Vote tally - Pathfinder/RWBY: You Call That a God? A Summoner in Remnant Quest

Scheduled vote count started by shepsquared on Dec 15, 2022 at 6:42 PM, finished with 23 posts and 9 votes.

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shepsquared
Pathfinder/RWBY: You Call That a God? A Summoner in Remnant Quest
Post #7
Post #29

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  • [X] Plan: Archer Dino gal
    -[X] Human
    -[X]
    -[X] Xanthe Scythia
    -[X] Eidolon Aspect - You can use a minor magic working to take on some of the physical characteristics of your eidolon - from claws and fangs to eyes and nose
    -[X] Martial Might - Surviving in the Thunder Steppes forced you be strong but you went further, training with weapons so you could excel at hunting anything - from mammoths and deer to demons
    -[X] Talent for Crafting - You've always had a gift for making things and since becoming a god caller you've found that extends to imbuing your creations with magic.
    -[X] Talent for Rituals - A ritual is an esoteric and complex spell that needs multiple casters, but even those without spellcasting may participate. Even before becoming a god caller you were an eager participant in the rituals of your people and you know many rituals, even if you haven't cast most of them.
    -[X] Illiterate - You don't know how to read or write
    -[X] Drakōn
    -[X] A Tyrannosaurus with a thick coat of white feathers and freezing breath
    [X] Plan: Living Faerie Tale
    -[X] Changeling - Your father was human, though he died before you ever met him. Your mother is a hag, a loathsome fey that delight in spreading discord and despair to humans. You have eyes of two different colours and dread the day your mother will call you home, for you don't know if you will ignore it, or go to her with spell and steel.
    -[X] Write in: Like most Changelings, you take after your father, if a more paler version of him. Your skin is almost snow white and your hair is a fiery red, your left eye is green and your right eye is red.
    -[X] Write in: Fetch
    -[X] Talent for Summons - All summoners have an easier time with summoning magic but you've taken that ease and natural talent and become a prodigy at the art. Whether you're calling on your eidolon, the beasts around you or a mighty outsider you can do so with ease.
    -[X] Martial Might - Surviving in the Thunder Steppes forced you be strong but you went further, training with weapons so you could excel at hunting anything - from mammoths and deer to demons
    -[X] Talent for Crafting - You've always had a gift for making things and since becoming a god caller you've found that extends to imbuing your creations with magic.
    -[X] Talent for Rituals - A ritual is an esoteric and complex spell that needs multiple casters, but even those without spellcasting may participate. Even before becoming a god caller you were an eager participant in the rituals of your people and you know many rituals, even if you haven't cast most of them.
    -[X] Suspicion of Ozpin - Ozpin, whoever that is, and his followers will be suspicious of you upon your arrival.
    -[X] Write in: Oberon
    -[X] An Elk with branching antlers of living wood and a coat entwined with vines
    [X] Barbarian
    -[X] Human
    -[X]
    -[X] Write In: Cadell
    -[X] Martial Might
    -[X] Monstrous Trophy
    -[X] Talent for Crafting
    -[X] Illiterate
    -[X] Talent for Summons
    -[X] Write In: Beast
    -[X] A two headed Wolf with crimson fur and smoking eyes
    [X] Plan Turtle Power
    -[X] Human - Whether your blood is ulfen, kellid or some other people, you are human. Adaptable, open minded and ambitious, it is humanity that dominates your home land.
    -[X] QM Choice
    -[X] Mudrew
    -[X] Talent for Summons - All summoners have an easier time with summoning magic but you've taken that ease and natural talent and become a prodigy at the art. Whether you're calling on your eidolon, the beasts around you or a mighty outsider you can do so with ease.
    -[X] Talent for Crafting - You've always had a gift for making things and since becoming a god caller you've found that extends to imbuing your creations with magic.
    -[X] Talent for Elements - As a god caller you have found yourself wielding primal magic and found those spells that evoke the elements are easier to cast and far more potent.
    -[X] Talent for Rituals - A ritual is an esoteric and complex spell that needs multiple casters, but even those without spellcasting may participate. Even before becoming a god caller you were an eager participant in the rituals of your people and you know many rituals, even if you haven't cast most of them.
    -[X] Suspicion of Salem - Salem, whoever that is, and her followers will be suspicious of you upon your arrival.
    -[X] Gardenia
    -[X] A Gigantic Turtle with plants and herbs growing out of its shell
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