So either Duzzit, alguLoD, Shaderic or Jemnite need to post in Aces. Preferably all of you, but hey.
If you feel that it's getting close to "decision making time" or you want to do something, keep in mind that the primary still standing issues are "what to do about Hye" and "so where to go next". Are you going to visit the Great Market, or will you instead try to find Anjeong based on whatever sketchy coordinates that Hye can provide? Or simply jump to a different place, and hope for the best?
As for Hye, there are many, many options. Talk about them, or decide on something. Even if that something is just to go and hide under a rock, or to wait until the prisoner can be interrogated.
And because I don't want to make this just prodding my players, have some setting fluff.
The TSAB, Mid-Childa and Language
Telepathy is a useful and reliable replacement for spoken language virtually everywhere. It does, however, have a number of interesting requirements in that firstly a language must be known - even if it is not the same language - by all participants. Remarkably, this language doesn't have to be spoken, but it must have what linguists call "grammar", a term somewhat broader than what most other people colloquially call grammar.
Therefore, spoken languages are still extant in magical societies.
Further, telepathy confers no understanding of writing, and so far, the only examples of writing encoded with telepathically readable information have been some spectacularly rare and spectacularly useless Lost Logia. Thus, written language remains highly important.
Further still, the ability of spoken languages to be supplanted in international relations by telepathy has largely prevent the creation of dominant spoken languages, even in highly modern and centralized planets like Mid-Childa. While there are a number of generally predominant spoken languages, their extent is far lower than on Earth, as the absolutely largest Mid-Childean language is spoken natively by only about three percent of the total population. There is, in other words, immense lingual diversity.
This, however, is not true of the written language, where the TSAB, for administrative reasons, has enforced standardized writing. Amusingly however, due to the issues in using a phonetic script as basis for the writing system, the standard and official TSAB writing system is not an alphabet, but instead ideographic, leading to many distinct languages adopting the writing system and appending their own phonetics onto the ideograms. Alas, even with these attempts to avoid excessive lingual domination, as enforced by the internal anti-imperialism faction in the TSAB, the "Standard TSAB Writing System" nonetheless has a fixed syntax and lexicon, which makes one to one correspondence between it and other languages impossible, except for the peculiar variant languages with highly distinct phonetics but comparatively completely regular syntax and lexica that have developed in response to TSAB Standard.
Most TSAB citizens, be they from Mid-Childa or elsewhere, are thus fluent in both their native language and the written TSAB Standard language.
Furthermore, three distinct types of people have arisen from this complex lingual situation. The Telepaths, the Polyglots and the Specialists.
The Telepaths largely eschew spoken language where possible and tend to stick to TSAB Standard for writing because it is easier. It takes very little to be able to communicate with virtually all other people everywhere, and with the kind of regular usage many Telepaths experience, they often exhibit superior telepathic skill to others, mainly in safety and ease of communication using telepathy.
Conversely, the Polyglots consider spoken language (and to a lesser extent written language) to be extremely important, and actively attempt to learn additional languages. Fortunately for them, telepathy is helpful here too, as it is possible to accelerate the acquisition of the lexicon and correct pronunciation by interacting telepathically with a native speaker. Learning a language still takes time, but it is not uncommon for young polyglots to know upwards six or seven languages, and older polyglots have been renowned for achieving basic fluency in as many as a hundred or more languages.
The Specialists, finally, are by far the smallest of these three groupings, and consists of the people that devote themselves to their native languages. These are often the people that promote its usage, help keep it alive, and learn to write it well. The Specialists are often unusually articulate, and have deep reserves of vocabulary and experience in writing which proves helpful in many situations. For one, their ability to telepathically communicate complex subjects is consistently rated as higher than other people. They also tend to be better writers and proofreaders than essentially everybody else.
And now, for the pay-off!
You guys get to pick. Which kind are your characters? It grants a perk. You may also decline to pick. This may or may not grant a different perk at a later date. I make no promises.
Also, while you all know a language which is commonly used in the TSAB which has a remarkable similarity to English because fuck dealing with lingual complexity all the time, you may also make up some other language which may be your native one - or multiple, if you pick polyglot - and as long as you don't describe it as something I must veto for being dumb, you get that. Not that it will matter.
(I may do more - probably not language related - stuff like this later on)