[X] Plan Talking And Knockouts
-[X] Stoke Virthing and Saemd (+374 Orthstirr)
-[X] Burn a Calm Charge and stoke Frami again (+187 Orthstirr)
-[X] Invest 4 Orthstirr in Silver Tongue (-4 Orthstirr)
-[X] All attack attempts are intended to be nonlethal, and we are going to try and talk him down even as we fight.
-[X] 60d6 Attack (60d6 tricks)
-[X] 26d6 Defense (26d6 tricks)
-[X] 0d6 Intercept
-[X] Activate Slipstream (-16 Orthstirr)
-[X] Use Goal-Tell to try and make our arguments to talk him down more persuasive (-3 Orthstirr), and add Fight of Our Life x2 to the Silver-Tongue roll (26d6 total if there's only one...we'll add one use each to two different rolls if there are several) to talk him down
--[X] Try speaking in English, perhaps his native tongue will help?
-[X] Make 45d6+5 (w/Hugareida) Honed x12 Lightning-Charged Flashfire Cleave w/ Puncture (-28 Orthstirr), and up to two 30d6+5 (w/Hugareida) Orthstirr Enhanced x15 Lightning-Charged Stunner Slam Firebomb-Strikes w/Puncture (-39 Orthstirr each) intended to render him unconscious without killing him (and avoiding any shaming strikes)
-[X] Against his first attack release our Fast-held 3Fold Inertia-Arresting Throw enhanced with Orthstirr for +36 dice for a 60d6+9 defense (-45 Orthstirr) that should also trap him temporarily, hopefully giving us more time to talk him down.
-[X] Against his high powered sword attack, if it gets through our existing defenses, use a Contested Movement adding one use of Fight Of Our Life for additional dice (-3 Orthstirr, 14d6+5) with the counterattack being a Lightning-Charged Stunner Slam Firebomb Strike with Puncture added on (-24 Orthstirr) again avoiding shaming strikes, and if that fails use Focus Guard (-14 Orthstirr) if possible
-[X] Against his actual Finale get out of the way using a combination of Ember-Wing Cloak and Backstep enhanced with 4 Odr (-15 Orthstirr, -4 Odr) and if that doesn't work use one of the Sway defenses mentioned below (we have a 6th that we are saving for this).
-[X] By default use Sword Guard and Atgeir Bodyguard to defend against everything else. In response to anything that gets through them try and use Halting Vortex (-4 Orthstirr), and if something gets through that use up to five 60d6+9 Reinforcedx59 Sway defenses (-61 Orthstirr).
-[X] Tactics – So, the plan here is to continue using our very high Sword Guard and Atgeir Bodyguard to defend as much as possible, but with a lot of alternate defensive options layered on, and try and talk Gabriel down while beating him unconscious if he doesn't listen.
-[X] General
-[X] Maintain Slipstream (-16 Orthstirr)
-[X] Ember-Winged Cloak (-6 Orthstirr)
-[X] Maintain Stoker State Stage 2 (-6 Orthstirr)
-[X] Stoke our Virthing and Saemd (+187 Orthstirr)
-[X] Invest 4 Orthstirr in Silver Tongue (-4 Orthstirr)
-[X] Burn a Calm Charge, and keep an Aspect in reserve to immediately heal if we get hurt.
-[X] Defence
-[X] 4d6 Defense
-[X] Maintain and repair damage on our 50d6+9 Atgeir Bodyguard (-? Orthstirr)
-[X] Maintain and repair damage on our 50d6+9 Sword Guard (-? Orthstirr)
-[X] Use up to four 40d6 Reinforced Sway (1d6, +5d6, 36 Orthstirr) to dodge in an emergency.
-[X] Attack
-[X] 82d6 Attack
-[X] Step 1: Armour Penetration
--[X] Penetrate his armour for the round with a 50d6+4 Sharpened Honed Lightning-Charged Flashfire Cleave with Puncture (25d6, -31 Orthstirr)
-[X] Step 2: Knee-Groin-Trick
--[X] If we can launch it as a straight attack, then use:
--[X] 63d6+4 Honed Knee-Groin-Trick using Puncture (29d6, 4 Bonus Dice, -31 Orthstirr)
--[X] If he's about to launch his finale, then we use Contested Movement with Fight of Your Life, and then deliver our Knee-Groin-Trick with Puncture as our counter.
-[X] Step 3: Talk-No-Jutsu
--[X] Whilst his eyes are still watering and the pain has hopefully snapped him out of it a bit, use Eyetalking and Silver-Tongue with x2 Charges of Fight of Your Life to try and get through to him and remind him that we're his friend.
--[X] If any of our Seidr is applicable to this situation, then use that too.
--[X] If this does not work, then use up to four 36d6 Honed Stunner Slam with Puncture (7d6, 4 Bonus d6, 33 Orthstirr) to try and incapacitate him without killing him, using the butt of Sagaseeker or whatever is convenient and to hand.