Vote tally - Paths of Civilization II: Paths of Industrialization

Adhoc vote count started by tryrar on Apr 17, 2018 at 9:14 PM, finished with 13531 posts and 63 votes.

Tally configuration

Simple majority
tryrar
Paths of Civilization II: Paths of Industrialization
Post #1
Post #13531

Block
Yes
Enabled
Enabled
Enabled
Enabled
63
13,531

  • [x][Agenda] Plan Cornuthaum 1840(fixed)
    -[x][Agenda] Develop Industry - 0 PW: Increases IC and Active Development by 1, -1 Temp IC (One Use per Turn)
    -[X][Agenda] Develop Industry - 1PW: Increases IC and Active Development by 2, -2 Temp IC
    -[x][Agenda] Sell Crown Corporation (0/13) - 0 PW: +1 temp SoL (Usable once per turn)
    -[x][Agenda] Sell Crown Corporation (0/13) - 1 PW: +2 temp SoL
    -[X][Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC
    -[X] [Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC x2
    -[x][Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC x3
    -[X][Agenda] Develop Transport Infrastructure - 0 PW, -3 Temp IC, +1 Max Development
    -[X][Agenda] Increase Navies - 2PW: Increases Navies by 1, -1 IC
    -[X][Agenda] Reduce Food Prices: 1 PW (-3 Temp Trust, -1 SoL, +2 Trust)
    -[X][Agenda] Accept Khemetri Population: 0 PW (+1 temp Militancy, +1 temp Consciousness, Kyberi Settlement action, Conservatives neutral, Liberals pleased)
    -[x][Agenda] Diplomatic Outreach - 1 PW: -1 Temp SoL, +2 Temp Trust (Propose a sale of weaposn to the Civilized Tribes of Mahaxia)
    -[x][Agenda] Acknowledge Civilized Tribes: 0 PW (-5 Prestige, Royalists angered, Liberals pleased)
    [X][Agenda] Plan War Profiteering
    -[X][Agenda] Develop Industry - 1PW: Increases IC and Active Development by 2, -2 Temp IC
    -[X][Agenda] Sell Crown Corporation (0/13) - 0 PW: +1 temp SoL
    -[X][Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC
    -[X][Agenda] Develop Transport Infrastructure - 0 PW, -3 Temp IC, +1 Max Development
    -[X][Agenda] Increase Navies - 2PW: Increases Navies by 1, -1 IC
    -[X][Agenda] Reduce Food Prices: 1 PW (-3 Temp Trust, -1 SoL, +2 Trust)
    -[X][Agenda] Accept Khemetri Population: 0 PW (+1 temp Militancy, +1 temp Consciousness, Kyberi Settlement action, Conservatives neutral, Liberals pleased)
    -[X][Agenda] Acknowledge Civilized Tribes: 0 PW (-5 Prestige, Royalists angered)
    -[X][Agenda] Diplomatic Outreach - 1 PW: -1 Temp SoL, +2 Temp Trust - Hung: convince them to buy our guns; ask if they need military advisers
    -[X][Agenda] Promote Trade - 1 PW: -2 Temp Trust, +1 Temp SoL: Sell guns, probably CT and Hung
    [X] [Agenda] Sivantic 1836
    -[X][Agenda] Develop Transport Infrastructure- 1 PW, -3 Temp IC, +1 Max Development, (8 more uses to remove Undeveloped Hinterlands status, 3 more uses to remove Isolated Hinterlands) (0 PW for the first use a turn)
    -[X][Agenda] Increase Navies - 2PW: Increases Navies by 1, -1 IC
    -[X] [Agenda] Develop Industry - 1 PW: Increases IC and Active Development by 2, -2 Temp IC (One Use per Turn)
    -[X][Agenda] Reduce Food Prices: 1 PW (-3 Temp Trust, -1 SoL, +2 Trust)
    -[X][Agenda] Acknowledge Civilized Tribes: 0 PW (-5 Prestige, Royalists angered)
    -[X][Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC
    -[X] [Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC x2
    -[X] [Agenda] Promote Trade - 1 PW: -2 Temp Trust, +1 Temp SoL (Max [Navies] usage per turn)
    -[x][Agenda] Sell Crown Corporation (0/13) - 0 PW: +1 temp SoL (Usable once per turn)
    -[X][Agenda] Develop Railroads - 1 PW: -2 IC, +1 Max IC, +1 Railroads
    -[X][Agenda] Accept Khemetri Population: 0 PW (+1 temp Militancy, +1 temp Consciousness, Kyberi Settlement action, Conservatives neutral, Liberals pleased)
    [X][Agenda] Sunrise navy and education.
    [X][Agenda] Plan Still Under Construction...
    -[x][Agenda] Develop Industry - 0 PW: Increases IC and Active Development by 1, -1 Temp IC (One Use per Turn)
    -[X][Agenda] Develop Industry - 1PW: Increases IC and Active Development by 2, -2 Temp IC
    -[X][Agenda] Develop Railroads - 1 PW: -2 IC, +1 Max IC, +1 Railroads
    -[x][Agenda] Sell Crown Corporation (0/13) - 0 PW: +1 temp SoL (Usable once per turn)
    -[X][Agenda] Promote Trade - 1 PW: -2 temp Trust, +1 temp SoL
    -[X][Agenda] Raise Taxes - 1 PW: -1 Temp SoL, +1 Temp IC
    -[X][Agenda] Develop Transport Infrastructure - 0 PW, -3 Temp IC, +1 Max Development
    -[X][Agenda] Increase Navies - 2PW: Increases Navies by 1, -1 IC
    -[X][Agenda] Reduce Food Prices: 1 PW (-3 Temp Trust, -1 SoL, +2 Trust)
    -[X][Agenda] Acknowledge Civilized Tribes: 0 PW (-5 Prestige, Royalists angered)
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