It's time to D-D-D-DUEL!
You know it seems like as king of the hill we are slowly morphing such that our neighbors adapt to us even further then they have already to survive our Econ Vampirism.

Which is really weird to see that we are basically inputting selection pressures on our neighbors for reals now.
You can hear the social system strain ringing out from the future into our time.
 
You had reasonable concerns before this but this is nonsense. He's not an idiot.
He's not. I'm sure the thread's average IQ is well above 100 as well.

Intelligent people can do things, that in retrospect, are obviously suboptimal. I say this from very painful personal experience, as someone tested at extremely high intelligence.

Corruption is a long term affliction that's been crippling our civ. Dams offer incredible advantages and opportunities. We have suffered greatly during the war, and our People's philosophy is to help those in need, especially our own.

These are all reasonable actions he is taking. Perhaps his low Martial (and high Khemetri roll) underestimated the rate of the Khemetri advance. Or they developed a new mode of logistics, allowing for extended operations before resupply.

The scenario I posted is an logical extreme. We are unlikely to do so badly. But I'm not omniscient. I don't know what threat we might face next.

However, we can prepare to solve the biggest threat we know about. Now is finally the time we have enough breathing space for it. Like with Actions, let's not waste opportunities.

And shitty, pathetic troll is shitty and pathetic. What a surprise.
Please. No personal attacks. Especially when the Modhammer was employed just a second ago.

Time to find him a nice local girl.
 
[X] [WB] Upgrade Cosmopolitan Acceptance
[X] [Inv] Highland Kingdom
[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
[X] No
[X] [King] Hertythn (Heroic Admin, Average Diplo, Poor Martial; takes control while alive (1, possibly 2 turns))

Patricians hate Social Mobility even when there is a Heroic candidate ? We will have to curb their powers.
 
And we have a coming mid-turn, which we can deal with Games events, possibly finish the docks(we're currently 0-2 actions from completion), build a new settlement to cope with overmartial, resettle the excess warriors or get started on rooting out crime(Secondary Restore Order + Secondary Proclaim Glory is normally slightly risky, but a Heroic Admin can do it without issues).
Why only a Secondary? A Main is near guaranteed to get us into max Stability and will root out a hell of a lot more corruption. Better to do it as much as possible now so that the miscellaneous routes to corruption can be identified by our Heroic Admin and shut down in the best ways possible.
 
Tally
Adhoc vote count started by DragonParadox on Aug 2, 2017 at 4:50 AM, finished with 93731 posts and 78 votes.
 
Tbf, Moloch Calls was a serious wtf for all Xohyr's neighbors, and it almost did cause a huge amount of problems for them not even including the Ymaryn Crusade.

And shitty, pathetic troll is shitty and pathetic. What a surprise.
And your lack of humor is also wait it's not a surprise.

Despite your previous post explaining shot the fact remains that there has been a shot ton of posts that are essentially shit that have nothing of substance. Repeated cries of never trusting again, promising to sabotage the quest if war doesn't happen, and the bestest dead horse beating of how much the Highlanders are going to pay. Over and over sounding exactly like that obvious satire. And you know it.

There is little straw in these men because every update procs more of the same tired chaff. Meet new people? Kill them and take their shit.

The arguments behind it, that give it an actual platform of rational- ultimately just justify something that was already there. The most vocal and loud defenders don't give a real flying shit. They say the exact crap I did and I will gather the quote citations if you want. It's knee-jerk hatewagon fuckery, and you trying to deny it or provide logical leniency just because it's something you want for actual good reasons does nothing but degrade you.

I apologize for for being irrational and 'emotionally driven' but in the face of repeated hypocrisy and frankly disgusting behavior you can take your uninspired name calling and gently shelve it instead of insulting me.

There are plenty of good reasons to attack the Highlanders, but most people are doing everything other than discussing them. I've seen you and maybe so other people give actual in-depth reasoning. The rest is just mob behavior.
 
Secondly, we are not alone. We are not the only actor.

What happens if Khemetri conquer them while Admin-chan twiddles his thumbs?
Some would say, great! But then the Khemetri would have invasion routes directly into our heartland, we'd have left st the chance for a convex (and therefore, more defendable) border, and because of our blood connection between our nobles and that of the Khemetri, we'd have to let the Status Quo lie.
This bit is bullshit, speaking as someone who wants to eliminate the HK threat.

The whole point is that the Highlanders have the following neighbors:
-North - Ymaryn - Cataracts
-West - Ymaryn - Hatvalley
-East - Ymaryn - Txolla
-South - Swamp Folk

The Khemetri cannot attack Highland Kingdom unless they had gained the power to move mountain ranges or we lose Hatvalley first.

The Thunder Horse are warlike opportunists that bedded heavily with the Xoh and their women-child-man-slave sacrificing culture of blood and demons. There will never be peace with them, so long as they are them.

Worth noting that inviting people to the Games are the long term most effective way to fix that.
Anyone attending the Games would be put into one of the biggest Ymaryn cultural centers, and observing the clearly divinely granted success of the Ymaryn for not practicing the same beliefs.

Game attendees are also going to be the elites of their people. The heirs of kingdoms, great warriors and all that will be showing up to get impressed and bring ideas home.
 
You do know that recently the Khemetri did lose a shit ton of men in their recent war with us right? and that their likely to simply focusing on expanding elsewhere for a while correct?
You do know that we lost a small mountain of men, and could still crush the HK like an empty soda can right?

The Khemetri would likely take longer than us due to logistics, low/medium metal Bronze army, and lack of Siegecraft, but when you're a (hypercentralized theocracy, to boot) Great Power vs a barely Major Power...

Look, that was one specific example of a bad scenario, and there are worse, that others on your side acknowledged as perfectly valid.
 
However, we can prepare to solve the biggest threat we know about. Now is finally the time we have enough breathing space for it. Like with Actions, let's not waste opportunities.

You know, on reflection I think you're probably right about this in general if not the khem in specific, we're going to take some painful hits here ignoring the homefront that will be exploited by the HK under our mediocre king, but it's not as if our hero will just disappear if we don't elect him king so hopefully he'll be able to staunch the bleeding. At the end of the day we have to be prepared to make some sacrifices to take out the HK though yeah.

[X] [WB] Upgrade Cosmopolitan Acceptance
[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
[X] No
[X] [King] Kinda mediocre (Mediocre Admin, Diplo, and Martial)

I'm now also imagining this guys name as being a translation of "Kinda Mediocre" considering that spot was where the other two had actual names.
 
The last time we did Main Restore Order with a Heroic Admin we evolved the action. I really hope that happens again this time around.
 
Please. No personal attacks. Especially when the Modhammer was employed just a second ago.
When you've basically summarized everything memetic about 'Kill all the lampreys' in a single post- even as a 'joke' I am going to mock it.
And your lack of humor is also wait it's not a surprise.

Despite your previous post explaining shot the fact remains that there has been a shot ton of posts that are essentially shit that have nothing of substance. Repeated cries of never trusting again, promising to sabotage the quest if war doesn't happen, and the bestest dead horse beating of how much the Highlanders are going to pay. Over and over sounding exactly like that obvious satire. And you know it.

There is little straw in these men because every update procs more of the same tired chaff. Meet new people? Kill them and take their shit.

The arguments behind it, that give it an actual platform of rational- ultimately just justify something that was already there. The most vocal and loud defenders don't give a real flying shit. They say the exact crap I did and I will gather the quote citations if you want. It's knee-jerk hatewagon fuckery, and you trying to deny it or provide logical leniency just because it's something you want for actual good reasons does nothing but degrade you.

I apologize for for being irrational and 'emotionally driven' but in the face of repeated hypocrisy and frankly disgusting behavior you can take your uninspired name calling and gently shelve it instead of insulting me.

There are plenty of good reasons to attack the Highlanders, but most people are doing everything other than discussing them. I've seen you and maybe so other people give actual in-depth reasoning. The rest is just mob behavior.
And you think passive aggressively and condescendingly aping them is somehow better? It just makes you just as bad. I don't care if that 'was just a joke' because it is ultimately a shitty caricature of a view you disagree with.

If you set up a strawman, don't be surprised people set it on fire. There's always going to be people making 'the right vote' for 'the wrong reasons' either debate their reasoning or ignore it, shitposting at them isn't particularly helpful.
 
[X] [WB] Upgrade Cosmopolitan Acceptance
It's about time!

[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
Everyone is welcome! Man or woman. Kings or servants. Saints or sinners. Even slavers!
Well, except you, Highlander.

[X] Yes (2 Econ and 2 Econ expansion transferred, Redshore becomes a Free City)
Curious minds wish to know!

[X] [King] Hertythn (Heroic Admin, Average Diplo, Poor Martial; takes control while alive (1, possibly 2 turns))
I am perfectly fine with not going to war. Just never forgiving or forgetting Highlander's deeds.
In the far future, maybe, we'll even host tourism at the edges of our borders:
"And here is the land of the treacherous fucks with chronic backstabbing disorder known as Highlanders. Nobody likes them. No, even Gandhi, in his infinite patience and tolerance, threw his hands up when he came across them."
 
This thread has managed to make me so salted that I've gone from disappointed and annoyed to disgusted to Gordon Ramsay.

The worst part was people complaining about the difficulty increase after getting iron a thousand years early and consistently being reminded about how much better we are at every turn.
When you've basically summarized everything memetic about 'Kill all the lampreys' in a single post- even as a 'joke' I am going to mock it.

And you think passive aggressively and condescendingly aping them is somehow better? It just makes you just as bad. I don't care if that 'was just a joke' because it is ultimately a shitty caricature of a view you disagree with.

If you set up a strawman, don't be surprised people set it on fire. There's always going to be people making 'the right vote' for 'the wrong reasons' either debate their reasoning or ignore it, shitposting at them isn't particularly helpful.
A shitty caricature requires not being one hundred percent accurate. And if you're going to say I'm just as bad then you have zero legs to stand on. Congratulations! We're all shit here and you have some trouble understanding that a strawman can't be set on fire if it doesn't exist =^]
 
There is little straw in these men because every update procs more of the same tired chaff. Meet new people? Kill them and take their shit.
Really ? Because were effectively going with killing some of the oldest people we know and take their stuff. In fact we been treating new people nicer, The wolves? We payed them not to attack us? The tin tribes? I don't think anyone even suggested attacking them yet, Trelli had some war wanters however a lot of people (me included) argued against that. The Khemetri we were only at war with because we refuse to give up land to newcomers. Hell we haven't even made plans to attack either of the Thunder persons yet.
Now take your high-minded attitude and stuff it.
 
Before I forget or get inevitably distracted again, here is the first of many daily installments of Historia of Ymaryn.
It was supposed to be a story contained to highschool but...let's just say impulse control is not a strong point of mine.
Big shout out to @BungieONI for helping to make this happen.
Without further ado, I give you 'Origins of Crow'.



Historia of (Child) Ymaryn: Origins of Crow
It was in a tumultuous time that a newcomer arrived to the already disquieted community. A small family, rumored to have fallen on hard times and had to relocate. Information as to their exact circumstances were little more than hearsay and often in contradiction of one another, but as their search for the few viable spots for residency found them at the very edges of the neighborhood, their neighbor's attention quickly waned.

All following sightings had the family in company of burly men whose job most knew was to lay the foundations and though unspoken, to ward off less civilized members of the area. The hamlet, swiftly constructed, was humble and homely. But perhaps because it was an old nesting spot of theirs, it drew in a murder of crows that frequently made a nuisance of themselves.

As the frustrations of their victims, in particular, the foreman grew, energy that could be directed to quicker completion of their job turned to driving away the feathered vermin... Until alas, himself driven to his breaking point, he ordered his men to scour every tree and perch to tear down any nest and smash every egg they found.

Anguished cawing filled the air for days until an egg fallen to a corner miraculously survived and cracked open, the tiny thing inside pushing its way out with nary a chirp. The foreman saw, however, and brought his boot up, only for a little girl to tackle his other leg. The action sent him crashing into the equipment around them, with the child still clinging to him like a limpet despite the harsh landing, shaking her head at him with determined eyes.

There was a strange moment of silence from the corvids then, before the ruckus drew the attention of her concerned parents. The crows left after the workers as soon as the job was done, leaving the baby crow in Ymaryn's care. Weeks passed with Crow, whose beady eyes always shone in amusement when she called him that, under her tender care till the day she returned to an open cage.

There had been a lot of initial panic, followed by crying until she woke up to a feather at her windowsill. She suspected Crow to still be in the neighborhood, considering how often the trinkets she wore disappeared once out of her sight, only to be replaced with ones she'd have trouble explaining to her mother where she got them from. A trick she had grown used to from him.

Ymaryn supposed the best she could do was wish her friend well, especially with his newfound freedom, though he'd never escape that special spot in her heart. Friends never forgot each other, after all.



Next>>>
 
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[X] [WB] Upgrade Cosmopolitan Acceptance
[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
[X] No
[X] [King] Hertythn (Heroic Admin, Average Diplo, Poor Martial; takes control while alive (1, possibly 2 turns))
 
Similar to @notgreat , I'd like to argue against taking New Trails this turn and in favor of Enforce Justice. We're not close to our centralization cap, it's not going to give us sufficent centralization to exploit Wildcat if it procs next turn without taking us into dangerous levels of stability, and it costs 1 economy which may be needed for a buffer for the stability from wealth should we lose something somewhere.

On the other hand Enforce Justice doesn't cost us any resources, it gives us 1 stability, and is more likely to provide enough centralization to exploit Wildcat procing. However, I would argue there are considerably more benefits to be had narratively and due to what we know is happening in our society. We know that there are various cabals and shadow information networks operating within our polity, and I would reasonably argue one of the best ways of bringing it to the attention of our leaders is take this action while we have an admin hero/genius (do we know which one?) as they are only going to be here a limited amount of time, and if they are a genius they are an even greater rarity.

We also haven't taken an Enforce Justice action since we had the monumental change to our society; from Iron Age Law, to the changing of how our taxes are payed, to the changing of how the fundamentals of our economy works, and the integration of the Stallion Tribes and Hatvalley which were culturally composed of nomads and the Hathathyn respectively so there may be differences in the application of the law in their territories. Thus it's worth while to take it on the actions own merits, but this is particularly true as we an appropriate hero that can boost the action.
Still don't understand why such a vast majority choose trails; when this corruption has been clearly a thing for decades, when we have a limited opportunity of an admin hero, and as mentioned we get benefits for having higher centralization from more econ damage buffer and it enables us to be more flexible on the Wildcat options.

Enforce Justice - The king is a servant of the law, and he can use the army to remind people of that fact [GJ]
* S: 1 Stability, +1-3 Centralization

New Trails - There are many settlements with only marginal trails, so more could be useful. 2/3 to next Centralization cap increase (7/16)
* S: -1 Econ, +1 Centralization, +1 Diplo, other effects
 
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