[X] Plan: Chew Toys
-[X] Menagerie Witch and Hiver:
--[X] Hiver should vent all his frustrations with Ete and Printemps, keep their eyes focused on him while he uses his barriers to cordon Ete and Printemps away from Blue Sky via repulsion and hopefully disorient them.
--[X] Menagerie Witch and Echidna should focus on taking Ete down while the married couple are disoriented. Have Echidna charge at Ete and savage her while the rest of her constructs chase after Blue Sky.
--[X] As this happens, Hiver should separate Ete and Printemps using the same trick he used on Blue Sky.
--[X] Once Blue Sky is down, get ready to bolt atop the Nevermores and retreat while Hiver keeps Printemps disoriented inside a bubble and Echidna keeps Ete in its jaws.
-[X] Lady Leizi and Handyman:
--[X] Contact the others and try to get back into the fight. Stalk the fog and shadow together in search for a disoriented Blue Sky, and ambush him together in hopes of dealing with him in one blow while he's distracted by Menagerie Witch's constructs.
--[X] Before the ambush is sprung, Handyman should take a denser and more armored form for protection.
--[X] Get ready to bolt on Menagerie Witch's Nevermores once the fog disappears.
-[X] Black Swan:
--[X] Stall Scarlet Maturity for as long as possible. Taunt him over how despite all his power, Faust has him on a leash like an attack dog.
--[X] Rely on your superior speed and flight to outmaneuver the brute, kicking up dust with your attacks and movement to further help obscure yourself, while your beams gun for his eyes and ears.
--[X] If you're successful at blinding Scarlet Maturity, get under his guard and blast him skywards.
[X]Plan Interference Play V2 -[X] Leizi and Rhys run to the Apiary, or some form of public transport that can get them closer, or hide inside some public building's bathrooms, or something like that. When they're reasonably safe, call people on the comms.
-[X] Hiver goes in swinging, throwing out every criticism of Gwen's leadership and Jean-Luc's arrogance that he can think of. Call them co-dependent, toxic, narcissistic, snobbish, racist (in Jean-Luc's case), everything out. When they lash out, use barriers to reflect their attacks back at them. Meanwhile, Echidna uses the fog to go for a pincer from behind. When it's in position, have the Apep and the Nevermores (except a rideable one) rush in as well. Blue Skies is Target #1, followed by the happy couple. At some point, tell Gwen that if she goes too hard with her fire, she'll get rid of the water vapor and get rid of their escape route through Shell Game. When Leizi and Rhys's comms come in, bolt, heading to their location.
-[X] Black Swan uses her speed to maneuver around Scarlet Maturity, peppering him with annoying rapid fire blasts, with the occasional stronger one to a weak spot like the crotch or face. She should also mouth him off to annoy and distract him. The point is to buy time, not to try and kill him, that's not in the cards. Mock his cruelty, his callous nature, his greed, his lack of personal connections to other people. Black Swan is strong because of her mother, and the love and care her team has for her, while all SM has is hate, greed, and wrath in his heart. The minute comms come in that Leizi and Handyman are safe, ditch him and blast away to the Apiary so that Chaucer and Ibis can rev up the Osayin healing machines.
[X]Plan: Homing Instinct -[X] Menagerie Witch and Hiver: Menagerie Witch instructs some Nevermores to spread out and link up with the Nevermore carrying Lady Leizi and Handyman using bird calls. Apep splits off to flank the enemies, preferably the married couple at an opportune time. Hiver feels free to air out all of the family's dirty laundry to royally piss them off and stop them from coordinating, using barriers to harass and split up opponents. He should work closely with Menagerie Witch and Echidna to first isolate Blue Skies, take him out, and get the fog to clear. If fog fails to clear, focus on taking out Printemps then Ete in that order. Once there is an opportunity to escape with everyone, do so. -[X] Lady Leizi and Handyman: Their Nevermore should follow the other Nevermores back to the others after linking up. They should take separate birds back. Handyman returns in a small and stealthy form, so that his bird appears to be returning alone. Depending on situation he can dismount discreetly for a sneak attack or go in with a dynamic entry to tip the scales. Other Nevermores along with Lady Leizi comes diving in with Handyman. -[X] Black Swan: Play the part of the cocky and naïve dogooder that Scarlet Maturity should enjoy smashing in. Take full advantage of air mobility to try to avoid taking anything more than glancing blows, play dirty by using blinding lights and blasts to the eyes to blind him even if it's only for a short time. If he shows signs of leaving, draw him back in with a taunt about how it's much more fun to fight with someone on his level rather than punch in some bowling pins for a stodgy old dude. If Scarlet Maturity requires jump off points for air control, try to limit aerial debris and instead juggle him with blasts. Do not underestimate his speed in the air. Be willing to use a few powerful blasts to appear committed to the fight. Disengage once it's confirmed the others have escaped or if Black Swan is in danger of being incapacitated. Retreat in a direction away from home base at first to lose visual contact before rocketing back home.