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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Plan Father & Daughter Dragon Care
[X] [Social:] Nain
[X] [Social:] Skarri Dolgisson
[X] [Letters:] Knowledge about Nagarythe [Insightful]
don't forget social votes everyone
 
[X] Plan Father & Daughter Dragon Care
[X] [Social:] Nain
[X] [Social:] Snorri Jollson
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Avelorn [Extensive]
[X] [Letters:] Knowledge about Cothique [Extensive]
 
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[X] Plan Where the Dragon Hammer Falls, a Snorri and Karstah Story
[X] Plan Father & Daughter Riddle Study, Drakk Rearing and Instant Gronti
[X] Doing Everything with Everyone, all at a Time

[X] [Social:] Skarri Dolgisson
[X] [Social:] Nain
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Avelorn [Extensive]
 
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[X] Plan Father & Daughter Dragon Care (Now With More Dragons!)
[X] [Social:] Nain
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Avelorn [Extensive]
[X] [Letters:] Knowledge about Cothique [Extensive]
 
Well... I'll repeat I'd like more Snorri AP on it. All the plans have only one Snorri AP even the whopping six AP meme vote that is Now With More Dragons. Just who spends more time with the drakks WILL have a narrative effect.
Narratively speaking, the more time Karstah and the Hearthguard spend with the Dragons the more free we are to spend Snorri time with Grimgal.
 
[X] BungieONI

[X] [Social:] Fjolla
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Caledor [Standard]
 
[X] Plan Father & Daughter Dragon Care
-[X] Snorri & Karstah
--[X] Drakk Rearing 1 Snorri + 1 Heir AP
--[X] Prod for Prod 1 AP
---[X] [Difficult] Monolith Mastery Pt.1 2+1d3 Prods
--[X] [Simple] An Even Better Smelter 2 Heir
---[X] Use 10 Bars of Adamant
--[X] [Difficult] Simplify the Master Rune of Runic Amplification. 2 Snorri
--[X] [Simple] Commission, Coronation Gift Pt.1 1 Snorri
---[X] Mizpal Zharr: This ring is a band of brightest white Adamant, and inserted into one half of the band is a wall of black flame carven from obsidian in such detail and cleverness that it appears to move. Hidden within the flames is the Master Rune of Expurgation, its glow making the obsidian fire seem to writhe with golden edges. Above this homage to Gazul's domain the other half of the band is inset with beaten gold that shimmers like Grungni's treasures, as if some bright land is hidden behind the wall of flames and shimmers through it. The Runes of Siphoning and Runic Amplification are hidden amidst this gold, empowering the runes with the might of the winds and the deeps. "All magic shall be fed into the Obsidian Flame."
---[X] Combo: Master Rune of Expurgation [T4 Voidstone], Rune of Runic Amplification [T4 Adamant], Rune of Siphoning [T4 Ancient Greedy Troll's Heart]
--[X] [Simple] Chimaera Autopsy 1 Research
--[X] [Difficult] Understand the Master Rune of Valaya. Instant
--[X] [Difficult] Compress the Combo Hearthward. Instant
-[X] Retainers & Orders
--[X] Snorri's Challenge: Provide a rune or rune combo that has possibility of true killing daemons, with said rune or combo being teachable to master runesmiths. Understanding that this rune or rune combo would be taught at Khazagar. 0 Snorri
--[X] Way to the Stones 1 Heir
---[X] Add Waywalking. 1 Retainer
--[X] Drakk Rearing 1 Retainer
--[X] Expedition, Aiding Dorden 1 Retainer
--[X] Order: T4 Radiant Pegasus Blood
---[X] Order Expedite 15 Dorden Favor

We should be helping Dorden with our retainers because that's pretty much exactly what we made them for, regardless of whatever else we're doing. This is their calling.

Outside of that, if we do Monoliths First we can finish Monoliths, The Soul, and The Body by turn 58.

This is what happens if we do The Soul or The Body first.

Turn 54Turn 55Turn 56Turn 57Turn 58Turn 59Turn 60
Coronation Prep
War/Drakk/Riddle
We complete The Soul
Coronation Build
War/Drakk/Riddle
We complete The Body
War/Riddle
War Prep
Other Research
Prod Monoliths
War/Riddle
War Prep
Other Research
Prod Monoliths
War/Riddle
War Prep
Other Research
Prod Monoliths
War/Riddle?
Other Crafting
Other Research
AP Complete Monoliths

This is what we get if we do Monoliths first.

Turn 54Turn 55Turn 56Turn 57Turn 58Turn 59
Coronation Prep
War/Drakk/Riddle
Prod Monoliths
Coronation Build
War/Drakk/Riddle
Prod Monoliths
War/Riddle
War Prep
Other Research
Prod Monolith
War/Riddle/Other Research
2 AP Finish Monolith
Prod The Soul and Body, probably finish Soul
(We could honestly finish Monoliths and The Soul with just prods here)
War/Riddle
War Prep
Other Research
Finish Body With Prods

Are you sure that is possible? Has the QM confirmed that this is feasible? Because the last time we created a new model of smelter we had to wait 10 turns until the action it became available again for the Rule of Pride...

And even if it is possible I still think it is suboptimal... The difference between having the Smelter done in turn 55 than in 56 or 57 is rather minimal and we can do it whenever we want, whereas the Drakk rearing will only be available this turn and the next and I would like to react the 12-15 actions on them...

While I understand this I still think that the best way of using the Prods is to finish the Movement of Things sub-branches ASAP, especially having the certainty that Yorri is not leaving anytime soon, and then we can go Full Honcho in the Monolith Mastery...
Yes. He confirmed it this update: Karstah can do all requests. And if she designs it that's not a matter of our pride. Think about it for a second - she's the one inscribing the master rune, not us. This is the fundamental reason not to worry about it.

But there's another reason to not worry about the new smelter model rule of pride concerns, we made our very first smelter on turn 16, and then the very next turn we got the option to make a smelter.

- Rune Metal Pt. 4 Complete: You've made the silver, but the vision remains. The glittering white stares back at you through your memories. Research unlocked.
- Reliable Adamant production: You have made a smelter capable of creating Adamant without destroying itself in the process. Testing has revealed the cost in terms of energy is so ruinous that the Master Rune you made needs to recharge before being reusable. Still, a wait time is better than a destroyed smelter's array! Actions unlocked.
- New Rune Unlocked! Master Rune of Purification/Snorri Gift Giver: Used to create Adamant, the Rune flushes out impure magic in a way that produces enough radiant heat energy to melt the Pure Gromril bar. Necessary Ingredients: [T?] Voidstone
- New Rune Combo Unlocked! Adamant Maker: [Master Rune of Purification/Snorri Gift Giver, Rune of Warding, Rune of Spellbreaking] A Rune array whose sole purpose is meant to channel the titanic energy needed to purify Gromril to the point that it becomes Adamant without destroying the smelter itself. The cost is so exorbitant that the array must spend a decade recharging. The bar grows bright as the energy is pumped through it, glowing so brightly that it becomes near blinding before settling down to a sheen of silver said to bring a tear to the eye.
- +(5 -1) =4 Voidstone

[ ] Helter Smelter: You're sure there's a way to more efficiently produce more Adamant, but as it is you can create at least one more smelter to increase your overall throughput. Having one work while the other recharges for instance. You can at least make one or two more before you start feeling as if you're running afoul of the Rule of Pride. [Cost: 3 actions, 1 Voidstone] Productivity Like No Other will proc. +1 Bar of Adamant every Turn instead of every other Turn. (Will count the turn it was done on) Overflow will only add progress to the next smelter and cost another Voidstone.
One or two more. We took Helter Smelter on turn 17.

On turn 23 we finished up the Better Smelter, 60 years after Helter Smelter was done. This is three in about a century. Then on turn 35 we got "Once more with Smelting". In between there we had the Odd Wyrm's blood to study, which took three turns and finished on turn 26 - I don't think Snorri would build a new smelter without verifying this weird blood was not harmful.

Finally, for your current plan. The only way to complete The Body with prods is to do 4 prods into it and all of them maxing out. This is extremely unlikely to happen, so your current plan is extremely unlikely to achieve the starting premise of your plan.


E:

[X] Plan Snorri, Yorri, Karstah's Riddle, Snorri's Drakks, Smelter Prep

This is also a solid plan.

[X] [Social:] Lorna
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Caledor [Standard]
 
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[X] Doing Everything with Everyone, all at a Time
--[X] Drakk Rearing 1 Snorri + 1 Heir AP + 1 Retainer
--[X] Riddle pt 2. 1 Snorri + 1 Heir AP + 1 Yorri Prod
--[X] Prod for Prod 1 Snorri AP
---[X] [Difficult] Monolith Mastery Pt.1 1+1d3 Prods
--[X] [Difficult] Simplify the Master Rune of Runic Amplification. 2 Snorri AP
--[X] [Simple] Commission, Coronation Gift Pt.1 1 Heir AP
---[X] Mizpal Zharr: This ring is a band of brightest white Adamant, and inserted into one half of the band is a wall of black flame carven from obsidian in such detail and cleverness that it appears to move. Hidden within the flames is the Master Rune of Expurgation, its glow making the obsidian fire seem to writhe with golden edges. Above this homage to Gazul's domain the other half of the band is inset with beaten gold that shimmers like Grungni's treasures, as if some bright land is hidden behind the wall of flames and shimmers through it. The Runes of Siphoning and Runic Amplification are hidden amidst this gold, empowering the runes with the might of the winds and the deeps. "All magic shall be fed into the Obsidian Flame."
---[X] Combo: Master Rune of Expurgation [T4 Voidstone], Rune of Runic Amplification [T4 Adamant], Rune of Siphoning [T4 Ancient Greedy Troll's Heart]
--[X] [Simple] Chimaera Autopsy 1 Research
--[X] [Difficult] Understand the Master Rune of Valaya. Instant
--[X] [Difficult] Compress the Combo Hearthward. Instant
--[X] Snorri's Challenge: Provide a rune or rune combo that has possibility of true killing daemons, with said rune or combo being teachable to master runesmiths. Understanding that this rune or rune combo would be taught at Khazagar. 0 Snorri
--[X] Way to the Stones 1 Heir
---[X] Add Waywalking. 2 Retainer
--[X] Order: T4 Radiant Pegasus Blood
---[X] Order Expedite 15 Dorden Favor

I am taking Lagg's plan, just cannibalizing the Heir actions on the Smelter to make sure we are doing *both* the Drakk rearing and the Riddle this turn without compromising on either. Mostly, this just makes sure we have both major concerns done away with, at little price, too, imo. We could, if we wanted, complete the Smelter in a single turn next now that we have sufficient Karstah actions available.

[X] Plan Snorri, Yorri, Karstah's Riddle, Snorri's Drakks, Smelter Prep

[X] [Social:] Fjolla
[X] [Social:] Gloin
[X] [Letters:] Knowledge about Caledor [Standard]
 
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The team are fairly certain that the ritual isn't
Either 'They are' or 'The team is'
you have a sausage to bid farewell too.
to
The Shard Wyrmling shakes his head., causing the trinkets to rustle
Remove the dot. Also I find it weird Snorri didn't speak or was acknowledged until the last line. It made me think he wasn't even there and all the first person bits were supposed to be Karstah.
Though Dorden stands defiant yet still, she bleeds greatly
The 'yet still' doesn't fit there.
precautions fate chose to use Lady Gildedeyes to use as a warning.
Remove the red part
representation of Khazagar than the Physical
Add 'rather' after 'Khazagar'
 
[X] Plan War Dragons and Riddle with Coronation Banner
[X] Plan Snorri, Yorri, Karstah's Riddle, Snorri's Drakks, Smelter Prep
 
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