[X] Plan Pushing To The Edge
-[X] Stoke Virthing (+71 Orthstirr)
-[X] 64d6 Attack (64d6 tricks)
-[X] 18d6 Defense
-[X] 0d6 Intercept
-[X] Attack Sten immediately up to two 18d6 Honed x3 Skewer-Flick attacks using Orthstirr for extra Lightning damage (-8 Orthstirr each) tossing him towards the edge of the hill to disrupt his balance, then once he's off balance (even if that's after only one attack, including the counterattack below) use a 22d6 Inertia-Arresting Throw (-6 Orthstirr) to temporarily trap him and use a 20d6 Honed x4 Leaping Cleave attack using Orthstirr for extra Lightning damage and the Pierce Twist (-19 Orthstirr), and follow it up with the remaining Skewer-Flicks if we still have any left.
-[X] Use Ember-Wing Cloak as necessary for balance, to stay next to Sten, or even to dodge mid-Leaping Cleave (-6 Orthstirr, -9 Orthstirr if used mid-Leaping Cleave).
-[X] Against the first melee attack to target us use Contested Movement (-3 Orthstirr, using Fight of Our Life for +5d6) with the counterattack it provides being a Honed x3 Skewer Flick using Orthstirr for extra Lightning damage (-8 Orthstirr). If that doesn't work, if attacked at range, or if attacked with with anything at all after that first Contested Movement attempt to use Halting Vortex (-4 Orthstirr), and if that doesn't work (or we currently have IAT out) use up to two 14d6+4 Reinforcedx2 Honed x3 defenses (-5 Orthstirr each).
-[X] Tactics – We're trying to push him to the edge of the hill where he has to worry about his footing, then, while he's worried about that, freeze him in place and hit him hard with a Leaping Cleave to break his armor and do some damage.