Vote tally - Reforging the Legions (Warhammer 40K)

Scheduled vote count started by Dream Logic on Oct 6, 2024 at 2:02 PM, finished with 33 posts and 29 votes.

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Dream Logic
Reforging the Legions (Warhammer 40K)
Post #693
Post #725

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33

  • [X] Plan: To Burn the Darkness
    -[X] Char'is Zarr, Keeper of the Count: The use of Destroyer squads amongst the Astartes has a long and shameful history. While the Dark Angels were the foremost each Legion was expected to field units capable of truly erasing the worst of the galaxy's horrors. The Salamanders were no exception to this. Char'is has served centuries as his Legion's foremost expert on the application of such immoral weaponry. Indeed he has written treatise after treatise about their development, applicability and the ethics of their use. Under his leadership the Chapter will learn how to use these weapons to reshape worlds instead of merely destroying them. (Gain Trait Biome Eradication Specialists)
    -[X] Crusade Fleet Harrow: Exclusively populated by the remnants of dead world and irrevocable formations this Crusade Fleet is famed for bold action against the enemies of mankind. Deployed to only the worst battlefronts they are expected to serve as vanguard against impossible odds. Their bravery in turn inspires allied units to embrace a style of war defined by constant aggression against the enemies of mankind.. the appearance of this fleet is often considered an ill omen, as it is near exclusively formed from the world's they've visited and regiments that fought alongside them.
    [X] Plan The Most Dangerous Game(s)
    -[X] Hercuule Zeon, The Strategos-Huntsman: Despite his reputation for grand heroics Hercuule is not particularly brash or bold. Unlike many brothers in the first company his drake skin wasn't won in grand confrontation. Rather by stalking and tracking a venerable Firedrake turned infirm with age. He spends great effort studying and learning from his foes while planning his strategy. Often favoring infiltration and preparation instead of direct confrontation with a prepared foe. Hercuule believes that wars are won in the time before the first blow is struck. When he takes to the field it is only to finish off his beleaguered foe. (Gain Trait: Preparations for Victory)
    -[X] Tenebris Silva: This penal colony serves as an experiment in artificial death worlds. The planet is host to a variety of invasive species from feral orks to giant grox, Venusian man eaters, Nyxian night terrors and the odd Catachan barking toad. Originally the planet was meant to serve as a training ground but casualty rates proved too dire for that to be practical. At Inquisitor Arminius's request it was populated with repentant criminals and now creates some of the Imperium's most reliable solutions to securing truly hostile worlds.
    [X] Plan: Hostile environment re-terraforming
    -[X] Char'is Zarr, Keeper of the Count: The use of Destroyer squads amongst the Astartes has a long and shameful history. While the Dark Angels were the foremost each Legion was expected to field units capable of truly erasing the worst of the galaxy's horrors. The Salamanders were no exception to this. Char'is has served centuries as his Legion's foremost expert on the application of such immoral weaponry. Indeed he has written treatise after treatise about their development, applicability and the ethics of their use. Under his leadership the Chapter will learn how to use these weapons to reshape worlds instead of merely destroying them. (Gain Trait Biome Eradication Specialists)
    -[X] Tenebris Silva: This penal colony serves as an experiment in artificial death worlds. The planet is host to a variety of invasive species from feral orks to giant grox, Venusian man eaters, Nyxian night terrors and the odd Catachan barking toad. Originally the planet was meant to serve as a training ground but casualty rates proved too dire for that to be practical. At Inquisitor Arminius's request it was populated with repentant criminals and now creates some of the Imperium's most reliable solutions to securing truly hostile worlds.
    [X] Plan: Students of Death.
    -[X] Hercuule Zeon, The Strategos-Huntsman: Despite his reputation for grand heroics Hercuule is not particularly brash or bold. Unlike many brothers in the first company his drake skin wasn't won in grand confrontation. Rather by stalking and tracking a venerable Firedrake turned infirm with age. He spends great effort studying and learning from his foes while planning his strategy. Often favoring infiltration and preparation instead of direct confrontation with a prepared foe. Hercuule believes that wars are won in the time before the first blow is struck. When he takes to the field it is only to finish off his beleaguered foe. (Gain Trait: Preparations for Victory)
    -[X] Gemini-4: A set of colonized asteroid-shipyards in the model of Sol's Jovian Moons. Though they lack the same level of facilities the people of Gemini make up for it with their boldness. Rather then content themselves to scrapyard hulls or the hostile void they capture and repurpose Space Hulks. As such they experts in exploring dangerous or unknown environments and improvising novel solutions.
    [X] Plan: And The Trogdor Comes In The Night
    -[X] Char'is Zarr, Keeper of the Count
    -[X] Jundyr
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