[] "I'm alright. I'm sure. Just...you have equipment to scan for brain damage here, right? NervGear should be able to do that." Act like you're interested in his work. Act a bit closer to your age, but still recognizable for him.
You do not have time to waste in the hospital, and you don't know if he'll take your word without evidence. Transforming is no option.
And you want to give him a chance. Even if you can't be who he remembers, you can at least try to give him
something.
"I'm alright. I'm sure. Just...you have equipment to scan for brain damage here, right? NervGear should be able to do that."
He relaxes at your words, and he sighs softly, a faint smile on his lips, "...Fine. We'll check with the NervGear, but if anything looks wrong, you're going to straight to the hospital, little spark."
Your eyes feel a bit hot, hearing that old nickname. Grandfather had always called you his "little lily," but you'd taken it poorly when your father tried. So he'd made up a new one--a play on your name. Not the most original, maybe, but still...
You hadn't heard it in a long time.
You don't show it, of course. You just
can't.
His smile broadens anyway, though, and glances over at the other man, "You have one of the medical models set up somewhere, don't you, Kayaba?"
Wait. Wait wait wait.
"Wait. You're Kayaba Akihiko? The inventor of NervGear?" You look at the man, incredulous, and he nods, lips quirking up very slightly.
"I sure am, Miss Akemi. You're the one who defeated Diavel, aren't you?" His smile seems just a tad smug as your eyes widen in surprise.
"How did you--" You look at him for a moment, trying to place his face, "You're Heathcliff, aren't you? You...you weren't an NPC, like we thought."
He frowns, "...The last time someone figured out I was Heathcliff, it took two years. You certainly earned that coat." Shaking his head in disbelief, he starts walking, "Medicuboid's in one of the labs. Follow me."
Your father follows, carrying you with him, and you take the opportunity to talk to him a bit, "So, you're on SAO, then? I thought you might be, but I didn't think you'd have Kayaba's ear."
He smirks, "I may not have the family's greatest talent, but I still have my ways. I've been quietly working with Akihiko for a long time, to make SAO a success. What did you think?"
You had enjoyed it. You had made a new friend in Azumi, after all, and it had actually been a challenge without stakes, which was something you appreciated vastly.
"It was fun. Being able to run around and fight properly was really great, and the tutorial boss was just the right difficulty. It
was pretty dark at first, though. Madoka--one of my friends--pointed out that there's some modern stuff in the game, so I'm kind of interested in finding out why." You pause, not asking him for answers, but knowing he'll think you want to ask.
He chuckles, shaking his head, "Oh, you'd have to ask Akihiko about that one! I've stuck my nose into quite a lot of the design work along the way, but the lore's all his. I think he's trying to hint that it's related to our world in some way, even if the actual story doesn't seem to match up." He looks incredibly happy; happier than you've seen him in a long time, by your vague recollections.
Kayaba, walking up ahead, sighs, "No, Takeshi, it's not our world. There would be no point in creating a world that's supposed to be this one. Castle Aincrad is its own world, with its own history. The modern fixtures are part of
that world's story, not this one's. Likewise, the story of the world below it has nothing to do with our world, either."
Your father sighs, glancing down at your with a wry, conspiratorial look, "Personally, I don't think Kayaba actually cares about making games. He just likes building settings and letting other people explore them."
There's a slight grunt from up ahead, but no comment.
You try to imitate his expression, probably failing a bit--it's an unfamiliar one, "That doesn't sound like a denial to me."
His smile broadens, and he goes to speak again, but Kayaba cuts him off, "It's here."
He swings open the door, revealing a sterile, white room that, unfortunately, reminds you a bit of a hospital. Your father grimaces a bit, sighing, "Sorry, Homura-chan, but you'll need to bear with it for just a few minutes."
You feign discomfort, but nod. He carries you over and lays you on the table there. Behind your head sits what appears to be a much larger, bulkier version of the NervGear.
Kayaba approaches, expression neutral, and you reflect that this man seems a bit like you; he is someone who rarely smiles naturally.
"Don't worry, this won't hurt or anything. Just sit still."
You nod slightly, and he reaches behind you, lifting your head slightly to slide the Medicuboid on.
Then the colors start, familiar to you from starting up the NervGear in the past, except that they last far longer.
Then you are standing in an endless white expanse, across from you stands Kayaba--or, at least, his image.
"Welcome to the Medicuboid Scanning Program. The scan has already begun, and will complete in just a few minutes. In the mean time, please enjoy this minigame--playing it will stimulate brain activity, allowing the scan to proceed more effectively."
He then vanishes, and a shooting range forms in front of you--a single raised, railed platform with a rifle sitting on it, and multiple floating targets in the distance.
You shrug, walk up, pick up the gun, and begin shooting. It's irregular, of course--too consistent for an actual gun--but you acclimate very quickly, blasting down targets casually.
After a few minutes of this, it switches to a series of math problems, answered by picking targets. Then language questions, followed by a dozen other types of tests.
You do fine, mostly. A few of the most advanced questions go over your head, and you only have a modest amount of programming experience for that section, but you're fairly certain the software doesn't actually care about your answers.
Eventually, as you're shooting a human body to answer anatomy questions--you think that Kayaba might be just a bit out of touch with normal people--the room fades away. Moments later, the helmet is removed, and you find your father standing over you. He's frowning, but seems calm enough, "Alright, that should do it. The good news is that you have no signs of brain damage or concussion. The bad news is that the software or hardware one still needs a bit of work. Some of the results were odd. Kayaba insists it's fine, though, and he knows the brain better than any doctor I've met."
You know it's fine, of course--you fixed it yourself--but it does worry you that the Medicuboid could recognize that. Or maybe it recognized something off with your memories or skills, instead. You can't be certain, but it's not a concern for the moment.
Turning on the table and standing, your father backing up to give you space, you say, "Good. So, what did you want to talk about, anyway?"
He starts to answer, then glances around the room, grimacing, "No need to talk about it
here. Let's get back to my office." He offers you his hand. You consider taking it, but being carried was already awkward enough, and you make for the door instead.
"It's this way, right?" You ask, already following the path you memorized on the way over. Your father, momentarily stymied by your rejection, catches up after a moment, Kayaba on his heels, "Ah. Yes, that's right."
The three of you walk in silence for a minute or so, no one quite sure what to say, before your father speaks up again, "You changed your hair. Did one of your new friends suggest it?"
You shake your head, "No, nothing like--"
Since you have such a great name, you should become cool to match it!
You change your response mid-sentence, recalling Madoka's words from long ago, "--well, something like that. Someone said I should try be cool, to live up to my name."
He grimaces, familiar anger sparking in his eyes, "Oh, really? One of your friends said that? You don't have to do anything to live up to the Akemi, Homura. You're your own person, and--"
You quench the flame that rises in your own heart at his words, shaking your head quickly, "Not Akemi, father. To live up to the name
you gave me. Homura."
His eyes widen, and he turns towards you in wonder for a moment, before casting his gaze down, "Ah, I see. I misunderstood."
You nod, "You did, but that's fine. I know you just..." You puzzle it over for a moment, pushing back the explanations that come to mind first--that he wants to cut you off from your heritage, to make you follow in
his footsteps, or to spite your grandfather--and take a guess, assuming the best, at least aloud, "...want me to be happy, instead of feeling pressured. Right?"
You recall Weiss and the bitter look in her eyes, when she talked about her family. The way she abandoned her name entirely. That's what he's trying to spare you from. He probably never even considered how happy you were to be an Akemi. How strange.
He looks up to meet your gaze, eyes slightly widened with shock, "Of course!" He glances away, "Do you really think I'd want anything else for you? I'm not--" He pauses briefly, "I'm not like that, Homura. You're my daughter, and I want you to be happy, no matter what."
Your younger self would have never been sure, but, with all of your years of experience, you can read him now--and you can see how earnest he's being. He might not understand you, but you find yourself thinking he actually cares, after all.
You've avoided him for all of these years, because you had thought the worst of him. The only reason that even changed this time was...
You glance over at Kayaba, considering his existence. He's the only thing that has changed in your father's life. Whatever happened to cause this meeting, it probably leads back to him. You'll find out soon enough, you suppose.
You quickly return your focus to your father, "I know, Fath--" You catch yourself, realizing what might make him happy, "Dad." As predicted, he perks up at that, smiling broadly, and you're almost afraid he might start crying. Good man or not, he's still far too soft sometimes.
Then again, you have your moments too, and so did Grandfather. Even if he always tried to look strong in front of others.
You always thought he was really cool, when he acted that way.
Your father's smile seems unwilling to vanish, and you suspect he might be hiding tears as he hurries his steps, denying you a view of his face, "Good. Then we'd better hurry. I've got something special to tell you about."
He hurries to his office, and you follow, allowing him his moments of privacy. Kayaba's footsteps echo behind you, the man having kept his distance during your exchange.
Soon, you are back in his office, where he proceeds to tap a button under his desk, causing the far wall to slide open.
Inside, you find a small sitting room, with four comfortable looking chairs surrounding a large, square table. Noticing drawers on each side of the table, you open yours as you sit down--inside, you find dice.
Typical.
You raise an eyebrow in your father's direction as he sits down across from you and, to your great amusement, he blushes slightly and waves over towards a bookcase against the wall.
Looking over the titles at a distance, you recognize a rulebooks for several tabletop RPGs.
You'd always wanted to play those, before the loops. You wonder if he picked them up for you, or if you just shared the same interests.
Kayaba, sitting down to your left, chuckles very slightly at the exchange, "We got a group together a few years ago. He's been talking about inviting you, but one of the other players tends to get a bit...what's the word?" He glances over at your father, letting him pick up the train of thought.
"Violent, and maybe a bit megalomaniacal. I'd rather she
not be your introduction to the game." He grimaces, "But, I also would love to let you give it a shot, so you're welcome to join us sometime, if you want. We could also just do some one-on-one sessions...but it'd have to be on weeks the main one's canceled. I don't actually have enough free time to add another." He looks down at the table, thinking, "...But, maybe I could do some very short sessions, if you'd like? It'd have to be in the late evening, but I can spare a little sleep."
You mull it over, considering it. It might be nice, but actually having life-and-death battles against monstrosities beyond mortal imagining has kind of spoiled it as a fantasy. Still, you think it would mean a lot to him, and it might be fun anyway.
"Umm...would you mind if I think about it for a few minutes? Maybe come back to this at the end?" In the end, you decide to buy yourself a bit of time.
He nods, spreading his hands in front of him in a magnanimous gesture, "Of course, it's a standing invitation, not something urgent. We play on Monday nights, usually." In spite of that, he seems a bit saddened at what he might consider a polite refusal.
Kayaba clears his throat, and your father claps his hands together in response, quickly changing topics and body language, "Ah, right. The actual business."
You nod, stilling yourself as you revert to your normal demeanor for the sake of professionalism.
"As I told you before, Homura, I called you here to discuss your future."
Kayaba groans, and your father shoots him a glare before going on, "That is, to say, I wanted to offer you a chance to start making some early business connections, if you're interested. I think you will find my offer
very tempting." His purple eyes gleam in a familiar way, "I'm absolutely certain that it will be rewarding for you, and offer you the opportunity to build your power base, gain experience in the game, and expand your horizons so that you may swiftly
crush those stand against you!"
"Takeshi..." Kayaba says quietly.
Your father's standing, mania spiraling in his eyes and a broad, shark-like smile spreading across his face, and you are suddenly struck by a sudden, profound respect and admiration for your father as he goes on, "I promise you, Homura. Though this is only the first step, I can help you achieve the
victories you desire, no matter the industry you
seek dominion over. Trust me, and--!"
He cuts off as Kayaba grabs his arm, violently yanking him in his direction as he half shouts at him, "Takeshi!"
Your father goes still, expression calming as he sighs, and suddenly he's just the same man you've known your whole life.
He looks nervous, even fearful as he looks back to you, "I'm sorry you had to see that, Homura. Please, don't think badly of me. I don't normally lose control like that, but when I really care about something..."
You smile, shaking your head as you feel a strange warmth in your chest--a sudden, bizarre sense of pride, "It's fine. You don't have anything to hide from me. It's...there's nothing to worry about."
He sighs, smiling weakly, seeming deeply sad all of the sudden, "...So it
has started, then. I had hoped you'd have a few more years. I'll need to tell you some things, later. Things Father told me."
"Things Grandfather told you?" You ask, a bit relieved to hear there's
someone who knows more about the family's condition than you do.
He nods, "Yes. But not today. This is not the place for that conversation. What I'm actually hear to talk to you about is substantially less important than that, if I can manage to explain without--"
Kayaba cuts him off with yet another sigh, explaining, "Your Dad wants to offer you a consulting position on the SAO Team. It'd just be a few hours here and there, helping us with the clockmaking mechanics. We're trying for a really advanced crafting system, so we're getting experts in each field, and...well, Takeshi insists that even a young Akemi will be better than anyone else."
Your father grumbles at that, "You just had to steal my explanation, didn't you?"
Kayaba shakes his head in exasperation, "She doesn't need the world domination speech, Takeshi, and you're
far too invested to keep your calm." He turns his attention back to you, "Anyway, it's a good chance to get your feet wet, and it'll be great for your resume later."
That is not quite what you expected, honestly, but it doesn't sound too bad. Admittedly, it's not going to matter if you have to loop again, but it would be a chance to refresh your clockmaking skills some, after so long, and you still have a lot of girls to find, if Igor's telling the truth.
There's certainly a chance one of them might be related to someone on the team, and it would give you the opportunity to spend more time getting to know your father.
On the other hand, it might be a horrible waste of time, better spent scouring the city for the "friends" you need to find and keeping your actual friends alive.
Hmm.
[CENTER OF THE MIND]
Time: 3:52:45 P.M.
Date: Sunday, March 20th
Grief: 169/1000
Sanity: 334/1000
Stability Multiplier: 1.0
[ ][SAO] Accept. You'll be called in occasionally to help, and will be given security access for ATLUS whenever you want to visit.
[ ][SAO] Refuse. You have other things to do.
[ ][RPG] Accept the invitation to join the group for at least one session.
[ ][RPG] Agree to try it one-on-one the next time session's canceled.
[ ][RPG] Ask him to set aside a couple of hours this coming week.
[ ][RPG] Decline. You really have a lot to do.