Kings something? Blood? Maybe?

Mostly it's narrowing down the runic combo we want and then probably using the favour to hunt a higher tiered version of the monster we want. We've just been swamped with needed actions lately so we haven't been able to tear combos.
Yes, but knowing the combo we're going to put on the armor we make is the next step after accepting the request; as it is we haven't accepted the request yet.
People are talking as if we already accepted the request, but we haven't taken the [free] action to accept it. Once we take the "accept the request" action, we'll be able to spend an action in one turn designing it and then 3 actions in the next turn(s) to actually make it {I think}.
 
Yes, but knowing the combo we're going to put on the armor we make is the next step after accepting the request; as it is we haven't accepted the request yet.
People are talking as if we already accepted the request, but we haven't taken the [free] action to accept it. Once we take the "accept the request" action, we'll be able to spend an action in one turn designing it and then 3 actions in the next turn(s) to actually make it {I think}.
I think the way it works is we accept the request and then present the favour we want him to do for us. Not sure if it's something like that or what, but it's how I've taken it. So it probably is better to go into it knowing what combos we want on whatever we're making him.
 
[X] Wedding Works

Just a thought, but if King of the Skies is the ultimate example of what happens when griffins eat greedy trolls....maybe we should use the greedy heart as the central component of his armor?
 
Smednir as shaper of Ore and crafter of great works. On talismans, it would make your work better or would it be the knowledge that you're bearing his Rune make you work better? As a weapon Rune, the interpretation could be that it abhors lesser or shoddy craft. Snorri would note that the Master Rune of Breaking shares some very base parts or aspects with the Rune of Smednir.

Morgrim follows in that same vein. On buildings, warmachines that leave a workshop bearing his Rune are better. Material is less likely to have imperfections, measurements are sharper and more precise, just little nudges and pushes that build into great things. On a siege engine, its a lot of minor buffs in that vein. Harder to break, better accuracy, other Runes that relate to his purview are improved.

Thungni, now thats a topic Snorri has put a bit of thought in. Thungni's rune is odd because the rules sort of break down. Thungni as Ancestor of Runes would arguably have the effect of every Rune be improved slightly with its presence, but testing reveals this isnt so much the case. Craftsmanship improves, and so does the act of creating Runes but Runes themselves are not stronger directly because of Thungni's Rune. The Rune of Thungni on a weapon creates weapons that last Longer before maintenance on the Runes needs to happen.
Sounds like a banner (or mural/wall carving) combo to put in our workshop with the faces and runes of three disproving ancestors looking down on who would dare not do their best.
Its basically the dwarf equivalent of the 'Hang in there' cat poster.
 
Because if folks can be convinced to stick to a schedule, then they will.

They just gotta be talked into believing that its worthwhile to do so.

The thing is, because of the Demonic Incursions, all of the prospective items we want to craft (sky king armor, gronti, etc) will not get the AP it otherwise would, and I would argue that otherwise should.

It will be royal panoply dilemma all over again.

Sky King needs that armor now because Kholek is coming within the decade or two, meaning we must make it asap or he won't have it when he needs it the most.

Kraka Drak needs that Warrior Gronti to tank within next decade or so, because that same army of demons headed by Kholek is coming.

The problem with doing things ASAP is that we have only 5 or 10 AP available in total to make things in time to help the events to come.

Which basically means crafting triage unless we want to put the minimal effort required in everything we decide to craft.
 
The thing is, because of the Demonic Incursions, all of the prospective items we want to craft (sky king armor, gronti, etc) will not get the AP it otherwise would, and I would argue that otherwise should.

It will be royal panoply dilemma all over again.

Sky King needs that armor now because Kholek is coming within the decade or two, meaning we must make it asap or he won't have it when he needs it the most.

Kraka Drak needs that Warrior Gronti to tank within next decade or so, because that same army of demons headed by Kholek is coming.

The problem with doing things ASAP is that we have only 5 or 10 AP available in total to make things in time to help the events to come.

Which basically means crafting triage unless we want to put the minimal effort required in everything we decide to craft.
Between the Warrior and the Sky Kings Armor, obviously the latter is more important

There, now we have a short term gameplan to give it the attention it deserves.
 
- 2 Weapon "Slots": Great weapon, Weapon and Weapon, Weapon and a Shield. (You can be carrying more weapons, but the ones being wielded are what count towards a set bonus. No Zorroing for you.)
But what if we wield the weapons like this, we'd get way more than 2:



[X] Plan For the Dragon Hold!
[X] Wedding Works
 
Last edited:
[X] Plan For the Dragon Hold!
[X] Plan For the Dragon Hold and Testing!
[X] Plan For the Dragon Hold and Armor!
 
[X] Wedding Works
-[X] [Difficult] A Royal Panoply Pt. 2: With the runes squared away all that needs to be done is have the armour sets made. You've decided to use the Elder Wyrms hide instead of the one you've ordered. Just made good sense is all. [Cost: 2 actions] Productivity Like No Other will proc. If a specific material, 3 "Bars" per Suit
--[X] 3 actions
---[X] Adamant for Otrek
---[X] Pure Gromril with T4 Dragonhide and T4 Dragonbone for Gloin
-[X] [Difficult] Dowry Pt. 2: Two cloaks and an amulet to be ready for the wedding of Prince Durabarr Stonehammer and Princess Orra Ironarm. All that needs to be done now is make the things. With the arrival of so much high-quality dragonhide, you've decided to use it instead of the hide you had ordered. A multi-piece project. [Cost: (3 -1) =2 actions] Productivity Like No Other will proc. Due in 1 Turn.
--[X] 2 actions
---[X] Using Elder Frostwyrm Blood for the Hailmantle Cloak
---[X] Use T4 Elder Wyrm Bone, Pure Gromril and Hearthstones for the Amulet
[X] Plan For the Dragon Hold and Armor!
-[X] [Difficult] Dowry Pt. 2: [Cost: (3 -1) =2 actions] Productivity Like No Other will proc. Due in 1 Turn. 2 Actions. Use Elder Wyrm Blood on the Hailmantle Cloak and T4 Dragonhide for both Cloaks. Use T4 Elder Wyrm Bone, Pure Gromril and Hearthstones for the Amulet.
-[X] [Difficult] A Royal Panoply Pt. 2: With the runes squared away all that needs to be done is have the armour sets made. You've decided to use the Elder Wyrms hide instead of the one you've ordered. Just made good sense is all. [Cost: 2 actions] Productivity Like No Other will proc. 3 actions. Use 3 bars of Adamant for the King's Armor, Pure Gromril and Dragonbone for the Prince's armor. Use T4 Dragonhide as an underlayer in both armors.

So, after double and triple checking, it appears that the only difference between the two plans is that the later plan uses T4 Dragonhide as an underlayer for both sets of royal armor, while the former plan only uses dragonhide for Gloin's armor. Therefore Plan For the Dragon Hold and Armor is just significantly enough an improvement to make it the better plan of the two. (We have effectively an unlimited supply of Dragonhide after all.)

[X] Plan For the Dragon Hold and Armor!
 
Last edited:
So, after double and triple checking, it appears that the only difference between the two plans is that the later plan uses T4 Dragonhide as an underlayer for both sets of royal armor, while the former plan only uses dragonhide for Gloin's armor. Therefore Plan For the Dragon Hold and Armor is just significantly enough an improvement to make it the better plan of the two. (We have effectively an unlimited supply of Dragonhide after all.)
I think Bungie mentioned doing the Dragonhide inner layers as mostly a cosmetic thing? Not 100% sure I'll admit, but I think that's what they said.
 
Back
Top