Pssst Nani, embrace your role as the villain and send in Caim right after Ending E.
...
I could do that.

I could definitely do that. I feel like it'd get stale pretty quick, though. Like, where would he even go? He'd want to kill, sure, but it'd just be a directionless rampage without some direction being given, wouldn't it?
 
...
I could do that.

I could definitely do that. I feel like it'd get stale pretty quick, though. Like, where would he even go? He'd want to kill, sure, but it'd just be a directionless rampage without some direction being given, wouldn't it?

Ask the GM to gate meeting/talking with Angelus behind a completed objective and then rig the objective to be a Protect objective :V
 
Name: Lucas Storm

Picture: I don't have one, so instead I'll give you a description, Lucas is a 5'11" American with black hair and brown eyes, he's normally seen wearing black pants and an orange long sleeve shirt. There's nothing that stands out about him.

Universe: Marvel

Powers: As a mutant Lucas has manifested three powers.

Telekinesis:the easiest thing for him to use, this is the manipulation of matter around him using his mind, examples include rubble from fights, empty cars, garbage, and people. Currently strong enough to throw, well all of those things I just mentioned.

Energy manipulation: this is exactly what it sounds like, Lucas is able to control the energy around him, normally weaponizong it for battle useage and to cut through items he can't manipulate or is too worn down to use his telekinesis on

Telekinetic force: This is mainly an offensive move, which can easily cripple tanks, enemy buildings and hordes of enemies. This takes more concentration to use because well, you're using the purest form of telekinesis to break something you wouldn't be able to destroy using regular old telekinesis.

Weaknesses: also because he's a mutant there is a chance that his power may come with a price, for him that price is that other than his telekinetic ways he's still human and thus can be killed in ways an ordinary person can be killed, his other big weakness is that the more power he exerts on the world around him, the more of his energy and concentration is needed to control said power. Being in a long fight is not ideal for him.

Personality: Lucas is a person who is kind, curious, and humble, well he's humble of the fact that he's a mutant which if you asked him why he'll answer with "I was given this power, i did nothing to earn it and therefore nothing to be proud about." he however is proud about humanity, and hard work, and intelligence.

—————
It's not as good as the rest of yours but I do hope that it will be good enough or at least interesting enough to be in the RP if a spot does open.
 
I might, but I'm afraid I lack context with Caim. Not that big a deal, there are a billion Drakengard LP's out there after all.
Caim is... Hum...
He's a character that swapped from the protagonist in the first game to an antagonist in the second, without changine one iota of his characterization. Pretty much the only thing that game did right. He's the terminator, except taking active pleasure in what he does.

Essentially, Yoko Taro took a look at Dynasty Warriors games and tried to think of a character that'd look on the 50, 100, 200 kill count in a mission the same way the player does. Caim really enjoys killing.

He also really, really, really hates people that hurt the few he actually cares for. In that Ending E Bondo was talking about, the last person like that, the dragon named Angelus, was shot down by a fighter jet after the Watchers distorted reality hard enough for everyone to land in modern day Tokyo.
 
Caim is... Hum...
He's a character that swapped from the protagonist in the first game to an antagonist in the second, without changine one iota of his characterization. Pretty much the only thing that game did right. He's the terminator, except taking active pleasure in what he does.

Essentially, Yoko Taro took a look at Dynasty Warriors games and tried to think of a character that'd look on the 50, 100, 200 kill count in a mission the same way the player does. Caim really enjoys killing.

He also really, really, really hates people that hurt the few he actually cares for. In that Ending E Bondo was talking about, the last person like that, the dragon named Angelus, was shot down by a fighter jet after the Watchers distorted reality hard enough for everyone to land in modern day Tokyo.

Only logical thing to do is hunt down and destroy every airplane of any kind in the world.
 
Kylo Ren / Nanimani
Alright, I'm curious if I can do this without getting old. Third person without revealing any of the character's thoughts would be necessary.


Name: Caim
Universe: Drakengard
Powers:

  • I mean, I feel like he probably qualifies for Mental Pollution or Bravery or something at some rank. He saw the sky open up and pour out giant babies with wings of lightning and adult teeth to eat people with. His response was to just start killing them. Mental effects are find latching onto his mind difficult
  • Durable as heck, clinically speaking. If he falls, he can reach terminal velocity down a pit too deep to see the bottom. No problem, he's right as rain.
  • Has a bit of magic. Not really his focus, but he can fire an arc of small fireballs or make an explosion of flame to go with a heavy sword swing. Things like that.
  • Both strong and fast, to Servant-level degrees. Was fully capable of playing the Dynasty Warriors character against magically enhanced soldiers each that normally just kinda tear through mortal men.
  • Just, generally too strong for his own setting to put down. The fact that pact partners die when the one they've bonded to does is the only way he ever seems able to die. The legendary dragon is his weak point. Said weak point does not appear to be around. I mean, I still expect him to die if he's hit by an excaliblast or if he draws Gilgamesh's ire, but when it comes to a slugmatch? He ain't going down easy.


Items:

Sword. It's a sword. The point is more rounded than pointed, though. It's sharp, so it can stab, but it's really more of a slashing sword. Long and wide, but he uses it in one hand because of course he does. It's more than just a little sturdy, as it'd have to be. Thing goes through platemail like paper without a hint of going dull.


Personality:

Imagine the Terminator if it was not only implacable and dangerous, but also really, really enjoyed what it did. When Caim wants to kill someone, he will do so. It doesn't matter if there's an army between them, if it takes more than a decade, or if killing them causes innocent casualties. He will continue after them, sword drawn, face either frowning or grinning depending on how much killing he's doing.

Now, if one isn't actually in his way, the murdertrain tends to not go out of its way to hit them. He'd kick someone off his leg if they cling onto it while begging him for something, but he's not going to kill for no reason. Mind, doesn't have to be a big reason, but eh.

He doesn't care for many people, but for those he does, he's beside them thick and thin. In Drakengard, the number of living people he cared for was down to the dragon, Angelus, that he'd made a Pact with by the end. If it's between her suffering or the world ending, he'd choose the latter. Also of note: She got shot down by a jet from behind after a long battle, when they both thought they were done, at the end of Ending E. Since he's being picked up from that time, that's the last thing he remembers. The last time someone killed someone he cared for, he ended up saving the world as a side-effect of his revenge.

His body language is reasonably effective, but communication is difficult when you've lost your voice. He didn't grow up mute, so he hasn't had years to develop alternative communication skills. In effect, he ends up more as a sentient force of nature than another human being.
 
Alright, I'm curious if I can do this without getting old. Third person without revealing any of the character's thoughts would be necessary.
Competing for objectively worst person in the city, I see. You're pretty high up in the ranking, Nani. I wonder how many people you will inadvertently pissed off in your attempt to save your scaly waifu.
 
I'm gonna post a Zenith Solar when I wake up. Ever Roaring Thunder with her artifact SEVEN BURNING STARS (Totally not a electric guitar)
 
Actually a Bolo Tank / Brightflame
"Hmmmm, there's a few ideas I want to try and this is probably going to be the only Oath Sign game for a while, but I can't decide!"

"....You know what? I'll just rely of RNGesus for this and make sheets for my other ideas later, incase the first one is rejected. Now let's see what the RNG says,"

Rolls 2

"...Well I guess Ryu is going to be my first target"

Name: Aura Bella Fiora
Picture:
Universe: Overlord
Powers:
  • Beast Tamer: Aura specializes in the taming and domestication of wild beasts, be it mundane animals like deer and wolves to fantastical ones like dragons or nagas. Due to this, her main specialty in combat would be to use such beasts in combat and skirmishes, rather than facing them in single combat. While she has lost access to most of her tamed beasts, she still has access to two of them:
    • Fenrir: A demonic black wolf as large as a horse with the stamina to surpass one, typically used as a mount. Called Fenn by Aura
    • Itzamna: A giant, six-legged lizard that can blend into their surroundings. Called Quadracile by Aura

  • Breath Composition: A unique ability where Aura can use her breath to manipulate the emotions of those near her with her breath
    • Breath Composition (Ranged): A long-distance version of the above ability that can be used to bring a feeling of dread and terror to a single person within 2 Kilometers from Aura.

  • Erase Presence: This would be her world's equivalent to Presence Concealment, meaning she can hide her presence to most people. If it was to be converted to Presence Concealment, it would likely be rank A.

  • Archery: Aura's primary way of combat would be this: to fire and take out her enemies from afar one by one. Suiting for her skills in guerrilla warfare and skirmisher tactics, she's an excellent archer with a small set of skills to improve it:
    • Rain Arrow: A magical ability that can turn one arrow into a dozen upon firing, excellent for dealing with multiple enemies.
    • Shadow-Piercing Arrow: A unique ability that Aura can cast on her arrows. If one of these arrows were to land in someone's shadow, the shadow's owner would find themselves immobilized and unable to move.

  • Sky Eye: This would be her world's equivalent to Clairvoyance, albit a low-ranking form of it (equivalent of C at best). This ability allows Aura to see and witness events and scenes within 2 kilometers of her. Excellent for scouting missions.

Items:
  • Aura's Bow: A metal bow with no magical properties, that's all.
  • Queen: Aura's whip and her main weapon for when she needs to fight in close quarters
  • Ring of Sustenance: A magical ring that makes it able for its wearer to go without for food or water for a week without any effect on their abilities and health.
  • Bukubukuchagama's Wristwatch: A magical device that is able to tell time and has recordings of Aura's creator, Bukubukuchagama's, voice stored within it.
Personality: Aura is a tomboyish girl with an interest in taming and gathering new and unique beasts to her "collection", Aura is a young Dark Elf of 70 that acts as the one of the guardians for the 6th floor of the great tomb of Nazarick, the headquarters of the Ains Ooal Gown guild which she was created to serve.

Created by one of the 41 members of the guild, Aura is typically cheerful and unbeat and serves the guild to the best of her abilities. While blunt and straightforward, Aura holds a great deal of respect for her fellow guardians and admiration for the current leader of the guild, who now also uses the guild's name as his own. Like her creator intended, she tends to boss around her younger brother, Mare Bella Fiora, who acts as her subordinate most of the time, despite them being floor guardians and share responsibilities guarding the 6th floor. Partly due to her desire to collect new creatures, Aura has a bit of an adventurer's spirit within her, typically being assigned jobs that involves her leaving Nazarick and dealing with external affairs.

....Or atleast this what she would be like if some omnipotent jackass didn't throw a regular and mundane person into her body and throw the both of them in a fucking grail war.

This alright? I figured she fits the requirements and that this would be an interesting run.

Annd now I let the sweet relief of sleep take me
 
So in the interest of making things easier for everyone with my Pokemon here are some nifty size charts that help put the actual size of my Pokemon into perspective


It's probably not 100% accurate but it helps one get the general idea of how big certain Pokemon are.
 
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