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Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[Non Canon] Skufgor Klad, +15 to a Roll
Skufgor Klad

Being a Translation from Reikspiel


Noble is a man. How do I reward him? Suit of courage, suit of hope, carved from the mountains with a hard knife. From the Forge of Hirn. Worked by the Runelords, Skufgor Klad has its name.

A finely made suit of good, strong Gromril plate armor, made red and gold to protect from rust. There is not a place uncovered in the metal, but not simply with mail or scale--instead fine lames, articulated, offer the necessary freedom of movement for a warrior not to be pinned down for his slowness and pulled apart, and yet still much the same protection as a proper plate, leaving the entire body covered in the hard metal in its strongest form. Engraved in gold on the metal, the slaying of Blacktusk, along the lames, the fine bands of the star-metal. Twin pieces are the helmet, one portion like visor and the other ever resting on the head. Place them together and the helmet bears form of a boar, long snout and hard tusks, sharp and hard enough to punch through flesh and skin.

Three Runes burn, three Runes flash, three Runes live.

Above the heart, the Master Rune of the Boar. The bearer becomes hardy, tough and strong as a boar, and by rights as personable. But there is more in this armor. For this bears the heart of Redtusk, the mount of Kazakuz, whose name is to guzzle war. Bigger than any such beast, and mighty. Strong was its rage, and strong its flesh. Too strong for any hammer to break, until Johann ripped its tusk from its jaw and used it to pierce the thing's eye. Its heart he gave to the Runelords; its heart feeds the armor. As tough as that hide his flesh; as stubborn that will, his.

On the right pauldron, the Rune of Hope. Hearken now, hear these words, and live in hope. For by that hand. Sigmar rebukes the darkness. So too the Warrior Priest, who stands with the Dwarfs. Hope burns in the breast; hope shines in his allies; hope, tenacious, stands. The darkness his tongue rebukes; the darkness his will defies. Like Sigmar Himself he stands. Dragon and wyvern and boar he defies, dragon and wyvern and boar.

On the left, the Rune of Courage, as a shield. The will becomes enduring; the will becomes absolute. No fear can take him; no fear can claim him, as resolute as Sigmar Himself. It is a will of iron that fills him, a will of iron that shines. None may break him, none can best him. Metal worked by old Thea Disl, shaved and worked, strengthens it, and gives it a will; and that courage doubles against the Greenskins and the trolls and all the servants of Mork and Gork, Gork and Mork, and the Spider too, even as it takes from them as surely as they take from all the world. But all that seek to shake him from the path, they are rebuked by that will, which is touched by mighty Sigmar Himself.

Earned it was, earned it has been, in blood. Long, long ago, when my grandfather's father was young. The Grandmaster Johann. And souls of the Reikland. Marched to the aid of Hirn against the Greenskins. The Vows were remembered; the Oaths were kept. Kazakuz, Black Orc who hates the Dwarfs, scurries about the mountains. He is willfull and skillful. But he takes no wyvern. He rides a boar, and earns the love of his Boar Boyz for it.

Dwarf King. Human Priest. Face the Warboss. The boar is strongest; the strongest of all. Redtusk. Touched by Gork and Mork, or Mork and Gork. No arrow can pierce its hide, no sword can cut it. Angered becomes the Knight, master of an order, angered becomes Johann. Marches he does, marches in strength. Grips the tusk, rips and pulls and takes. Slays the boar. Slays the Orc. Saves the King. An Old King. A Good King.

He vows. A gift he promises to the human; a gift he promises to the knight. Fine work, good work. Mighty Karstah, heir of the Gift-Giver, he seeks; mighty Karstah, he finds, and employs, to create an emulation of another great Boarslayer, Sigmar the Mighty, Sigmar the Young. The first of the Heldenhammer's deeds, the first of the Heldenhammer's acclaim, the first piece of his glory.

She forges and makes, makes and forges. Every blow is strong; every blow is perfect. Art. Time it takes; effort it claims. Years and years pass. Decades.

Old is Johann when the gift is complete; old and stubborn, old and ready yet to pass it along. Young when he marched to war, and not young now. An heir he has claimed, a village boy of will. Alexander the Burdened, for his beauty is great; Slaanesh desires him. Slaanesh will not have him, Slaanesh cannot claim him, for his faith at last is rewarded. So his teacher instructs, and so the armor, forged by that Heir, that Runelord, passes on to him; and with that Johann breathes his last, is finally satisfied, and passes to Sigmar's side.

A Warrior of the Gods, a Knight of the Just, becomes Alexander; and fury becomes him. A mighty poleaxe he wields, and blessed armor. Herald of Sigmar, Herald of Hope, as together the world seeks to defy the darkest things. He brings courage and hope, hope and courage as he goes, preaching the word of Sigmar in the darkest places.

And that is the story of Skufgor Klad, Armor of Hope.
--
This was written in an ancient language, a distinct dialect of Imperial spoken only within the north of the Reikland then translated into Estalian. I hope, Lady Domina Fortunata, that that explains some of the oddity in language. Reikspiel is a difficult thing to translate at the best of the times, old Reikspiel moreso, and old, dialectical Reikspiel most of all.

-Personal Correspondence of Leandre Agua

I'm imagining the armor as constructed roughly like Henry VIII's foot combat armor.
 
So, I've been looking around at various Warhammer Quests, and I had a thought about why the Purification Rune turns Magic into heat.

There's this idea on the other site that the Warp is not merely a reflection of the material world. Each universe is an accident, a point where objective reality, possibility, and impossibility were separated. Chaos is merely an outgrowth of the process that reverts this, collapsing objective reality into possibility, and without reality, there is no distinction between possibility and impossibility.

The first part is what's important. If the universe began from a mass of Warp energy being separated from the rest and converted to heat/energy, might the Rune of Purification being doing the same in miniature? Perhaps the origin of the universe, the Big Bang, has made heat the default method of grounding Magic as physical mass-energy.
 
Vote closed
Adhoc vote count started by BungieONI on Jun 14, 2023 at 12:04 AM, finished with 281 posts and 67 votes.

  • [X] Plan Turn 50 Expurgation, Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Compress a Combo: Expurgation 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Understand a Master Rune: MSpite Instant
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Letters:] Knowledge about Prince Malekith of Nagarythe [Limited]
    [X] [Social:] Menlinwen
    [X] [Social:] Skarri Dolgisson
    [X] Plan Varried Drakk Rearing
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri 1 Retainer
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah 1 Snorri
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] Plan Turn 50: Back With A Vengeance
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri 1 Retainer
    -[X] Compress Master Rune of Expurgation(Talismanic Combo) 1 Snorri
    -[X] Design Spite Talisman, "Returning Vengeance" 1 Snorri (A Master Rune of Spite, Rune of Fury, Rune of Grudges(Chaos) setup on Adamant, to thoroughly ruin the Fimir's day.)
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Understand the Master Rune of Spite (0AP due to Complexity Equation)
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1: [Cost: 1 action] Due end of turn 55. Gain 1 Standing with Karaz a Karak. If a Rune you want requires special ingredients that you don't have access to I will alert you. Apply optional reagent materials here. This request will time out by the beginning of Turn 51. Gloin has come to you with a request. Create something to celebrate the coronation of the High King. Already there are several Holds that Gloin knows of who are scrambling to do the same. If you really think about it, he implies, its a contest to see who can make the best gift. Cheeky lad.
    --[X] Accept
    [X] [Letters:] Knowledge about Nagarythe [Insightful]
    [X] [Social:] Brynna
    [X] Plan Turn 50 Expurgation, Structural Siphoning, Dragons, For Our Retainers
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri
    -[X] Design a Banner for our Retainers: M. Grimnir (The Sky King's Crest Feathers), Brotherhood, Battle. 1 Snorri
    -[X] Compress a Combo: Expurgation 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Social:] Dwalin
    [X] [Social:] Snorri Jollson
    [X] Plan Varied Drakk rearing
    [X] [Social:] Rudil
    [X] [Social:] Brokk
    [X] Plan: Magical Mayhem
    -[X] Training Regime Pt. 1 [1 Retainer]
    --[X] Drakk Expertise [30 Kraka Drakk Favour]
    --[X] Ornsmotek Expertise [+1 Action, 60 Kraka Ornsmotek Favour]
    --[X] Ravnsvake Expertise [+1 Action, 40 Cult of Valaya Favour sub.]
    -[X] Waywarding [1 Retainer]
    -[X] [Simple] A Wonderful Endeavour [2 Heir]
    --[X] Petition the Hold [45 Kraka Drakk Favour]
    -[X] Drakk Rearing [1 Retainer]
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    -[X] [Difficult] The Movement of Things Pt. 6 [2 AP]
    -[X] [Difficult] The Rune Metal Pt. 6 [3 AP]
    -[X] [Simple] Odd Wyrm's Blood Pt. 2 [1 Research]
    -[X] Order 1: T4 Magma Wyrm's Lung [15 Kraka Drakk Favor]
    -[X] Order 2: T4 Elder Stonehorn's Eye [15 Kraka Grom Favor]
    --[X] Royal Expedite x2 [30 Kraka Grom Favor]
    -[X] Order 3: T4 Elder Stone Troll's Blood [15 Kraka Grom Favor]
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] Understand the Master Rune of Spite (0AP due to Complexity Equation)
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Letters:] Knowledge about Cothique [Extensive]
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
 
Last edited:
Adhoc vote count started by BungieONI on Jun 14, 2023 at 12:04 AM, finished with 281 posts and 67 votes.

  • [X] Plan Turn 50 Expurgation, Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Compress a Combo: Expurgation 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Understand a Master Rune: MSpite Instant
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Letters:] Knowledge about Prince Malekith of Nagarythe [Limited]
    [X] [Social:] Menlinwen
    [X] [Social:] Skarri Dolgisson
    [X] Plan Varried Drakk Rearing
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri 1 Retainer
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah 1 Snorri
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] Plan Turn 50: Back With A Vengeance
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri 1 Retainer
    -[X] Compress Master Rune of Expurgation(Talismanic Combo) 1 Snorri
    -[X] Design Spite Talisman, "Returning Vengeance" 1 Snorri (A Master Rune of Spite, Rune of Fury, Rune of Grudges(Chaos) setup on Adamant, to thoroughly ruin the Fimir's day.)
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Understand the Master Rune of Spite (0AP due to Complexity Equation)
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1: [Cost: 1 action] Due end of turn 55. Gain 1 Standing with Karaz a Karak. If a Rune you want requires special ingredients that you don't have access to I will alert you. Apply optional reagent materials here. This request will time out by the beginning of Turn 51. Gloin has come to you with a request. Create something to celebrate the coronation of the High King. Already there are several Holds that Gloin knows of who are scrambling to do the same. If you really think about it, he implies, its a contest to see who can make the best gift. Cheeky lad.
    --[X] Accept
    [X] [Letters:] Knowledge about Nagarythe [Insightful]
    [X] [Social:] Brynna
    [X] Plan Turn 50 Expurgation, Structural Siphoning, Dragons, For Our Retainers
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 1 Snorri
    -[X] Design a Banner for our Retainers: M. Grimnir (The Sky King's Crest Feathers), Brotherhood, Battle. 1 Snorri
    -[X] Compress a Combo: Expurgation 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order: T4 Magma Wyrm's Lung
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] Order 4: Kraken Corpse
    --[X] Royal Authority 10 Kraka Grom Favor
    -[X] Order 5: Elder Kraken Eyes
    --[X] Royal Authority 15 Kraka Grom Favor
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Social:] Dwalin
    [X] [Social:] Snorri Jollson
    [X] Plan Varied Drakk rearing
    [X] [Social:] Rudil
    [X] [Social:] Brokk
    [X] Plan: Magical Mayhem
    -[X] Training Regime Pt. 1 [1 Retainer]
    --[X] Drakk Expertise [30 Kraka Drakk Favour]
    --[X] Ornsmotek Expertise [+1 Action, 60 Kraka Ornsmotek Favour]
    --[X] Ravnsvake Expertise [+1 Action, 40 Cult of Valaya Favour sub.]
    -[X] Waywarding [1 Retainer]
    -[X] [Simple] A Wonderful Endeavour [2 Heir]
    --[X] Petition the Hold [45 Kraka Drakk Favour]
    -[X] Drakk Rearing [1 Retainer]
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    -[X] [Difficult] The Movement of Things Pt. 6 [2 AP]
    -[X] [Difficult] The Rune Metal Pt. 6 [3 AP]
    -[X] [Simple] Odd Wyrm's Blood Pt. 2 [1 Research]
    -[X] Order 1: T4 Magma Wyrm's Lung [15 Kraka Drakk Favor]
    -[X] Order 2: T4 Elder Stonehorn's Eye [15 Kraka Grom Favor]
    --[X] Royal Expedite x2 [30 Kraka Grom Favor]
    -[X] Order 3: T4 Elder Stone Troll's Blood [15 Kraka Grom Favor]
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] Understand the Master Rune of Spite (0AP due to Complexity Equation)
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor
    -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
    [X] [Letters:] Knowledge about Cothique [Extensive]
    [X] Plan Turn 50 Structural Siphoning, Dragons, War Prep
    -[X] Snorri/Karstah
    -[X] Movement of Things 2 Snorri
    -[X] Drakk Rearing 2 Snorri
    -[X] Design Spite Talisman, "Zharr-a-Drakhazi" 1 Snorri
    -[X] Odd Wyrm's Blood 1 Research
    -[X] A Wonderful Endeavour 2 Karstah
    --[X] Petition the Hold 45 Drakk Favor
    -[X] Retainer/Orders
    -[X] Waywarding 1 Retainer
    -[X] Training Regime Pt1 1 Retainer
    --[X] Drakk Expertise 30 Drakk Favor
    --[X] Ornsmotek Expertise 60 Favor with Kraka Ornsmotek
    --[X] Ravnsvake Expertise 40 Favor with Cult of Valaya
    -[X] A Wonderful Endeavour 1 Retainer
    -[X] Order 1: T4 Magma Wyrm's Lung 15 Kraka Drakk Favor
    -[X] Order 2: T4 Elder Stonehorn's Eye 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor -[X] Order 3: T4 Elder Stone Troll's Blood 15 Kraka Grom Favor
    --[X] Royal Expedite x2 30 Kraka Grom Favor Number 2
    -[X] [Difficult] Coronation Gift Pt. 1:
    --[X] Accept
Not sure why Soul's went all wonky, but this one is more readable.
 
[] [Write In] Fire of the Black Halls, Talisman, Pt 1: A ring of adamant, with a bas relief shaped to resemble the winding loops of tunnels connecting glorious halls and the feasting dwarves around the tables and fires of those halls. Minute gems including Hearthstones dot the artwork, providing hints of color and shade to the piece. The environments and dwarves are picked out with incredible life-like detail. Through clever internal mechanisms the ring can be turned to change its size, for the sake of convenience or passage onto a worthy bearer when the time comes. On the banners in the halls, three runes are inscribed, with their glow subtle until Zharr-a-Drakhazi's effects activate.

The Master Rune of Spite (T4 Stonehorn Eye) + Rune of Spellturning (T4 Stone Troll's Blood) + Rune of Gazul's Flame (T4 Magma Wyrm's Blood)

As a thematic statement, I like this: "Protected by fires of the Underearth, if the bearer comes to harm by magic or weapon then the foe will find even more terrible wounds appearing on their body, wounds that burn with the flames of the underworld that abhor all evil things."

Here is the write up for the Spite talisman mentioned in the plan for this turn, for ease of reference since Lagg asked me.
 
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[] [Write In] Fire of the Black Halls, Talisman, Pt 1: A ring of adamant, with a bas relief shaped to resemble the winding loops of tunnels connecting glorious halls and the feasting dwarves around the tables and fires of those halls. Minute gems including Hearthstones dot the artwork, providing hints of color and shade to the piece. The environments and dwarves are picked out with incredible life-like detail. Through clever internal mechanisms the ring can be turned to change its size, for the sake of convenience or passage onto a worthy bearer when the time comes. On the banners in the halls, three runes are inscribed, with their glow subtle until Zharr-a-Drakhazi's effects activate.
Man, it's just as well we're Dwarfs, because humans ain't gonna be able to appreciate those details. Literally, they're so damn tiny.
 
I didn't read your point on redundancy because it was late and I missed it or you edited it in after/while I responded.

For C, the way I see Alric's presentation of the challenge is that this project can't have any reliability issues period, regardless of source. Otherwise it fails the intent of the challenge in my eyes. I have thought for this entire conversation that Alric and Whitebeard are talking about the whole process of runes and infrastructure around whatever is made. The Semaphore mechanism itself is reliable, but introduces unreliability because of what is required to make use of it.

Justification for this belief is, runes are reliable because they simply do what they are supposed to. If Alric is making a point of reliability, then he wants something more.
If the only reason that it is unreliable is users, I don't really see why that is Snorri's problem. Except in an abstract, users aren't worthy of the items he's created way.
Implementation details where always going to be a problem. Correct me if I'm wrong as I couldn't find the wiki description page, but the Mirrors had a max range of 500 miles and functioned best over water. The KA is significantly longer than 500 km from KaK to the oldest provinces, let alone from the south to the north, there isn't a huge amount of water either, and there was no mention of relays so they'd just need to have a message relayed manually. And its not like Kings would always be around watching for incoming messages so what if whatever intern is falls asleep.
If we're not willing to accept some assumption of competence on the part of the user then the only thing that would work is a rune combo that allows Whitebeard to speak directly into the mind of every single subject in his empire... and possibly Ulthan. And thats closer to Azamar in difficulty than anything else.
 
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I honestly wasn't completely sure we'd ever get to the point of compressing OUR combo…feels weird.

Only fitting the next thing we do is to compress one of our Apprentice combos.

I would actually like the simplified version of Snerra's Combo (Amplifier) to also go onto the Coronation Gift, as the ultimate complement to our apprentice. I think it would make for a narratively beautiful choice, and given Amplifier improves casting, will definitely improve the quality of a gift built around the Master Rune of Expurgation.
 
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Only fitting the next thing we do is to compress one of our Apprentice combos.

I would actually like the simplified version of Snerra's Combo (Amplifier) to also go onto the Coronation Gift, as the ultimate complement to our apprentice. I think it would make for a narratively beautiful choice, and given Amplifier improves casting, will definitely improve the quality of a gift built around the Master Rune of Expurgation.
Snerra will probably be making her own gift though.
 
Only fitting the next thing we do is to compress one of our Apprentice combos.

I would actually like the simplified version of Snerra's Combo (Amplifier) to also go onto the Coronation Gift, as the ultimate complement to our apprentice. I think it would make for a narratively beautiful choice, and given Amplifier improves casting, will definitely improve the quality of a gift built around the Master Rune of Expurgation.
Seems like a bad idea Snorri Whitebeard isn't a runesmith
 
Snorri is under no obligation to accept the commission, and if Gloin only went to Snorri, and we didn't accept the request, then Kraka Drakk would end up with no official gift.
This is why there is deadline on accepting all request, as has been the case for literally every commission in the quest so far.
 
Seems like a bad idea Snorri Whitebeard isn't a runesmith
He can still cast. You don't need to be a Runesmith to use Cast effects, and Soul has confirmed this (on the discord at least, but I think its in thread too. And its definitely visible if you look at Hailmantle and Pyremantle). Its fine giving him Expurgation.
 
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For the thread's consideration as a replacement for Ol Reliable:

Dalwyr Drengi
Glacier (literally sturdy ice) Killer

Long, long ago, before even the Ancestors walked, the world was cold, buried under snow and ice and glacier...


Appearance:

A haft of Frost Wyrm bone, with a fine grip of its hide. Carved into the surface and then filled snug with gold are depictions of the great glaciers and snow capped mountains of Norsca, and the beasts that traverse them, dragons, mammoths, bears and more. The eyes of these beasts are filled with bright sapphires, and at the bottom of the haft, a sapphire carved to look like a mighty mammoth.

The head of the axe is made of Adamant/Glimril (I'm flexible on this) lacquered white as the snow clouds the mountaintops pierce through and the snow that blankets them, worked into a single bladed head. A stylized but clear depiction of the open maw of a ravenous bear has been damascened into the metal ending before the edge, and a spike erupts from that same metal in the back, in an emulation of the claws on a bear's paw, reared up to strike.

Runes:
M. Currents-
As cutting as the winds and as carving as the glaciers, it strikes the foe, unavoidable and harsh. None can flee from them, and nothing can withstand its edge.

Rune of Cold- A chill to freeze the blood, a chill to freeze the world. A chill beyond chill.

Rune of Snow- A snow so thick, a cold so dark, an ice so ensnaring that all movement is stopped, all things slowed, weighed down under the sheer weight of the frost.

Reagents:
T4 Griffon Brain (M.Rune Currents)-
I'm feeling somewhat conservative and the t4 form of a Griffon Brain should be more than sufficient, so it is what I want to use. However, if we stumble on a more appropriate reagent I would be willing to shift it for that.

Elder Thundertusk Tusk (Cold)- Bringing to bear the deepest, most bone chilling cold: the cold of the Mountains of Mourn. I'm hopeful it will impart some impact, and I'm dead certain it will make the cold the deepest kind of cold there is.

Elder Frost Wyrm Blood (Snow)- Imbuing the very cold of Norsca into the ax and into the Rune. Since Frost Dragon breath already causes Always Strike Last on TT, I am hoping it can upgun the general slowing aura of Snow into real shit "you don't even get to move" kind of cold, the bone chilling sort, by double dipping.

Open to suggestions on this.
 
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Griffon Brain (M.Rune Currents)- Since we currently have no known replacements for Griffon Brain, particularly none that are cold themed, I am slightly inclined to conservatism. That said this is something of a filler choice, and if we do stumble on, I dunno, a Meargh specializing in Azyr a la the ice and snow, Elzard if you will, or something of that nature, using that would be my instinct.

Perhaps ordering a brain of an Elder Frost Wyrm is in the cards here? I don't see us building such a weapon till Turn 54 at earliest, but definitely war justifies an upgrade to Snorri's Axe that likely will set combo with World that Was.
 
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Perhaps ordering a brain of an Elder Frost Wyrm is in the cards here? I don't see us building such a weapon till Turn 54 at earliest, but definitely war justifies an upgrade to Snorri's Axe that likely will set combo with World that Was.
I'm mostly concerned that it'll end up sabotaging it and the Rune won't work right, but if people say "oh well I would support it but that reagent for Currents is weak shit" then I will probably, well I dunno, ask Soul if Snorri has any leads for a potential Griffon Brain replacement for it at least
 
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