Of animal ears and boss battles

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Prologue

It's Wednesday in a fairly generic fantasy world and you know what that means! Some...
I

persivle

A mysterious and charasmatic banyanya
Location
Pargon Pargon Pargon
Prologue

It's Wednesday in a fairly generic fantasy world and you know what that means! Some new bozo has claimed an artifact of darkness or whatever and taken the title of final boss. As the pet of an innocuous family in a town just defended enough to be protected from the worst of the problem but not important enough to be targeted for an invasion, you don't normally care about this sort of thing. However, the rise of this new final boss was not normal, not for you anyway. When you woke up cold and bereft of hide you knew something was wrong. As it turns out the same wave of final boss magic that so often turns wild dogs into direwolves has transformed you into a legendary being: an animal person. Naturally you tried to act like everything was normal. Later on you will realize that this has created a rift between you and the family so you'll set out to find a personal quest to defeat the final boss and return to normal.


That said what were you before you were a people?

[] a floppy eared friend (dog)
[] a scratchy lovey sort of companion (cat)
[] a hoppy partner (rabbit)

Were you a

[] good boy
Or a
[] good girl


Lastly for now is something associated with your fondest memory: the day that your family took you in. On that day they gave a trinket to wear with a name written on it. What name is written on it?

[] write in
 
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[X] a scratchy lovey sort of companion (cat)
[X] good girl
[X] Tabs
 
I'm calling this vote, in light of the tie I'm going with veekie's idea as cat seems to have garnered more interest in general. The update will be later today, probably.
 
II
It was the best of times, It was the worst of times

You are a cat, were a cat? It's been a few days since you woke up like this and honestly you still haven't gotten used to whatever this is. Regardless of whatever you are at the moment, you're still the stray that Machelle brought into her house and named Tabbs. She's the nicest human on the planet bless her but she isn't the most creative girl in the world. Just about the only time you weren't Tabbs is when Mom tried to force you into a bath or when Dad tried to wake you from a nap, at that point you became what any cat is naturally a warrling hurricane of Claw and Fur. But on that day the first night you woke up as Tabbs the catgirl you weren't Tabbs and you weren't Claw and Fur; you were just Scared, like you were back in the alley when Machelle first found you. Gods, that first night was bad.

Machelle woke you up with her screaming, she does that sometimes your girl is prone to nightmares. Usually you would just cuddle up extra close to her and your softness would help ground her in more pleasant phantasies. But rather than curling around you like she so often did, she scooted away; would have run if she was actually standing. "Who are you" were the first words out of her mouth and when you realized that she scared of you it nearly broke you. Naturally you tried to explain you were you, that the two of you had slept together almost every night for a year now. This only made her more confused and probably a little angry. "What did you do with my cat? What did you do to Tabbs?" she asked those questions over and over practically screaming by the end. You felt empty at that point. Every time you tried to speak the words got caught in your throat, all you could do was reach up to the bright pink ribbon tied around your neck and run a paw across the nameplate attached to it. When she noticed what you were wearing her expression changed to one of relief and then, when she saw your expression, to one of sadness. The two of you fell into a pile of hugging limbs you noticed absentmindedly that you now had arms that could give a proper hug. Mom and Dad ran in a minute later to find the two of you still hugging and uttering repeated apologies to each other. They were about as confused as Machelle was at first but, with the two of you spinning the same story, they had no choice but to believe. Things were a little touch and go, but by the next day you still had your family.

It wasn't until after the hugathon your family put you through that you got a chance to really look at yourself. Luckily Mom had a full length mirror in the room she shares with Dad. You learned early on that the cat that appeared in there was in fact your reflection rather than another cat trying to steal your family, so you knew that you could see yourself there. You looked kind of like yourself still. You only had fur on your head now but it has the same creamsicle orange base with rich chocolaty stripes, the stripes converge at your forehead to form a very striking M shape. Your ears are still a pair of triangles atop your head, and they're still velvet soft. Your tail is longer now, sized up to help you balance, and like your ears is still covered in fur all of which matches your hair. Your face is what you would call pretty and your eyes are a bright green. With your family keeping you in the lap of luxury for a year your body is pretty soft, not in the fuzzy way, but you still have some of the lean muscle you relied on during your time as a street cat.

That first breakfast with the family as a cat girl was surreal to say the least. They had you actually sit at the table to eat with them. Mom wanted to give you lessons on how to use silverware but you'd already seen them do it enough to know how to do it to an at least passable degree. They had never let you eat pancakes before, they were delicious. You lived like this for a few days. Just you eating with the family at the table trying new things that you couldn't as a normal cat and playing games with Machelle after she gets home from school. You helped Mom around the house before taking a nap. Things were good.

It's now today and the town has finally received the news. That night four days ago, some random guard in the capitol accidentally stumbled into the vault where the king stores all the-evil-shit-that-cannot-be-destroyed-for-reasons™ and got locked in. Looking for a way out he accidentally brushed his hand against an artifact known as the wildkin's sword. Being a part of the sheeple masses, the spirit of the sword was instantly able to turn the currently anonymous guard onto the side of evil at which point he apparently sprouted raven-esque wings proportional to his size and flew straight up bursting through the ceiling of the vault and two additional rooms before breaking into the open air and escaping the capitol under cover of darkness. Obviously his escape wasn't as unseen as he'd hoped it would be because the details of this new final boss's story still found their way to you, somehow.

Naturally, you don't care. You still only care about your three meals a day and getting to play with Machelle. But Mom and Dad care, in fact when they heard the news they both had the same awful thought almost instantly: what if you were some kind of monster? Plenty of other animals turn into monsters when ever a final boss starts causing problems what's to say you were any different? They tried to keep you and Machelle apart after that, they weren't cruel about it, they just kept scheduling playdates and sleepovers for her. They didn't want to clue you into what was going on but you caught on fast.

You were left with no other choice really, you have to resolve this issue yourself. You ask Mom and Dad about the adventurer's academy in the city. They are understandably confused when you announce that you are going to be the one to defeat the final boss. But in the end, they decided to support you.
The life of an adventurer is in your future. You will spend your days learning to forage for food and hunt monsters. You will learn where you can go to get work when money is tight and you will learn how to spot a trustworthy face. Most importantly though, the specialization classes that you choose to take will determine what skills you take with you to fight Final Boss: Wildkin King.


What specialization do you take?
[] monk (martial arts, ki techniques, bow staffs, throwing knifes, very agile very anime) (can be upgraded to pugilist) (is one half of the advanced class ninja)
[] fighter (swords, shields, combat knowledge, big armor, strong, can use a bow but why) (can be upgraded to adamantine, falchion, and tactician; master all of them to get advanced class world star) (one half of advanced class spellsword)
[] rouge (sneaking, stabbing, cleptomania, extra pockets, lying) (can be upgraded to assassin, thief, or trickster) (one half of advanced ninja class)
[] wizard (cool hats, magic, low armor, cats can't grow beards neither can girls, do it for the aesthetic) (can be upgraded to various classes) (one half of advanced spellsword class) (one half of advanced class sage)
[] ranger (some fighter things, best with bow, traps, animal companions may be weird) (can be upgraded to beast master or sniper) (one half of dual guns advanced class)
[] gadabout (fancy word for clown, unpredictable, funny, your party may wind up hating you, not always useful but hoo boy those crits) (can be upgraded to mime, sword dancer, and hypnotist) (one half of advanced duel gun class)
[] priest (robes, holy mace, heart of the team, healing, the party's emotional support cat) (can be upgraded to healer, paladin, and reaper classes) (half of the advanced sage class)

You can choose one specialization to start at level 3 or start at level 1 in two classes, later you will be able to upgrade into advanced classes based on your levels.
 
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[X] monk (martial arts, ki techniques, bow staffs, throwing knifes, very agile very anime) (can be upgraded to pugilist) (is one half of the advanced class ninja)
[X] rouge (sneaking, stabbing, cleptomania, extra pockets, lying) (can be upgraded to assassin, thief, or trickster) (one half of advanced ninja class)
 
[X] wizard (cool hats, magic, low armor, cats can't grow beards neither can girls, do it for the aesthetic) (can be upgraded to various classes) (one half of advanced spellsword class) (one half of advanced class sage)
[X] priest (robes, holy mace, heart of the team, healing, the party's emotional support cat) (can be upgraded to healer, paladin, and reaper classes) (half of the advanced sage class)
 
[X] priest (robes, holy mace, heart of the team, healing, the party's emotional support cat) (can be upgraded to healer, paladin, and reaper classes) (half of the advanced sage class)
I dunno about you guys but that Reaper class is mega-tempting! Scythe kitty want!
 
[X] wizard (cool hats, magic, low armor, cats can't grow beards neither can girls, do it for the aesthetic) (can be upgraded to various classes) (one half of advanced spellsword class) (one half of advanced class sage)
[X] priest (robes, holy mace, heart of the team, healing, the party's emotional support cat) (can be upgraded to healer, paladin, and reaper classes) (half of the advanced sage class)

Nekomancer?
 
[x] ranger (some fighter things, best with bow, traps, animal companions may be weird) (can be upgraded to beast master or sniper) (one half of dual guns advanced class)
 
vote's closed, looks like magic cat wins. The update will appear at an undecided time at an indisclosed location.
 
III
The training begins

It's been a little over a week now since you became a catgirl and two days since you decided to become an adventurer and one since you finished the necessary screenings to enter the adventurer's academy. So it is with a heavy heart that you so farewell to your family, you can't blame Mom and Dad for being scared of your change so you without any bad blood between you. Machelle on the other hand can't understand why you're leaving and keeps yelling for you not to got. You don't have it any you tell her so you just pat her on the head affectionately, the same way she's done to you countless times.

And without a word further you leave.

The adventurer's academy is somewhere in the business district of The City's uptown area. The streets are clean and people walk around this area with relatively little concern admiring all the fine crafts put on display by tradespeople for the day. Back when you were a stray this was a dangerous part of town because 'high class folks' as you've heard Dad call them sarcastically don't really take kindly to strays. This of course is a shame because as you walk down the street everything smells delicious. There are restaurants and cafes every few doors. Oddly enough next no one is looking at you strangely even though you're pretty sure there is no one like you in the entirety of The City. You decided some days ago not to hide what you are, because what you are still technically a cat and cats are nothing if not proud. Maybe you just look like you belong here dressed as you are in the best clothes that Mom could find for you?

You spot a cozy looking bakery at one corner and are tempted to grab a snack, but you resist. You have a mission after all. You stop by the bakery anyway to ask the clerk for directions and he's helpful enough that you find it in the next half hour. The academy is located next to the hall of The City's branch of The Guild For Protectors and Do-Gooders. The GFPD is a kingdom backed organization that uses institutions like the academy to screen would be adventurers to make sure that they won't become a threat to society and supports heroic efforts like the subduing of final bosses and protecting of towns and settlements in at risk locations.

Registration is easy enough, you already finished the paper work at home and all the screening tests for things like morality and physical aptitude put you at above average if slightly chaotic. What really took you by surprise was finding out that the academy didn't have any real classrooms. Machelle had described her school to you before and you figured that this would be like that but teaching you how to fight monsters instead of arithmetic. Instead the academy is just a series of dorms and commons rooms where prospective adventurers stay and meet with instructors for lessons that all take place in the field. You find your room easy enough it has your name printed on the door and everything.

The idea of having a room that's yours though, it's kind of uncanny. For all the time you care to remember you've lived in a space that decidedly belonged to Machelle even if you didn't act like it. So when you open the door the room is bare of all the creature comforts and signs that the space was lived in that were so omnipresent in Machelle's room, it makes you more than a little homesick. Gods, you haven't even been gone a day and you're already about to cry.

How will you stand this for the months of training ahead?

Let alone however long it will take to find and smash the final boss?

The first week of classes at adventuring school is pretty basic, Ms. Naka takes you and several other students to the forest at the south end of town and shows you what kind of berries are safe to eat along with other basic survival techniques: what to look for in firewood, how to light a fire, how to spot the markings of a predator's territory, how to determine the time by the position of the sun, and tricks for purifying water if magic isn't an option. In the end it feels much closer to what Machelle had described to you as camping some time in the past. But you guess life as a traveler can't be so glamorous that you're above the mundanities of day to day existence. Yet, for now you'll still need food when you're hungry, water when you're thirsty, and shelter when you're sleepy. As simple as this seems to you though, several people have dropped out by the end of Ms. Naka's lessons. They were mostly disillusioned youths with nothing better to do so their leaving doesn't really concern you.

What does concern you is the instructor you're stuck with for the second lesson. Rather than starting with any formal instruction, the weapon teacher Ogre sensei just hands you a dagger and tells you not to come back unless you have something to show for it. This doesn't go quite as planned. For some reason, the small weapon feels clumsy in your hands. Several close encounters in the forest bare no fruit as they got away and somewhere along the way you lose the dagger you were given. Eventually you manage to kill a rare slime with your claws and collect its remains in a jar. Ogre-sensei seems pleased with your showing and upon explanation of how you killed your query puts you on a special course to help you master your natural weapons for the rest of the week.

The third week is spent mostly in town. You alternate between more lessons with Ogre-sensei and a new man Dr. Chugga. Doctor Chugga spends the time he has with you showing you the more social aspect of the adventuring lifestyle. He starts by taking you various business that might be useful to you: armorsmiths, arms dealers, the local apothecary, the home of a strange woman who deals in magical knowledge, and a bar where an info broker does business to name a few. Naturally, he also shows you how to haggle down the prices of goods and services. You excel in the areas of his lessons that take you to the seedier parts of town. During your time as a stray you often had to deal with animals that operated on the same principles as these humans so navigating them is almost second nature.

You will spend about a month in this cycle practicing your survival skills with Ms. Naka, then physical training with Ogre-sensei, socialization with Dr. Chugga and then repeating. After a while it becomes easy, almost comfortable. In that time Mom brings a few things to make your dorm feel more like home and that helps steel you for the long road ahead.

However, things will only become more difficult after this. The advanced training you have coming up will be your first taste of real combat and this is where you will also begin to meet the people you may be taking with you on this journey. For now though you rest easy.

Save your game?
[X] yes
[] no
 
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sorry, that's meant to be like a flavor thing. Like when RPGs ask you to save after you finish a chapter? This is that. So sorry for the mistake.
 
Y'all didn't want the ninja cat? What is wrong with you SV, y'all kink for magic is killing me.
 
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