[X] Plan: FUCK 'EM UP!
-[X] Slipstream and EWC active, as per usual (-14 Orthstirr)
-[X] Dart in with a 35x Sharpened, Lightning-Powered Flashfire Cleave with Puncture (30d6 + 70d6 (35x Sharpens) + 1d6 (Skyfire), total of 101d6 + 5 (Frenzy) 67 Orthstirr cost total) Attempt to land behind him while he's stuck to the ground by the glue
-[X] Then, use our Folded, Punctured IAT on him from that position, to keep him in place (26d6+5 x3, total of 27 Orthstirr)
-[X] Finally, deliver a Palm-Crush Trick with Puncture (30d6 + 50d6 Extra Orthstirr, total of 80d6+5 for 56 Orthstirr), on the moment of contact, unleash the Folded Sparkbombs from our Fast directly into him through that palm strike, each enhanced with Puncture (70d6+5 x3 for a total of 27 extra Orthstirr)
-[X] Use Perfect Defenses as necessary to defend ourselves, whatever is most appropriate for what we're trying to do. It's not like he can do anything about them! Draw on Sagaseeker's Aspects and our Armor's reserves as required.
-[X] If he's still alive after this and manages to take a swipe at us, use Contested Movement boosted by all three activations of Fight of your Life and any remaining Stoked Dice (3 Orthstirr) in order to nail him with a Punctured, Knee-Groin Trick enhanced with Firebomb Strike to ruin his life and also hurl him into something scary if we can. (13 Orthstirr total, auto-hits)
[X] Plan: Nuclear Neutering
-[X] Slipstream and EWC active, as per usual (-14 Orthstirr)
-[X] Dart in with a 35x Sharpened, Lightning-Powered Flashfire Cleave with Puncture (30d6 + 70d6 (35x Sharpens) + 1d6 (Skyfire), total of 101d6 + 5 (Frenzy) 67 Orthstirr cost total) Attempt to land behind him while he's stuck to the ground by the glue
-[X] Then, use our Folded, Punctured IAT on him from that position, to keep him in place (26d6+5 x3, total of 27 Orthstirr)
-[X] Finally, deliver a Knee-Groin Trick with Puncture (30d6 + 50d6 Extra Orthstirr, total of 80d6+5 for 56 Orthstirr), on the moment of contact, unleash the Folded Sparkbombs from our Fast directly into him through that knee strike, each enhanced with Puncture (70d6+5 x3 for a total of 27 extra Orthstirr)
-[X] Use Perfect Defenses as necessary to defend ourselves, whatever is most appropriate for what we're trying to do. It's not like he can do anything about them! Draw on Sagaseeker's Aspects and our Armor's reserves as required.
-[X] If he's still alive after this and manages to take a swipe at us, use Contested Movement boosted by all three activations of Fight of your Life and any remaining Stoked Dice (3 Orthstirr) in order to nail him with a Punctured, Honed, Palm-Crush Trick enhanced with Firebomb Strike to ruin his life and also hurl him into something scary if we can. (14 Orthstirr total, auto-hits)
[X] Plan Get Him!
-[X] 156d6 Attack (156d6 tricks)
-[X] 0d6 Defense (0d6 tricks)
-[X] 0d6 Intercept
-[X] Activate Slipstream (-8 Orthstirr) and Ember-Wing Cloak (-6 Orthstirr, all attacks and defenses have the Skyfire bonus) and stay as far out of its reach as we can arrange.
-[X] Start with a 100d6+5 (w/Hugareida) 3Fold Sparkbomb attack from our Fast w/Puncture (-27 Orthstirr) and follow it up with a 40d6+5 3Fold Kindle Spinner from our Fast w/Puncture (-27 Orthstirr), and then two 40d6 (w/Hugareida) Orthstirr-Enhanced x28 Sparkbombs w/Puncture (-52 Orthstirr each).
-[X] Just use Halting Vortex (-4 Orthstirr) against anything he throws at us, or, if that isn't viable, Sidestep (-2 Orthstirr), or Backstep for an AoE (-6 Orthstirr). Don't even use our Sword Guards for this unless something somehow gets by the Perfects
-[X] Burn a Calm Charge and stoke Frami again if we go below 100 Orthstirr (+202 Orthstirr), and do so again to stoke Virthing if it happens again (+201 Orthstirr).
-[X] Tactics – Rely on our Perfect defenses against him, attack with our biggest attacks early and often. He's trapped, so even Sparkbomb ought to be able to hit pretty readily, and I see no reason we shouldn't take advantage of that or take risks.