Putting the Craft in Warcraft

[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about using the light.

Added some spelling and grammar.
 
My plan is best described as:
[X] Spend the first day writing up the uses of gold as a light conduction metal, so other know they can gold inlay light enhancements on EQ.
[X] Do your required repairs jobs for the week
[X] Upgrade your equipment to the best of your current ability.
[X] Drink and rest as needed to avoid burn out
[X] Once Your EQ is completed See where you can help the most with other people's EQ upgrade.

@Necratoid, dude, look at my actual vote before trying to rip into me. I only mentioned the few things that were really different about it from the norm. I also think that even if getting the Knights Light-aligned stuff done is hard that's really all the more reason to do it now while it might actually make a difference and to open us up for later.

No... helping the knights upgrade is not a good idea. Here is why:
-Our equipment is currently crap. Its literally hand me downs. This nerfs our forging speed and ability.
-We personally developed the entire field of light enhancing metal.
-We did the masterwork Luther is wearing and his horse's stuff.
-Ignoring our crap EQ to do another charge toward exhaustion is going to give us a rep as driven to the point of self destructive.
-Glory work is the finishing work that gets commented on for what they can see done. The nonGlory work is the stuff that is pointed out when its not done.

I don't care to scroll through a few pages of comments to find the exact post you want me to. I commented on what you said last in sequence. Your insisting I scroll through a few pages of text to find one of your posts. This offers me no benefit. Your insistence on me doing this supports the idea you prefer Glory work over the grunt work. Doing the grunt work upgrading our own stuff is more useful than getting our name on a few more sets of high profile knight armor this month.

We did the useful Glory work with Luther's stuff. Its time to do something useful, but more low profile.
 
No... helping the knights upgrade is not a good idea. Here is why:
-Our equipment is currently crap. Its literally hand me downs. This nerfs our forging speed and ability.
-We personally developed the entire field of light enhancing metal.
-We did the masterwork Luther is wearing and his horse's stuff.
-Ignoring our crap EQ to do another charge toward exhaustion is going to give us a rep as driven to the point of self destructive.
-Glory work is the finishing work that gets commented on for what they can see done. The nonGlory work is the stuff that is pointed out when its not done.

I don't care to scroll through a few pages of comments to find the exact post you want me to. I commented on what you said last in sequence. Your insisting I scroll through a few pages of text to find one of your posts. This offers me no benefit. Your insistence on me doing this supports the idea you prefer Glory work over the grunt work. Doing the grunt work upgrading our own stuff is more useful than getting our name on a few more sets of high profile knight armor this month.

We did the useful Glory work with Luther's stuff. Its time to do something useful, but more low profile.
...Wow... I think you might need to chill out dude. And looking for exactly five seconds found me the post in question, here.

Also I haven't seen anything that says better tools decreases crafting time, I have seen evidence that it increases EXP cap--maybe one thing that said tools can only handle so high a continual strain--so that part of your argument falls flat to me. During the last I suggested buying better tools but didn't explain myself well enough and only realized later that I had wanted to buy/requisition instead of borrow, which was the wording of the winning post.

We are also now officially in war, being seen as someone who cares about the troops is probably going to be a good thing and these knights are probably going to be the most effective fighting force that Stormwind can produce anytime close to soon. The sooner they are out on the field, the better our chances of holding off the Horde, or "Forgive me for hoping and rooting for the home team" actually winning, are.
 
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I'm just popping in here to say I really, really like this quest.

I'm not going do any voting for now because I need to read through the current voting and the info on the first page, but I'm definitely enjoying where this is going.

I think Wayland should either buy or make better tools for his blacksmithing, then get some basic self-defense training in(Melee+Light magic - Go for survivability / paladin) while helping one of the other specialists with their projects(Thorium guy?). Of course, we should get the required amount of repair work in, but keep fatigue from getting high just in case we need to fight at all(If Stormwind is indeed broken into and sacked, getting military non-com assets out safely would definitely be a priority. Logistics is a massive thing in a war, and protecting your warmaking capabilities is easily top priority. Food, weapons, armor, supply chains, etc. - Heavy combat probably shouldn't be expected unless we go looking for it).

I actually expect Officer Harding to get us and the other specialists someone to bodyguard us when the orcs near Stormwind, as she seems rather competent(Perhaps tell the officer how the Orc who is in the court of the king came to you a month or so ago demanding that a light-forged rune inlay be seared into her back and that you did it because she seemed desperate for protection from fel magic? If done, note that the orc demanded you keep quiet about it, but your superior should know).

I'm thoroughly interested in how the changes will affect the assault on Stormwind.

P.S. The material attributes spoiler on the first page doesn't appear to have Iron/Steel's effect on magic. If it hasn't been "officially" researched enough to show up in the list perhaps some free time should be spent working on that?
 
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Vote tally:
##### 3.18
[X] Speak with officer Harding to see if it would be logistically possible and strategically useful for us to to add protective enchantments agains fel magic full-time to as many of the sets of armor being repaired as possible. If we can equip at least a small elite unit in armor somewhat proof against such spells, it might make a noticeable difference.
[X] If it turns out we simply can't be spared from conventional repair efforts, still do our best on our own time to upgrade the armor as we repair it. It might save lifes.​
[X] Don't work ourselves to total exhaustion like we did with Lothar's armor - we might have to leave Stormwind in a hurry if things go poorly. There needs to be some strength left in us to run, if it should come to that.
No. of votes: 2
Brain_Caster, Da Boyz

[X] Plan To arm oneself (4 weeks)
-[X] Weekly work schedule: 3/3/3/3/3/3/0
--[X] Get a few drinks in the tavern on your free day
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
-[X] Try to get a padded mace or hammer to train with, so you can defend yourself if worst comes to worst.
--[X] Ask Leon to help you train, or even spar with him, if he has time.
-[X] Total segments (for 4 weeks): 72 segments (18 segments per week) - 24 segments (warhammer) - 28 segments (repairs) = 20 segments left for training.
-[X] Expenses: 17.4 gold (now) - 11.2 gold (warhammer) - 3 gold ( 0.1 living expenses per day) - 0.4 g (0.1 g per weekly drinks) = 2.8 gold left
-[X] Exhaustion: 0 exhaustion (now) + 120 exhaustion (+30 exhaustion per week) - 80 exhaustion (-20 exhaustion per week) = 40 exhaustion
No. of votes: 2
Algalon, nightblade

[x] Get repairs done as fast as possible without burning yourself out. Also help out with getting the other 20 Knights back into the field seeing as they were also part of the King's commission toward yourself.
-[x] Look for some more intruction in smithing and enchanting during your free time, maybe someone to give you some tips on leather too.
--[x] continue your patronage of the bar.
No. of votes: 1
AbZHz101

[X] Plan we found out how to imbue light so let's take it a step further.
[X] Act as a liason between the Priesthood and the Army
-[X] Send a message to Priesthood on two separate issues. Potential cross training with the army and to learn the Light Attunement process for them selves.
-[X] Send the Army Heads a message about two issues. Potential Cross training with the Priesthood and to have their own Enchanters/Forgers learn the Light Attunement process.
--[X] First is that we're willing and want to teach the Light Attunement process to others since it's currently the best chance we have against fel magic and that other dedicated light attuners is good for our schedule on account of us wanting more time for our next big project. So at the least have them send some of their better forgers/Enchanters to learn from us or the Enchant Specialist the light attunement process.
--[X] Second is that with the Light Attunement it's possible to both bring the Priesthood into the battlegrounds and not lose their effectiveness and to teach Knights and Soldiers light magic to take advantage of the Light Attuned Weapon and Armor. Hence why they would need their own
-[X] IF we have some spare time work on our Enchantments. In particular a potential Earth Enchantment and making our Glowwing more solid
[x] Work days are 3/3/3/3/R
---[X] Attempt to contact and befriend Leon, one of the knights of Lothar, your acolyte helper, and that one crossbowman that you met so that you have a ranged and melee allies if things get worst.
No. of votes: 3
Evillevi, paintedspear, JhonCollins

[X] Plan Arcane Might
[x] Work days are 3/3/3/3/3/3/R
-[X] Work the required segments on repairing equipment.
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
[X] Request introductions to a mage capable of teaching us further from the quartermaster - or if that fails locate Joyce and ask if she could introduce us to someone to further our ligth training with a focus on self defense(smite - holy ranged attack, Holy shield - bubble up!). Spend what time we have outside of our required crafting on this.
-[X] Additionally suggest to the quartermaster that equipping each of the specialists with a set of light armor(leather or chainmail) and a buckler may be prudent - in case of the worst happening such as Stormwind coming under siege or infiltrators appearing in the city. Each specialist is an investment and so giving them some form of protection cant hurt. Weapons should not be an issue since we are a group of smiths and craftsmen surrounded by heavy implements.
[X] while at the bar, befriend the defenders of city or any other craftsmen.
---[X] Attempt to contact and invite Leon, a knight of Lothar, your acolyte helper, that one crossbowman that you met if he is still around and/or some of the other specialists as we go.
No. of votes: 2
Leoric, Shadow

[X] Plan we found out how to imbue light so let's take it a step further.
No. of votes: 1
P_D

[X] Plan Tools Magic
[X] Work days are 3/3/3/3/3/D (x5=30 days i.e. a month) 25 end fatigue, 75 work segments.
-[X] Work the required segments on repairing equipment plus maybe a bit. {75 -(7x5) =40}
-[X] Forge new and improved blacksmithing tools
--[X] Truesilver (4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] blue quality (13 segments)
[X] Request introductions to a mage capable of teaching us further from the quartermaster - or if that fails locate Joyce and ask if she could introduce us to someone to further our ligth training with a focus on self defense(smite - holy ranged attack, Holy shield - bubble up!). Spend 15? segments training.
-[X] Additionally suggest to the quartermaster that equipping each of the specialists with a set of light armor(leather or chainmail) and a buckler may be prudent - in case of the worst happening such as Stormwind coming under siege or infiltrators appearing in the city. Each specialist is an investment and so giving them some form of protection cant hurt. Weapons should not be an issue since we are a group of smiths and craftsmen surrounded by heavy implements.
--[X] If not, make your own provisory armour and ask Leon to help you train in it.
[X] while at the bar, befriend the defenders of city or any other craftsmen.
---[X] Attempt to contact and invite Leon, a knight of Lothar, your acolyte helper, that one crossbowman that you met if he is still around and/or some of the other specialists as we go.
No. of votes: 2
Eri, butchock


[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.
-[X]Forge something to help Leon survive if we have the time.
No. of votes: 2
Qeqre, luckybreak91

[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.
No. of votes: 3
notmi, Larekko12, Pensive Rumination

[X] Forge better tools for Blacksmithing
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]See if you can get training on how to fight just in case.
--[X] Visit Leon.
--[X] Visit Joyce.
No. of votes: 1
Avalon

[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about using the light.
No. of votes: 1
Quincy

[X] Spend the first day writing up the uses of gold as a light conduction metal, so other know they can gold inlay light enhancements on EQ.
[X] Do your required repairs jobs for the week
[X] Upgrade your equipment to the best of your current ability.
[X] Drink and rest as needed to avoid burn out
[X] Once Your EQ is completed See where you can help the most with other people's EQ upgrade.
No. of votes: 1
Necratoid
 
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[X] Plan To arm oneself (4 weeks)
-[X] Weekly work schedule: 3/3/3/3/3/3/0
--[X] Get a few drinks in the tavern on your free day
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
-[X] Try to get a padded mace or hammer to train with, so you can defend yourself if worst comes to worst.
--[X] Ask Leon to help you train, or even spar with him, if he has time.
-[X] Total segments (for 4 weeks): 72 segments (18 segments per week) - 24 segments (warhammer) - 28 segments (repairs) = 20 segments left for training.
-[X] Expenses: 17.4 gold (now) - 11.2 gold (warhammer) - 3 gold ( 0.1 living expenses per day) - 0.4 g (0.1 g per weekly drinks) = 2.8 gold left
-[X] Exhaustion: 0 exhaustion (now) + 120 exhaustion (+30 exhaustion per week) - 80 exhaustion (-20 exhaustion per week) = 40 exhaustion
 
So there's.

3 different versions of forge better tools with some respectable differencec

2 Different versions of Magic Improvement with variances so small as to be mostly irrelevant.

2 plans with 3 votes.

@Brain_Caster and @Da Boyz you're votes are kind of a bit misleading.
We don't have Fel Protection per se. We just have light Enhancement that should mitigate Fel Magic.

It's why my plan wanted to have the cross training since you need light magic to get the most of the Fel protection
 
[X] Plan To arm oneself (4 weeks)
-[X] Weekly work schedule: 3/3/3/3/3/3/0
--[X] Get a few drinks in the tavern on your free day
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
-[X] Try to get a padded mace or hammer to train with, so you can defend yourself if worst comes to worst.
--[X] Ask Leon to help you train, or even spar with him, if he has time.
-[X] Total segments (for 4 weeks): 72 segments (18 segments per week) - 24 segments (warhammer) - 28 segments (repairs) = 20 segments left for training.
-[X] Expenses: 17.4 gold (now) - 11.2 gold (warhammer) - 3 gold ( 0.1 living expenses per day) - 0.4 g (0.1 g per weekly drinks) = 2.8 gold left
-[X] Exhaustion: 0 exhaustion (now) + 120 exhaustion (+30 exhaustion per week) - 80 exhaustion (-20 exhaustion per week) = 40 exhaustion
 
[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.

This to help us get better tools, but ideally I'd vote for something that's a bit more extensive... :(
 
@Qegre, @notmi, @Quincy and @Everyone who is using Plan Forge Better tools for Blacksmithing, You're not going to specify what kind of tools? But I guess you don't really need to since Lost is more than happy to fill in the blanks.

That said you might want to consolidate your votes if for no other reason than having some parts substantially different to one another.

Also that said, if the assasination thing was to be the reason of the three months limit to get the My Better Half Achievement, it suggest that the Stormwind invasion will begin soonish (for example it may take Garona a month to fully throw off the magic in her mind)

Personally I think that Upping the Light Capabilities of the Army or learning Arcane magic for Blink is a good idea since better smithing tools is a bit lackluster for our time when the Kingdom is under actual siege and potentially will not stave the Orcs off due to the Light Attunement not being that widespread yet. And teleportation is good for escaping from fights or making that insane jumps and etc

[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.

This to help us get better tools, but ideally I'd vote for something that's a bit more extensive... :(
Make your own plan. We got ~24 hours left and one month will get us a lot of decent things if you do nothing else*.

*My main gripe because there's a lot of things that I want to accomplish like making Azeroth an army of pseudo Palladins
 
Gonna clarify that actually.

Truesilver can be'light aligned'
Gold is equal to truesilver in light alignment, and easier to work with. But it's horrible for everything as a base. So it's best for inlaids.
So the very best Paladin equipment is going to be Truesilver + Gold Inlaids

Mithril is actually blessed by Elune. That's why it's not exactly aligned to your priests. Was planning on keeping it secret, but frankly I feel at this point it's best to clarify things

So, quick question, if there is a metal for the humans version of the Light, and the Night Elves version of the Light via Elune ... are there metals for the other races version of the Light?

The Blood Elves sunwell, the Draenei's Light of Creation and their Naaru, do they have their own special metal?
 
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So, quick question, if there is a metal for the humans version of the Light, and the Night Elves version of the Light via Elune ... are there metals for the other races version of the Light?

The Blood Elves sunwell, theDrainei's Naaru, do either of these have their own special metal?
I think Gold and True silver was the 'human' version of light. That said it's probably OOC (the metal itself, if it is a metal in the first place and not some super Wood or etc.) info.

Granted it seems that all metals have some weird effect on magic like iron expelling magic or Thorium shrugging the attunement off. What we need is more SCIENCE to see if other materials like wood, stone, precious gems, etc have similar reactivity or lack thereof to magic
 
So, quick question, if there is a metal for the humans version of the Light, and the Night Elves version of the Light via Elune ... are there metals for the other races version of the Light?

The Blood Elves sunwell, the Draenei's Light of Creation and their Naaru, do they have their own special metal?
The sunwell is arcane energy actually which seems to align with Mithril. And Draenei and Naaru light is the same thing as human light.
 
I thought it was both Arcane and Light for some reason.
Well, it's up to Lost how he deals with it.

Right now, it's pure arcane. The only reason it gets light properties is because Velen restarted the well using a Naaru.
Course there's contention on what energy the Sunwell uses after Velen restarts it. It could either be pure light, or a mix of arcane and light.
You also forget that mithril aligns with the Night elves light.
Shrug, he wanted to know about Naaru light and the Sunwell. Wasn't really going to list that Mithril aligns with Elemental Lighting, Arcane, and Night Elven Elune light.
 
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Yes... I can spend my time looking up info form a different post to respond to a different post. That would be useless for my purposes though. Also I'm not emotionally invested in this enough for chilling out to do anything worthwhile on my side.

Why would a smith buy his premade tools? This means searching out expensive specific ones. Part of the reason to be a smith in the first place is making your own stuff to your own specification. Buying completed gear is a waste of cash... also making it grant XP. The higher tier the goods the more expensive they are.

Better EQ means less time babying the craft tools and more time forging. Also, consider the hand crank drill compare it to the industrial drill press. Higher quality tools made for the job always do the job faster and better than cruder tools.

Yes, we officially at war. War is a team effort. War is not one man against the world. Your suggestion of forcing Waylan's way into taking over the armoring of the other knights mean you flat out do not trust others to do their jobs. Its means Waylan isn't part of the team... he is Waylan surrounded by incompetents.

Waylan is in fact a bright, but really new royal experimental smith. Your suggestion is that we turn him into Rodney Mckay. As much fun as Rodney is as a character... I'd rather not need to spend years doing character development about Waylan's control freak, trust, and 'surrounded by idiots' issues.

As much good as armoring all those knights in super powerful armor would do... getting knowledge of you can doodle on the preexisting armor and weapons of the grunts in gold and light empower it, will do massively more than helping with a cluster of elite units gear.

The question is do you want a large force multiplier on a small amount of elite units... or do you want a moderate force multiplier on hundreds and hundreds of them?

The knights get light enhanced gear with or without our continued aid. Without publishing our discovery of relatively cheap gold inlays add lighting enhancement boosts to armor... the grunts get nothing.
 
Yes... I can spend my time looking up info form a different post to respond to a different post. That would be useless for my purposes though. Also I'm not emotionally invested in this enough for chilling out to do anything worthwhile on my side.

Why would a smith buy his premade tools? This means searching out expensive specific ones. Part of the reason to be a smith in the first place is making your own stuff to your own specification. Buying completed gear is a waste of cash... also making it grant XP. The higher tier the goods the more expensive they are.

Better EQ means less time babying the craft tools and more time forging. Also, consider the hand crank drill compare it to the industrial drill press. Higher quality tools made for the job always do the job faster and better than cruder tools.

Yes, we officially at war. War is a team effort. War is not one man against the world. Your suggestion of forcing Waylan's way into taking over the armoring of the other knights mean you flat out do not trust others to do their jobs. Its means Waylan isn't part of the team... he is Waylan surrounded by incompetents.

Waylan is in fact a bright, but really new royal experimental smith. Your suggestion is that we turn him into Rodney Mckay. As much fun as Rodney is as a character... I'd rather not need to spend years doing character development about Waylan's control freak, trust, and 'surrounded by idiots' issues.

As much good as armoring all those knights in super powerful armor would do... getting knowledge of you can doodle on the preexisting armor and weapons of the grunts in gold and light empower it, will do massively more than helping with a cluster of elite units gear.

The question is do you want a large force multiplier on a small amount of elite units... or do you want a moderate force multiplier on hundreds and hundreds of them?

The knights get light enhanced gear with or without our continued aid. Without publishing our discovery of relatively cheap gold inlays add lighting enhancement boosts to armor... the grunts get nothing.
I like to point out that we've already sent the report on it. If nothing else it can be added as a free action by Lost since we're going to send it out anyway if we didn't yet. That's why we have a 6 day week since week 7 is the report writing week.

It's also largely why the Crosstraining works at all since you don't need the top 5% of smiths to put the Truesilver inlaid. The only real difference is that my vote wants to use Wayland as a teacher since super new Magic Smithing technique probably get's a boost from the forgers learning it from someone who did it before and pioneered it.
 
:(

Anyway, the reason I added this:
-[X]Forge something to help Leon survive if we have the time.

Is because Leon seems top-tier hero material, I want to upgrade our gear and(hopefully) make something that enables the poster boy heroic soldier archetype who owes us a large favour to save us if things truly go south.

We are not really a fighter.

Currently the Half-Orc assassin owes us a small favour.

I think getting highly skilled characters in our debt badly enough for them to want to undergo an escort quest is the best way to survive in this case.

That or making sure Stormwind's defenders are equipped enough for there to be no need for an emergency evac.
 
I like to point out that we've already sent the report on it. If nothing else it can be added as a free action by Lost since we're going to send it out anyway if we didn't yet. That's why we have a 6 day week since week 7 is the report writing week.

We near fried Waylan making that armor and took a few days off. The first thing that happens when we get back is we are told no pay and 7 segments of repair due each week for the next month. When did we have time to write up that report?
 
Is because Leon seems top-tier hero material, I want to upgrade our gear and(hopefully) make something that enables the poster boy heroic soldier archetype who owes us a large favour to save us if things truly go south.
Uh, Leon already owes us a favor for the kickass sword we made him. Not to mention him being our friend. You don't need to try and butter him up even more. *If that's the main reason*
 
We near fried Waylan making that armor and took a few days off. The first thing that happens when we get back is we are told no pay and 7 segments of repair due each week for the next month. When did we have time to write up that report?
Within the 3~4 or so days in between the updates. As a free action*. Functional tutoring as in my vote. There was a reason why I posted that the action of informing people that gold is light attuned is ... Trivial and that even if we didn't did it before we can still do it as a free action since it is really easy to communicate it. The problem is more teh light attunement process itself since you need to be familiar with Magic to do so and I doubt most Blacksmith can double as an enchanter hence why I chose tutoring

*Lost allow those actions. You can even request POV changes from other people if you want.
:(

Anyway, the reason I added this:


Is because Leon seems top-tier hero material, I want to upgrade our gear and(hopefully) make something that enables the poster boy heroic soldier archetype who owes us a large favour to save us if things truly go south.

We are not really a fighter.

Currently the Half-Orc assassin owes us a small favour.

I think getting highly skilled characters in our debt badly enough for them to want to undergo an escort quest is the best way to survive in this case.

That or making sure Stormwind's defenders are equipped enough for there to be no need for an emergency evac.
I like to point out that you can add that in literally any of the other votes that don't have explicit time constraints.
 
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