my point is if we need too, one or two distributing lands when we road blitzing is ok. as over centralization is super bad. we just need to keep it on the table.
Unless PSN never trigger during the initial phase of the roadbuilding project, we shouldn't ever need to use Distribute Land.
And it will take only two turns to simply start banking centralization tolerance, which is a small window for us to start screwing up. The only issue where this becomes a problem is when we're getting too many True Cities at once.