of miners and mages

Can we still gather the usual "Minecraft" resources in this realm in block form, or do we need to return to the Minecraft world for that?
 
sansoo949
it won't hurt to try
I know you panned this quest and this is only a suggestion, but have you considered adding in the create mod:

This is only for the future once were more settled in, but I feel that as a redstoner, we'd have fun with this since it feels complicated enough, but fun and not game breaking enough that we can use it in the future. Think of if as another field of research that we can introduce to the college in the future to make our mark both in our world and this world.
 
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current votes:
2 votes for: [x] voter choice: Build some golems.
2 vote for: [x] option 2: stay hidden and observe them a bit longer, more info won't hurt.
1 vote for: [X] voter choice: Build a fort out of cobble.

since we have a tie breaker, I will leave voting open for one more day but if someone manages to upend it in either for building golems or option 2 the original closeing time will be 3:00, however if it is okay with you all, if this pops up again I can combine both the ties into a single winning if you guys want me to speed it up, just a suggestion nothing concrete.
 
sansoo949

I know you panned this quest and this is only a suggestion, but have you considered adding in the create mod:

This is only for the future once were more settled in, but I feel that as a redstoner, we'd have fun with this since it feels complicated enough, but fun and not game breaking enough that we can use it in the future. Think of it as another field of research that we can introduce to the college in the future to make our mark both in our world and this world.
I will not confirm nor deny if I considered adding this mod in, but I will say thing, unlike in the game minecraft the builders (in the quests setting) at first had no clue that certain things existed, for example Minecraft players know to punch down a tree to get wood to create a crafting table but the builders never knew crafting tables existed so the early homes were just piles of oak logs, much like how cavemen didn't already know how to make computers or drill for oil, it wasn't until first contact with the villagers that the builders learned of crafting and crafting tables. and in that Minecraft world there are still things that are unknown to the builders that we know how to do, for example by in large the builders don't know that conduits exist, mainly due to how dangerous the oceans are and the fact that the other options involve going into the nether witch is another can of worms all together.
 
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I will not confirm nor deny if I considered adding this mod in, but I will say thing, unlike in the game minecraft the builders (in the quests setting) at first had no clue that certain things existed, for example Minecraft players know to punch down a tree to get wood to create a crafting table but the builders never knew crafting tables existed so the early homes were just piles of oak logs, much like how cavemen didn't already know how to make computers or drill for oil, it wasn't until first contact with the villagers that the builders learned of crafting and crafting tables. and in that Minecraft world there are still things that are unknown to the builders that we know how to do, for example by in large the builders don't know that conduits exist, mainly due to how dangerous the oceans are and the fact that the other options involve going into the nether witch is another can of worms all together.
May be this mod could be something our player could "discover" if we take a series of actions that match certain conditions to have the player "discover" the mod?
 
ok since johnney_boy changed his vote (don't worry I hope in the future when more people come you and others don't need to change their vote) the current vote is now
3 votes for: [x] voter choice: Build some golems.
1 vote for: [x] option 2: stay hidden and observe them a bit longer, more info won't hurt.
1 vote for: [X] voter choice: Build a fort out of cobble.

for now, votes will stay open until 3:00.

for some side notes you arn't trapped here, you can go back through the gate into a lush cave and retrace your steps to a sand barricade that in the prologue you (or more specifically traveler) put up to block off mobs from following you, plus the overworld when traveler walked through the gate was around midnight, and when he emerged it's noon in the gate world (originally I wanted to keep it closer to the games as one day in Minecraft is 20 minutes, but not wanting to add to my workload yet wanting to do something interesting I made it flipped flopped) now it's the early afternoon in the gate world and early morning twilight in the overworld. TL: DR you are not trapped here you can go back to the overworld.

also, I see people (or just one person lol) want to learn more about this quest's version of the overworld, so if you guys want something in-between the voting you can also decide on a bunch of lore topics, now unlike the decisions for traveler you are unable to make voter suggestions for lore stuff.
 
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making friends
winning action: build some golems

now whether or not they are nice or not is up to debate, but in case they arn't some backup may even the odds or at least help, so you got to work, when you place down a block of planks it just plopped straight down it didn't line up with the other blocks, you then proceed to put down another wood block and... it didn't connect or at least automatically, as soon as you push the two together they stuck together and after you put down the smooth stone block you then whip out the pumpkins, you place two pumpkin slabs onto the wood plank blocks and a full pumpkin onto the smooth stone block, the blocks began to Gitter slightly until they turn into wood and stone golems with a small chiming sound.

the humble wood golem only goes up to about half your legs (aka knee height) with two legs cuboid body that is hollow along with two eyes how it attacks is that the golem is open at the top and inside holds arrows, it then fires those arrows out of a snoot in the middle of it's face between the eyes, but how it reloads or the fact it doesn't need to be restocked baffles researchers to this day, you now have two of them.

next and last is the stone golem, the stone golem is like the wood golem in shape as it is basically a walking stone block, but the similarities end there, the stone golem along with stubby feet also have long arms going from the top of the golem sides to just above the ground by a few pixels and with two eyes and villager's nose this golem is a tank able to both take is dish things out... relatively good by swinging it's powerful arms at the cost of some speed. now the reason it's relatively good is less to do with the fact it's bad and more to do with the fact that the grindstone golem blows it out of the water in terms of attacking e.

speaking of which that reminds you, you also made a brick grindstone golem and you forgot to bring him with you, thankfully golems listen to their creators first and foremost and are completely loyal to them, so he must have left the convoy I was with and is now bumming around the crossroads village, crap in your panic you forgot to call him.

But you are snapped from your guilt by the sounds of the strange people yelling, as it turns out two of them in contrast to you are right up against a tree side by side leaking some form of substance on it with their backs turned to you with the one on the left yelling at the bald man who him and the other members of their group are loading up the strange device.

in relation to the two guys you are on a small hill with a steep face and the two guys are in arrow distance but are facing away from you chatting with each other while the rest of them are putting things on the wooden contraption.

so, with the two wood golems looking at the two people with their backs facing you what do you do.


[] option 1: command the golems to attack they don't seem like nice people; I mean who does... whatever they are doing to a tree.
[] option 2: say hi to the strange people, they seem like interesting folk.
[] voter's choice:

quest master's notes:

as you may noticed I never put in an option for a skin, that is because I forgo the voting on it and decided to make my own while putting in the existing votes for the skin, mainly because I have a hard time deciphering if the votes were just stuff to put on traveler or skins in themselves. Now the skin itself is a modified version of the steampunk bunny skin (shown below)


but throw in an open coat on the skin and dyeing the fur tan instead of its regular white and boom you got traveler's look.

edit: I did this to not only speed it up but to also kill two birds (speeding up the voting and making the voter's choices count) with one stone.
 
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[X] option 1: command the golems to attack they don't seem like nice people; I mean who does... whatever they are doing to a tree.
I don't like their jibs
 
[X] option 1: command the golems to attack they don't seem like nice people; I mean who does... whatever they are doing to a tree.
I don't like their jibs
 
[X] option 1: command the golems to attack they don't seem like nice people; I mean who does... whatever they are doing to a tree.
I don't like their jibs
 
voting update
well, it seems like things are somewhat unanimous.
4 votes for: [X] option 1: command the golems to attack they don't seem like nice people; I mean who does... whatever they are doing to a tree.

so, I will leave the vote open until tomorrow at 2:00

until then you can vote for what lore topic you want me to cover about this quest's minecraft world. your topics are.

[x] race: builders
[x] race: villagers
[x] race: golems
 
[x] race: builders

What are we, do Builders just spawn into existence or is that done manually, what factions/nations exist.
 
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