Once and Future (WormxFate)

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The Sword in the Stone. The Lady of the Lake. The Holy Grail.

Tales of knights and chivalry that have echoed across the ages, calling to those who dream of a better future. In a land bereft of both honor and hope, can such ideals be reborn? Can the call to knighthood be kindled once more?

Will the King who Once Was, return again?
0.0 - A New Beginning
I woke to a dark room.

It felt as though I had been dreaming. A distant, grassy field. A blue sky in the distance, yet so close I felt as though I could touch it. Already, the details escaped me. A part of me wished to return to sleep again and recapture that scene.

That was impossible though. However much I wished, that scene would not return. To begin with, a dream is something that only happens once and not continuously. Simply closing my eyes would not bring its return.

All was silent except for a soft, rhythmic beeping. I slowly pushed myself to sit up, staring for a moment, first at the heart monitor and then down at the IV that was in my arm. I was in the hospital? Running a hand through my hair, I looked around. How had I gotten here? I couldn't… I couldn't remember. I had been returning home from school. I had heard screaming – and now I was here.

I slowly pushed myself onto my feet, only to have them almost immediately give way underneath me. I clutched to the side of the bed, barely holding myself upright. A shuddering breath ripped through me. So weak.

Clenching a fist, I grabbed the IV stand and used it to support myself as I forced myself back to my feat. I wouldn't allow my own body to defeat me. I limped towards the bathroom, stumbling a few times, but finally making it to where I could stare into the mirror.

An unfamiliar face stared back. I reached out and ran fingers against the mirror and traced unfamiliar lines. Gaunt cheeks and emaciated flesh. It hardly resembled the me from before. Even putting that aside however, there was something off, something strange that I couldn't put my finger on.

It didn't matter. I would figure it out eventually.

The door burst open and a nurse in blue scrubs rushed into the room. Her gaze fell first upon my bed, an expression of shock crossing her face before she finally looked around and spotted me. "You're awake?" She asked, a note of wonder in her voice.

"I am." I stared back at my reflection in the mirror for a brief moment before returning my eyes to the nurse. "I feel as though I've been asleep for some time."

"It's been almost an entire year," the nurse said softly, as though afraid the news would somehow break me. I simply nodded and stepped out of the bathroom to meet her.

A new day had dawned. A new beginning. I would do my best to meet it head on.


Of course, the question remained. Who are you:
[ ] [CHARACTER] The daughter of a dock worker.
- Low starting funds and low renown, but high freedom.
[ ] [CHARACTER] The daughter of a hero.
- Moderate starting funds, high starting renown, comes with expectation of heroic behavior.
[ ] [CHARACTER] A rich heiress.
- Extra funds per rest period, comes with expectation of good social behavior in your non-cape persona.
[ ] [CHARACTER] (Write-In)

What drives you?
[ ] [POWER] To protect the innocent. (Brute)
- Increased armor class, max hit points, and healing rate.
[ ] [POWER] To destroy your foes. (Striker)
- Increased melee damage.
[ ] [POWER] To quest far and wide. (Master - Projection/Mover)
- Always have access to a mount.
[ ] [POWER] To lead others to battle. (Trump)
- Empower allies.
[ ] [POWER] To hold court and rule. (Thinker)
- Bonuses to social rolls.
 
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Rules: Basic Rules
Hello, and welcome to Once and Future. This will be using a variant of the Pendragon tabletop ruleset.

Your main goal is to accumulate Renown as a Parahuman. Note, that Renown is separate from Reputation. Reputation is simply a measure of how the world sees you, whether as a Hero or Villain, and can fluctuate based on your actions. Renown is the fame that you gather for doing great deeds, and doubles as your experience, gaining new perks as you become more famous.

Dice rolls are resolved much like blackjack. You want to score as close to your target threshold as you can without going over it. This means that if you have a score of 10 in Academics and need to take a test, then a dice roll of 1-9 is considered a success, 10 is a critical success, 11-19 is a failure, and 20 is a fumble. By increasing your score, you can increase your chances of success.

Time spent is divided into two phases. An activity phase, where you attempt to influence the world in some fashion, and a rest phase, where you take the experience of your actions and attempt to learn from them. Note, that as skills increase, it becomes increasingly difficult to increase them further.
 
Rules: Traits and Characteristics
Your abilities in this quest are governed by a number of traits and characteristics. Five Characteristics quantify every character's physical qualities.

Size: Measures a character's relative height and weight compared to others. Governs health and how hard you are to knock down.
Dexterity: Measures a character's agility and nimbleness. DEX keeps a character upright or mounted when there is a possibility of knockdown in combat.
Strength: Measures a character's physical power and their ability to exert force or pressure on an object.
Constitution: Measures health and vitality.
Appeal: Measures the character's natural charm, presence, and physical attractiveness.

The Derived Characteristics are: Knockdown (SIZ), Major Wound (CON), Weapon Damage (STR + SIZ/6), Brawling Damage (STR + SIZ/6), Healing Rate (CON/5), Movement Rate ([STR + SIZ/2] + 5), Total Hit Points (SIZ + CON), and Unconscious (Total HP/4).


Traits represent a character's personality. They define a character's feelings and govern behavior. The combined total for a trait pair is always equal to twenty. An increase to Energetic, for example, will cause an equal decrease to Lazy and vice versa.
Chaste/Lustful: This Trait pair measures a range of attitudes concerning carnal pleasure and romantic fidelity. It is important to note that failure at a Chaste roll or success at a Lustful roll does not denote an action but a feeling.
Energetic/Lazy: This Trait pair measures a range of feelings and behaviors related to activity and inactivity.
Forgiving/Vengeful: Some parahumans consider Revenge the accepted pathway to justice. Forgiving/Vengeful measures the range of these powerful emotions.
Generous/Selfish: This Trait pair measures willingness to share or not share with others.
Honest/Deceitful: This Trait pair measures a person's subjective view of the truth and how much they are willing to bend it towards their own needs.
Just/Arbitrary: This Trait pair measures a character's subjective view of fairness.
Merciful/Cruel: This Trait pair measures a character's innate sense (or lack) of regard for their fellows.
Modest/Proud: This Trait pair measures how much a person thinks of themselves in comparison with everyone else.
Prudent/Reckless: This Trait pair measures how much a person thinks before acting.
Spiritual/Worldly: This Trait pair measures a character's attitude toward and faith in the unseen world. Worldly should not be conflated with Indulgent. A Worldly character need not seek excessive pleasures, instead taking a more moderate approach to life.
Temperate/Indulgent: This Trait pair measures a character's appetite for good food, drink, and other vices.
Trusting/Suspicious: This Trait pair measures the level of faith a person places in the motivations and intentions of others.
Valorous/Cowardly: This Trait pair measures how brave and audacious a character may be during times of extreme duress.


Passions are strongly held values and beliefs. These can range from Loyalty to one's companions, to a Love for one's family. In a situation where it is appropriate, (for example, the Love for your family can be invoked if they are directly threatened), the character may invoke a passion to attempt to gain a bonus to their rolls. You can have a maximum of 40 points spread across various passions in each passion category.
Reputation: A category unto itself, you desire to protect your reputation when it is on the line.
Fidelity: Whether allegiance to friends, allies, or organizations, this passion represents personal loyalty.
Fervor: Whether Love or Hate, this passion is an expression of intense feeling.
Adoration: This represents extreme devotion to a person or religion. This goes beyond simple love or fealty into something more akin to awe.
Civility: A respect for the laws of the land, the belief that certain rules should be upheld. This could speak to a respect for Heroism, or simply the enforcement of the Unwritten Rules.


Skills are a way of measuring actions that the character can attempt to do in the quest.
Social Skills
Awareness: The general sense of things around you. Used to spot something hidden or notice something out of the ordinary.
Intrigue:
Intrigue is the Skill of learning secrets, whether by gossip or eavesdropping. It is the Skill of learning a secret by knowing whom, when, what, and how to ask. It is the Skill of sifting truth from lies.
Etiquette: Courtesy is knowledge of the culture, laws, and customs. This includes things involved in cape culture.
First Aid: First Aid is immediate medical assistance.
Leadership: Your ability to lead a team. This includes general team direction, as well as resolving interpersonal team conflict.
Orate: Orate is the verbal Skill that can influence another person or group, stir emotions, or change minds. It may be argumentative, persuasive, coaxing, or cajoling, depending upon the need.
Recognize: The Recognize Skill represents the ability to single out other capes. It is a relatively small group of people. You can use the Recognize Skill to remember a cape's identity to recall the details of their reputations.
Hunting: The Hunting skill can serve for tracking enemies or setting up traps.
Stealth: A skill that measures your ability to remain unseen, or simply unnoticed.
Flirting: Flirting is a Skill that uses a combination of words, tones, expressions, movements, gestures, and attitudes to communicate charm. Its main use is to gain someone's interest, though it may also be a source of flattery.
Fashion: A skill governing your ability to put together an outfit. Costumes are important to capes, an important first step in gathering Renown.
Academics: Your general ability with schoolwork and other studies.
Finance: Ability to handle finances and business.
Politics: Knowledge of current politics and laws. Can be applied to knowledge of things such as NEPEA-5, as well as local gang territories.
Science: Science is the knowledge of higher tier science, whether physics, biology, or chemistry.
Technology: Technology governs skill with computers and other machinery.
Religion: This Skill quantifies how much a character knows about the beliefs, rites, sacred calendar, and practices of a particular religion. The Religion Skill does not represent faith.
Parahuman Studies: A measure of the current knowledge of Parahuman Science. Includes things such as power classifications, cluster triggers, and how certain trigger events can shape powers.


Combat Skills
Strategy: Strategy is the knowledge and ability to lead others in and, if alone, survive a large-scale conflict, as well as knowledge of combat in general. It will help you pick out targets weaker than you, and avoid combatants that are stronger than you.
Brawling: Punching, grappling, and knifing someone in the ribs.
Melee: Swords, spears, bats, and other melee combat weapons.
Firearms: Guns, bows, crossbows, and other ranged weapons.
Parahuman Power: A measure of control and inventiveness with your Parahuman power.
Drive: Used to control a vehicle, particularly in combat. You gain a bonus to rolls if you are mounted, attacking an unmounted combatant, but any rolls you make are limited to the maximum allowed by your Drive skill.
Charge: Used when mounted to deliver a vicious charging melee attack.
 
Rules: Checkmarks
Sometimes, during the course of the quest you will receive a "Check" to a Trait, Passion, or Skill. This represents the potential to learn more and grow. These can come about either through direct action (you go out clothes shopping and gain a check to Fashion) or through Fumbling a roll (you critically fail, but gain a check as you learn from your failure).

These checks won't do anything until you hit your next Rest period, at which point you have the opportunity to grow. If you roll higher than your current threshold, you learn from the experience. If you roll below your threshold, it is too similar to experiences you have already had.

For example, if you gain a check to Just and your current score in Just is 16, then you would need to roll a 17 or higher to increase Just in this manner.

Note, that these are essentially free points. You gain these potential Skill and Trait increases independently of the points that you are able to spend each rest period. So try to look for opportunities to gain checkmarks in useful Skills and Traits.
 
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0.1 - A New Beginning
Voting said:
[X] [CHARACTER] A rich heiress.
[X] [POWER] To protect the innocent. (Brute)

Things did not end there, of course.

Morning arrived, and I sat watching the dawn break. The horizon shone in gleaming gold. Had there been something similar in my dream? I traced my fingers against the window's glass, simply watching the sun rise higher.

"Ellie?"

A shaky voice came from behind me. Ellie. Elaine. Yes, that was my name. So why did it feel so foreign to me? I turned and smiled at my brother in the doorway.

"Good morning, Dean."

He rushed to wrap his arms around me, tears streaming down his cheeks. I shifted uncomfortably a moment, silently enduring the discomfort of the moment, before wrapping my arms around him in turn. It was strange to see how much difference a single year could make. He had grown so much. I hardly recognized the boy he had been before my accident.

"Where is Mom and Dad?" I asked.

Dean pulled back, a faint frown crossing his face. "Mom is downstairs still, handling the paperwork for your discharge. Dad… was out of town on business when we got the news."

My lips thinned. "Of course." More important that she get me home where my injury could no longer be an embarrassment than she actually see me once again.

"Don't worry about it too much, Ellie. I'm here for you. It's good to have you back."

That was true. My brother had always been my most stalwart ally. I still remembered the toy lions he had once carved for me. Except… that could not be right. Dean had never done anything like that. He did not know the slightest thing of whittling, and I had never been so short of toys as to require one so roughly made. Yet, I recalled those lions with more fondness than all the toys I knew awaited me back at home.

"...I am still adjusting somewhat, to be honest. I do not remember all of what happened."

Dean sat down on the edge of the bed, running a hand through his hair. "How much do you remember?"

"We were out shopping, I believe? Together with Victoria and her sister." A playdate of sorts. Let the two siblings keep each other company while Dean could go off and spend time with his girlfriend. It didn't particularly work. Amy refused to leave her sister's side, and had never shown much interest in speaking with me.

Dean's face scrunched up in concern, as though something I had said was niggling at him. Still, he nodded after a moment. "There was a new gang that was trying to muscle into Brockton Bay. Called themselves Chorus. I don't know what they were thinking – if they thought it would give them a reputation, or if they just didn't care about casualties, but they attacked the mall."

It came back to me.

The sharp retort of gunfire broke the chatter of the crowd. The screaming started moments later. Then, silence. Nothing had changed, people were still screaming, still panicking, still pushing and shoving as they attempted to flee, heedless of who they might hurt in the attempt. There simply was no noise. Only one man was allowed sound in this place.

A blonde man wearing an opera mask hopped up onto a fountain, turning to look out over the crowd. "People of Brockton Bay. Do not panic. As long as you cooperate, you will be able to go home safe and sound, if short of a few shiny things. Please take out your wallets, watches, and jewelry. My associates will be around to collect them shortly. Don't try to fight. Don't try to be a hero. That's how people get hurt."

I looked to Vicky. She was a hero right? Glory Girl? She would save us. Except, she was looking at Dean, who shook his head ever so slightly. She tried to say something in response, but no words came. Eventually, her shoulders sunk and she gritted her teeth, resigning herself to what was happening.

Don't be a hero. That's how people get hurt. So she was just going to watch instead?

What use was a hero that didn't do anything when you needed them most?

My ears popped and sound returned to the world in a rush. Complete silence turned into a din, only to be silenced once more as a gun was fired into the air. Three men in masks went from person to person, telling them to give any money or valuables they had on them. And people complied.

Better to give up their things than risk their lives. It was with a bitter expression that Victoria handed over the earrings that Dean had bought her. So too, did Dean hand over his wallet.

Then there was Amy.

"Fuck off. I'm not giving you anything."

There was hardly even a second to stare in shock before the robber backhanded her across the face, sending her reeling to the floor. Vicky didn't wait. She surged forward, wrapping her hand around the man's wrist, a sickening crack following moments later. The man's scream followed, only for silence to envelop the two of them once again, cutting the sound short. And though we couldn't hear anything, I saw Vicky fall to the ground, clutching at her bleeding ears.

The man slowly picked himself up, holding his broken wrist, and kicked Vicky in the ribs. Even though she was Glory Girl, even though she was supposed to be invulnerable to everything, I saw his foot make an impact. Vicky curled up into a ball, still clutching at her ears. Then, the man pulled his gun and pointed it at her.

No. I couldn't allow this. I had to do something. Anything. I lept at the man, grabbing at his wrist, trying anything to get it to point away from Vicky. The man scowled. I wasn't strong like she was. He didn't have any problems fighting me. But he was pissed off and already hurt. He pushed me back and then the world became noise. Screaming, honking, random chatter. The roar of jet engines and train whistles. Dog barking, children laughing. All of it. All at once. Louder than I could handle. My screams joined the chorus.

It distracted him though. However briefly. I saw Vicky push herself to her feet, a murderous expression on her face. A final sound reached me. The sound of gunfire.

Then there was darkness.


"Oh." I took a deep, shuddering breath. "After I was… injured, what happened?"

"Victoria knocked them out. She'll be really happy to know you're okay. She could have been seriously hurt if you hadn't been there, and she's always blamed herself for what happened."

"She should not. The blame lies with the perpetrators."

Dean gave a weak smile and reached out to put his hand over mine. "Are you mad at me, Ellie?"

"No?" I tilted my head, squinting up at him. "Why would I be?"

"I don't know. It's just that you've been so stiff and formal since I got here. And… I didn't really do much to help when you got hurt."

"What could you have done?" I shook my head. "No, I am not angry at you. I suppose I am simply overwhelmed with everything."

"That's understandable. You ready to get out of here then?"

"I am." I took his hand and stood up. My steps were still shaky, but already they were firmer than they had been when I had first woken. "Let's go home."

•❅──────✧❅✦❅✧──────❅•​

I stared at my face in the mirror. It had been a few days, the flesh had begun to fill in and I was looking like my old self once again. Yet something still felt off. Why did I feel as though my eyes ought to be green? I frowned, and tied my hair back into a ponytail, getting a feel for how it framed my face. That was… better.

Sighing, I turned away from my examination and moved back to my desk to look over my school books once more. I was a year behind in my studies. If I had any chance of making it into Arcadia High School with Dean, then I would have to study.

Of course, my family didn't lack for money. Even if I didn't pass Arcadia's entrance exam, they could afford to send me to a good school elsewhere. I could prioritize other things. A part of me ached to learn how to defend myself instead. To make sure that if something like the mall ever happened again, that I would be ready for it. Still, to lean so entirely upon my family's influence left a bad taste in my mouth.

I had a month to bring myself up to speed. It was up to me to decide how best to spend that time.



It is May of 2010.

Due to the ideal you have chosen, your Just trait has been set to 16 and certain events that would have happened in canon have been averted. So it is, we have several votes to make. First is school:

[ ] [School] Take the test for Arcadia.
-There will be a check made for if you are successful or not at this.
[ ] [School] Rely on your family connections
[ ] [School] (Write-In)

Second is how to spend your free time:

[ ] [Free Time] Reconnect with your friends
[ ] [Free Time] Spend time with Dean
[ ] [Free Time] Your mother wants to reintroduce you to high society. Go to a gala.
[ ] [Free Time] (Write-In)

Next, we come to our first vote on how to spend experience.

  • You may distribute up to 9 points among your personality traits. No trait may be increased above 15 in this manner. As a reminder, traits work in opposites. An increase in Forgiving leads to a decrease in Vengeful and vice versa.

  • You may distribute up to 8 points among your skills (including Combat Skills). No skill may be increased above 15 in this manner.

This will be structured as Plan voting. Structure it as the following:
[ ] Plan Name
-[ ] [Traits] (Write-in)
-[ ] [Skills] (Write-in)
 
0.2 - A New Beginning
Voting said:
[X] [School] Take the test for Arcadia.
[X] [Free Time] Reconnect with your friends
[X] [Traits] Modest 3, Generous 2, Prudent 2, Merciful 2.
[X] [Skills] Academics 4, Orate 3, Strategy 1.

In a 30-60-90 triangle, the length of the hypotenuse is 6. What is the length of the shortest side?

I scowled down at the Geometry work as I scribbled in the solution. I had never done poorly in math, but I still wouldn't say that I enjoyed it, and having to catch up on an entire year's worth of material was seriously starting to tax my patience. It wasn't just Math either. History, English Literature, and Science just for the core classes. That wasn't even getting into the physical rehabilitation she needed to spend time doing each day or the Foreign Language requirement.

Sighing, I scrubbed a hand through my hair and stretched. It didn't matter. I would handle it.

A knock on the door interrupted my thoughts. "Ellie? May I come in?"

"Yes. You may enter," I said, lifting my head at the sound of Dean's voice. He pushed the door open a moment later and stuck his head inside, an odd expression on his face.

"Hey there. Still have your nose to the grindstone, I see. I don't think I've seen you take a break all week."

"I have a great deal to get done."

"I suppose that's true," he replied neutrally. "Still, it's dinner time. Mom asked me to fetch you."

"Very well. I will be down shortly."

He lingered by the door, as though he wanted to say something else. Nothing came however, and he finally withdrew. Frowning, I stood up, taking a moment to stare out the window.

I wasn't stupid. I knew I wasn't acting the way Dean remembered. Something had changed in me during my slumber. I had been home two weeks and still everything in my life felt foreign to me, as if they had belonged to some other person. I could hardly stand the gaudy pink that nearly everything in my room had been painted in once upon a time. I longed to do away with the frilly decorations. I had no interest in the toys.

Whoever Elaine Stansfield had once been, I knew I was no longer that person.

Still, if I chose to, I could put on the mask. I could pretend to be her once again. I could brighten my smile and talk about fashion and boys and other banal things that girls my age spoke of. I could ask for the latest handbag or shoes and go spend all my time with peers of my age. I could play the part of another person, if I wanted to.

Gamemaster said:
Honest vs Deceitful
Honest
: 4 | 10 = Success
Deceitful: 12 | 10 = Failure
Gain a check to Honest.

No.

I squeezed my hands tight, my nails biting into my palms. No. I could not live like that. I could not bear it. My family would simply have to accept me for who I was now, and not who I had once been.

Buoyed by my new resolve, I strode from my room, back straight and head held high.

Our house leaned closer to an estate or mansion than it did the typical suburban home. This meant a few things. The facilities, obviously, were beyond what my parents could possibly take care of themselves, even if they were inclined to. Instead, we had a number of live-in staff. It meant that we had a stable of horses and the space to actually ride them in the backyard. It meant that we never wanted for facilities to entertain ourselves.

More inconveniently, it also meant that it was a walk to get anywhere. Three hallways and a stairwell later, I finally neared our dining room, only to stop as I heard voices from inside.

"--Concerned about her. She isn't acting like she used to."

"Well, of course she isn't, Dean. She's still adjusting from being in a coma for a year."

"I know, but maybe we should consider having her see a psychologist? Just someone to help her with everything."

"Have you actually seen anything to be concerned about?"

"Well, no–"

"Then let's not worry too much. She still isn't even fully recovered. Give her time."

"...Alright, you're probably right. We should try to get her out of the house though. She's been cooped up here ever since she got back. I was thinking I could take her next time Vicky and I were hanging out together."

I closed my eyes and took a deep breath before rounding the corner. "That will not be necessary."

Dean's face went scarlet as I entered the room. "Ellie! How long were you there?"

Across from him sat my parents. Dean and my father looked alike for the most part, as though sculpted by the same artist. The same eyes, the same chin, the same curve to their jaw. The only real exception was the gray sprinkled into my father's hair and the creases that had begun to form around his eyes. Our mother was the stand out of the family. My features resembled hers a bit more closely, with the sharper jaw and narrower nose, but her dark brown hair wasn't shared by the rest of us, nor was the olive color of her skin.

"Long enough," I replied. "And while I appreciate the offer to take me out, you should not. I am still recovering. You would spend the entire day tending to me when you should be enjoying it with Victoria."

"I do agree with Dean," my mother chimed in. "Elaine does need to get out more. Not necessarily with that Dallon girl, especially after what happened last time, but the Anders are hosting a party soon. You always got along well with Theo before, right Honey?"

I hadn't. My former self had mostly ignored the poor boy. It was no fault of his own, really, but the somewhat pudgy, quiet boy had never caught my interest enough to spend time with him beyond what I had to. He perhaps enjoyed a second chance. Still, while I did feel somewhat guilty over my previous behavior, it was not enough to sway my decision.

"I think I would be even worse off. I am able to walk reliably now, but standing around and dancing all night is still beyond me. I will go and meet with some of my friends however. I have not had the chance to see them since I woke, and I am sure we can enjoy visiting the Boardwalk together."

"Well!" My father cut in, "I'm glad that's settled. Honestly, both of you worry too much. Elaine's just been buckling down getting ready for school, it's hardly something to be concerned over. Let's just have dinner and be glad she's back, okay?"

I met my brother's eyes, tried my best to assuage the worry I saw there with my smile alone. Nothing changed. We both remained as we were.

•❅──────✧❅✦❅✧──────❅•​

Traditionally, Brockton Bay had been a trading post and port. A shipping destination that mostly served a competition for Boston. Boston, of course, was the larger city and larger port, but taxes in Massachusetts ran significantly higher than they did in New Hampshire, leading to some diversion of goods northwards. Unfortunately, with the rise of Parahumans in the 90's, most businesses preferred the security of a larger port and shipping began to dry up in Brockton.

Then the Union riots happened, ships were sunk in the bay, and what was left practically disappeared entirely.

In its wake, the city had struggled. A boon had come in the form of the Protectorate Headquarters, a floating fortress that had been created for the local Protectorate. Suddenly, the city became a tourist destination. The city fielded one of the largest Protectorate teams in the north east seaboard, second only to New York itself, really.

Now, the Boardwalk was one of the most affluent places in the city, with stores running along its length from north to south. All within view of the PHQ, its forcefield shimmering like a rainbow under the noon sun. It was with this monument looming over me, that I arrived at the docks, driven by our family's chauffeur, dropped off to meet with my friends.

"Ellie! It's so good to see you again!"

"Hello Megan, Chelsea. It has been too long." I smiled slightly as my two friends rushed to envelop me in a group hug.

"God," Chelsea said, "I heard from my Mom when you got hurt and I just couldn't believe it, you know? We've got so much time to make up for!"

"Yeah! I've missed you so much, Ellie!"

My smile turned brittle. Yes, I suppose that you missed me so much that you failed to send even a single message after you had heard I woke up.

Gamemaster said:
Trusting vs Suspicious
Trusting
: 9 | 10 = Success
Suspicious: 7 | 10 = Success
Neutral result.

No. That was uncharitable of me. I had known Megan and Chelsea since I was young. Our families ran in the same circles. Their lack of contact was not out of malice nor even a lack of caring necessarily. They simply were the type to not think about it to begin with.

"Well, let us not linger. I only have a few hours that I am allowed out and you two need to catch me up on everything that I have missed."

Gamemaster said:
Intrigue: 6 | 7 = Success

"Where to start though? Oh, there's some new thief who's been making the news! Apparently they dress up as a clown for some reason. The news is calling them Circus."

"A clown? I thought villains were supposed to be intimidating?" I asked.

"Maybe they think clowns are scary?" Megan shrugged. "Um, what else? Oh, Stacey started dating Avery. And Jen got real into pro wrestling for some reason, not really sure what's up with that."

Chelsea shook her head. "She hides it, but she's always been a bit of a tomboy, I'm not really surprised. No, what is surprising is that Gallant and Glory Girl were seen walking around holding hands again. Wasn't she supposed to be dating your brother, Ellie?"

I frowned. "To my knowledge, they are still together."

"Ahh, I wonder if it's a love affair. Maybe I can swoop in and snatch Dean up if she breaks his heart. Er, that's not a problem right? I know we're friends, but your brother is kind of a hunk."

"I do not govern his love life. Do as you wish." Though, you would hope he had better taste in women than to go after Chelsea.

"Good! Good. Glad to hear that."

Chelsea smiled brightly, clearly oblivious to how Megan was glaring at her. I simply sighed in response. It was going to be a long day, wasn't it?

Gamemaster said:
Gain a check to Loyalty (Friends).

•❅──────✧❅✦❅✧──────❅•​

"You're going to do great. I'm sure."

"Honestly, you are acting more nervous than I am, Dean. I will be fine."

"Alright. Go break a leg, Ellie."

I gave my brother a long-suffering look and stepped into the classroom. Inside, a dark haired man stood near the blackboard, apparently waiting on me.

"Ah, Miss Stansfield. I'm Mr. Olsen. I will be your proctor for the test. Are you all prepared? Once we start, there will be no going back."

"A pleasure to meet you, Mr. Olsen. Not to worry. I am prepared." I gave a slight smile and sat down at the desk.

"Glad to hear it. Hopefully I'll have you in class once this is all over." Mr. Olsen winked and set the test paper and a booklet on my desk. "Alright, I'm going to start the timer. Best of luck, Miss Stansfield."

Gamemaster said:
Invoke Passion: Station: 10 | 12 = Success
Academics: 13 | 11(+5) = Success

•❅──────✧❅✦❅✧──────❅•​

A day later, I was still riding on the giddy high that my test results had left me with. I had passed. I would be attending Arcadia come August.

My work had paid off.

Of course, I would have to keep at it. It wasn't enough simply to get in, I would need to keep my grades up during the year as well. Still, I had committed to a cause and I had succeeded. I had done what I set out to do.

"Earth to Ellie. You there?"

"Yes, I am still here." I refrained from rolling my eyes, though a part of me was tempted to do so. "Where is Chelsea though? Was she not supposed to meet us here?"

Megan frowned. "I'm not really sure. Let me send her a text."

I hummed in response, scanning the crowd. We had met up at the mall this time, and it certainly was not lacking for people. Perhaps Chelsea had simply gotten lost.

Ah, nevermind. There was a familiar head of brown hair over there. Talking to some boy from the look of things. Honestly, Chelsea–

The boy grabbed Chelsea's wrist as she tried to pull away.

My jaw tightened.



It is May of 2010.

We arrive at our first combat. Looking a little scant on those stats, lets see how your luck holds up. Choose your stance.

[ ] [Combat] Cowardly.
-Flee combat. Do not engage at all. Gain a check to Cowardly.
[ ] [Combat] Prudent.
-Engage for a minimum 1 round before withdrawing without loss to honor. The first round must be spent fighting Defensively. (You gain a bonus to your Threshold, but no damage can be dealt to the enemy even on a successful attack).
[ ] [Combat] Valorous
-Engage for a minimum of 2 combat rounds before withdrawing.
[ ] [Combat] Reckless
-Engage for a minimum of 3 combat rounds before withdrawing. The first round must be spent fighting Recklessly. (Enemy gains a bonus to their Threshold, but you deal bonus damage if you are successful in the bout).

Next, assuming combat goes well and you aren't incapacitated, you have some choices to make. Your family is nominally Christian, in that they at least attend church regularly. Do you attend with them?

[ ] [Church] Attend and pay close attention to the sermon.
[ ] [Church] Attend for show and to socialize.
[ ] [Church] Do not attend, it's a waste of time.

Finally, you have another free time option:

[ ] [Free Time] Rehab. Make sure you're back in shape.
[ ] [Free Time] Megan and Chelsea want to take you to meet some boys.
[ ] [Free Time] End of School Year party. Megan and Chelsea can help introduce you to people you'll be going to school with.
[ ] [Free Time] (Write-In)
 
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0.3 - A New Beginning
Voting said:
[X] [Combat] Valorous
[X] [Church] Attend and pay close attention to the sermon.
[X] [Free Time] Rehab. Make sure you're back in shape.

"Come on, baby. I can show you a good time. Just come with me."

"Um – I have some friends I was supposed to meet. I really can't stay."

"Hey, hey, that's fine. Your friends can come too!"

"No, I really need to go–"

"I don't know if you know this, but I'm a pretty important guy. You should listen to me."

"Please, let go of me–"

Glaring at the man – No. The boy. He couldn't be more than a year or two older than the three of us – I strode up, folding my arms over my chest. I wasn't especially tall, I didn't cut much of an intimidating figure, but he still flinched back. "Unhand her this instant."

"The hell?" The boy said. "What's it to you, white girl?"

"You will release her voluntarily, or you will be made to."

The boy scoffed and let go of Chelsea before swaggering forward to loom over me. "I think you need to learn to talk with more respect, white girl. You see this?" he asked, pointing to a checkered red and green handkerchief that he had wrapped around his bicep. "This means you don't fuck with me. You understand?"

Gamemaster said:
Recognize: 20 | 2 (+10 Situational Bonus) = Fumble!
Gain a check to Recognize.

I squinted up at the boy. "Am I supposed to be impressed by your choice in fashion? It is rather ugly and out of place, truth be told."

The boy gaped at me. Chelsea gaped at me. A couple of the surrounding people gaped at me. What had I said that was so out of place?

"Ellie, those are gang colors!" Megan hissed from behind me. "He's in a gang!"

"Ah." The previous conversation clicked into place. Well, that was embarrassing. I should probably at least briefly look into the gangs in the city to avoid the same mistake in the future. Still. "What of it?"

"You dissing the ABB?"

"I think any organization you may be a part of will not trouble itself over the fact that a craven wretch such as yourself quarreled with a teenage girl."

Battle Rolls said:
Stance: Valorous
>Gain a check to Valorous

Invoke Passion: Loyalty (Friends): 2 | 10 = Success (+5 to Brawling threshold)

Elaine Brawling: 11 | 1(+5) = Failure
Delinquent Brawling: 6 | 8 = Success
>Delinquent wins the contest.
>>Damage: 4 (-3 Armor Reduction) = 1 damage dealt to Elaine. (31/32 HP)

Elaine Brawling: 5 | 1(+5) = Success
Delinquent Brawling: 1 | 8 = Success
>Both combatants are successful, but Elaine rolls higher. Elaine wins the contest.
>>Damage: 4 (0 Armor Reduction) = 4 damage dealt to Delinquent. (20/24 HP)

Continue?
Energetic: 19 | 13 = Failure
>Elaine withdraws.

The boy's eyes went wide and I barely managed to flinch back as the backhand caught me across my cheek. Oddly, it stung less than I thought it would. I wonder if he pulled his punch – afraid of hurting a girl, perhaps. Regardless, I would not pull mine.

Shaking off the blow, I stepped forward and drove my fist into the boy's diaphragm. He folded over, letting out a harsh wheeze, before falling to the ground. I stepped away, disinterested in continuing things further.

"Come Chelsea. We had best depart before we attract further trouble."

She nodded, wide-eyed and jogged forward to enter into my wake. "Are you okay, Ellie? I can't believe you actually did that!"

"I am fine. More to the point, are you well? Did he hurt you at all?"

"Um – No, I'm fine. Since when can you fight? God, your Mom is going to freak when she finds out about this."

"That – is true, I suppose. I will find some way of explaining the situation to her. You need not worry." I hummed thoughtfully as we returned to the table that Megan and I had found in the food court.

Megan laughed. "I never knew you could be so scary, Ellie. I thought he was going to piss himself for a second there when you first walked up."

"Megan!" Chelsea slapped Megan's arm before grinning at me. "It's true though. 'So what?'" she said, mimicking my voice.

Gamemaster said:
Modest vs Proud
Modest
: 19 | 10 = Failure
Proud: 1 | 10 = Success

I cleared my throat, trying to ignore the heat that was rushing to my cheeks. "I suppose I was rather impressive there, in retrospect. At the time, I was simply angry at how he was treating you, Chelsea."

"Aw." She leaned forward to wrap me into a hug. "Well, I'm glad to have you back, Ellie. I don't know what I would have done without you. Now, come on, we still need to walk around and shop!"

Smiling, I followed in their wake. We had done this hundreds of times before. I knew that. Yet, somehow, these tranquil, worryless days felt novel to me.

(In the end, my mother restricted me from leaving the house for a week when she found out that I had been hurt. It felt somewhat of an overreaction. After all, the bruise had been gone by the next day).

•❅──────✧❅✦❅✧──────❅•​

"Ellie! Are you ready yet?" My brother's voice called from down the hall.

"I need a few more minutes! I will be there shortly!" I called back. It was somewhat uncouth for me to do so, but he was family. I turned my attention back to the mirror, carefully finishing tying my hair into a bun, a braid running around it like a crown. It wasn't a terribly complicated hairstyle to put together, but unusual for me who usually wore my hair long.

The clothes that I had chosen were also unusual for me. I had not chosen any of the trendy clothes that filled my closet. Instead, I had put on a simple blue skirt and white blouse, with a cardigan thrown over it to act as a jacket. It was simple. Modest even. Perhaps that was for the best, given where we were going.

Stepping out of the room, I smiled at Dean. "There. I am ready. Shall we go?"

My brother stood blinking at me, taken aback for a moment, before dumbly nodding. "Are you sure you're feeling up to this?"

"Of course. Church is hardly a strenuous activity. You may escort me if it makes you feel better, however."

"Oh, can I now?" He laughed before bowing and sticking out his elbow. "Then, by all means, my Lady."

Soon after, we were chivvied out the door towards the car, the entire family bundling inside. Another unusual thing about today. It was rare that the whole family was together like this. My mother, of course, always had Dean and I attend, but usually it was our chauffeur who drove us. My father had rarely attended. Or at least, that had been the case prior to my hospitalization.

The church itself was the same as I remembered it though. A large, oddly-shaped structure that adhered to modern architectural sensibilities. The inside more closely resembled an amphitheater than a chapel, with rows of chairs arranged in an arc, all leading downwards to where a large stage sat at the bottom.

The service began with worship. A rock band came out onto the stage and began playing while projectors splashed the lyrics onto two big screens for the audience to sing along with.

My stomach twisted. I knew the arguments. That all of this… pomp would allow the message to reach a wider audience. Yet somehow, the showiness of it all stood out to me in a way it had not before. All this wealth poured in, not to help other people, but to entertain the parishioners.

I allowed my gaze to drift up to the cross that hung above the stage. Was I the only one who saw a problem with all of this? Did no one else feel this unease? My family and the rest of the audience around me all happily smiled, and sang, and cheered at the end of each song.

How many in this very city suffered while my family and others within this church sat here crowing about how holy they were? Nothing was done. The hungry were given nothing to eat, the thirsty were given nothing to drink. The sick were only looked after if they had the money to pay. Villains and lawlessness roamed the streets with impunity.

"Hello everyone! Go ahead and give a hand to our worship team!" The Pastor had come out on stage, a thin, bald man who smiled widely for the audience. "We're going to be studying in Matthew today, so go ahead and flip your Bibles open and we'll get started."

How could this possibly be what we were meant to be?

"Woe to you, teachers of the law and Pharisees, you hypocrites! You are like whitewashed tombs, which look beautiful on the outside but on the inside are full of the bones of the dead and everything unclean."

My lips tightening, I bowed my head and prayed that the Lord might hear me.

Gamemaster said:
Gain a check to Spiritual.

•❅──────✧❅✦❅✧──────❅•​

I hit the water with a splash, skimming across the surface of the pool for several yards before losing my momentum and turning to swimming to maintain speed. It was barely a pause when I hit the wall, only to spin, place my feet against it and launch myself back the opposite direction.

It was strange. I had loved swimming growing up. My dad had cheerfully joked that I was part fish, for how I would dive under the water and only come back up once I needed the air. Yet, seeing the pool, I had been afraid for a moment. As though all knowledge of how to do this had deserted me.

One part of me, sure I could swim effortlessly. Another, confident that I could walk across the water but never swim it.

A month into my recovery, and I still had not sorted out these feelings. I was growing frustrated with myself. Why was it proving so difficult? Why did I feel like a stranger inside my own body?

I let out a sigh as I finished my laps and pulled myself free of the water to sit on the pool's edge, running my hands through my wet hair as I pulled it free of its ponytail to squeeze out the water.

Gamemaster said:
Gain a check to Energetic.

"Great job, Miss Stansfield. You've made a shockingly good recovery so far. I'd say you're probably safe to let out into the wild now."

"Oh?" I asked, looking up the personal trainer my parents had hired to help me through my rehabilitation. "Am I a wild animal now? What sort, do you think?"

"A lion, perhaps. You have that sort of regal bearing."

I smiled, a part of me pleased with the comparison. I had a fondness for lions. I had taken care of one once, when it was a child, though we had been separated after only a month together.

My smile faltered. That was impossible. It had never happened. I had never owned a lion. So why did I remember it so clearly?

"Honestly, I don't think I've ever seen someone recover to full capacity as quickly as you have. At least, not without powers involved. Though, I hear that you did the same with your schoolwork, so perhaps it's simply down to your hard work at the end of the day."

"Perhaps so. Was there anything else planned for today?"

"No. The day is yours. You should take the time to enjoy yourself."

"Hmm." Time to enjoy myself? What did that even look like? I frowned, trapped in thought even while my trainer departed, while I showered off the chlorine of the pool, while I changed back into my clothes. I frowned as I paced the halls, restlessly moving from room to room, passing the game room, the kitchen, the gym.

I had no homework to complete. My physical rehabilitation was finished for the day. Megan and Chelsea were busy today, so I had no social obligations. I had no duties to complete. Anything I did would be something I wished to do for myself. And – I had no answer as to what I wished to do or where I should go.

None at all.

In the end, I wandered into our sun room and simply settled onto the floor with my feet tucked under myself, my eyes closed as I pondered the future.



It is June of 2010.

We have arrived at our first rest period.

First things first: Checkmark rewards:

Checkmarks said:
Energetic: 2 | 13 = No Increase
Honest: 16 | 10 = Increased by 1
Spiritual: 10 | 10 = No Increase
Valorous: 6 | 15 = No Increase
Loyalty (Friends) : 13 | 10 = Increased by 1
Recognize: 13 | 2 = Increased by 1

Next is training and practice. You may select any one of the following improvements:

Training said:
Change a Personality Trait
You can add one point to a Trait, decreasing its opposite by the same amount (subject to an effective minimum value of 1).
-OR-
Change a Passion
You can add or subtract one point from any Passion.
-OR-
Change a Characteristic
Players may add one point to any one of STR, DEX, CON, or APP.
-OR-
Train Skills Up to 15
Add 6 points to any number of Skills under 15 in any combination—all points may be added to one Skill, divided between two Skills, or more—as long as the values are not raised over 15.
-OR-
Train a Skill Up to 20
Increase one Skill over 15 by one point, up to a maximum value of 20.

Please structure this vote as a Plan, i.e.
[ ] Plan Name Here
-[ ] [Training] Skills 1, Skills 2, Skills 3, etc.


The next stage is to tally Renown and to receive Renown rewards. As you have not established a Cape Identity, you are not yet eligible for Renown.

Next, you receive your monthly allowance. Given your status as a Wealthy Heiress, you earn $100.

I have created an associated shop in a new tab on the Character Sheet. If there's anything in particular you want to see added to the shop, please feel free to mention it and I will assign it a price. If at any time you wish to buy something from the shop, please do a write in as below, and I will add it to the next vote.
[ ] [Shop] (Write-In)

Now for our actions going forward into the next month:

Your return to church life has given you something to ponder regarding the state of the Church.
[ ] [Church] Accept it as it is.
>Modern trappings do not make it inherently bad.
[ ] [Church] Distance yourself.
>You still consider yourself Christian, but perhaps another church or private worship would be better.
[ ] [Church] Paganism.
>Perhaps you could investigate other avenues to Spirituality instead of Christianity.
[ ] [Church] Agnosticism.
>You are not in a position to judge for the moment, but perhaps it's better to distance yourself from religion entirely for the time being and focus on the material world.

You are witness to an altercation where three gang members armed with bats are beating a man. Do you:
[ ] [Altercation] Get to safety.
[ ] [Altercation] Make a distraction. Hopefully that's enough for the man to escape.
[ ] [Altercation] Interfere. You must stop these men.
-[ ] [Interfere] Immediately. This cannot wait.
-[ ] [Interfere] Grab some sort of disguise first.


Your parents want to get you out doing more actual activities. Choose:
[ ] [Activity] Sports. Baseball might be a good time. At the very least, you could hit things.
[ ] [Activity] Music. Spend time learning to play an instrument.
[ ] [Activity] Driving. You're old enough to get your driver's permit. Surely a few classes wouldn't hurt.
[ ] [Activity] Modeling. It could earn you some money on the side if you do well.
[ ] [Activity] Beg your way into staying inside and browsing the Internet.


And finally a free time action. I'm going to leave this one entirely up to write-ins. If I particularly like a specific write-in, I reserve the right to also include it in addition to the write-in that wins the vote.
[ ] [Free Time] (Write-In)

Next up is an interlude.
 
Rules: Combat
Eternal_observer said:
I'm sure there's nothing wrong with this kind of QM interference - if you see us making weird choices, you can alert us if you think it's appropriate. Especially regarding a system that many of us are probably unfamiliar with.

For example, what specific skills will be used if we decide to fight?
Okay, so probably best to make a quick informational regarding combat.

Let's start with skills. I've simplified things compared to the actual Pendragon system.

Brawling
Used for unarmed combat / grappling / some close ranged weapons such as daggers (or a telescopic baton).

Note that Unarmed Combat will always deal minimum damage. (i.e. if your Melee Damage is 4d6, you will deal a flat 4 damage on every attack). Most other small weapons will deal 1d6 less damage (i.e. 3d6 instead of 4d6).

Melee
Swords / Spears / Axes / Maces. Each of these have special properties as noted in the Shop, but in short:
>Swords grant a Parry protection value when used in two-hands and cannot be broken.
>Spears grant a Reach advantage against shorter weapons and negates the advantage a Mounted combatant would have against you if you're on foot.
>Axes bypasses armor granted by Shields.
>Maces deal extra damage to Armor.

Ranged
Formerly Firearms, I decided to rename it as it also applies to Bows, Crossbows, and Thrown weapons.
>Bows deal 1d6 less damage at range. Crossbows and other Firearms deal fixed damage that don't scale to your stats.

Charge
Can only be done while mounted. It is the only way to both Move and Attack in the same round, and is typically how a knight will open combat in Pendragon. Instead of dealing your own damage, you deal your Mount's damage. (A typical Charger that you start the game with does 6d6 damage). It's very possible to knock an enemy knight out of the fight turn 1 with Charge if you roll well on damage.

Drive
Horsemanship in Pendragon. This is to control your mount, particularly in combat. While mounted, your combat skills are limited to your Drive. (i.e. if you have a 10 in Melee, but only a 6 in Drive, then your Melee is limited to 6).

Strategy
Used primarily between combat rounds in battle. You can identify opponents and choose opponents in a pitched fight instead of getting randomly assigned. This is how you choose to go after Victor instead of randomly getting Hookwolf.



Knockdown
Any time you take damage over your knockdown threshold (before Armor Reduction) you must make a Dexterity check to remain on your feet or mounted. If knocked down, it takes two rounds to get to your feet, and you take a penalty to your fighting skill while knocked down.

Major Wound
If you take more than your Major Wound threshold in a single attack (after Armor Reduction) you take a Major Wound and are knocked out of combat. You permanently lose one point in a random Characteristic (Dex, Str, etc) and are Debilitated until you are healed above half your hit point.

Unconscious
If you take a lot of small hits that bleed you over time, you will be knocked unconscious when you hit your unconscious threshold.

Mortal Wound
If you hit 0 Hit Points, you will be knocked out of combat. You permanently lose three points across random Characteristics (Dex, Str, etc) and will die unless healed above 0 hit points.

Healing Rate
Your healing rate determines how effectively First Aid can treat you. Each successful First Aid treatment heals you for your Healing Rate. Each wound can only be treated once, whether the First Aid check succeeds or fails. (i.e., you take three wounds for 7, 8, and 3 damage and retreat for healing. Two of the First Aid checks succeed, but one fails. Your Healing Rate of 5 means you heal for a total of 10 damage, meaning you're still missing 8 HP that can't be healed during the battle and must wait for time to heal).

Armor
Armor acts as damage reduction. If you are hit, the damage of the hit is reduced by the amount of armor that you have. This does mean that attacks can be reduced to 0 damage if you have enough armor to absorb the blow.




In short, your Major Wound threshold is currently 14. That means that if you take more than 14 damage in a hit, you will be knocked out of the fight and lose a stat. This isn't hard to accomplish when you aren't wearing armor.
 
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0.x - Interlude; Dean
She is sitting there naturally.

In a space filled with tranquility, white sunlight shining upon her dignified posture. There was a purity to the air, as though something unearthly had descended to this space. A deep blue ran through her, a vast ocean of calm serenity, streaked with the occasional other color that reflected whatever she happened to be thinking about in that moment.

After a year, his sister had woken up, and Dean wasn't sure she was the same person any more.

His sister had been an excitable, chatty thing, always flitting from one thing to another. She had never lacked for something to say. She had also been a bit of a brat, if he was honest with himself.

Now, she was this mature young woman who he sometimes caught looking at him as though he were a stranger. A young woman who saw her room, kept exactly the same way it had been a year ago, and was confused by it. A young woman who spent all her time working – either on her rehabilitation or her studies.

Dean let out a breath. She was still his sister. He shouldn't be surprised that there would be some changes after an experience as traumatic as what she went through.

Raising a hand, he knocked lightly on the doorframe. Ellie's eyes opened, a small smile crossing her lips. So unlike the wide, bright smiles she had worn before. "Hello Dean. Did you need something?"

"No, I just saw you sitting here and thought I'd check on you. You okay?"

"Yes. I am doing well. I am surprised you are still here however. Were you not scheduled for your internship today?"

Dean's smile faltered ever so slightly. He hadn't told Ellie what his 'internship' really was yet. Before, she had been too young and a bit too much of a gossip for him to do so. Now… "I still have a bit of time, though I do need to get going soon."

"Sit for a moment then. I would ask your counsel."

Furrowing his brow, Dean sat down next to his sister, though he crossed his legs instead of folding them under himself like she had. "What's the matter?"

"The other day, at the mall, Chelsea was accosted by some boy who claimed to be a gang member. The incident was resolved without her coming to harm, thankfully, but it still concerns me that they would walk about displaying their allegiances so brazenly. Is the law failing to keep the peace in our city?"

Dean winced. That was a hard question to answer. "To a degree, I suppose so. Really, the city's had a slew of gang problems, going back to at least the 90's. The Marche, the Teeth, the Empire, and now the latest, the ABB. Seems like as soon as one gets kicked out, a new one moves in."

"What is preventing their removal?"

"Well, the obvious answer is Capes. There's a lot of villains in the city, and they have a tendency to be especially dangerous. That's just the obvious answer though, I think. The real answer is that too many people privately support them. Too many people who think the Empire has the right idea even if they aren't members themselves. Others just want the respect and power that it gives them over other people. And even putting that aside, there's a lot of people who are just desperate, and will do whatever it takes if it means getting a steady paycheck."

Ellie went silent for a long moment before asking, "Is the city so filled with desperate people who have no other options to them but banditry?"

"I'm really not the best person to ask about the economics behind it all, but yeah. There's a lot of businesses that have shut down and we have a growing homeless population."

"I see."

Dean frowned, watching a thread of purple melancholy run its way through his sister. He smiled brightly and clapped a hand on her shoulder. "Hey, it's not all doom and gloom. We have Heroes too. Maybe once they put the gangs away, the city will get better."

"That is true. The gangs may be a symptom of the underlying disease, but their presence prevents an actual cure. Like a cancer, they will need to be cut out if things are to improve."

That was… now the melancholy had changed to the steel of resolve. What was she thinking of doing?

"Thank you for the advice, Dean. I appreciate it."

"No problem, Ellie. Keep yourself safe, okay?"

"Of course. Would I do aught to make you worry?"

Dean wasn't sure that he wanted to know the answer to that.

•❅──────✧❅✦❅✧──────❅•​

While the Bay was dominated by the view of the Protectorate Headquarters, a shining beacon for all its citizens to see, the headquarters for the Parahuman Response Team was a much smaller office building located downtown. It didn't look like much from the outside. It wasn't until you got inside that you started noticing the steel bars that could descend to cut off a hallway, or how the windows weren't actually glass but some sort of special plastic instead.

In most other cities, the Wards would be located with the Protectorate, with the older heroes taking on the role of mentors. As with many things however, Brockton Bay was the exception.

Dean swiped his badge to clock in before heading up to the Wards' living area. The place wasn't much, honestly. A couch, a TV, a small game system that Dennis had brought in himself. A microwave and refrigerator in the attached kitchenette. They each had bedrooms here to use in case of emergencies, but they weren't actually supposed to stay overnight most of the time.

Speaking of Dennis –

"Hey Dean," the redheaded boy called from the couch, controller in hand. "How's it going?"

"Oh, nothing new. Any idea what tonight's meeting is about?"

"Nope. Rory might though."

"Cool." Dean glanced at the TV, checking on what Dennis was playing. Some sort of shooter, it looked like. "If we have time afterwards, maybe I can join you for a round."

"Heh. Well, if there's one thing I've got plenty of, it's time."

Dean grinned at the joke, ignoring the sickly yellow fear and worry that shot through Dennis when he said that. When he'd told his team about his sister waking up, Dennis had been the one person who had really understood. The others were all happy for him, of course, but Dennis knew what it was like having family that you weren't sure you would ever get back.

"Is Chris here yet?"

"Already in his workshop when I got here. I'm not entirely sure he actually goes home sometimes."

Dean snorted. "His mom would be all over him if that were the case. I'll go say hi and get into my armor though."

Chris was the newest member of the team, having joined back in January. He was still finding his footing, trying to figure out what he could do with his Tinker power, and his workshop reflected that. Several half-finished projects were scattered around the place, abandoned in favor of whatever new idea had struck him.

The door was left open, but Dean still knocked on the doorframe. "Hey Chris. How's it going?"

"Huh? Oh! Hey Dean. Good to see you." Chris grinned and looked up from whatever he was working on now, a pair of welding goggles strapped over his eyes. It really added to the tinker look, in Dean's opinion. "I finished tuning your armor up already, so you should be good to go."

"Great," Dean replied, giving an easy smile. The armor in question sat in the corner of the room, appearing much like a large set of medieval plate if not for the blue LED lights that lit up the joints. A button near the back of the neck caused it to slide open, revealing the powered skeleton within. Originally, this had been Armsmaster's project, a way to protect Dean and make him look like a Tinker instead of a Master. Since Chris had joined however, it had been passed to him. Dean started stepping inside, glancing over his shoulder at Chris. "Any progress with your stuff?"

A flicker of teal. Pride mixed with hope, perhaps? Sometimes the colors blended together in ways that weren't easy to read. People were rarely ever just one thing. "It's a bit touch and go, but I think I might finally have the gravitonic emitters working for the hoverboard. I'll be your eye in the sky before long."

"Hey, that's great to hear. Could always use more air support." Dean curled a fist, metal fingers curling in response. The armor sealed up behind him, hiding Dean away so that Gallant could step onto the stage. "Alright, thanks again for the work. See you upstairs?"

"Yeah, I'll be up in a minute."

Dean was the first up to the conference room that they used for official meetings. It was a rather plain room, the sort of plain wooden table and low pile carpet that you'd expect to see in any normal office setting. It had honestly been a surprise his first time here. When he had joined a team of superheroes, a part of him had expected the sort of things you saw in comic books and movies. Holographic projectors, steel sliding doors, secret passages, that sort of thing.

Instead, it was incredibly average. Cheap, even. He'd seen offices at his father's company that were better kitted out than this.

One by one the others arrived.

Carlos, wearing a rust-red costume, a silver shield on his chest. Aegis.

Dennis in his white bodysuit, animated clocks ticking away on his shoulders and chest. Clockblocker.

Missy in her green and white skirt. She didn't so much walk into the room as burst in, the space warping to pull her from across the hallway. She took a seat next to Dean and smiled up at him, pink dusting through her. Vista.

Chris, in his red and gold armor, a callback to Hero. Kid Win.

Rory, his helmet in the shape of a golden lion's head. Triumph.

Finally, Armsmaster strode through the door in his signature silver and blue armor, reaching the head of the table exactly when the meeting was supposed to start.

"Hello. Thank you all for attending." Armsmaster took his helmet off and sat down at the head of the table, smiling at each of them. "I know some of you have patrols after this, and the rest are eager to get home, so I'll try and keep things brief."

"First is the situation update. There have been a few skirmishes between the ABB and the Empire over the last couple weeks. Nothing too serious, and we're hoping it stays that way, but be on the lookout. More importantly, we've seen an uptick in independent cape activity."

He flicked the projector on, an off-color image appearing on the far wall. A woman wearing a bright red-gold ensemble, a jester's hat atop her head. "We've had a couple pop up this month. First is this one. We're tentatively going with the name Circus. She's been doing a lot of breaking and entering, burglary. A villain, though not a violent one so far."

"Next is this one." A new image, this one of a teenager. His costume wasn't much, a black hoodie with a red scarf wrapped around his mouth. "We think he's a new trigger, a vigilante. He's been operating mostly in ABB territory though. Battery has had the chance to talk with him, so we hope he'll take the offer to join before something happens to him."

There was no need to say what. Everyone knew the statistics for vigilantes.

The projector flicked again. "Moving on, Shadowstalker. She's been operating as a vigilante for awhile now, and while there's been some concerns, there hasn't been anything concrete. That's changed. If you see her, call it in."

Dean cleared his throat. "What did she do, exactly?"

"We are pretty sure it was an accident. A member of the Empire bled out before an ambulance could get to him. She's still not considered a villain, but she needs to be brought in."

General nods went around, but Dean could see flickers of sympathy through the other Wards. The Wards existed to teach responsible use of powers, but powers were inherently dangerous. Everyone knew accidents could happen. Still, that was why they worked with a team and within the bounds of the law, not as independent vigilantes.

"Finally, there's been an uptick in missing persons cases. Mostly the homeless, which isn't that unusual, but keep your ears to the ground and let us know if you hear anything. You've been doing good work out there, so keep it up."

With that, Armsmaster stuck his helmet back on and left. It was a bit abrupt, but Dean had discovered that Armsmaster was something of an abrupt person. You more or less got used to it after a while.

"Well, that wasn't too bad," Dennis said,raising his arms to stretch above his head. "No lectures about proper call-in procedures this time. You still up for that game?"

"You've got the time, don't you?" Dean joked. "How long until my patrol starts?"

"I suppose not. Next time then."

Missy bounced up from her chair, pink suffusing her aura again. "Well, we might as well get going then, right? Just the two of us, Dean."

"Don't forget me on Console!" Kid Win called.

Missy's mood immediately dampened. "Oh yeah. And you too, I suppose."

Dean laughed awkwardly. He'd told Missy before that he was dating Vicky, but it hadn't really discouraged her. If anything, she had gotten more obvious with her affections. For someone who could tie knots in space, she was an incredibly straightforward girl.

"Well, and one more too. Vicky mentioned she'd like to come along tonight, so I told her to meet up with us."

The last of Missy's good mood disappeared.



A few notes.

First, the vote on Chapter 0.3 is still ongoing and will remain so for another 48 hours. It's running pretty close on a couple of them, so get your votes in now.

Second, a bit of housekeeping on the character sheet.

  • Firearms have been renamed to Ranged. It more accurately reflects the possibility of using a Bow, Crossbow, or Thrown weapon as well.
  • The Reputation Passion has been renamed to Honor. This is actually what it originally was in the Pendragon tabletop, but I initially renamed it because 'Reputation' is more of a thing for capes than 'Honor' is. Passions are about your personal interests though, and it's a bit weird doing a passion role for Reputation. So back to Honor it is.

Finally, one person requested a purchase, so we get our first shop vote:
[ ] [Purchase] A Burner Cellphone ($20)
[ ] [Purchase] Don't buy anything at this time.
 
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