I guess we just have different expectations of MMO power levels. In my experience you need a giant advantage in power to make up for the numbers advantage.
In Albion I regularly go out with a group of people that know what they are doing, using meta item sets and with voicechats and we would still struggle figthing 4 times our numbers in random gear without coordination because it's difficult to make up for the fact that you can kill 3 times your numbers and they will still have enough damage to kill you
True enough in that case, but ya gotta realize that you are above the average player in that case, fighting above average players. The average player has no clue what meta items are in mmos. The average player plays mmos to enjoy the story and maybe do some roleplaying before they've quit the game they do the raids on normal difficulty because they dont want to put the time into learning the harder stuff.
If youve ever watched a video about meta items or completed any, to put it in ff14 terms, extreme trials, then you are already in at least the top 30% of players.
_
A more obvious example. You know steam and psn trophies? You know how trophies for even just beating most games on the easiest difficulty are not even at like 70% completion? Thats the average gamer.
Now this is a quest, not irl and the facts are whatever op wants them to be, but the actual statistically average player for a LOT of games is... astoundingly bad.
You could probably easily kill the average player, even in an mmo. And in an mmo like this, that likely has tons of skill expression? Totally doable.
Also dont forget that if we keep getting stat ups for these ten days then our physical stats are actually going to quickly become at least almost double the stats of other lvl 1's. We are already almost halfway to doubling our starting dexterity.
EDIT: also good point by the dudw above. Swarm tactics involve dying in droves and winning by drowning people in numbers.... those players are sitting in the plaza because they dont want to experience dying ovwr and over.