Magnads
- Location
- In the Space between Spaces
The Species:
Human:
Sapiens: Homo Sapiens Sapiens –Extinct-
The original human species. Extinct caused by Mother.
Synthetics: Homo Machina –Extinct-
The first true synthetics. Created by replicating a human brain through technological means. As such they were called humans as well. Brought into extinction by Mother.
Preterhuman:
Organomorphs
The term derives from the fact that Mother had blurred the line between organics and machines. How much has that line been blurred depends on the species in question. Synthetic Similitude 1-10. Psionic Potential 1-10.
Magnad: Homo Magnus. SS-2 PP-3
Magnads are the apex of purely biological supremacy, being a facultative anaerobic, immortal species of hermaphrodite humans that could survive in nearly any environment any non-synthetic species could survive. From planets on the verge of freezing over, to scorching desert worlds that should not harbor any life, to methane planets, to ocean worlds. Biologically immortal, able to regenerate from any wound and with redundant vital organs and even a decentralized central nervous system (With three neuro-cortexes throughout their bodies), an adaptability that makes the Vorcha cry in envy, radio and photosynthesis, near total immunity to disease and poisons, ability to metabolize mercury, lead and other poisonous substances, heat sensing with pits under their eyes, seven different photoreceptor cones, UV sight, ultra high resistance to radiation, Levo, dexo organic biology, partial silicate biology, organic nanite cells and ultimately thermophaghia. This means that the species can change their appearance, form and abilities depending on their environments in years and survive with frightening ease.
In places where there is little food the photosynthetic bands across their backs expand until they turn pitch black, absorbing sunlight.
Places with high radiation? Enjoy seeing their skin turn reflective and silvery while, their organs and blood turn black as hyper-melaninism is engaged, proteins designed for protecting fragile systems and DNA from radiation are produced and the radiophage cells begin proliferating.
Death world full of monsters? Wait a couple of years, the only magnads you'll see will be two-three meter tall muscled behemoths with thick bio-metallic skin, clawed fingers, increased healing factor, ridiculous speeds, and armored, nearly indestructible bones… and poisonous bite.
Acidic planet? Couple of years and they won't mind the acid baths.
Frozen worlds? Antifreeze proteins, blubber and fur. Yetis!!
Methane world? Uh… facultative anaerobic? Anyone? Yeah, they might be a little sluggish there as methane doesn't provide as much ATP potential as oxygen, but they won't mind.
Ocean Worlds? Wanna see an underwater city? With no air domes? Yeah they can breathe water too.
Void of space? Well, they will die… after a ten hours of full exposure. Get them before that and you can revive them easy.
Cut off the head? No biggie, they have other neural cores that store the consciousness and memories. And bleeding out is hard because their blood vessels have sealing valves everywhere!! They might forget the face of who decapitated them though so there's that.
Yeah… these things dead? Shoot the head, then the body with a few dozen gunshots. Then cut it up into bits. Now you killed one. Now go for the next. Rinse and repeat. Few things ever consistently work! You can't poison them. Shooting their heart may not cause death because they have two hearts and micro pumps throughout their body. Radiation isn't an issue with them. Drowning them either. Setting them on fire will only go until the fire reaches the deeper dermal layers which is chuck full of fireproof scaled mesh. Starvation isn't a problem so long as they have sunlight. They grow bigger, stronger and tougher with conflict. Their brain can grow and become smarter and boost their psychic powers. Their organic nanites allow them to integrate cybernetics with the ease one places in an USB flash drive into a PC…. What you gonna do against these fuckers?! NOTHING!! You don goofed! Unless you were the Duchala… obviously.
As for the hermaphroditism thing, there is no distinction on a biological level from males and females, with the only internal physical differences being that males are usually stronger and tougher while females are usually more flexible and agile, though in some subspecies these traits is either absent (Mennos subspecies) or reversed (Rashanit Subspecies). Female morphs provide the ovum with only one X chromosome (Dominant Sex Chromosome (DSC)) and the male morph provides both an X and Y chromosomes (Recessive Sex Chromosomes (RSC)). Once the egg is fertilized, the ensuring fetus remains gender neutral until birth which then creates a psychosomatic link with one of the parents and their sex usually becomes that of which parent was linked with, which is caused by the DSC linking with the chosen RSC and leaving the other one to not be processed. This psychosomatic process can be altered which results in the sex changing from male to female and back depending on the circumstances. In other words, you can pick any two individuals and the species will live on.
Likewise they are minor psychic species, with emphasis on telepathy and empathetic touch.
With all that in place there is only one thing to say: Top that mama nature!
Their few weakness is that to maintain such an elaborate biological systems they need to hibernate every five to seven months for a half month and that their reproductive cycles are pretty slow with a yearlong gestation period.
On a psychosocial level these humans are not that distinct from us, at first glance. However, their deeper subconscious though, they are very collectivistic, placing the collective first before themselves. This isn't a cultural trait but a biological one programmed by Mother herself to harmonize the species and make sure they stopped warring with each other for petty reasons. Further mental traits make them extremely empirical creatures, as such simple things such as faith and religion is practically impossible in our era for them. They have hard wired into their own biology the need to have evidence to genuinely and truly believe in something unquestionably. And even then they might doubt. However do not assume them to be extremely logical race devoid of emotions. They do indeed possess such and they tend to be even stronger than average humans. This means the species suffers from a passion of extreme depth, and few places this is seen as intensely as with their mates, offspring and job passions.
The magnads have two types of mates. The romantic soul mates (permanent) and the breeding mates (various and fleeting). The permanent mates are usually an individual's best friend as they develop a deep emotional and direct psychic link with their partner. It reaches the point that they are quite aware of how the other feels even at vast distances. This is without memetic or psychic technological aid as it is an intrinsic part of the species. However, it is rare for them to mate with their permanent bond mate unless said bond mate has traits the other desires for their offspring. As such, they go seeking out another magnad to have a child with that has the desired qualities for their children. Then once the child is born, it is taken into the family with the permanent mate, though the other mate may be considered a family friend as they have a child in that family.
While there are many more behavioral traits that could be expanded upon, these are too subtle to notice unless on large scale populations or under very special circumstances.
The Remaining Subspecies are the following.
Lufan: Most similar to baseline humans, though they tend to look like a mixture of all known human races into one and given superhuman qualities.
Bael: Oddest of the subspecies, as they are known to have horns. These horns are an enhancement of the magnad collective as a whole. Usually this ability in the vast majority of the species is very minor, but with the growth of the horns and the neural matrix in them, these magnads can perceive radio waves, electrical and magnetic fields with frightening ease. This makes them startling navigators. Baels are more at home in hotter worlds
Trimidien: An oddly pigmented subspecies. Their skin is the color of very polished chrome and other colorful metals, with the most common coloring being a scarlet violet. Also their hair and eyes are oddly colored and very varied. Hair color can vary between crimson, metallic, silver, pale green, blue and even pink. And their eyes are just as colorful, with their eyes having all assorted bright colored mixtures in their pigmentation. Trimidien prefer planets with exotic atmospheres, geologies and ecosystems, being one of the few subspecies back in the day that had more potent silicate biology.
Innuen: White with white all over and extra white, with a slight dash of black. Their skin is snow white. Their hair is snow white, their eyes are snow white with black sclera. Their whiteness would be unsettling to us sapiens in the modern era. They also sport higher resistances to the cold, being naturally more attuned to it.
Rashanit: In this subspecies, the physical dimorphism traits that male morphs have are inversed with the female ones and vice versa. Meaning that males are faster and more agile, while females are bigger and stronger. Aside from that they are the only ones with red blood, inner tissue and blood, though it's very dark. They produce another radiophage/ pigment which unlike meta-melanin, its iron based and therefore red, this gives their flesh a more crimson coloring. Aside from that, their skin is copper like colored, silver or greyish hair and their eyes are usually bright blue, with red sclera.
Mennos: A nocturnal subspecies, fond of darker places and living in caves. These magnads are pale skinned, with white or black hair and deep red eyes. They also do not follow the standard sexual dimorphism and neither males nor females lack any of their morphs' strength or agility, being a middle ground between the two forms.
Albion: They are black. Like absolute black and black all over. The only exception to this is their eyes which are blood red. In essence, they are Salamanders from 40k, minus the affinity for blacksmithing. An added trait is that they have more developed radiophagic and photosynthetic organs.
AN: I am about close to finishing the first part of Chapter 2. These codexes will be posted between the parts of Chapter 2 and 3. I hope you enjoy the read and if anyone wants to use these inhuman human preterhumans in any omakes or fanfics of their own... then go ahead, have fun.
Oh and the Voting is done, i just haven't actually counted them all. Thank you all for playing a part of this, i hope the future chapters keep you all entertained.
Human:
Sapiens: Homo Sapiens Sapiens –Extinct-
The original human species. Extinct caused by Mother.
Synthetics: Homo Machina –Extinct-
The first true synthetics. Created by replicating a human brain through technological means. As such they were called humans as well. Brought into extinction by Mother.
Preterhuman:
Organomorphs
The term derives from the fact that Mother had blurred the line between organics and machines. How much has that line been blurred depends on the species in question. Synthetic Similitude 1-10. Psionic Potential 1-10.
Magnad: Homo Magnus. SS-2 PP-3
Magnads are the apex of purely biological supremacy, being a facultative anaerobic, immortal species of hermaphrodite humans that could survive in nearly any environment any non-synthetic species could survive. From planets on the verge of freezing over, to scorching desert worlds that should not harbor any life, to methane planets, to ocean worlds. Biologically immortal, able to regenerate from any wound and with redundant vital organs and even a decentralized central nervous system (With three neuro-cortexes throughout their bodies), an adaptability that makes the Vorcha cry in envy, radio and photosynthesis, near total immunity to disease and poisons, ability to metabolize mercury, lead and other poisonous substances, heat sensing with pits under their eyes, seven different photoreceptor cones, UV sight, ultra high resistance to radiation, Levo, dexo organic biology, partial silicate biology, organic nanite cells and ultimately thermophaghia. This means that the species can change their appearance, form and abilities depending on their environments in years and survive with frightening ease.
In places where there is little food the photosynthetic bands across their backs expand until they turn pitch black, absorbing sunlight.
Places with high radiation? Enjoy seeing their skin turn reflective and silvery while, their organs and blood turn black as hyper-melaninism is engaged, proteins designed for protecting fragile systems and DNA from radiation are produced and the radiophage cells begin proliferating.
Death world full of monsters? Wait a couple of years, the only magnads you'll see will be two-three meter tall muscled behemoths with thick bio-metallic skin, clawed fingers, increased healing factor, ridiculous speeds, and armored, nearly indestructible bones… and poisonous bite.
Acidic planet? Couple of years and they won't mind the acid baths.
Frozen worlds? Antifreeze proteins, blubber and fur. Yetis!!
Methane world? Uh… facultative anaerobic? Anyone? Yeah, they might be a little sluggish there as methane doesn't provide as much ATP potential as oxygen, but they won't mind.
Ocean Worlds? Wanna see an underwater city? With no air domes? Yeah they can breathe water too.
Void of space? Well, they will die… after a ten hours of full exposure. Get them before that and you can revive them easy.
Cut off the head? No biggie, they have other neural cores that store the consciousness and memories. And bleeding out is hard because their blood vessels have sealing valves everywhere!! They might forget the face of who decapitated them though so there's that.
Yeah… these things dead? Shoot the head, then the body with a few dozen gunshots. Then cut it up into bits. Now you killed one. Now go for the next. Rinse and repeat. Few things ever consistently work! You can't poison them. Shooting their heart may not cause death because they have two hearts and micro pumps throughout their body. Radiation isn't an issue with them. Drowning them either. Setting them on fire will only go until the fire reaches the deeper dermal layers which is chuck full of fireproof scaled mesh. Starvation isn't a problem so long as they have sunlight. They grow bigger, stronger and tougher with conflict. Their brain can grow and become smarter and boost their psychic powers. Their organic nanites allow them to integrate cybernetics with the ease one places in an USB flash drive into a PC…. What you gonna do against these fuckers?! NOTHING!! You don goofed! Unless you were the Duchala… obviously.
As for the hermaphroditism thing, there is no distinction on a biological level from males and females, with the only internal physical differences being that males are usually stronger and tougher while females are usually more flexible and agile, though in some subspecies these traits is either absent (Mennos subspecies) or reversed (Rashanit Subspecies). Female morphs provide the ovum with only one X chromosome (Dominant Sex Chromosome (DSC)) and the male morph provides both an X and Y chromosomes (Recessive Sex Chromosomes (RSC)). Once the egg is fertilized, the ensuring fetus remains gender neutral until birth which then creates a psychosomatic link with one of the parents and their sex usually becomes that of which parent was linked with, which is caused by the DSC linking with the chosen RSC and leaving the other one to not be processed. This psychosomatic process can be altered which results in the sex changing from male to female and back depending on the circumstances. In other words, you can pick any two individuals and the species will live on.
Likewise they are minor psychic species, with emphasis on telepathy and empathetic touch.
With all that in place there is only one thing to say: Top that mama nature!
Their few weakness is that to maintain such an elaborate biological systems they need to hibernate every five to seven months for a half month and that their reproductive cycles are pretty slow with a yearlong gestation period.
On a psychosocial level these humans are not that distinct from us, at first glance. However, their deeper subconscious though, they are very collectivistic, placing the collective first before themselves. This isn't a cultural trait but a biological one programmed by Mother herself to harmonize the species and make sure they stopped warring with each other for petty reasons. Further mental traits make them extremely empirical creatures, as such simple things such as faith and religion is practically impossible in our era for them. They have hard wired into their own biology the need to have evidence to genuinely and truly believe in something unquestionably. And even then they might doubt. However do not assume them to be extremely logical race devoid of emotions. They do indeed possess such and they tend to be even stronger than average humans. This means the species suffers from a passion of extreme depth, and few places this is seen as intensely as with their mates, offspring and job passions.
The magnads have two types of mates. The romantic soul mates (permanent) and the breeding mates (various and fleeting). The permanent mates are usually an individual's best friend as they develop a deep emotional and direct psychic link with their partner. It reaches the point that they are quite aware of how the other feels even at vast distances. This is without memetic or psychic technological aid as it is an intrinsic part of the species. However, it is rare for them to mate with their permanent bond mate unless said bond mate has traits the other desires for their offspring. As such, they go seeking out another magnad to have a child with that has the desired qualities for their children. Then once the child is born, it is taken into the family with the permanent mate, though the other mate may be considered a family friend as they have a child in that family.
While there are many more behavioral traits that could be expanded upon, these are too subtle to notice unless on large scale populations or under very special circumstances.
The Remaining Subspecies are the following.
Lufan: Most similar to baseline humans, though they tend to look like a mixture of all known human races into one and given superhuman qualities.
Bael: Oddest of the subspecies, as they are known to have horns. These horns are an enhancement of the magnad collective as a whole. Usually this ability in the vast majority of the species is very minor, but with the growth of the horns and the neural matrix in them, these magnads can perceive radio waves, electrical and magnetic fields with frightening ease. This makes them startling navigators. Baels are more at home in hotter worlds
Trimidien: An oddly pigmented subspecies. Their skin is the color of very polished chrome and other colorful metals, with the most common coloring being a scarlet violet. Also their hair and eyes are oddly colored and very varied. Hair color can vary between crimson, metallic, silver, pale green, blue and even pink. And their eyes are just as colorful, with their eyes having all assorted bright colored mixtures in their pigmentation. Trimidien prefer planets with exotic atmospheres, geologies and ecosystems, being one of the few subspecies back in the day that had more potent silicate biology.
Innuen: White with white all over and extra white, with a slight dash of black. Their skin is snow white. Their hair is snow white, their eyes are snow white with black sclera. Their whiteness would be unsettling to us sapiens in the modern era. They also sport higher resistances to the cold, being naturally more attuned to it.
Rashanit: In this subspecies, the physical dimorphism traits that male morphs have are inversed with the female ones and vice versa. Meaning that males are faster and more agile, while females are bigger and stronger. Aside from that they are the only ones with red blood, inner tissue and blood, though it's very dark. They produce another radiophage/ pigment which unlike meta-melanin, its iron based and therefore red, this gives their flesh a more crimson coloring. Aside from that, their skin is copper like colored, silver or greyish hair and their eyes are usually bright blue, with red sclera.
Mennos: A nocturnal subspecies, fond of darker places and living in caves. These magnads are pale skinned, with white or black hair and deep red eyes. They also do not follow the standard sexual dimorphism and neither males nor females lack any of their morphs' strength or agility, being a middle ground between the two forms.
Albion: They are black. Like absolute black and black all over. The only exception to this is their eyes which are blood red. In essence, they are Salamanders from 40k, minus the affinity for blacksmithing. An added trait is that they have more developed radiophagic and photosynthetic organs.
AN: I am about close to finishing the first part of Chapter 2. These codexes will be posted between the parts of Chapter 2 and 3. I hope you enjoy the read and if anyone wants to use these inhuman human preterhumans in any omakes or fanfics of their own... then go ahead, have fun.
Oh and the Voting is done, i just haven't actually counted them all. Thank you all for playing a part of this, i hope the future chapters keep you all entertained.
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