[X]There are ruins in Hueco Mundo, of civilizations gone before. Cirucci was once a princess in her tower. She can't go back there without being accused of desertion, but she can send you. Go back to where she once lived and find souvenirs for her, and perhaps more.
-[X] Yammy should be the weakest Espada and challenged by others for the spot, yet he seems to be coddled too much, to be far too "safe." Observe him and find out what his deal is.
[X]Lamenting Cero. Nemo's Cero has always had a peculiar gray color, wisp-like look and strange sound, but this effect actually turns this into a meaningful combat advantage. When the energy of your Cero scatters after firing, it creates phantomatic vision, smoke- or mist-like, just figurative enough to imagine real shapes in them, as well as a distorted, mournful chorus in the area of firing. This allows you to use your own Cero as a smokescreen, concealing your movement in the visions and drowning your sounds in the weeping.
[X]Living Cero. A Cero is a mindless thing, braced and then thrown into the world to act as it will. With this Trait, however, your mind still has a grasp on a Cero as it is being fired, allowing you to alter it in some ways. You can widen the scope of your attack, reducing its intensity but catching a dodging enemy, or narrow it to focus its power on a target that can't dodge, or expend further energy to maintain its firing for several seconds to utterly scour the object of your ire.
-[x]Aaroniero is getting "deliveries" that kick a lot through their package, and that are never seen again. Spy him eating and find out why he does it.