[X] Plan: Decapitation Strike
-[X] Waaagh and Prejudice (Orks, Khorne): Bronze Midir has been blessed with skill and hubris in equal measure. The iconoclast is not content with his own god's displeasure. Instead he seeks to challenge the Twin Gods for the souls of their children. He has made a throne from the corpses of eight Warbosses and raises the banner of eternal war. To him rally Stormboyz, Freebootaz, Gretchin and every Greenskin that values strength above all else. For now the disfavored gathers his strength but soon the Red Waaagh will march for Armageddon. At his command they build a tremendous fleet, better to burn them in port then face them it in battle. (This Crisis will progress in one turn)
-[X] Sons of Horus: This gene seed calls out for red battle, to face the foe and make itself pure once more. They will make fine pathfinders and vanguards for mankind's armies. Let them rally their brothers and mend what bonds have been broken. Has the time for redemption finally come?
[X] Plan: Pride in Prejudice
-[X] Waaagh and Prejudice (Orks, Khorne): Bronze Midir has been blessed with skill and hubris in equal measure. The iconoclast is not content with his own god's displeasure. Instead he seeks to challenge the Twin Gods for the souls of their children. He has made a throne from the corpses of eight Warbosses and raises the banner of eternal war. To him rally Stormboyz, Freebootaz, Gretchin and every Greenskin that values strength above all else. For now the disfavored gathers his strength but soon the Red Waaagh will march for Armageddon. At his command they build a tremendous fleet, better to burn them in port then face them it in battle. (This Crisis will progress in one turn)
-[X] Emperor's Children: Fulgrim's children deserved better. Few in number so they learned to excel in all things instead. So it was and so it will be again. This stock demands greatness and brings all it's attendant tragedies. Yet they will never be lesser for it.
[X]Plan: The Myrmidons
-[X] Waaagh and Prejudice (Orks, Khorne): Bronze Midir has been blessed with skill and hubris in equal measure. The iconoclast is not content with his own god's displeasure. Instead he seeks to challenge the Twin Gods for the souls of their children. He has made a throne from the corpses of eight Warbosses and raises the banner of eternal war. To him rally Stormboyz, Freebootaz, Gretchin and every Greenskin that values strength above all else. For now the disfavored gathers his strength but soon the Red Waaagh will march for Armageddon. At his command they build a tremendous fleet, better to burn them in port then face them it in battle. (This Crisis will progress in one turn)
-[X] Alpha Legion: Buried beneath their father's egomaniacal plans lies a deep well of competence. The Alpha Legion is known for their skill at subterfuge but perhaps their most remarkable ability is in coordination. They would have been masters of combined arms, if only they had bothered to try. Too blinded by imagined glory, and too insecure to see their own potential. Set them right.
[X] Plan: Until they see the glow of our barrels.
-[X] Waaagh and Prejudice (Orks, Khorne): Bronze Midir has been blessed with skill and hubris in equal measure. The iconoclast is not content with his own god's displeasure. Instead he seeks to challenge the Twin Gods for the souls of their children. He has made a throne from the corpses of eight Warbosses and raises the banner of eternal war. To him rally Stormboyz, Freebootaz, Gretchin and every Greenskin that values strength above all else. For now the disfavored gathers his strength but soon the Red Waaagh will march for Armageddon. At his command they build a tremendous fleet, better to burn them in port then face them it in battle. (This Crisis will progress in one turn)
-[X] World Eaters: Before Angron, before the rage and slaughter the War Hounds had been a different breed. Once, they were used an iron fist. A premier mechanized fighting force left to degenerate for lack of supplies. They will always be great warriors, it will be your choices that make them something more.
[X] Plan Social Engineering Arms Race
-[X] Of Fate and the Forgotten (Tzeentch, Imperium): 'Outis the Journeyman' seeks The Thousand Sons in the hopes that sharing sorcerous knowledge might break Tzeentch's hold. Meanwhile the Alpha Legion has been spotted across the Segmentum Pacificus laying the groundwork for...something. The Dark Angels have promised to investigate these things. Best to assist them and try to disrupt whatever plans have been laid.
-[X] Word Bearers: The most patient legion, preferring pointed words to swords and bolter. Without the pressures of the Great Crusade you will be able to take better advantage of their strengths. The same hands that build wonders can bring ruin to any foe. Give them purpose and they will work miracles.
[X] Plan Big Brain? Meet BIGGER BRAIN!
-[X] Of Fate and the Forgotten (Tzeentch, Imperium): 'Outis the Journeyman' seeks The Thousand Sons in the hopes that sharing sorcerous knowledge might break Tzeentch's hold. Meanwhile the Alpha Legion has been spotted across the Segmentum Pacificus laying the groundwork for...something. The Dark Angels have promised to investigate these things. Best to assist them and try to disrupt whatever plans have been laid.
-[X] Iron Warriors: Traditionally they were used in meatgrinder sieges and garrison units behind the lines. However this usage ignores the unique strengths this geneline brings to bear. Most notably the gene seed is stable and plentiful alongside with a knack for creative problem solving.
[X] Plan: Emperor Reapers.
-[X] Waaagh and Prejudice (Orks, Khorne): Bronze Midir has been blessed with skill and hubris in equal measure. The iconoclast is not content with his own god's displeasure. Instead he seeks to challenge the Twin Gods for the souls of their children. He has made a throne from the corpses of eight Warbosses and raises the banner of eternal war. To him rally Stormboyz, Freebootaz, Gretchin and every Greenskin that values strength above all else. For now the disfavored gathers his strength but soon the Red Waaagh will march for Armageddon. At his command they build a tremendous fleet, better to burn them in port then face them it in battle.
-[X] Death Guard: Though few in number it seems that any psykers born of this gene seed will be particularly powerful to compensate. Otherwise the Death Guard were almost painfully reliable. Favoring straightforward tactics where they could leverage their superior durability and discipline. The path stretches into eternity, but they will endure all the same.
[X] Plan Magic must fight magic
-[X] Of Fate and the Forgotten (Tzeentch, Imperium): 'Outis the Journeyman' seeks The Thousand Sons in the hopes that sharing sorcerous knowledge might break Tzeentch's hold. Meanwhile the Alpha Legion has been spotted across the Segmentum Pacificus laying the groundwork for...something. The Dark Angels have promised to investigate these things. Best to assist them and try to disrupt whatever plans have been laid.
-[X] Thousand Sons: The awakening of their psykers blunted the growth of this legion. Not merely in number but in their other skills. This gene seed is remarkably adaptable. Shorn from Magnus's grasp what remains is almost a blank slate. Some intellectual tendencies, higher then average rate of marginally weaker psykers, some preternatural perceptiveness, but a relatively unspecialized breed all told.