Oh, I understand the reasoning.Well, right now we're in a stalemate, so I'm not seeing any reason to go all "WE MUST WIN RIGHT NOW OR WE ALL DIE!!!"
Are Fortifications/Evacuation good? Yes. They'd probably let us win this war - or at least make it damn near impossible for the nomads to win, which is fine by me.
However, do we need to win right now? No. We can afford to keep fighting for another turn or two.
Therefore, grab War Carts and keep fighting, which will give us more chances to improve our Military Tech while we wait for our Economy to improve. Once our Economy is stronger, we can build walls and tell the nomads to fuck off without jeopardizing our own stability.
hmm, I haven't been arguing that at all. I guess I was just assuming people were talking about Social Strife rather than Centralization then.Uh no. The argument was about whether or not PS could be negated by a festival stability bump. It only peripherally focused on countering strife as a means of preventing PS.
To be honest I was assuming that to, I guess I jumped in to late? Losing Centralization doesn't matter if its only 1 maybe even 2hmm, I haven't been arguing that at all. I guess I was just assuming people were talking about Social Strife rather than Centralization then.
Well, if it turned out that we could prevent PS from triggering then we wouldn't lose centralization.Oh, I understand the reasoning.
Just drawing to the attention that almost nobody has been arguing for it while the other two position have gotten pages worth of discussion... and make war carts is continually cementing it's lead:lol
hmm, I haven't been arguing that at all. I guess I was just assuming people were talking about Social Strife rather than Centralization then.
Actually you really do have a very salient point with the no-Fun workaholics. While on the surface it might look like a good thing it can become a huge almost existenial problem. Being productive is good and all but when your people are so stressed and spend so much time on work that it starts impacting the act of reproduction you start to have problems. And before anyone mentions how that's not a real problem I think Japan has something to say about that.I agree with your reasoning here. Honestly, all three of the options are pretty good, so I'm not going to complain whichever wins.
That said, I'm leaning towards Annual Festivals because our people have a reputation of being no-fun workaholics, so I want to see if Festivals will change that.
You also wouldn't pick up a free point of economy.Well, if it turned out that we could prevent PS from triggering then we wouldn't lose centralization.![]()
That depends on if our people are actually that work-focused, in the sense that they live away from their partners, rather than being dour workaholics - i.e. German.Actually you really do have a very salient point with the no-Fun workaholics. While on the surface it might look like a good thing it can become a huge almost existenial problem. Being productive is good and all but when your people are so stressed and spend so much time on work that it starts impacting the act of reproduction you start to have problems. And before anyone mentions how that's not a real problem I think Japan has something to say about that.
Also what did you think of my analyse of the Spirtual,Martial,Social bonuses a couple of pages back?
Actually, since we would trigger PS if we rolled bad on the malus, we would still get the extra point of econ at the cost of centralization.
Given that we have chosen very few cultural actions that didn't focus on economic matters and therefore work. I would say having a festival is just what the doctor ordered.That depends on if our people are actually that work-focused, in the sense that they live away from their partners, rather than being dour workaholics - i.e. German.
I 100% agree that having a festival is just what would make us even more German.Given that we have chosen very few cultural actions that didn't focus on economic matters and therefore work. I would say having a festival is just what the doctor ordered.
Also what did you think of my analyse of the Spirtual,Martial,Social bonuses a couple of pages back?
Oh, I understand the reasoning.
Just drawing to the attention that almost nobody has been arguing for it while the other two position have gotten pages worth of discussion... and make war carts is continually cementing it's lead:lol
Also what did you think of my analyse of the Spirtual,Martial,Social bonuses a couple of pages back?
You Spirit, Martial, and Social makes sense, but I also feel that the martial culture will give our warriors a better ability to fight because of their more centered role in our society.Actually you really do have a very salient point with the no-Fun workaholics. While on the surface it might look like a good thing it can become a huge almost existenial problem. Being productive is good and all but when your people are so stressed and spend so much time on work that it starts impacting the act of reproduction you start to have problems. And before anyone mentions how that's not a real problem I think Japan has something to say about that.
Also what did you think of my analyse of the Spirtual,Martial,Social bonuses a couple of pages back?
Well lets be honest with our selves, if by some miracle the QM confirms that your argument and option is better you Win legit."AN! He's being MEAN and doesn't want to listen! Tell me my argument is the right one!"
Actually you really do have a very salient point with the no-Fun workaholics. While on the surface it might look like a good thing it can become a huge almost existenial problem. Being productive is good and all but when your people are so stressed and spend so much time on work that it starts impacting the act of reproduction you start to have problems. And before anyone mentions how that's not a real problem I think Japan has something to say about that.
Also what did you think of my analyse of the Spirtual,Martial,Social bonuses a couple of pages back?
Thanks. Now to let every decide which one is more important. Setting up an early law system(reliable system to create stability and social changes) or, creation of a warrior culture and codes(Massive martial Boost and do I mean massive) or, Spiritual practices of spiritual purity(Early sanitation IE the path to drown everyone in bodies)I would say your hypothesis is very well thought out and plausible. Voting for martial tho, as we have not unlocked any martial values.
"Free" point is not exactly correct, in layman's saying "free things are the most expansive."
:/It's turning into another stupid "War Carts VS Step-Farms" debate, so I honestly just skip all the arguments because I'm not interested in seeing page after page of salt and "AN! He's being MEAN and doesn't want to listen! Tell me my argument is the right one!"
AN basically said that the war wagons are helpful but not that great now that we're fighting on hillier ground than before. If we'd magically known we'd develop recurve bows, recruit more people probably would have been the better choice, maybe.:/
That sort of implies that the decision didn't matter and I like to think it did or we wouldn't have the option to continue to build more war carts now.
Also I think the argument has gotten better. No one has been doing what you've implied in this argument.
Plus look on the bright side. Their infighting has allowed me to step into the light and supplant them as I spread my ideas.*Cough* Nice weather isn't it?:/
That sort of implies that the decision didn't matter and I like to think it did or we wouldn't have the option to continue to build more war carts now.
Also I think the argument has gotten better. No one has been doing what you've implied in this argument.
They were helpful, they were just late to the party. As time wears on in these war turns, more will be finished over time. One of the options is literally to hang back and try to double-down on finishing them so we can do a late sortie.AN basically said that the war wagons are helpful but not that great now that we're fighting on hillier ground than before. If we'd magically known we'd develop recurve bows, recruit more people probably would have been the better choice, maybe.
Art and culture are the early personal and societal drives to use, manipulate, or otherwise discover new materials and practices. There is no scientific drive to perform tests and improve; the drive comes from a need to create unique art, or in using cultural values to justify safe or healthy practices without knowing the underlying reasons why.Why do we care about art and culture? I know that it's important but I don't have a firm understanding of why.
Culture = Art + MysticismWhy do we care about art and culture? I know that it's important but I don't have a firm understanding of why.
Writing, Trade goods, further experimentation with alternate materials like gold will lead to further tech advances like blacksmithing,Why do we care about art and culture? I know that it's important but I don't have a firm understanding of why.