Vote tally - Peril's Origin - A Magical Girl Quest [Complete]

Adhoc vote count started by Naron on Jun 25, 2020 at 12:26 AM, finished with 46 posts and 7 votes.

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Naron
Peril's Origin - A Magical Girl Quest [Complete]
Post #1960
Post #2005

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  • [x] Plan Adding the Battle Plan to Talk it Out
    -[X] You probably will fight before it's all over, but the bow-wielder expresses her lack of desire to fight. So engage in conversation, have the Dames state their desired outcome and see if you cannot find common ground. After all you were intending to leave for your time soon.
    -[x] Try to act immediately if battle begins. Do not be afraid to Voyage if it is necessary to escape their first attacks.
    -[x] Try Stygian Tempest against Ending, add Arcane Slash if necessary or possible.
    -[x] Try cutting Genesis's bow string with Reaper's will or Stygian Tempest.
    -[x] Try to target Clockwork over Genesis. When you do target Genesis, try to disable her.
    -[x] Try to keep yourself in melee range of only one of them, and try to keep one between you and Genesis.
    -[x] Keep cycling through your weapons to keep ahead of Degenerating Core destroying them
    -[x] Aetheric Tide is a good idea to get back to positive Health should they trigger Rage against Fate
    -[x] Voyage to dodge or get into range as appropriate
    [X] Exp Plan Close the Speed Gap (4770 exp, 1025 remaining)
    [X] Exp Plan Close the Speed Gap (4770 exp, 1025 remaining)
    -[X] Upgrade The Handle to level 33 (1770 EXP)
    -[X] Upgrade Meaningless Slaughter to level 25 (3000 EXP)
    [X] Plan Talk it out (but really, someone make a battle plan in case it doesn't work out)
    -[X] You probably will fight before it's all over, but the bow-wielder expresses her lack of desire to fight. So engage in conversation, have the Dames state their desired outcome and see if you cannot find common ground. After all you were intending to leave for your time soon.
    [X] Plan Seek Weaknesses
    [X] EXP Plan Seek Weaknesses:
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