Rapture's Fantasy: A Bioshock 2/Final Fantasy Tactics A2 Quest

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Episode 1
Sometimes Bad Things Happen To People

Cycles. Systems. Loops. In nature the life...
Episode 1 "Sometimes Bad Things Happen to People"
Location
Here & There
Episode 1
Sometimes Bad Things Happen To People​

Cycles. Systems. Loops. In nature the life cycle is used to explain how living beings grow, die and return their nutrients to the earth to be used again by other plants and animals. When animals and plants die decomposers such as bacteria, worms and scavengers help break down the dead matter back into the soil. In a manner of speaking, the scavengers help maintain the cycle of nature with their actions.

You once were an integral part of that cycle, but not for natural constructs. You lived below the waves, stalked tunnels of rusted metal lined with cracked porcelain tiles with seaweed spread and stuck to scant dripping leaks of water from dark corners of that man made world.

This did not concern you. What did matter to you were your two roles, roles that you continue on without question or concern for anyone, not even yourself. One role was that of the repairmen. Your trusty tools and your suit helped to mend the buildings, pipes, airlocks, windows and a myriad of other things that required mending and care to keep the only home you knew alive and running. Others before you had done so, and others will continue long after you, if only to preserve their own amounts of meager living.

The other role is one you perform with utmost care. Like many with your disposition you are a family man. And like any father, you had your special someone who you cared for more than anyone else in the world. "Little Sister" the other denizens of this place called them. You only knew your "Little Sister" as your own daughter. It made perfect sense. She called you Mr. B and Daddy, you went on walks together, she drew pictures of you and showed you her dolls. It'd be absurd to think that such proof would be anything but truth. She was someone you vowed to protect with all your might.

In Rapture, the city that you lived in, everyone had a role. And your little girl had one of the most special of all jobs. Like you she kept the home neat and tidy. But instead of mending rivets or boring new tunnels, she harvested ADAM from Angels. With a single extraction and a sip past her lips she can return the life giving force back to the people.

Today was one of those days. You knocked on the vents, and your daughter woke up, happy to greet you. She showed you one of her new hand made dollies, and then dragged you to new Angels. While she goes through the world with such jovial glee, you swayed your body to and fro in search of any interlopers. She found one, inserted her oversized syrringe, and extracted one large sum of ADAM before taking a sip. One Angel down, and she giggled when she smelled another. She ran off before you had a chance to slow her down.

You took a rare second to enjoy the relative peace before said peace was shattered by her scream.

Your lumbering mass broke into a run, pushing past dinner party guests with little regard for their safety.

There. Bad people below the balcony, four of them after the ADAM your child held. You stepped off the edge and landed feet first onto the first.. The second one, a woman in a bunny mask attempted to strike you with a pipe on your right, but was thrown on the side for her efforts. The third was on your left and injected himself with ADAM stolen from your daughter. The man's hands bursted into flame and threw gobs of fire at you. You ignored his attempts at setting you alight and punted him down with a strike from your drill. You activated your weapon and tried to gore the man but he rolled to the right. Before you can retaliate, he threw a glob of something green at you. You don't know what it was. You just know you can't move anymore.

A well dressed woman walked towards you. Your daughter was right beside her. She mentioned strange things.

"She is my Eleanor, and she is not your daughter."

That didn't make any sense to you.

This woman ordered you to remove your helmet. The rank air hurt your face, or what you thought was your face. This woman told you to take her gun. You held it in your grip. She asked you to put the pistol to your head and pull the trigger. You tried not to. You didn't want to. Your child, no, Eleanor looked at you with worried eyes. You wanted to tell her not to look. You wanted the woman to stop this.

You didn't want to do any of this, but the woman said to, and you obeyed.

You wake up, and see a light. Unfortunately for you, it was not the The Light. Just a light at the end of a tunnel. Below you is a solid gray stone floor. The wall and ceiling are smooth bored as if dug by the same worms that occupy the sea floors around Rapture. Something is wrong. The air doesn't have the smell of sea salt. There are no neon lights nor the sounds of metal groaning under the weight of ocean water. Where is Eleanor? Where are you? You reach towards the light and find:

[ ] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.

[ ] Lanterns illuminating tunnels lined with, gears? And other gadgets similar to those you find on your maintenance routes. You also hear voices in the distance, perhaps people?


Author's Notes: Welcome to my first Quest ever. You play Subject Delta, protagonist of Bioshock 2. This quest is 100% narrative. It is completely dice free, no spreadsheets required. I'll try to make some form of consistent updates as best I can.
 
[x] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.

I have no idea about either of the options, but if we're playing delta we need someone to protect.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.

yey
 
[x] Lanterns illuminating tunnels lined with, gears? And other gadgets similar to those you find on your maintenance routes. You also hear voices in the distance, perhaps people?

My name is not Jon Snow and I know nothing
 
[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.
 
Episode 2 "First Encounters"
AN: Sorry for the very late update, my first time, college and such. Well no time like the present to get back into it.

[X] Soft white ice crystals blanketing the landscape like how it encrusts the surfaces of internal refrigeration units. This same material falls from the sky in great amounts and in the distance you see, a little girl in a dress. Eleanor always said that you should ask if you need help. Seems about a good time as any to heed her advice.

You exited the unfamiliar mouth of the cramped, dark cave and into an equally unfamiliar blinding bright expanse. You covered your eyes in reflex at the sudden illumination. Falling flakes of snow descended lazily from fluffy white clouds adorning an eye searingly blue sky. The crystals fell in scarce flurries and stuck onto your bronze suit as your rubber boots crunched the cold, hard ground with each step. Your helmet fogged from the sudden change in temperature, creating a thin layer of mist highlighting innumerable scratches on the outside of your viewing port. The girl in the distance continues on her away, ignorant of your presence.

As you trekked across the knee deep drifts of ice crystals you noticed that the field was littered with odd lumps.

Upon closer inspection the lumps were merely the curled up corpses of humans and what looked like misshapen dogs. Several of the cadavers had long curled into a foetal position while others are splayed out not unlike the Angels regularly found on the morning routes. Their remaining clothes are unnaturally crusty and dry in the cold weather. You figured that these were once escapees from one of the many labs that dotted Rapture's biodomes. How they managed to travel all the way here is beyond you. Nevertheless, corpses are harmless save for disease. You make a quick mental note of their existence before focusing on the one who caught your attention, the lone girl in the field.

A swarm of questions buzzed in your mind. How will you get back home? Is there a way back home? Can you even go back home? There may have been other questions that surfaced in your mind, but were drowned out in favor of inquiries that demanded answers.

Despite the rather loud sounds of your footfalls, the girl doesn't seem to notice you. Instead she was preoccupied with digging the frozen dirt with a hand shovel.

"Drat it all, where is it? The books says it's at this exact spot." she mumbled to herself.

You made your way closer, until you were right behind the girl, but she still did not respond to you. Upon closer inspection of her you noticed a pair of brick red bat wings poking out of her olive green coat. Her hat was an equally olive green ushanka with a gray fur trim and a pair of horns sticking out. As you peered over her shoulder, you noticed that… In one hand she held a hand shovel and in the other she gripped a a faded yellow tome with ragged pages, with one depicting an odd map. It wasn't one that you had ever seen before. It certainly wasn't a map of Rapture, too much open space for that.

While you didn't visit the areas where children tended to roam, you were certain that children dressed up like this one during Allhallowtide. And children play games during Allhallowtide, look for treats, dress up and scare each other If she's out here, then she must be dressing up for that holiday. Which means that her parents must be around. Which means that if you ask her where you are, you can find your way back home.

It usually doesn't take much for others to notice you. You let out a signature greeting, a polite vocal siren used to alert people to your presence. She stiffened, freezing in place in a way that had little to do with the cold, a sure sign of her taking heed of the person trying to grab her attention. In fact she had become so still you worried that she was scared of you. An understandable position given your nature, but as a Daddy it is well within your nature to be nice and helpful.

Seeing as she hadn't moved in a minute, you worried for her health. It was very cold weather and saying still is a swift method to catch an illness. You tapped her shoulder twice to get her attention. She slowly turned around to see you. The little girl in the devil costume whose height only reaches your hips looked upon your towering figure with wide eyes.

Then She screamed dropped her things and ran like she saw a monster coming to take her away.

You gave chase with vocal pleas to stop and help you, but that only seemed to cause her to run even harder, and you could have sworn that the wings on her back were flapping as if she was trying to will herself to fly away.

"SOMEBODY SAVE ME A MONSTER IS CHASING ME!" she exclaimed loud enough wake the dead.

A term like "wake the dead" is often metaphorical, a term meaning "loud enough to wake beings that would normally sleep through such sounds, ie the dead." Sometimes it's used to insult someone who is loud enough that other members in the immediate area feel the need to comment on said person's excessively audible sounds. In this case it wasn't metaphorical, as the frozen corpses that dotted the landscape dragged their way out of the snow to give chase.

Jaws and limbs frozen solid from cold and rigor mortis snapped open with sharp popping sounds. Bits and piece of their bodies still stuck to the dirt were snapped off without a moment's hesitation. Dog men without faces growled from dilapidated vocal cords and humans missing body parts and with holes in their torso shambled forth. This wouldn't have been a problem, had it not been for the fact that the girl was almost immediately surrounded by more than a dozen of those undead.

It didn't also help that some of these undead were blatantly discontent with conforming to their peer's lethargic pace, and ran. Some tried despite having no limbs, others shambled on all fours. They all hobbled, crawled, slithered and crept towards one person, the little girl who was getting tired and was not fast enough to outrun them.

You didn't want any of this to happen. Especially to someone who had not done a single thing to you. But now is not the time for regrets. You have to act and fast.

[ ] Use your drill to attack the faster undead

[ ] Save your drill oil for the slower undead

 
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[x] Use your drill to attack the faster undead

slow unded are dangerous for people who are not in giant super heavy suits of armor.
 
[X] Use your drill to attack the faster undead

Oh, is the girl a Gria? I really liked their style in A2. Really wish their design could be reused in other games.
 
[x] Use your drill to attack the faster undead

Some context for people who never played Final Fantasy Tactics?
Zombies are a thing that exists and a common tactic they use to counter faster prey is to ambush and surround them.

Oh, is the girl a Gria? I really liked their style in A2. Really wish their design could be reused in other games.
Yes she is. I too wish their design was kept for other FF.
 
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Zombies are a thing that exists and a common tactic they use to counter faster prey is to ambush and surround them.
Animal instinct driven undeads are the best undeads, after actually smart tool using ones. There's just something deeply unsetting about zombie that either know or 'remember' how to use a gun. Demon girl's name would be nice to know, tho
 
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Animal instinct driven undeads are the best undeads, after actually smart tool using ones. There's just something deeply unsetting about zombie that either know or 'remember' how to use a gun. Demon girl's name would be nice to know, tho
You'll figure out her name, assuming you don't mess up this encounter of course.
 
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[x] Use your drill to attack the faster undead

I reluctantly vote I'd prefer more pain and such but get what you get
 
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