Putting the Craft in Warcraft

[X] Plan Arcane Might
[x] Work days are 3/3/3/3/3/3/R
-[X] Work the required segments on repairing equipment.
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
[X] Request introductions to a mage capable of teaching us further from the quartermaster - or if that fails locate Joyce and ask if she could introduce us to someone to further our ligth training with a focus on self defense(smite - holy ranged attack, Holy shield - bubble up!). Spend what time we have outside of our required crafting on this.
-[X] Additionally suggest to the quartermaster that equipping each of the specialists with a set of light armor(leather or chainmail) and a buckler may be prudent - in case of the worst happening such as Stormwind coming under siege or infiltrators appearing in the city. Each specialist is an investment and so giving them some form of protection cant hurt. Weapons should not be an issue since we are a group of smiths and craftsmen surrounded by heavy implements.
[X] while at the bar, befriend the defenders of city or any other craftsmen.
---[X] Attempt to contact and invite Leon, a knight of Lothar, your acolyte helper, that one crossbowman that you met if he is still around and/or some of the other specialists as we go.

I did not fully like any of the votes.
 
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[] Plan Arcane Might
I like this.
Edit: Made my own version later on.

You need to replace the end bracket on the next to last X though. You have a } in stead of a ].

I'd be even happier if we could also improve our tools and get in some practice with leatherworking, but you can't have everything and time is short.
 
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[X] Plan Arcane Might
[x] Work days are 3/3/3/3/3/3/R
-[X] Work the required segments on repairing equipment.
-[X] Forge a one-handed warhammer (2 segments)
--[X] Truesilver ( 4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] green quality (5 segments)
--[X] Light attunement (10 segments)
--[X] Sub-total Cost: 24 segments, 14 gold - 20% specialist discount = 11.2 gold
[X] Request introductions to a mage capable of teaching us further from the quartermaster - or if that fails locate Joyce and ask if she could introduce us to someone to further our ligth training with a focus on self defense(smite - holy ranged attack, Holy shield - bubble up!). Spend what time we have outside of our required crafting on this.
-[X] Additionally suggest to the quartermaster that equipping each of the specialists with a set of light armor(leather or chainmail) and a buckler may be prudent - in case of the worst happening such as Stormwind coming under siege or infiltrators appearing in the city. Each specialist is an investment and so giving them some form of protection cant hurt. Weapons should not be an issue since we are a group of smiths and craftsmen surrounded by heavy implements.
[X] while at the bar, befriend the defenders of city or any other craftsmen.
---[X] Attempt to contact and invite Leon, a knight of Lothar, your acolyte helper, that one crossbowman that you met if he is still around and/or some of the other specialists as we go.

I did not fully like any of the votes.
So you plan to end turn at 40 fatigue with 3 gold remaining?
How are you spending time? 7 segments a week on repair work and nothing on research?
 
There's no way we can learn enough combat to make a difference in a single month. Remember that a normal soldier has no chance against an orc in single combat and there's just no way we can get above that level in a month while working on the equipment, not to mention becoming a capable mage or priest. In my opinion putting more effort into the defences would be our best bet in increasing our chances of making it out of this alive and free.
The fact that Garona will not necessarily kill the king means that Azeroth has a chance and even if Stormwind falls, we may be able to evacuate in time over the sea as long as the defences hold. Remember that Lothar did take civilians along when he left for Lordaeron so it's not a matter of can we protect ourselves (because if it comes down to that we are already screwed) but a matter of does Stormwind hold long enough for us to evacuate.

That said, out of the plans that have support at the moment, Evillevi's is the one I'll put my vote behind. While there are some quite questionable points in there (I don't think we're going to get paladins in a month and there's no guarantee that anyone will listen to us, though that armor we made to Lothar may give us enough sway to get the chance of presenting the idea), it's the one that has a chance of succeeding in my mind due to doing at least something for the defences. Quincy's plan would honestly be slighty better in my opinion but seeing how it has no support at the moment I'll go with this.

[X] Plan we found out how to imbue light so let's take it a step further.
[X] Act as a liason between the Priesthood and the Army
-[X] Send a message to Priesthood on two separate issues. Potential cross training with the army and to learn the Light Attunement process for them selves.
-[X] Send the Army Heads a message about two issues. Potential Cross training with the Priesthood and to have their own Enchanters/Forgers learn the Light Attunement process.
--[X] First is that we're willing and want to teach the Light Attunement process to others since it's currently the best chance we have against fel magic and that other dedicated light attuners is good for our schedule on account of us wanting more time for our next big project. So at the least have them send some of their better forgers/Enchanters to learn from us or the Enchant Specialist the light attunement process.
--[X] Second is that with the Light Attunement it's possible to both bring the Priesthood into the battlegrounds and not lose their effectiveness and to teach Knights and Soldiers light magic to take advantage of the Light Attuned Weapon and Armor. Hence why they would need their own
-[X] IF we have some spare time work on our Enchantments. In particular a potential Earth Enchantment and making our Glowwing more solid
[x] Work days are 3/3/3/3/R
---[X] Attempt to contact and befriend Leon, one of the knights of Lothar, your acolyte helper, and that one crossbowman that you met so that you have a ranged and melee allies if things get worst.
 
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No interest in telling the people we work for about the light channeling abilities of the relatively cheaper and more common gold then.

No interest in upgrading our forging gear?

Just interest in wasting our time with a war hammer we can't actually use.

*facepalm*
 
My vote is currently to get the Knights who are supposed to be getting light aligned armor back out into the field and to get some training because we can currently advance to the next level in Blacksmithing, Enchanting, and Leatherwork.
 
My vote is currently to get the Knights who are supposed to be getting light aligned armor back out into the field and to get some training because we can currently advance to the next level in Blacksmithing, Enchanting, and Leatherwork.

The plan should be:
-Write up the report on Gold being a light conductive material.
--Thus sharing extremely relevant information where it can do the most good, the fastest way.
--This will make the knight's stuff getting uprated to better light enhanced stuff faster and cheaper.
-Do your weekly repair tithe and use up the rest of the time resting and upgrading our forging EQ
--We don't have good gear right now and we returned the good stuff already. Upgrading the knight's stuff will be pointless slow and hard.
-Once we have Useful forging EQ then use it to work on upgrading the linger knight's stuff.
--Skipping directly to the glory work of those knight's gear is wasteful.
 
We are an Expert blacksmith but don't really have the tools to reflect it. Why not forge improved ones? It would be a better investment than a weapon that we aren't going to have enough time to invest serious training into, since better tools would allow us to work more efficiently (maybe even resulting in some kind of segment reduction, provided we make them excellent quality tools)

Making better gear (better hammers, tongs, enchanted gloves, etc) is explicitly one of the ways we can level up crafter ranks; the 3-point forge explicitly does this. But we haven't made any other tools to improve our crafting, and I think that's a major oversight.
 
We are an Expert blacksmith but don't really have the tools to reflect it. Why not forge improved ones? It would be a better investment than a weapon that we aren't going to have enough time to invest serious training into, since better tools would allow us to work more efficiently (maybe even resulting in some kind of segment reduction, provided we make them excellent quality tools)

Making better gear (better hammers, tongs, enchanted gloves, etc) is explicitly one of the ways we can level up crafter ranks; the 3-point forge explicitly does this. But we haven't made any other tools to improve our crafting, and I think that's a major oversight.

I like this idea.
 
In case anyone still doesn't get it. In RTS terms:

Gold (+1 light enhancement)->Mithral (+2 light enhancement) ->Truesilver (+3 light enhancement)

By restricting the gold works as a quick and easy light booster we may technically be committing treason. Technically. I doubt it will be enforced.

Though gold level enhancement means any idiot with a copper rod can help the war effort. A single report can screw over the orc tide hilariously.
 
Gonna clarify that actually.

Truesilver can be'light aligned'
Gold is equal to truesilver in light alignment, and easier to work with. But it's horrible for everything as a base. So it's best for inlaids.
So the very best Paladin equipment is going to be Truesilver + Gold Inlaids

Mithril is actually blessed by Elune. That's why it's not exactly aligned to your priests. Was planning on keeping it secret, but frankly I feel at this point it's best to clarify things
 
Is anyone going to make a vote to forge better tools? I don't understand the voting mechanics we're using well enough to do it, but if someone else does it, I will vote for it.
 
Yes.

[X] Plan Tools & Magic
[X] Work days are 3/3/3/3/3/D (x5=30 days i.e. a month) 25 end fatigue, 75 work segments.
-[X] Work the required segments on repairing equipment plus maybe a bit. {75 -(7x5) =40}
-[X] Forge new and improved blacksmithing tools (? segments) can't find reference. @Lost Star how many segments to make new tools?
--[X] Truesilver (4 segments, 10 gold)
--[X] Stamina++ (3 segments, 4 gold)
--[X] blue quality (13 segments)
Total segments 20 +? Total cost 14. {47-(20+?) = 20 something}
[X] Request introductions to a mage capable of teaching us further from the quartermaster - or if that fails locate Joyce and ask if she could introduce us to someone to further our ligth training with a focus on self defense(smite - holy ranged attack, Holy shield - bubble up!). Spend 15? segments training.
-[X] Additionally suggest to the quartermaster that equipping each of the specialists with a set of light armor(leather or chainmail) and a buckler may be prudent - in case of the worst happening such as Stormwind coming under siege or infiltrators appearing in the city. Each specialist is an investment and so giving them some form of protection cant hurt. Weapons should not be an issue since we are a group of smiths and craftsmen surrounded by heavy implements.
--[X] If not, make your own provisory armour and ask Leon to help you train in it.
[X] while at the bar, befriend the defenders of city or any other craftsmen.
---[X] Attempt to contact and invite Leon, a knight of Lothar, your acolyte helper, that one crossbowman that you met if he is still around and/or some of the other specialists as we go.

Adjusted this more to my liking (apologies to Leoric.) Corrections etc are very welcome. Not quite done yet, but I'm really tired, so I'm going to post it as is.
 
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Is anyone going to make a vote to forge better tools? I don't understand the voting mechanics we're using well enough to do it, but if someone else does it, I will vote for it.
I will be honest. Put forward an action, and if you get votes I will accept it. It try to take the most faithful path, and give you the benefit of the doubt for the most part. I'm a fan of fall forward for the most part. If you do something wrong, it will at least fail entertainingly.

So if you really want, do this:

[] Forge better tools for Blacksmithing
- [] Do the bare minimum for repairs (7 segments a week)
--[] Visit Leon.
 
[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest frien about the light.
 
[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.
-[X]Forge something to help Leon survive if we have the time.
 
@Necratoid, dude, look at my actual vote before trying to rip into me. I only mentioned the few things that were really different about it from the norm. I also think that even if getting the Knights Light-aligned stuff done is hard that's really all the more reason to do it now while it might actually make a difference and to open us up for later.
 
So I've been thinking about possible research projects, we'll have to get back to them eventually and it would be a good idea to have some ideas line up. I've got four in mind:

[]For completenss's sake
We've been talking about this already. Check each of the remaining materials to work with for any elemental affinities: Copper, Tin, Bronze, Silver, and Iron.

[]Fuel for the fire
Coal, its one of the principle components of the forging process, yet little inovation has been attmpted upon it. Its the fuel for out forge and the coke used to add carbon into iron to make steel. Now that we have seen how different forms of magical fire can effect worked metal, we should investigate if they can be used to make superior or even magical coke.

[]So where is your magic now?
The way magic flowed through iron during the forging process was unusual. Perhapse we can harness this flow with a new enchantment to consume magic.

[]Warmage armor
Wizards robes are traditional because they can best use Runecloth to aid the spell weavers, however they lack the amount of protection that metallic armor can grant. We wish to experiment on creating armor patterns that provide both protection and magical atuniment. The least ambitions design is simply a form of scale-mail designed with an eye towards enchantment and the intent to use runecloth as a backing. Using what we learn from the scale-mail, we hope to design a modified form of plate that replaces any use of leather with Runecloth, and incorporates the runecloth additional places to best channel the flow of magic.
 
[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.
 
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[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest friend about the light.
-[X]Forge something to help Leon survive if we have the time.
 
[X]Forge Better Tools for blacksmithing.
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]Talk to our priest frien about the light.
 
Eh, I generally want to try to play the character to their faction which was why I wanted to train to prevent any chance that we would be captured and protect people close to us. But if people don't mind the chance that we might be forced to work for the horde, then I guess that's alright.

Edit: Eh nvm. Still want to try and push training through. Guess I'll let the votes speak for themselves though.

[X] Forge better tools for Blacksmithing
-[X]Do a bit more than the bare minimum for Repairs (10 segments a week)
-[X]Talk to our boss about Gold Attunement.
-[X]See if you can get training on how to fight just in case.
--[X] Visit Leon.
--[X] Visit Joyce.
 
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