[X] Plan And Back Home
-[X] Asvir (3 Days, 15% chance of Bad Luck)
-[X] Talk to a Crewmember (1)
--[X] Trygve Ironoath
--[X] Get to know him and sound him out about his future plans with an eye towards potential recruitment if that's possible
--[X] Use social Tricks as needed to help with this (Goal Tell is likely the most immediately useful)
-[X] Talk to a Crewmember (2)
--[X] Magni Little-Rock
--[X] Also get to know him and sound him out about his future plans with an eye towards potential recruitment if that's possible
--[X] Again, use social Tricks as needed to help with this (Goal Tell is likely the most immediately useful)
-[X] Talk to a Crewmember (3)
--[X] Skavidr Skatasson
--[X] Talk with him and try and get information out of him in regards to who he might be working for.
--[X] Depending on how the conversation goes, we will likely also give him technically true answers about why we're not recruiting him ('it goes against the advice of a spirit I trust' after getting Blackhand to advise us against it, for example) or may confront him with having spotted him reporting on us (chalking it up to luck, mostly) and demand to know what's going on with that
--[X] Set up Raven's Unriddling in advance, and use Goal Tell spending 3 Odr to hopefully increase the amount of info given, use Frenzy if we can, and use our other social Tricks as needed and useful (particularly Lie Sense), and adding up to 6 Odr to the social roll involved
-[X] Note: We will take the time to actually recruit Hakon and Alvis, plus anyone from this turn's attempts who seems promising.
-[X] Nighttime: Spend all nights
--[X] Lodge with local landowners (Silver-Tongue Check, -1 Success for every 10 crew you have, +1 Morale)
--[X] Reassign all 8 shapeshift slots to Improved Attractiveness for these rolls.
-[X] (Research)
--[X] Create an improved Armory Pocket to store Emberguard in – 1 Research
--[X] Invite all new huskarls to the communal sparring – 1 Research
---[X] This is done on the final day and includes Hakon, Alvis, and anyone from this turn's options who we actually recruit
-[X] (Training) Fylga (506 xp to rank up)
--[X] Train Fylgja itself 186 xp (93xp)
-[X] (Shapeshifting Slots)
--[X] Unassign Improved Liver and one instance of Adrenaline Rush, assign Reduced Sleep x2
-[X] (Standing Orders)
--[X] Add a Standing Order for our Fylgja to use the Cool Off Trick on us whenever we feel a flash of intense, sudden, anger.