Clerk is best as clerk. Clerk as king is distracted by non-admin duties, and takes over turn.

Taking over turn means good admin choices, but no war. Very much doubt war is good admin choice.

Yenyna is bad king choice. Not bad king, but unnecessary king, and unhappy king. Can serve as general while not king.

Mediocre king is best. Let the heroes focus on hero-ing their respective jobs.
 
Yes, and? The anger at the Highlanders still originated from them attacking us. Yet the Thunder horse did the same while receiving nowhere near the same outrage. Even if there isn't a stated mechanical benefit to leaving them with no invite, there little chance of those PISSED at HK to invite them anyway. It was never going to happen.

Inviting the TH despite snubbing makes no sense at all.

I was never particularly angry at them, I did find it odd that there was so much more emotional outrage at the HKs rather than the Khem or the TS yeah. But emotional outrage was never the reason for war with the HK, it was about their location and the fact they'd been shown to be utterly intractable about seeking our destruction.

The reason to invite the TS is as we don't plan to go to war with them hopefully if they join the games they'll perhaps be a bit less interested in war with us next time around, and if not they'll give some diplo and prestige.
 
I hope players will remain rational and pick utilitarian actions over pure vengeance.

That being said, I doubt everyone will act in such a fashion. Especially given we are already risking our civ by not going after the HK while we are not in immenent danger.

I'm honestly gonna say I'm not optimistic in this regard.
 
[X] [Inv] Hill Kingdom
On a phone, so this'll have to do for now.

HK was once our friend, while TH never where, so it somehow makes sense to crush HK while letting TH live. :V

Less snippy, it makes strategic sense because HK are geographically positioned in a way that lets them endanger us on a lot of fronts and cut off a big chunk of our empire - Hatvalley. It is utterly amoral (not immoral, amoral) strategic calculus, but it makes sense.
We were friends with the Thunder Horse way back when they were just nomads passing through!

Certain voters have even been calling them Thunder Friends!
 
They cut corners! Had this not been discovered early we would have a shodilly built grand docks.

They didn't cut corners on the docks but in general construction standards.

Besides, what evidence do you have that this is because of guilds, and not the myriad of issues mentioned in the update?
 
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[X] [WB] Upgrade Cosmopolitan Acceptance
[X] [Inv] Trelli
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] No
[X] [King] Hertythn (Heroic Admin, Average Diplo, Poor Martial; takes control while alive (1, possibly 2 turns))

Hm Kay friends I have an important announcement.

DO NOT INVITE THUNDER HORSE

THEY ATTACKED US TOO. THEY KILLED YENYNA'S BROTHER. IF YOU WANT TO EXCLUDE THE HIGHLANDERS ON THE ACCOUNT OF OPPORTUNIST WAR BEHAVIOR, THEN PLEASE DO THE SAME FOR THE THUNDER HORSE.

Thank you for your time.
Do remember this: If we don't invite Thunder Horse just like we didn't invite HK...
And then we Conquer the HK...
What exactly do you think they will believe shall happen next?

Welcome to one thing that people need to learn to accept.
Realpolitik.
 
Clerk is best as clerk. Clerk as king is distracted by non-admin duties, and takes over turn.

Taking over turn means good admin choices, but no war. Very much doubt war is good admin choice.

Yenyna is bad king choice. Not bad king, but unnecessary king, and unhappy king. Can serve as general while not king.

Mediocre king is best. Let the heroes focus on hero-ing their respective jobs.
It would help if the voters didn't keep picking Admin-kun after WoAN announced he was unlikely to pick War, and absolutely would not if the HK were invited. But look - almost 30 votes for inviting HK, and 90% of votes asking for Admin-King.
 
I was never particularly angry at them, I did find it odd that there was so much more emotional outrage at the HKs rather than the Khem or the TS yeah. But emotional outrage was never the reason for war with the HK, it was about their location and the fact they'd been shown to be utterly intractable about seeking our destruction.

The reason to invite the TS is as we don't plan to go to war with them hopefully if they join the games they'll perhaps be a bit less interested in war with us next time around, and if not they'll give some diplo and prestige.

I don't think the TS actually meant to attack us at the same time as everyone else, rather, they were on a conquest feast and we just happen to be next after the Thunderspeaker.
In a way, they are kind of honest, like the Nomads :)

The Highlander have clearly tried to kill us twice though, maybe more if we count the action of their intrigue king.
 
You know this actually annoys me. We had exactly half a turn of nothing being on fire. Then everything is literally on fire with little warning,

And AN wants to make all of this harder.....
 
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It would help if the voters didn't keep picking Admin-kun after WoAN announced he was unlikely to pick War, and absolutely would not if the HK were invited. But look - almost 30 votes for inviting HK, and 90% of votes asking for Admin-King.

I am tempted to switch, but the fact there's both the chance Admin takes the fight or he dies before CB expires as well as the fact we've been told it's quite likely we have or at least had a foreign nations (HK) spy ring infiltrated our criminal elements which are currently getting somewhat out of control makes me wonder if we shouldn't just go for the pretty good odds we get the chance after he dies or when he takes it.

That way we clean house first rather than the HK using their intrigue to exacerbate things further while we're at war with a king that isn't at all suited to counter it. It is a pretty greedy strategy though.
 
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Ymaryn: LET'S PARTY!
Khemetri: Hmmm...OK!
Trelli: *mutter under breath about piracy* YES!
Thunder Horse: Really? YES!
Swamp Folks: ??? Yes?
Storm Wolves: Hmmmmmmmmm. I guess I could try.
Highland Kingdom: Hey? How come I didn't get one?
 
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Do remember this: If we don't invite Thunder Horse just like we didn't invite HK...
And then we Conquer the HK...
What exactly do you think they will believe shall happen next?

Welcome to one thing that people need to learn to accept.
Realpolitik.
How exactly is simple logical realpolitik why do you assume that I had magically not realized this? Dotdotdot

You might wanna tone down your attitude friendo. The bolding and melodrama isn't necessary and somehow I'm not a stupid child =v

Dotdotdot
 
Ymaryn: LET'S PARTY!
Khemetri: Hmmm...OK!
Trelli: *mutter under breath about piracy* YES!
Thunder Horse: Really? YES!
Swamp Folks: ??? Yes?
Highland Kingdom: Hey? How come I didn't get one?

Don't forget the storm Wolves!

Highland Kingdom: What?!? They invited the Barbarian Nomad but not us?!?
 
How exactly is simple logical realpolitik why do you assume that I had magically not realized this? Dotdotdot

You might wanna tone down your attitude friendo. The bolding and melodrama isn't necessary and somehow I'm not a stupid child =v

Dotdotdot
Yet you didn't address the potential results of not inviting either of the two kindgoms and then immediately after conquering one of them.

Dotdotdot. :p
 
[X] [WB] Upgrade Cosmopolitan Acceptance
[X] [Inv] Highland Kingdom
[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
[X] No
[X] [King] Hertythn (Heroic Admin, Average Diplo, Poor Martial; takes control while alive (1, possibly 2 turns))
 
I am tempted to switch, but the fact there's both the chance Admin takes the fight or he dies before CB expires as well as the fact we've been told it's quite likely we have or at least had a foreign nations (HK) spy ring infiltrated our criminal elements which are currently getting somewhat out of control makes me wonder if we shouldn't just go for the pretty good odds we get the chance after he dies or when he takes it.
We have WoAN that CB duration is 2-3 turns, and our Admin lives 1-2 turns. If our CB is 2 turns and our Admin lives 2, we just passed up the chance to deal with the threat.

Secondly, we are not alone. We are not the only actor.

What happens if Khemetri conquer them while Admin-chan twiddles his thumbs?
Some would say, great! But then the Khemetri would have invasion routes directly into our heartland, we'd have left st the chance for a convex (and therefore, more defendable) border, and because of our blood connection between our nobles and that of the Khemetri, we'd have to let the Status Quo lie.

What could be worse than that?

Nomad invasion and the HK decide to go for a fourth (lol) round. Because we're picking a trash Martial King, and our Genius Martial Hero is likely to die within 1-2 turns, we could be driven to the brink - exactly like the last few times the Highlanders turned on us.

I'm having trouble comprehending why people don't understand the scale of the threat.

And now I'm going to go read a Worm fic or something. Because I can tell when I'm approaching Dangerous Sodium levels.
 
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[X] [WB] Upgrade Cosmopolitan Acceptance

[X] [Inv] Trelli
[X] [Inv] Thunder Horse
[X] [Inv] Swamp Folk
[X] [Inv] Metal Workers
[X] [Inv] Storm Wolves
[X] No
[X] [King] Hertythn (Heroic Admin,Average Diplo, Poor Martial; takescontrol while alive (1, possibly 2 turns))
 
Hm Kay friends I have an important announcement.

DO NOT INVITE THUNDER HORSE

THEY ATTACKED US TOO. THEY KILLED YENYNA'S BROTHER. IF YOU WANT TO EXCLUDE THE HIGHLANDERS ON THE ACCOUNT OF OPPORTUNIST WAR BEHAVIOR, THEN PLEASE DO THE SAME FOR THE THUNDER HORSE.

Thank you for your time.
The thing is if we were snubbing the HK just because of the last attack then the TH would have been included in that list, but that's not why we are snubbing them.

This is the second time the HK have attacked us when our backs are turned, they stole iron from us by causing chaos in our kingdom and arranged for our people to kill each other in riots, and apparently stealing iron isn't the only thing they have been doing in our borders either.

It's also important to note that the only way they can do any major expansion is through us. They have to attack us to grow which means there is no way we won't fight them again in the future if they continue to live.

We want peace, but we can't have peace with the HK because peace with us is detrimental to the HK's future. And how could we trust them when we know that they are infiltrating us and causing chaos? Stealing our secrets and attempting to weaken us so that they can finally expand beyond their hills?

The TH have other avenues of expansion, they don't need to take the lowlands to grow. That's why we know it's possible for peace to exist between us, because we can make it so that working with us is more worth while then working against us.

But the HK will always be thinking, "If we could just break the Ymaryn then we could be great." We can't negotiate with them because they're stuck in a corner between a mountain range and us, and even through the mountain passes on be other side they are cornered between us, the mountains, and the Khem. It's why peace between our nations will never work, because it will always be in the best interests of the HK to work against us and never with us.

It also helps that by inviting the TH and not the HK we are showing everyone around us that we aren't about to go on a conquest spree. I could see the TH becoming worried when they hear about us invading the HK, that we might turn towards them next, that they might decide to preventively attack. But if they know that we invited them to the games but not the HK that should show just how mad we are at the HK and should set their minds at ease that we have no desires to conquer them afterwards.
 
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